The Complete Pokedex Project v3

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#1
/\The Complete Pokedex Project v3/\
Approved by Eevee General and G-Luke
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Hello there!

Welcome to the second return of The Complete Pokedex Project- where the aim is to create a three stage evolution line for every Pokemon!

First of all, big thanks to Eevee General for originally creating the first thread and another thank you to mcFlareon for the first reboot.

Now for a reminder of the rules and guidelines
Submission Guidelines:

    • Stats
      • Most Pokemon do not lose stats upon evolution. However, instances of lower Speed are the most common while lowering Attack, Defence, Special Attack, or Special Defence are pretty rare. The only instance of less HP is with Shedinja, so avoid lowering that stat at all costs.
      • Families typically follow patterns. Sometimes they add stats in the same intervals. Sometimes they keep two stats identical as they evolve. Try to honour these patterns where possible.
      • Don't min/max your submissions either!
      • Make sure to follow the BST caps listed. You are allowed to go lower.
    • Abilities
      • Pokemon usually keep their abilities and the number of abilities while evolving. However, if an ability is going to change it's more likely to be the Hidden Ability.
      • Remember, we aren't making Mega formes here, so don't get too crazy if you give a new ability. Value flavour more than anything.
    • Type
      • It's rare for a Pokemon to change typing upon evolution, but adding a new type to a single-typed Pokemon is reasonable.
      • It's even rarer for a Pokemon to lose a typing to be replaced by another or to be dropped altogether. The only example of the latter that I can think of is Gloom -> Bellossom.
      • Again, flavour should be at the forefront if you're considering a new type.
    • Moves
      • Newly evolved Pokemon often learn new moves with their increase in power. Sometimes a new move is even the catalyst for the evolution!
      • A good example is how most Pokemon don't learn Earthquake until their last evolution. (We're sweeping that under a rug with some of our redesigns, however.) The same can be said for Focus Blast. If a Pokemon doesn't learn one of those moves, maybe now is a good time to let it with its final evolution.
    • Mega Stones
      • In the case where single staged Pokemon can Mega Evolved, the Mega Stone will only apply to that specific stage. That Pokemon can still evolve normally, with more choice of abilities and evolution-specific moves but it can't use the Mega Stone to Mega Evolve anymore. (Basically sweeping the Mega Evolutions are for final evos only rule.)
    • Z Crystals >>NEW<<
      • In the case where single staged Pokemon can use a signature Z-Move, the Z Crystal will only apply to that specific stage. That Pokemon can still evolve normally, with more choice of abilities and evolution-specific moves but it can't use the Z-Crystal to use it's Z-Move anymore.
**When designing a pre-evolution, it's best to reverse the points above (lower the stats, maybe remove a typing, definitely remove some moves, etc.)**

  • Ludicrousity
  • Vanillish Wafer
  • Pika Xreme


The spreadsheet is here: The Complete Pokedex, but I'm waiting till I get access to it
 
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#2
Before we can go back to creating new stages, let's sort out some unfinished business and vote for the submissions of the last slate, which was sadly abandoned:

Numskul-Alolan (By Yoshiblaze)
Typing: Ghost/Fire
Abilities: Aftermath / Lightning Rod
Hidden Ability: Battle Armor
Stats: 80/100/125/60/100/65 (BST: 530)
New Moves: Work Up, Nasty Plot, Trick Room, Shadow Sneak, Overheat
Method of Evolution: Level-up holding the Thick Club starting at Level 45 (Club will not be consumed) at night
Height / Weight: 4'04 tall, 99.3 lbs
Design/Desc.: Take the regular design, but just like with Marowak, it's leaner and skinnier. The fire at the end of it's bone are a darker blue than Marowak's

Numskul-Alolan (By Zerobreaker000)
Typing: Fire/Ghost
Abilities: Cursed Body/Lightning Rod/Rock Head
Stats: 70/110/110/65/90/75 (BST 520)
New Moves: Autotomize, Destiny Bond, Grudge, Hammer Arm, Fire Spin, Mystical Fire
Method of Evolution: Level up while knowing Hammer Arm


Vampodeon (By Exploudit)
Typing: Dark/Psychic
Ability: Contrary/Suction Cups
Hidden Ability: Protean
Stats: 119 / 108 / 99 / 69 / 104 / 96 (565 BST)
New Moves: Liquidation, U-Turn, Psychic Fangs
Method of Evolution: Level up, starting from level 66 with the 3DS upside down
Height / Weight: 2.1m / 110kg (I'm Brazilian so I'm doing it in the Metric Scale, if anything I can just convert it)
Design/Desc.: Vampodeon looks like a non-upside down Vampire Squid, as he is evolved upside down from Malamar, so he's not upside down anymore. Vampodeon becomes very fat and has eight huge tentacles. The little hat he has, similar to Inkay's is a vivid Red Color and his tentacles are a very light blue shade. His body looks similar to a regular Octopus, and unlike Inkay he doesn't float, but rather sticks his tentacles on the ground.

Azathidian (Azathoth+antipodean) (By Hourai)
Typing: Dark/Ghost
Ability: Contrary/Oblivious
Hidden Ability: Infiltrator
Stats: 96 / 117 / 108 / 68 / 103 / 73 (565 BST)
New Moves: Shadow Claw, Nightmare, Night Shade, Phantom Force, Shadow Ball,
Method of Evolution: Level 64 and up while holding the 3DS upside-down
Height / Weight: 7'9" 400 lbs.
Design/Desc.: A large upside-down squid with several tentacles and mouths sprouting out at seemingly random places of its body. Its body is deep purple, and its tentacles are a much lighter purple with blood red tips.

Vampodeon (By Zerobreaker)
Typing: Dark/Psychic
Abilities: Suction Cups/Contrary/Infiltrator
Stats: 98/101/97/79/101/89 (BST 565)
New Moves: Sucker Punch, Liquidation, Surf, Waterfall, Scald, Leech Life, Power Trip, Hammer Arm, U-Turn
Method of Evolution: Level 51 with the console upside-down


Yetice (By Yoshiblaze)
Typing: Grass/Ice
Abilities: Snow Warning
Hidden Ability: Snow Cloak
Stats: 110/132/96/102/95/35 (BST: 570)
New Moves: Aurora Veil, Heavy Slam, Horn Leech, Brutal Swing, Dark Pulse, Leafage
Method of Evolution: Use an Ice Stone near the Icy Rock
Height / Weight: 11'03", 401.6 lbs
Design/Desc.: A larger, taller, bulkier, Abomasnow with a green viking horn-like formation on it's head. This does stand at it's full 11 foot height

Yetitice (By Zerobreaker000)
Typing: Grass/Ice
Abilities: Snow Warning/Filter
Stats: 120/102/85/102/95/50 (BST 554)
New Moves: Heavy Slam, Ice Hammer, Leaf Storm, Phantom Force, Shadow Claw, Knock Off, Stomping Tantrum, Brutal Swing, Superpower, Stone Edge, Body Slam, Hammer Arm
Method of Evolution: Level up around Ice Rock


Name: Houndeath (By Ludicrousity)
Species: Reaper Pokemon
Typing: Fire/Dark
Ability: Flash Fire/Intimidate
Hidden Ability: Solar Power
Stats: 85 / 70 / 70 / 130 / 90 / 120 (575 Maximum)
New Moves: Burn Up, Vacum Wave, Focus Blast, Hyper Voice
Method of Evolution: Level up with 105 or less happiness during the night
Height / Weight: 5'06'' / 115.6 lbs
Design/Desc.: The collar from Houndoom now is attached, and hangs down into a skull (call it a pendant, if you will). The white ridges on it's back wrap round to it's underside. the white foot adornments now have metalic looking spikes on them, and the horns are now on fire. the tail has 2 indents, making them look like a trident.

Houndisast (By Zerobreaker)
Typing: Dark/Fire
Abilities: Insomnia/Flash Fire/Mold Breaker
Stats: 80/100/60/130/80/95 (BST 545)
New Moves: Phantom Force, Bone Rush, Bonemerang, Earth Power, Phantom Force, Memento, Curse, Poison Fang, Hex, Thrash, Outrage
Method of Evolution: Level up while at red health


Asthmatiking (By Pika Xreme)
Typing: Poison
Ability: Levitate
Hidden Ability: N/A
Stats: 90 / 95 / 130 / 110 / 80 / 55 (560)
New Moves: Recover, Earthquake, Earth Power
Height / Weight: 4'11" (1.6 m) / 28.7 lbs
Design/Desc.: Has one more head, each of its three heads expressing different emotions.

Choking (By Exploudit)
Typing: Poison
Ability: Levitate
Hidden Ability: N/A
Stats: 90 / 90 / 140 / 110 / 90 / 40 (560 BST)
New Moves: Rapid Spin, Recover
Method of Evolution: Level Up With Rapid Spin at level 55 or higher
Height / Weight: 1.8m / 49kg
Design/Desc.: Choking now has three heads, as Weezing has two, and Koffing has one, he has two Pseudo-heads, as Weezing has only one Pseudo-head and Koffing has none. Overall Choking looks very similar to its pre-evos but it has a small circular crown on the top of its main Head, that crown emmits lots of gases, like Weezing and Koffing do.

Chouking (By Zerobreaker000)
Typing: Poison/Fire
Abilities: Levitate
Stats: 85/90/135/100/90/50 (BST 550)
New Moves: Inferno, Flame Charge, Flare Blitz, Fire Fang, Crunch, Poison Fang, Flame Wheel, Burn Up, Overheat, Heat Wave, Bite, Lava Plume
Method of Evolution: Fire Stone


For votes, you may vote for one of the submissions per pokemon. Votes will be tallied up at the end of the voting phase


Layout:
Pokemon Pre-evolution/Evolution name: user name


Example:
Raichu
: Pika Xreme
Pichu: Vanillish Wafer
OR
Pikachu Evolution
: Pika Xreme
Pikachu Pre-Evolution: Vanillish Wafer

Hopefully the idea is getting across


And one last thing, Self votes are allowed
 
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#3
Self Votes? If they aren't allowed I'll edit this :P

Alolan Marowak evo - Zerobreaker000

Malamar evo - Zerobreaker000

Abomasnow evo - Yoshiblaze

Houndoom evo - Ludicrousity

Weezing evo - Exploudit
 
#9
A-Numskul: zerobreaker000
Vampodeon: Exploudit
Yetitice: Zerobreaker000
Houndeath: Ludicrousity
Choking: Exploudit

and with that, I declare the winners (Since nobody else seems to want to vote)

Zerobreaker000 get's the Alolan Numskul
Numskul-Alolan
Typing:
Fire/Ghost
Abilities: Cursed Body/Lightning Rod/Rock Head
Stats: 70/110/110/65/90/75 (BST 520)
New Moves: Autotomize, Destiny Bond, Grudge, Hammer Arm, Fire Spin, Mystical Fire
Method of Evolution: Level up while knowing Hammer Arm


Malamar has 3 winners xD
Vampodeon-E
Typing:
Dark/Psychic
Ability: Contrary/Suction Cups
Hidden Ability: Protean
Stats: 119 / 108 / 99 / 69 / 104 / 96 (565 BST)
New Moves: Liquidation, U-Turn, Psychic Fangs
Method of Evolution: Level up, starting from level 66 with the 3DS upside down
Height / Weight: 2.1m / 110kg (I'm Brazilian so I'm doing it in the Metric Scale, if anything I can just convert it)
Design/Desc.: Vampodeon looks like a non-upside down Vampire Squid, as he is evolved upside down from Malamar, so he's not upside down anymore. Vampodeon becomes very fat and has eight huge tentacles. The little hat he has, similar to Inkay's is a vivid Red Color and his tentacles are a very light blue shade. His body looks similar to a regular Octopus, and unlike Inkay he doesn't float, but rather sticks his tentacles on the ground.

Azathidian (Azathoth+antipodean)
Typing: Dark/Ghost
Ability: Contrary/Oblivious
Hidden Ability: Infiltrator
Stats: 96 / 117 / 108 / 68 / 103 / 73 (565 BST)
New Moves: Shadow Claw, Nightmare, Night Shade, Phantom Force, Shadow Ball
Method of Evolution: Level 64 and up while holding the 3DS upside-down
Height / Weight: 7'9" 400 lbs.
Design/Desc.: A large upside-down squid with several tentacles and mouths sprouting out at seemingly random places of its body. Its body is deep purple, and its tentacles are a much lighter purple with blood red tips.

Vampodeon-Z
Typing:
Dark/Psychic
Abilities: Suction Cups/Contrary/Infiltrator
Stats: 98/101/97/79/101/89 (BST 565)
New Moves: Sucker Punch, Liquidation, Surf, Waterfall, Scald, Leech Life, Power Trip, Hammer Arm, U-Turn
Method of Evolution: Level 51 with the console upside-down


YoshiBlaze gets Yetice
Yetice
Typing:
Grass/Ice
Abilities: Snow Warning
Hidden Ability: Snow Cloak
Stats: 110/132/96/102/95/35 (BST: 570)
New Moves: Aurora Veil, Heavy Slam, Horn Leech, Brutal Swing, Dark Pulse, Leafage
Method of Evolution: Use an Ice Stone near the Icy Rock
Height / Weight: 11'03", 401.6 lbs
Design/Desc.: A larger, taller, bulkier, Abomasnow with a green viking horn-like formation on it's head. This does stand at it's full 11 foot height


I come away with Houndeath
Name: Houndeath
Species: Reaper Pokemon
Typing: Fire/Dark
Ability: Flash Fire/Intimidate
Hidden Ability: Solar Power
Stats: 85 / 70 / 70 / 130 / 90 / 120 (575 Maximum)
New Moves: Burn Up, Vacum Wave, Focus Blast, Hyper Voice
Method of Evolution: Level up with 105 or less happiness during the night
Height / Weight: 5'06'' / 115.6 lbs
Design/Desc.: The collar from Houndoom now is attached, and hangs down into a skull (call it a pendant, if you will). The white ridges on it's back wrap round to it's underside. the white foot adornments now have metalic looking spikes on them, and the horns are now on fire. the tail has 2 indents, making them look like a trident.


And finally, Exploudit gets his second win this slate, with his Choking
Choking (By Exploudit)
Typing:
Poison
Ability: Levitate
Hidden Ability: N/A
Stats: 90 / 90 / 140 / 110 / 90 / 40 (560 BST)
New Moves: Rapid Spin, Recover
Method of Evolution: Level Up With Rapid Spin at level 55 or higher
Height / Weight: 1.8m / 49kg
Design/Desc.: Choking now has three heads, as Weezing has two, and Koffing has one, he has two Pseudo-heads, as Weezing has only one Pseudo-head and Koffing has none. Overall Choking looks very similar to its pre-evos but it has a small circular crown on the top of its main Head, that crown emmits lots of gases, like Weezing and Koffing do.
 
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#10
A-Numskul: zerobreaker000
Vampodeon: Exploudit
Yetitice: Zerobreaker000
Houndeath: Ludicrousity
Choking: Exploudit

and with that, I declare the winners (Since nobody else seems to want to vote)

Zerobreaker000 get's the Alolan Numskul
Numskul-Alolan
Typing:
Fire/Ghost
Abilities: Cursed Body/Lightning Rod/Rock Head
Stats: 70/110/110/65/90/75 (BST 520)
New Moves: Autotomize, Destiny Bond, Grudge, Hammer Arm, Fire Spin, Mystical Fire
Method of Evolution: Level up while knowing Hammer Arm


This one came down to Wheel Decide, and the winner is Exploudit

Vampodeon
Typing:
Dark/Psychic
Ability: Contrary/Suction Cups
Hidden Ability: Protean
Stats: 119 / 108 / 99 / 69 / 104 / 96 (565 BST)
New Moves: Liquidation, U-Turn, Psychic Fangs
Method of Evolution: Level up, starting from level 66 with the 3DS upside down
Height / Weight: 2.1m / 110kg (I'm Brazilian so I'm doing it in the Metric Scale, if anything I can just convert it)
Design/Desc.: Vampodeon looks like a non-upside down Vampire Squid, as he is evolved upside down from Malamar, so he's not upside down anymore. Vampodeon becomes very fat and has eight huge tentacles. The little hat he has, similar to Inkay's is a vivid Red Color and his tentacles are a very light blue shade. His body looks similar to a regular Octopus, and unlike Inkay he doesn't float, but rather sticks his tentacles on the ground.


YoshiBlaze gets Yetice
Yetice
Typing:
Grass/Ice
Abilities: Snow Warning
Hidden Ability: Snow Cloak
Stats: 110/132/96/102/95/35 (BST: 570)
New Moves: Aurora Veil, Heavy Slam, Horn Leech, Brutal Swing, Dark Pulse, Leafage
Method of Evolution: Use an Ice Stone near the Icy Rock
Height / Weight: 11'03", 401.6 lbs
Design/Desc.: A larger, taller, bulkier, Abomasnow with a green viking horn-like formation on it's head. This does stand at it's full 11 foot height


I come away with Houndeath
Name: Houndeath
Species: Reaper Pokemon
Typing: Fire/Dark
Ability: Flash Fire/Intimidate
Hidden Ability: Solar Power
Stats: 85 / 70 / 70 / 130 / 90 / 120 (575 Maximum)
New Moves: Burn Up, Vacum Wave, Focus Blast, Hyper Voice
Method of Evolution: Level up with 105 or less happiness during the night
Height / Weight: 5'06'' / 115.6 lbs
Design/Desc.: The collar from Houndoom now is attached, and hangs down into a skull (call it a pendant, if you will). The white ridges on it's back wrap round to it's underside. the white foot adornments now have metalic looking spikes on them, and the horns are now on fire. the tail has 2 indents, making them look like a trident.


And finally, Exploudit gets his second win this slate, with his Choking
Choking (By Exploudit)
Typing:
Poison
Ability: Levitate
Hidden Ability: N/A
Stats: 90 / 90 / 140 / 110 / 90 / 40 (560 BST)
New Moves: Rapid Spin, Recover
Method of Evolution: Level Up With Rapid Spin at level 55 or higher
Height / Weight: 1.8m / 49kg
Design/Desc.: Choking now has three heads, as Weezing has two, and Koffing has one, he has two Pseudo-heads, as Weezing has only one Pseudo-head and Koffing has none. Overall Choking looks very similar to its pre-evos but it has a small circular crown on the top of its main Head, that crown emmits lots of gases, like Weezing and Koffing do.
Historically, in the case of ties we had split evos.
 
#12
So, the first slate arives.

Pokemon Pairs

[Stage 1] Taurling (Tour-Ling) [Sounds like a baby Tauros name]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (290 Maximum)
Removed Moves:
Method of Evolution:
Height / Weight:
Design/Desc.:

[Stage 2] Tauros

[Stage 3] Taurtore (Tour-chore) [Sounds like Torture]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (550 Maximum)
New Moves: (optional)
Method of Evolution:
Height / Weight:
Design/Desc.:


[Stage 1] Milby (Mill-Bee) [Milk+Baby]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (290 Maximum)
Removed Moves:
Method of Evolution:
Height / Weight:
Design/Desc.:

[Stage 2] Miltank

[Stage 3] Milbunker (Mill-Bunker) [Milk+Bunker]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (550 Maximum)
New Moves: (optional)
Method of Evolution:
Height / Weight:
Design/Desc.:


[Stage 1] Tackloon (Tack-Loon) [Tackle+Baboon]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (290 Maximum)
Removed Moves:
Method of Evolution:
Height / Weight:
Design/Desc.:

[Stage 2] Passimian

[Stage 3] Quaterset (Quater-Set) [Quaterback+Marmaset]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (550 Maximum)
New Moves:
(optional)
Method of Evolution:
Height / Weight:
Design/Desc.:


[Stage 1] Meditape (Med-It-Ape) [Meditate+Ape]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (290 Maximum)
Removed Moves:
Method of Evolution:
Height / Weight:
Design/Desc.:

[Stage 2] Oranguru

[Stage 3] Sensape (Sense-Ape) (Sensei+Ape)

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (550 Maximum)
New Moves:
(optional)
Method of Evolution:
Height / Weight:
Design/Desc.:


[Stage 1] Rockruff

[Stage 2] Lycanroc-Midday

[Stage 3] Wererock-Midday (Wear-Rock) [Werewolf+Rock]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (540 Maximum)
New Moves:
(optional)
Method of Evolution:
Height / Weight:
Design/Desc.:

[Stage 1] Rockruff

[Stage 2] Lycanroc-Midnight

[Stage 3] Wererock-Midnight (Wear-Rock) [Werewolf+Rock]

Typing:
Ability: 2
Hidden Ability: 1
Stats: x / x / x / x / x / x (540 Maximum)
New Moves:
(optional)
Method of Evolution:
Height / Weight:
Design/Desc.:
 
#13
[Stage 1] Meditape (Med-It-Ape) [Meditate+Ape]

Typing: Normal
Ability: Inner Focus/Insomnia
Hidden Ability: Oblivious
Stats: 60/40/40/50/60/40 (BST 290)
Removed Moves: Instruct, Charge Beam, Dream Eater, Psychic, Energy Ball, Focus Blast, Psychic Terrain, Psyshock, Reflect, Stored Power
Method of Evolution: Level up with Future Sight
Height / Weight: 2'7" (.8 m) 88.2 lbs (40 kg)
Design/Desc.: A small, light grey monkey with some light purple fur on its shoulder area. Its psychic abilities are still extremely weak, but they don't have control over them.

[Stage 2] Oranguru

[Stage 3] Oracape (Oh-rac-Ape) [Oracle+Ape]
Typing: Normal/Psychic
Ability: Inner Focus/Telepathy
Hidden Ability: Magic Guard
Stats: 110/60/100/120/120/40 (BST 550)
New Moves: Ice Beam, Haze, Dazzling Gleam, Trick
Method of Evolution: Level up starting at level 55
Height / Weight: 7'6" (2.3 m) 213.8 lbs (97 kg)
Design/Desc.: Oracape slightly levitates as a result of its psychic powers, and it now appears to have a wizard-like beard. Its purple fur resembles a robe, and has overtaken most of its white fur. It spends most of its time meditating deep in the forest, and are rarely seen by people.
 
#14
Passimini (Passimian pre-evo)
Pure Fighting-type
A - Reciever / Defiant

HP - 70
Atk - 80
Def - 50
SpA - 20
SpD - 40
Spe - 30
BST - 290

Passimaster (Passmian Evo)
Fighting/Normal
A - Reciever / Intimidate

HP - 110
Atk - 130
Def - 100
SpA - 40
SpD - 60
Spe - 100
BST - 540


Meditape (Oranguru Pre-Evo)
Normal/Psychic
A - Inner Focus / Telepathy

HP - 60
Atk - 20
Def - 50
SpA - 60
SpD - 70
Spe - 30
BST - 290


Sensape
Fighting/Psychic
A - Huge Power / Telepathy

HP - 110
Atk - 60
Def - 80
SpA - 120
SpD - 110
Spe - 60
BST - 540



Will add Removed Moves, Evo Method and everything else later on... I'm on mobile rn :(
 
#15
[Stage 1] Taurling (Tour-Ling) [Sounds like a baby Tauros name]

Typing: Normal
Ability: Inner Focus, Sap Sipper
Hidden Ability: Sheer Force
Stats: 50 / 70 / 50 / 20 / 50 / 50 (290 Maximum)
Removed Moves: Thrash, Giga Impact, Surf, Stone Edge
Method of Evolution: Level up via Happiness
Height / Weight: 3'00" / 33 kg
Design/Desc.: Just a small bull (Looks like a baby of Tauros ;unable to breed like other baby pokemon)

[Stage 2] Tauros

[Stage 3] Taurtore (Tour-chore) [Sounds like Torture]

Typing: Normal / Fighting
Ability: Scrappy, Intimidate
Hidden Ability: Sheer Force
Stats: 80 / 150 / 95 / 20 / 75 / 130 (550 Maximum)
New Moves: Close Combat, Head Charge, Bulk Up, Horn Drill
Method of Evolution: Level up at 50 with a Fighting type in your team.
Height / Weight: 5'10" / 121 kg
Design/Desc.: Tauros now grows in size, It's mane grows much thicker and it's horns grow larger.

----------------------------------------------------------------------------------------------


[Stage 1] Milby (Mill-Bee) [Milk+Baby]

Typing: Normal
Ability: Scrappy, Thick Fat
Hidden Ability: Sap Sipper
Stats: 50 / 40 / 65 / 30 / 55 / 50 (290 Maximum)
Removed Moves: Giga Impact, Body Slam, Rock Slide
Method of Evolution: Level at 22 while holding Moomoo milk
Height / Weight: 2'00" / 30 kg
Design/Desc.: A smaller cow (unable to breed like other baby pokemon)

[Stage 2] Miltank

[Stage 3] Milbunker (Mill-Bunker) [Milk+Bunker]

Typing: Normal / Fairy
Ability: Thick Fat / Scrappy
Hidden Ability: Serene Grace
Stats: 110 / 100 / 100 / 40 / 100 / 100 (550 Maximum)
New Moves: Play Rough, Wish
Method of Evolution: Level up at level 44 while holding Moomoo Milk
Height / Weight: 3'05" / 111 kg
Design/Desc.:Miltank becomes a four legged cow (hence the reduction in height) with more Fairy like features.
 
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#16
[Stage 1] Taurling (Tour-Ling) [Sounds like a baby Tauros name]

Typing: Normal
Abilities: Cute Charm/Anger Point
Hidden Ability: Sheer Force
Stats: 38 / 50 / 47 / 20 / 35 / 55 (245)
Removed Moves: Giga Impact, Hyper Beam, Surf, Smart Strike, Solar Beam, Blizzard, Fire Blast, Thunder, Thrash, Scary Face, Rage
Method of Evolution: Level up with high Friendship.
Height / Weight: 2'03" / 95.9 lbs.
Design/Desc.: Look up "Mooby Fakemon" and you'll see what I mean and add a little fur tiffs.

[Stage 2] Tauros

[Stage 3] Taurtore (Tour-chore) [Sounds like Torture]

Typing: Normal/Physhic
Ability: Intimidate/Reckless
Hidden Ability: Sheer Force
Stats: 75 / 115 / 70 / 100 / 70 / 120 (550)
New Moves: Double Edge, Jump Kick, Quick Attack, Rock Climb (level-up), Close Combat, Meteor Mash, Cosmic Power, Psychic, Psyshock, Future Sight, Megahorn
Method of Evolution: Level Up with Zen Headbutt
Height / Weight: 5'08" / 335.5 lbs.
Design/Desc.: It's design is based off more of Taurus. It has developed 2 more tails and gained star constellations on the side of it's body and head, which is Taurus. It's head also gained a gem in which it uses it's powers to cause major nausea. This makes it dangerous to own and keep around people and other Pokemon. The horns are also larger and are made of solid steel, adding to it's weight. It also has an infinity symbol on it's butt because Wynaut? (pun intended)
 
#17
[Stage 1] Taurling (Tour-Ling)
Typing: Normal
Ability: Run Away/Anger Point
Hidden Ability: Sheer Force
Stats: 45 / 65 / 45/ 20/ 45/ 70
Removed Moves: Double Edge, Earthquake, Outrage, Wild Charge, Giga Impact
Method of Evolution: Level up knowing Horn Attack
Height / Weight: 0.4 m/25 Kg
Design/Desc.: Doesn't have Taurus' "mane", is significantly smaller, has only one tail, horns are shorter.
[Stage 2] Tauros
[Stage 3] Taurtore (Tour-chore)
Typing: Normal/Fighting
Ability: Defiant/Anger Point
Hidden Ability: Fluffy
Stats: 80 / 130 / 95 /40 / 90/115
New Moves: Head Charge, Close Combat, Jump Kick
Method of Evolution: Level 41
Height / Weight: 2.0 m/90 Kg
Design/Desc.: The "Mane" extends to the rest of the back, gains two more tails. Legs are bulkier (To match the new typing), has an angry expression all the time with glowing red eyes. Pallet is slightly darker



[Stage 1] Milby (Mill-Bee)
Typing: Normal
Ability: Thick Fat/Cute Charm
Hidden Ability: Sap Sipper
Stats: 70 / 45 / 45 / 20 / 45/ 65
Removed Moves: Body Slam, Giga Impact
Method of Evolution: Level up knowing Milk Drink
Height / Weight: 0.5 m/45.8 Kg
Design/Desc.: Looks like a small, pink bovine creature. It's ears are blac and it has a small black ball for a tail
[Stage 2] Miltank
[Stage 3] Milbunker (Mill-Bunker)
Typing: Normal/Fairy
Ability: Thick Fat/Filter
Hidden Ability: Regenerator
Stats: 130 / 80/ 95/ 40 / 115 /90
New Moves: Play Rough, Moonblast
Method of Evolution: Level 41
Height / Weight: 1.8 m/150 Kg
Design/Desc.: Gets fatter (Think Chansey and Blissey), gets a happy expression on her face, black spots on the body, has a Bell on it's neck



[Stage 1] Tackloon (Tack-Loon)
Typing: Fighting
Ability: Receiver
Hidden Ability: Defiant
Stats: 50 / 70 / 80 / 40 / 30 / 20
Removed Moves: Every move with a BP higher then 80
Method of Evolution: Level 20
Height / Weight: 1 m/35 Kg
Design/Desc.: Doesn't have the fruits yet. Is a smaller monkey-like creature with short arms and legs, with big eyes and a fluffy tail
[Stage 2] Passimian
[Stage 3] Quaterset (Quater-Set)
Typing: Psychic/Fighting
Ability: Bulletproof
Hidden Ability: Defiant
Stats: 100/ 140 / 90 / 40 / 90 / 90
New Moves: Zen Headbutt, Psycho Cut, Play Rough
Method of Evolution: Level up having Oranguru on your team
Height / Weight: 2.2 m/100 Kg
Design/Desc.: Has fruits on it's shoulders, and wears a purple uniform made of Oranguru's fur, and has a helmet that has that cage-like thingy. is much bulkier.


[Stage 1] Meditape (Med-It-Ape)
Typing: Normal/Psychic
Ability: Inner Focus/Telepathy
Hidden Ability: Symbiosis
Stats: 70 / 20 / 30 / 50 / 80 /40
Removed Moves: Every move with 80+ BP
Method of Evolution: Level 20
Height / Weight: 0.8 m/40 Kg
Design/Desc.: Doesn't have the thingy Oranguru made with fur and leaves, doesn't have the star on it's head, doesn't have the purple coat. Is basically a small white orangutan.
[Stage 2] Oranguru
[Stage 3] Sensape (Sense-Ape)
Typing: Fighting/Psychic
Ability: No Guard/Telepathy
Hidden Ability: Symbiosis
Stats: 100 / 40 /110 / 130 / 110 / 60
New Moves: Focus Blast, Dark Pulse, Aura Sphere
Method of Evolution: Level up with Passimian in your team
Height / Weight: 2 m/90 Kg
Design/Desc.: I don't really know. It just have to have some insipirations from Passimian




[Stage 1] Rockruff
[Stage 2] Lycanroc-Midday
[Stage 3] Wererock-Midday (Wear-Rock)
Typing: Rock
Ability: Technician/Sand Rush
Hidden Ability: Steadfast
Stats: 76 / 140 / 66 / 55 / 66 / 137
New Moves: Earthquake, Pursuit, Aerial Ace, Rolling Kick, Fake Out, Bulldoze
Method of Evolution: Sun Stone
Height / Weight: 1m/30 Kg
Design/Desc.: Becomes a bigger wolf, I guess? I don't really have any specific idea for this design.


[Stage 1] Rockruff

[Stage 2] Lycanroc-Midnight
[Stage 3] Wererock-Midnight (Wear-Rock)
Typing: Rock/Fighting
Ability: Tough Claws/Vital Spirit
Hidden Ability: No Guard
Stats: 85 / 125 / 95 / 55 / 95 / 85
New Moves: Elemental Punches, Poison Jab, Dynamic Punch, Close Combat, Earthquake, Cross Chop, Every Punching move (Incluiding Sucker), Hone Claws, Dragon Claw, Gunk Shot, Hammer Arm
Method of Evolution: Moon Stone
Height / Weight: 1.8 m/30 Kg
Design/Desc.: Gets more muscular, claws are sharper, Fur gets bigger, colors stay the same


 
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#18
Small wuestion before making my submissions. Oranguru's and Passimian's HAs are unreleased. So, I'm assuming the Evos and prevos sre like so too?


Also, on the op, Tyrogue isn't a full line, the hitmons don't evolve.
oh yeah, I messed up... Gonna change that ASAP

as for the hidden abilities, I guess they'll stay the same as the regular mon until it get's released.

Also, thanks for drawing my attention back here... I kinda forgot about this :(
 
#19
[Stage 1] Rockruff

[Stage 2] Lycanroc-Midday

[Stage 3] Wererock-Midday

Typing: Rock/Steel
Ability: Keen Eye, Sand Force
Hidden Ability: Inner Focus
Stats: 85 / 145 / 65 / 65 / 65 / 115 (540 Maximum)
New Moves: Shadow Claw, Crush Claw (Without breeding), Hone Claws, Metal Claw
Method of Evolution: Level up to level 47 in Daylight. Must be in Pokemon Sun.
Height / Weight: 3'00" / 73.7 lbs.
Design/Desc.: The claws become metal, and the small fur collar turns into jagged steel spikes. It is slightly taller and broader.

[Stage 1] Rockruff

[Stage 2] Lycanroc-Midnight

[Stage 3] Wererock-Midnight (Wear-Rock) [Werewolf+Rock]

Typing: Rock/Fighting
Ability: Keen Eye, Vital Spirit
Hidden Ability: No Guard
Stats: 95 / 145 / 75 / 65 / 75 / 85 (540 Maximum)
New Moves: Cross Chop, Hammer Arm, Seismic Toss,
Method of Evolution: Level up to level 47 at night. Must be in Pokemon Moon.
Height / Weight: 4'07" / 73.7 lbs.
Design/Desc.: Not really sure. I just wanted to make it viable, so I decided + Fighting and Cross Chop to help it.
 
#23
Lycanroc (Night): AquaticPanic
Lycanroc (Day): Ludi
Passimian: AquaticPanic
Oranguru: Aquatic
Taurus: Swaggron
Miltank: Swaggron

If I may suggest something for next slate, I'd like to see the PikaClones gain some love
 
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