Project The Don KingT's RU Team Archive

Status
Not open for further replies.

Natural Talent

Don't die trying to live..
is a Tiering Contributor Alumnus
Approved by: atomicllamas & Molk
The Don Prevails!!
Yes, I am the aids sack who got eliminated R1 of RU open. It's fine though, you are about to see The best teams ever created from the don himself.

Sadly I can't have a song per team so i'll just add these

Offense
I swear i'm not brainless and don't use trash HO all the time.



Gallade @ Lum Berry
Ability: Justified
EVs: 204 HP / 252 Atk / 52 Spe
Adamant Nature
- Knock Off
- Swords Dance
- Close Combat
- Zen Headbutt

Rotom-Mow @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick

Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Superpower
- Baton Pass
- X-Scissor

Tyrantrum @ Stone Plate
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Polish
- Head Smash
- Earthquake
- Outrage

Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Hyper Voice
- Focus Blast
- Dazzling Gleam

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Toxic
- Stealth Rock
- Earth Power
- Scald

Sd Gallade fun. It's a cool Set up sweeper and it's nice special bulk gives it a bunch of opportunities. Specs rotom is a nice mon that hits hard and has nice stabs. Tyrantrum can rock polish late game and win while durant needs not set up to clean up. Meloetta is the standard pivot I like to use.


Smeargle @ Focus Sash
Ability: Technician
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Magic Coat
- Stealth Rock

Medicham @ Life Orb
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- High Jump Kick
- Bullet Punch
- Ice Punch

Tyrantrum @ Lum Berry
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Rock Polish
- Head Smash
- Hone Claws
- Earthquake

Mismagius @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Taunt
- Will-O-Wisp
- Pain Split
- Hex

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Knock Off
- Megahorn
- Iron Head
- Pursuit


Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick

get up webs and click buttons with Medicham. Hazard removal preventation is Mismagius. Be careful of the uncommon scarf flygon though.



Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Leaf Blade

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Head Smash
- Earthquake
- Dragon Claw

Delphox @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Fire Blast
- Grass Knot
- Calm Mind

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Knock Off
- Megahorn
- Iron Head
- Pursuit

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Toxic
- Stealth Rock
- Earth Power
- Scald

Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Earthquake
- Sucker Punch
- Aerial Ace

HO where dugtrio traps virizion and other threats for tyrantrum and Virizion to win.



Sneasel @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Icicle Crash
- Knock Off
- Ice Shard
- Low Kick

Tyrantrum @ Life Orb
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Polish
- Head Smash
- Earthquake
- Outrage

Meloetta @ Lum Berry
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Calm Mind
- Hyper Voice
- Focus Blast
- Psyshock

Camerupt-Mega @ Cameruptite
Ability: Sheer Force
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Earth Power
- Stealth Rock
- Hidden Power [Ice]
- Fire Blast

Tangrowth @ Choice Specs
Ability: Regenerator
EVs: 120 HP / 252 SpA / 136 Spe
Modest Nature
- Leaf Storm
- Focus Blast
- Hidden Power [Fire]
- Sleep Powder

Togetic @ Eviolite
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Roost
- Dazzling Gleam
- Baton Pass
- Defog

Choice specs tangrowth nukes everything that doesn't resist it's stab. leaving space for meloetta to just win. Sneasel Traps threats such as other meloettas and threatens out the likes of tyrantrum and virizion. Togetic gets momentum wiht baton pass and can defog.



Medicham @ Life Orb
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Zen Headbutt
- High Jump Kick
- Substitute
- Recover

Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 16 Atk / 216 SpD / 24 Spe
Adamant Nature
- Roar
- Earthquake
- Stealth Rock
- Rock Blast

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Double-Edge
- Freeze-Dry
- Explosion
- Ice Shard

Exploud @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Boomburst
- Focus Blast
- Fire Blast
- Sleep Talk

Togetic @ Eviolite
Ability: Super Luck
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Roost
- Nasty Plot
- Dazzling Gleam
- Baton Pass

Try and click boom burst six times and win. Glalie can remove / weaken threats for exploud along as medicham passing a nasty plot to exploud confirms the win against stall in almost every scenario.



Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Stone Edge
- Waterfall
- Aqua Jet

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rain Dance
- Ice Beam
- Hydro Pump
- Giga Drain

Uxie @ Damp Rock
Ability: Levitate
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Rain Dance
- Stealth Rock
- U-turn
- Thunder Wave

Qwilfish @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Waterfall
- Poison Jab
- Explosion

Omastar @ Choice Specs
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Hidden Power [Grass]
- Scald

Liepard @ Damp Rock
Ability: Prankster
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Rain Dance
- Knock Off
- U-turn
- Taunt

Rain.. Get up rain and win, is that so hard? Didn't think so..




Smeargle @ Focus Sash
Ability: Technician
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Magic Coat
- U-turn

Servine @ Eviolite
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Giga Drain
- Hidden Power [Fire]
- Synthesis

Tyrantrum @ Stone Plate
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Polish
- Head Smash
- Earthquake
- Outrage

Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Superpower
- Baton Pass
- X-Scissor

Dugtrio @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Memento
- Reversal

Mismagius @ Lum Berry
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Taunt
- Will-O-Wisp
- Pain Split
- Hex

STILL MINDLESS WEBS. Classic... But yea set up webs and have fun with servine bro. And maybe late game win with Tyrantrum.




Smeargle @ Focus Sash
Ability: Technician
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Sticky Web
- Magic Coat
- Stealth Rock

Hitmonlee @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Knock Off
- Mach Punch
- Rapid Spin

Exploud @ Choice Specs
Ability: Scrappy
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Boomburst
- Fire Blast
- Focus Blast
- Surf

Rotom @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Pain Split
- Thunderbolt
- Shadow Ball

Archeops
Ability: Defeatist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Acrobatics
- Stone Edge
- Taunt
- Roost

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Freeze-Dry
- Explosion
- Ice Shard

This is also a mindless team of getting webs and clicking moves trying to win.



Durant @ Choice Band
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Superpower
- Iron Head
- Crunch

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Energy Ball
- Heat Wave
- Roost

Camerupt @ Cameruptite
Ability: Solid Rock
EVs: 252 HP / 164 SpD / 92 Spe
Calm Nature
- Toxic
- Earth Power
- Stealth Rock
- Fire Blast

Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- High Jump Kick
- Knock Off
- Iron Head

Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 12 HP / 252 SpA / 244 Spe
Timid Nature
- Trick
- Leaf Storm
- Volt Switch
- Thunderbolt

Gurdurr @ Eviolite
Ability: Guts
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Bulk Up

I enjoy clicking iron head with durant a lot. So I said why not give durant the power to destroy everything in it's path if it predicts right. I gave it band to blow back everything to open wholes For scrafty and gurdurr or it can work the other way around depending on the teams.



Meloetta @ Life Orb
Ability: Serene Grace
EVs: 252 Atk / 52 SpA / 204 Spe
Naive Nature
- Relic Song
- Close Combat
- Knock Off
- Return

Tangrowth @ Life Orb
Ability: Regenerator
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Sleep Powder
- Hidden Power [Fire]
- Leaf Storm
- Focus Blast

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 204 SpD / 52 Spe
Careful Nature
- Roar
- Earthquake
- Stealth Rock
- Rock Blast

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Knock Off
- Megahorn
- Iron Head
- Pursuit

Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Toxic

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

The infamous meloetta - P set that everyone wants to use but can never get to work. I built around it and it came out decent. The team weakens all it's threats (things it can't ohko) so it just wins. It's spread is enough speed to outspeed scarfed emboar and just straight up kill it with close combat.



Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- High Jump Kick
- Knock Off
- Iron Head

Tyrantrum @ Life Orb
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Earthquake
- Stealth Rock
- Outrage

Virizion @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Giga Drain
- Focus Blast
- Substitute
- Calm Mind

Qwilfish @ Black Sludge
Ability: Intimidate
EVs: 252 HP / 132 Def / 124 Spe
Bold Nature
- Spikes
- Toxic Spikes
- Taunt
- Scald

Jolteon @ Zap Plate
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power [Ice]
- Shadow Ball
- Thunderbolt

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Megahorn
- Knock Off
- Iron Head
- Pursuit

A cool team featuring the cool Virizion Scrafty core. Hazards are nice to weaken threats even further. While Tyrantrum is a fun rock setter and early game wall breaker. Escavalier traps meloetta while jolteon is speed control and picks up momentum



Drapion @ Lum Berry
Ability: Sniper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Poison Jab
- Knock Off
- Earthquake

Scrafty @ Coba Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- High Jump Kick
- Knock Off
- Stone Edge

Escavalier @ Choice Band
Ability: Overcoat
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Megahorn
- Iron Head
- Knock Off
- Pursuit

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
- Earth Power
- Stealth Rock
- Scald
- Toxic

Virizion @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Giga Drain
- Calm Mind
- Substitute

Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Sucker Punch
- Stone Edge
- Aerial Ace

3 set up sweepers 2 trappers and a rocker. Sub cm virizion has nice synergy with scrafty as they remove each other's checks. Dugtrio can trap virizion which otherwise wins if it gets an sd off. Escavalier can trap meloetta and beat the fairies. While SD drapion does the same except it's a win con also. Keep Seismitoad healthy for fletchinder.




Solosis @ Focus Sash
Ability: Magic Guard
Level: 1
- Trick Room
- Explosion
- Magic Coat
- Endeavor

Smeargle @ Focus Sash
Ability: Own Tempo
Level: 1
Serious Nature
- Spore
- Trick Room
- Dragon Rage
- Endeavor

Camerupt-Mega @ Cameruptite
Ability: Sheer Force
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 30 Atk / 30 Def / 1 Spe
- Substitute
- Fire Blast
- Hidden Power [Ice]
- Earth Power

Rhyperior @ Lum Berry
Ability: Solid Rock
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Earthquake
- Stone Edge
- Stealth Rock
- Ice Punch

Clawitzer @ Life Orb
Ability: Mega Launcher
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Spe
- Water Pulse
- Dark Pulse
- Ice Beam
- Aura Sphere

Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Leaf Storm
- Thunderbolt
- Trick

LOL. Please don't ask me what this team is. It's the best thing ever. This team is godly. Who new trick room could be this fun by just getting trick room up and trying to get kills with your lead and then win with camerupt or clawitzer.



Durant @ Lum Berry
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Hone Claws
- Iron Head
- Superpower
- X-Scissor

Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Dragon Claw
- Superpower
- Outrage

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Roost
- Energy Ball
- Heat Wave
- Psyshock

Sawk @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Poison Jab
- Zen Headbutt
- Close Combat
- Knock Off

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 12 Atk / 228 SpD / 16 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic

Qwilfish @ Black Sludge
Ability: Intimidate
EVs: 252 HP / 132 Def / 124 Spe
Impish Nature
- Spikes
- Pain Split
- Scald
- Taunt

Fun team with HC Lum Durant and spikes. Spikes + Sigilyph is an auto win against most stall. Glalie is a nice wall breaker as it hits the tier hard with the lesser prepared for type attack being ice. Tyrantrum is a nice late game cleaner.


Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dazzling Gleam
- Hyper Voice
- Focus Blast
- Psyshock

Sawk @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Poison Jab
- Zen Headbutt
- Close Combat
- Knock Off

Flygon @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Earth Power
- Defog
- Roost

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 12 Atk / 228 SpD / 16 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic

Fletchinder
Ability: Gale Wings
EVs: 120 HP / 252 Atk / 4 Def / 132 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Jolteon @ Leftovers
Ability: Volt Absorb
EVs: 80 HP / 176 SpA / 176 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Baton Pass
- Thunderbolt
- Wish

I wanted to click Close combat so i made a team. Sawk removes threats for fletchinder, usually there rocker that they would want to lead with to get up rocks. Sub pass jolteon is fun to help sawk and fletchinder wreck house. Flygon is a nice offensive defogger while meloetta is a cool pivot.


Stall
ok, maybe just a little aids.
Also, I don't think stall really needs an overview. The sets tell the story.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Curse
- Recover
- Earthquake
- Scald

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Spore
- Sludge Bomb
- Hidden Power [Fire]
- Giga Drain

Braviary @ Leftovers
Ability: Defiant
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Roost
- Substitute
- Brave Bird
- Bulk Up

Alomomola @ Leftovers
Ability: Regenerator
EVs: 104 HP / 252 Def / 152 SpD
Bold Nature
- Wish
- Protect
- Scald
- Toxic

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Roar
- Earthquake
- Stealth Rock
- Heavy Slam

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Moonblast
- Aromatherapy
- Protect




Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 200 SpD / 56 Spe
Calm Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Moonblast
- Aromatherapy
- Protect

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 240 HP / 152 Def / 96 SpD / 20 Spe
Bold Nature
- Spore
- Sludge Bomb
- Hidden Power [Fire]
- Giga Drain

Meloetta @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Psyshock
- Perish Song
- Thunder Wave
- Knock Off

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Curse
- Earthquake
- Recover
- Scald


Drapion @ Black Sludge
Ability: Battle Armor
EVs: 252 HP / 212 SpD / 44 Spe
Careful Nature
- Taunt
- Toxic Spikes
- Whirlwind
- Knock Off

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Roar
- Earthquake
- Stealth Rock
- Heavy Slam

Alomomola @ Leftovers
Ability: Regenerator
EVs: 120 HP / 136 Def / 252 SpD
Calm Nature
- Wish
- Protect
- Scald
- Toxic

Sigilyph @ Flame Orb
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Air Slash
- Psycho Shift
- Calm Mind
- Roost

Hitmontop @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rapid Spin
- Close Combat
- Foresight
- Toxic

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Moonblast
- Aromatherapy
- Protect


Tangrowth @ Leftovers
Ability: Regenerator
EVs: 252 HP / 136 Def / 120 SpD
Bold Nature
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Knock Off

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Roar
- Earthquake
- Stealth Rock
- Heavy Slam

Hitmontop @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rapid Spin
- Close Combat
- Foresight
- Toxic

Alomomola @ Leftovers
Ability: Regenerator
EVs: 120 HP / 136 Def / 252 SpD
Calm Nature
- Wish
- Protect
- Scald
- Toxic

Braviary @ Leftovers
Ability: Defiant
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Roost
- Substitute
- Brave Bird
- Bulk Up

Granbull @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Play Rough
- Earthquake
- Heal Bell
- Thunder Wave


Balance
What is balance anyway?

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Hyper Voice
- Focus Blast
- U-turn

Scrafty @ Coba Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Dragon Dance
- High Jump Kick
- Stone Edge

Fletchinder
Ability: Gale Wings
EVs: 124 HP / 252 Atk / 132 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Flygon @ Leftovers
Ability: Levitate
EVs: 252 HP / 116 Def / 116 SpD / 24 Spe
Careful Nature
- Defog
- Roost
- Earthquake
- U-turn

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 212 SpD / 44 Spe
Careful Nature
- Earthquake
- Stealth Rock
- Heavy Slam
- Toxic

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 204 Def / 52 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

Meloetta Scrafty + Fletch @_@. Really good core since fletch has like 3 counters in the tier that lose to scrafty and / or focus blast meloetta. Flygon is for hazard removal and jellicent can beat glalie and camerupt which are otherwise problems.




Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Superpower
- X-Scissor
- Crunch

Delphox @ Life Orb
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Fire Blast
- Grass Knot
- Calm Mind

Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- High Jump Kick
- Dragon Dance
- Iron Head

Druddigon @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Glare
- Dragon Tail
- Stealth Rock
- Toxic

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 164 HP / 252 Atk / 92 Spe
Adamant Nature
- Knock Off
- Megahorn
- Iron Head
- Pursuit

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 204 SpD / 52 Spe
Calm Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

LO Delphox murders a lot of the tier. and can remove a lot of scrafty's threats with ease. Chople allows scrafty to set up on virizion and Durant that try to revenge it.



Granbull @ Choice Band
Ability: Intimidate
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Play Rough
- Fire Punch
- Earthquake
- Close Combat

Steelix-Mega @ Steelixite
Ability: Sturdy
EVs: 252 HP / 96 Atk / 76 SpD / 84 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic

Tangrowth @ Life Orb
Ability: Regenerator
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
- Leaf Storm
- Focus Blast
- Sludge Bomb
- Sleep Powder

Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Psychic
- Dazzling Gleam
- Focus Blast

Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- Earthquake
- U-turn
- Defog

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 208 Def / 52 Spe
Bold Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

Team is a little more offensive, where granbull and Tangrowth put in a lot of work to teams while have a nice bulky core to pivot in and out of. Flygon is a nice defogger and speed control.



Gurdurr @ Eviolite
Ability: Guts
EVs: 240 HP / 252 Atk / 16 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Bulk Up

Delphox @ Choice Specs
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Psyshock
- Dazzling Gleam
- Trick

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic

Rotom-Mow @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Leaf Storm
- Volt Switch
- Thunderbolt
- Trick

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Wish
- Aromatherapy
- Moonblast
- Calm Mind

Jellicent @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 204 SpD / 52 Spe
Calm Nature
- Taunt
- Will-O-Wisp
- Recover
- Scald

Bulkier team, where gurdurr is there to clean up after a team is weakened enough. Is a scrafty check and can be a durant check if the durant is weakened. really nice mon in general. Aromatisse passes it's bulky wishes to the team to keep it intact while gurdurr and Delphox play their roles.



Abomasnow & Slowking are back!!


Abomasnow-Mega @ Abomasite
Ability: Soundproof
EVs: 172 Atk / 252 SpA / 84 Spe
Mild Nature
- Blizzard
- Giga Drain
- Ice Shard
- Earthquake

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 16 Atk / 216 SpD / 24 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Roar

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Focus Blast
- Psychic
- U-turn

Gurdurr @ Eviolite
Ability: Guts
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Bulk Up

Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Wish
- Protect
- Moonblast
- Aromatherapy



Abomasnow-Mega @ Abomasite
Ability: Snow Warning
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Swords Dance
- Ice Shard
- Earthquake
- Wood Hammer

Delphox @ Choice Scarf
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Fire Blast
- Grass Knot
- Trick

Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Blizzard
- Thunderbolt
- Substitute
- Pain Split

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 152 HP / 252 Atk / 104 Spe
Adamant Nature
- Megahorn
- Knock Off
- Drill Run
- Iron Head

Slowking @ Leftovers
Ability: Regenerator
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Slack Off
- Fire Blast
- Scald

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 252 HP / 16 Atk / 216 SpD / 24 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Roar


Ajna ajernejcic thecrystalonix Scythe. Killintime Austin ashiemore Diogo Shiba DrReuniclus trash Feliburn galbia Lyto leprechaun Reverb Brick Small. Omastar MoxieInfinite Joshz Rhythms Lord Death Man cityfolk Hawkie Meteordash tehy <--- Free him slurmz Jellicent Typhlito FNH zdrup15 Capteon Yagura ZANBAKUResh aoemica Leer xastify Kableye Irraquated QuoteCS fran17 Arifeen <--- free him Heydude:D dodmen FlamingVictini Kotori Omfuga Hot N Cold migzoo All of you have had a major impact on me in the time I have been here you guys helped me grow and get better and i'm appreciative off that. I'm not quitting or anything of that sort i'm just proud of how far iv'e gotten in the past 2 years.

I probably missed a lot of you guys sorry, if you care enough pm here or on PS and i'll tag you.


I will be taking in request for teams you want built.
 
Last edited:

Natural Talent

Don't die trying to live..
is a Tiering Contributor Alumnus
Requests

Sun Team - Esidisi

Volbeat @ Heat Rock
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Sunny Day
- U-turn
- Encore
- Thunder Wave

Victreebel @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Solar Beam
- Weather Ball
- Sludge Bomb
- Sleep Powder

Regirock @ Heat Rock
Ability: Clear Body
EVs: 252 HP / 16 Def / 224 SpD / 16 Spe
Impish Nature
- Sunny Day
- Stealth Rock
- Rock Slide
- Thunder Wave

Exeggutor @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Solar Beam
- Hidden Power [Fire]
- Explosion
- Psychic

Sawsbuck @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Double-Edge
- Horn Leech
- Jump Kick

Durant @ Choice Scarf
Ability: Hustle
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Iron Head
- X-Scissor
- Superpower
- Baton Pass
 
Last edited:

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
and I thought I was the only one who knew the power of solosis
 
not enough teams utilizing the s-rank threat known as durant or the broken exploud

could we see a m-audino stall team? pretty underrated mon that tanks too much shit to count, plus a stall team without m-steelix would be nice

 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top