Yes, here it is the Greatest NU stall ever, well maybe not but it works wonders when i use it, people never want to see the words "protect" or toxic ever again :D. This team is about abusing the shit out of toxic/protect. With some spikes factored in.
Team Great Wall of Chi[NU](pronounced Chi-Nuh, get it?)
Glalie (M) @ Leftovers
Trait: Inner Focus
EVs: 252 HP / 200 Def / 56 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Protect
- Spikes
- Toxic
Ok, this is the best lead i could find, and it really does its job well. Its job is to Scout movesets, spike, and possibly toxic. It counters other Glalie leads because when they try to explode, i just protect and lol. Protect+toxic combo #1 and secondary physical wall.
Whiscash (M) @ Leftovers
Trait: Oblivious
EVs: 252 HP / 68 Atk / 72 Def / 28 SAtk / 88 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Ice Beam
- Toxic
- Surf
Testing this over trapinch atm, it adds another toxic and absorbs Rockslides like a champ. I lose the huge damage from Trapinch CB quake though=/. Considering making it Whirlpool for the trapping effect with toxic. Or even making it CB.
Parasect (M) @ Leftovers
Trait: Effect Spore
EVs: 252 HP / 40 Atk / 216 Def
Relaxed Nature (+Def, -Spd)
- Aromatherapy
- Giga Drain
- Hidden Power [Bug]
- Spore
No one ever uses this, its a shitty vileplume. But i like it because it can aromatherapy, helps me block Thunderbolts and sleeps stuff(100% acuracy 4tw). The key reason is that it resists fighting, which is really hard to find in NU. HP bug for chimechos/giraffs. Giga drain for 2ndary stab and whiscash/relicanth/sudowoodo. If i see fire or flying i run to the hills(Wigglytuff/relicanth)!
Relicanth (M) @ Leftovers
Trait: Swift Swim
EVs: 252 HP / 216 Atk / 16 Def / 24 SDef
Impish Nature (+Def, -SAtk)
- Ancientpower
- Earthquake
- Protect
- Toxic
Main physical wall, could make it more bulky but im not. Ancient power because i love giving myself false hope that it hits something, and i get the boost. EQ for sudowoodo/other relicanths and mawile(who hurts this team alot). Toxic+protect Combo #2.
Noctowl (M) @ Leftovers
Trait: Insomnia
EVs: 252 HP / 92 SAtk / 164 SDef
Calm Nature (+SDef, -Atk)
- Psychic
- Reflect
- Toxic
- Whirlwind
No protect on this, because i wanted to have a phazer. This thing has sick Sdef, and is immune to EQ. And can set reflect up. Psychic is for those poisons and noobs who think hitmonchan is nu:/.(umby im looking at you). Oh, and insomnia rocks.
Wigglytuff (M) @ Leftovers
Trait: Cute Charm
EVs: 4 HP / 252 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Protect
- Seismic Toss
- Toxic
- Wish
This just, to put it in simple terms, doesnt die. It really can not die, unless there is a Reversal Raticate with a SD it doesnt die. I chose toxic over counter, to fit with the theme of my team. Toxic+protect Combo #3. Wish passer as well as Main special wall, but can wall pretty much everything.
Problems:
-Bulky Sleep talkers, and even resters are near impossible to kill, without some luck, and trapinch being alive or them phailing and letting me spore them. This mainly applies to Relicanth, wailord and pokemon such as those.
-Other spikers make this team difficult to stall with, but its not a big issue.
-People that have fought this team before like to change their plusle to HP ice/fire before we fight, to kill my parasect.
-HITMONCHAN (HE IS UU GOD DAMN IT)
-Flareon (UU ALSO GOD DAMN IT)
Rate away.
Edit: Umby/Dekzeh where have you guys been to rate/hate?
Team Great Wall of Chi[NU](pronounced Chi-Nuh, get it?)
Glalie (M) @ Leftovers
Trait: Inner Focus
EVs: 252 HP / 200 Def / 56 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Protect
- Spikes
- Toxic
Ok, this is the best lead i could find, and it really does its job well. Its job is to Scout movesets, spike, and possibly toxic. It counters other Glalie leads because when they try to explode, i just protect and lol. Protect+toxic combo #1 and secondary physical wall.
Whiscash (M) @ Leftovers
Trait: Oblivious
EVs: 252 HP / 68 Atk / 72 Def / 28 SAtk / 88 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Ice Beam
- Toxic
- Surf
Testing this over trapinch atm, it adds another toxic and absorbs Rockslides like a champ. I lose the huge damage from Trapinch CB quake though=/. Considering making it Whirlpool for the trapping effect with toxic. Or even making it CB.
Parasect (M) @ Leftovers
Trait: Effect Spore
EVs: 252 HP / 40 Atk / 216 Def
Relaxed Nature (+Def, -Spd)
- Aromatherapy
- Giga Drain
- Hidden Power [Bug]
- Spore
No one ever uses this, its a shitty vileplume. But i like it because it can aromatherapy, helps me block Thunderbolts and sleeps stuff(100% acuracy 4tw). The key reason is that it resists fighting, which is really hard to find in NU. HP bug for chimechos/giraffs. Giga drain for 2ndary stab and whiscash/relicanth/sudowoodo. If i see fire or flying i run to the hills(Wigglytuff/relicanth)!
Relicanth (M) @ Leftovers
Trait: Swift Swim
EVs: 252 HP / 216 Atk / 16 Def / 24 SDef
Impish Nature (+Def, -SAtk)
- Ancientpower
- Earthquake
- Protect
- Toxic
Main physical wall, could make it more bulky but im not. Ancient power because i love giving myself false hope that it hits something, and i get the boost. EQ for sudowoodo/other relicanths and mawile(who hurts this team alot). Toxic+protect Combo #2.
Noctowl (M) @ Leftovers
Trait: Insomnia
EVs: 252 HP / 92 SAtk / 164 SDef
Calm Nature (+SDef, -Atk)
- Psychic
- Reflect
- Toxic
- Whirlwind
No protect on this, because i wanted to have a phazer. This thing has sick Sdef, and is immune to EQ. And can set reflect up. Psychic is for those poisons and noobs who think hitmonchan is nu:/.(umby im looking at you). Oh, and insomnia rocks.
Wigglytuff (M) @ Leftovers
Trait: Cute Charm
EVs: 4 HP / 252 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Protect
- Seismic Toss
- Toxic
- Wish
This just, to put it in simple terms, doesnt die. It really can not die, unless there is a Reversal Raticate with a SD it doesnt die. I chose toxic over counter, to fit with the theme of my team. Toxic+protect Combo #3. Wish passer as well as Main special wall, but can wall pretty much everything.
Problems:
-Bulky Sleep talkers, and even resters are near impossible to kill, without some luck, and trapinch being alive or them phailing and letting me spore them. This mainly applies to Relicanth, wailord and pokemon such as those.
-Other spikers make this team difficult to stall with, but its not a big issue.
-People that have fought this team before like to change their plusle to HP ice/fire before we fight, to kill my parasect.
-HITMONCHAN (HE IS UU GOD DAMN IT)
-Flareon (UU ALSO GOD DAMN IT)
Rate away.
Edit: Umby/Dekzeh where have you guys been to rate/hate?