The Gym Leader and the Wannabe. (Rediamond vs. Yoshinite)

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KO it is.


HP: 32
Energy: 21
Status: Wonder Room (2 Rounds)
Paralyzed (15%)
Magic Room (3 Rounds)
Hypnosis Disabled (4A)


HP: 44
Energy: 41
Status: Wonder Room (2 Rounds)
Toxic (4DPA Next Round)
Magic Room (3 Rounds)
Confused (2A)
Thunderbolt Spited (5A)​


HP: 125
Energy: 100
Status: Enraged (3R)​

Action 1
Joltik is confused!
Confusion: 918=It hurt itself in confusion! (Confusion gone)
4+1.5-3=2.5 Damage!
3 Energy

Paralysis: 575=No
Gastly used Spite (Volt Switch)
Its attack failed!
10 Energy

-4HP Joltik
Action 2
Joltik used Volt Switch!
Hit: Irrelevant
Crit: 154=No
7+3+4.5-3=11.5 Damage!
5 Energy

Paralysis: 982=No
Gastly used Hypnosis!
Gastly's Hypnosis is disabled!
7 Energy

-1HP Joltik
Action 3
Joltik used Volt Switch!
Hit: Irrelevant
Crit: 826=No
7+3+4.5-3=11.5 Damage!
9 Energy

Paralysis: 793=No
Gastly used Hypnosis!
Gastly's Hypnosis is disabled!
11 Energy

-1HP Joltik

Giratina
Giratina is enraged!
Against Joltik: 172/1300=Giratina used Scary Face!
Hit: Irrelevant
Joltik's speed harshly fell!
6 Energy

Against Gastly: 467=Giratina used AncientPower!
Hit: Irrelevant
Crit: 433=No
Effect: <101/1000=Yes. 328=No
6+6-3=9 Damage!
4 Energy
Gastly fainted!


Finally luck has played in Rediamond's favor! At the start of the round, Joltik, still confused, accidentally crashes into a tent pole! However, not only does this stun him into clarevoyance, but Gastly can not loathingly Spite Joltik's intended attack: Volt Switch. Next, Joltik's body grows bright yellow, and the small bug rises into the air. Suddenly, it shoots forwards, crashing into Gastly with force, and returns to the ground. Gastly, up to his old tricks, tries once again to hypnotize Joltik into a more manageable state, but can't remember how to hypnotize enemies! Joltik, tired of the repeated tactic, proves himself a hypocrite by using Volt Switch in retaliation, once again dealing ok damage as Gastly continues his failed attempts at attacking. However, the round isn't over yet! Giratina, enraged at his imprisonment, fires off attacks at each Pokemon. To punish Joltik, it terrifies him with a Scary Face, making him more tentative about his reckless movements. Towards Gastly, he uses an ancient power to raise and fling a pile of boulders, dealing just enough damage to KO the specter. At the end of the round, the puppet master, laughing maniacally, summons a Houndoom (798) to attack during the next round!


HP: 0
Energy: DX
Status: Wonder Room (1 Rounds)
Magic Room(2 Rounds)


HP: 38
Energy: 24
Status: Wonder Room (1 Rounds)
Toxic (2DPA Next Round)
Magic Room (2 Rounds)
Thunderbolt Spited (2A)
-2Spe​


HP: 125
Energy: 90
Status: Enraged (2R)


Hardy Nature
Moves unknown.​

Joltik will receive 1 KOC for Gastly.
Yoshinite send out and orders.
Rediamond sends out and orders.
 
SACRED FIRE, TAKE THAT BITCH DOWN.
Will-O-Wisp-Hex-Shadow Ball
IF Will'O'-Wisp fails to hit, use it next and push actions back
 

HP: 90
Energy: 100
Status: Wonder Room (1 Rounds)
Magic Room(2 Rounds)


HP: 38
Energy: 24
Status: Wonder Room (1 Rounds)
Toxic (2DPA Next Round)
Magic Room (2 Rounds)
Thunderbolt Spited (2A)
-2Spe​


HP: 125
Energy: 90
Status: Enraged (2R)


Hardy Nature
Moves unknown.
Action 1
Joltik used Thunder Wave!
Hit: Irrelevant
Necturine was paralyzed!
7 Energy

Paralysis: <251/1000=Yes. 191=Yes.
Necturine is paralyzed! It can't move! (Paralysis Stage reduced)

-2HP Joltik
Action 2
Joltik used Light Screen!
Joltik erected a barrier!
8 Energy

Paralysis: <201/1000=Yes. 377=No.
Necturine used Will-O-Wisp!
Hit: <751/1000=Hit. 89=Yes!
Joltik was burned!
7 Energy

-2HP Joltik
-2HP Joltik
Action 3
Joltik used Screech!
Hit: <851/1000=Hit. 456=Yes!
Necturine's defense harshly fell!
6 Energy

Paralysis: <201/1000=Yes. 390=No.
Necturine used Hex!
Hit: Irrelevant
Crit: 657=No
6+3+4.5-3=10.5 Damage!
7 Energy

-2HP Joltik
-2HP Joltik

GiratinaGiratina is enraged!
Against Joltik: 1107/1300=Giratina used Draco Meteor!
Hit: <901/1000=Yes. Hit=Yes!
Crit: 478=No.
7+6-3=10 Damage!
Giratina's Special Attack harshly fell!
Giratina's White Herb restored its status!
10 Energy
Joltik fainted!

Giratina is enraged!
Against Necturine: 288/1300=Giratina used Ominous Wind!
Hit: Irrelevant
Crit: 481=No
Effect: <101/1000=Yes. 92=Yes!
(6+3+6-3)1.5=18 Damage!
Giratina's attack, defense, special attack, special defense, and speed rose!
4 Energy

Houndoom
Target Order: 883=Necturine---->Joltik
Houndoom used Flamethrower! (Necturine)
Hit: Irrelevant
Crit: 404=No
Effect: <101/1000=Yes. 864=No.
(10+3+6-3)1.5=24 Damage!
7 Energy

Houndoom used Flamethrower! (Joltik)
Hit: Irrelevant
Crit: 444=No
Effect: <101/1000=Yes. 434=No.
(5+3+6-3)1.5=16.5 Damage!
Joltik fainted! (Necturine gets the KO)
11 Energy


Not much time for flavor, so a summary:
Joltik paralyzes Necturine with a Thunder Wave.
Necturine is fully paralyzed.
Joltik uses Light Screen.
Necturine uses Will-O-Wisp.
Joltik uses Screech.
Necturine uses Hex.
Giratina uses Draco Meteor (Joltik)
Giratina uses Ominous Wind (Necturine)
Houndoom uses Flamethrower (Necturine)
Houndoom uses Flamethrower (Joltik)
Joltik faints.

Puppetmaster's Curse: 144=Magic Room


HP: 48
Energy: 86
Status: Paralyzed (15%)
-2 Def
Magic Room(4 Round)


HP: DX
Energy: DX
Status: DX

Magic Room (4 Round)
Light Screen (4A)




HP: 125
Energy: 76
Status: Enraged (1R)
+1 Atk, Def, SAtk, SDef, Spe


Hardy Nature
HP: 100
Energy: 82
Status: None
Moves Used: Flamethrower​
 
Karrablast

Megahorn~X-Scissor~Megahorn
IF Will-o-Wisp AND you don't have a substitute up, use Substitute (20) and push actions back
 
My apologies for the late reffing guys, however, you'll be happy to know that the cause of my lateness, Marching Band, just ended yesterday, and next week is Thanksgiving break, so expect reffings more frequently.

HP: 48
Energy: 86
Status: Paralyzed (15%)
-2 Def
Magic Room(4 Round)


HP: 90
Energy: 100
Status:
Magic Room (4 Round)
Light Screen (4A)




HP: 125
Energy: 76
Status: Enraged (1R)
+1 Atk, Def, SAtk, SDef, Spe


Hardy Nature
HP: 100
Energy: 82
Status: None
Moves Used: Flamethrower

Action 1
Karrablast used Megahorn!
Hit: <851/1000=Yes. 444=Hit!
Crit: 913=No
12+3+6-3=21.5 Damage!
8 Energy

Paralysis: <151/1000=Paralyzed. 943=No.
Necturine used Toxic!
Hit: <901/1000=Yes. 8=Hit!
Karrablast was badly poisoned!
7 Energy

-1HP Karrablast
Action 2
Karrablast used X-Scissor
Hit: Irrelevant
Crit: 857=No
8+3+6-3=17.5 Damage!
6 Energy

Paralysis: <151/1000=Paralyzed.172=No.
Necturine used Demon Hex! (Hex+Hex)
Hit: Irrelevant
Crit: 933=No
17.5+3+4.5-3=22 Damage!

-1HP Karrablast
Action 3
Karrablast used Megahorn!
Hit: 851/1000=Yes. 201=Hit!
Crit: 421=No
12+3+6-3=21.5 Damage!
8 Energy
Necturine fainted!

-1HP Karrablast
Giratina
Giratina is enraged!
977/1300=Giratina used Telekinesis
Karrablast was raised into the air!
7 Energy

Giratina's rage ended! Giratina vanished from the Dread Circus!
Houndoom
Houndoom used Flamethrower!
Hit: Irrelevant
Crit: 279=No.
Effect: <101/1000=Burned. 688=No.
(10+3+6-3)=24 Damage!
15 Energy


Puppet Master: 269=Magic Room (Refreshed. CURSE YOU STINKING MAGIC ROOM STOP RECURRING!!!!)


HP: DX
Energy: DX
Status: DX
Magic Room(4 Round)


HP: 51
Energy: 78
Status:
Poisoned (2DPA)
Magic Room (4 Round)
Light Screen (4A)



Hardy Nature
HP: 100
Energy: 67
Status: None

Moves Used: Flamethrower

Yoshinite automatically sends out Nohface. Rediamond orders first.​
 
...It occurs to me that I did not apply the effect of Magic Room last turn although it makes no difference. Necturine still faints.

HP: 100
Energy: 100
Status: Magic Room(4 Round)


HP: 51
Energy: 78
Status:
Poisoned (2DPA)
Magic Room (4 Round)
Light Screen (4A)



Hardy Nature
HP: 100
Energy: 67
Status: None

Moves Used: Flamethrower
Action 1
Karrablast used Substitute!
-15 HP
12 Energy

Nohface used Meteor Crush!
Hit: <723/1000=Hit. 164=Hit.
Crit: Irrelevant
Effect: <401/1000=Yes. 638=No
31.5 Energy
Karrablast's substitute faded!

-2HP Karrablast
Action 2
Karrablast used Swords Dance!
Karrablast's attack rose sharply!
7 Energy

Nohface cooled down!

-2HP Karrablast
Action 3
Karrablast used Megahorn!
Hit: <851/1000=Yes. 456=Hit!
Crit: 48=YES!
(12+3+3+3.5+6-4.5).44=10.12 Damage!
8 Energy

Nohface used Hex!
Hit: Irrelevant
Crit: 462=No
5+3-3=5 Damage!
7 Energy

-2HP Karrablast

Houndoom
Against Karrablast:
Houndoom used Fire Blast!
Hit: <851/1000=Yes. 487=Hit!
Crit: 310=No
Effect: <101/1000=Yes. 33=Karrablast was burned!
(6+3+6-3)1.5=18 Damage!
8 Energy

Against Nohface:
Houndoom used Flamethrower!
Hit: Irrelevant
Crit: 520=No
Effect: <101/1000=Yes. 134=No.
(10+3+6-4.5)1.5=21.75 Damage!
7 Energy


Puppetmaster: 289=Magic Room

...

...

...


(Magic Room refreshed)


HP: 68
Energy: 61
Status: Magic Room(4 Round)


HP: 7
Energy: 51
Status:
+2Atk
Burned (2DPA)
Poisoned (3DPA)
Magic Room (4 Round)
Light Screen (1A)



Hardy Nature
HP: 100
Energy: 52
Status: None

Moves Used: Flamethrower, Fire Blast
 
Ok let's see then...
Rediamond gets 2 CC
Joltik gets 1 EC, 2 MC, 1 DC, and a KOC
Karrablast gets 1 EC, 2 MC, 1 DC, and a KOC

I get... 2 UC (Gosh dangit! Why couldn't Karrablast die! ;P Just kidding)
 
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