The In-Game Mono-Type Team Challenge

Changed my mind. I decided mono-fire would be much harder, and I was right. I decided to only use pokemon that could be caught without interaction with other games, and obviously, I'll be needing something to surf, so I created a new rule: Only one HM slave at a time in your party, you must have a minimum of 6 pokemon of the chosen type that you train to a reasonable degree (i.e. Are capable of fighting your next major battle without being merely death fodder) and for pokelathon etc, you can only use pokemon of the chosen type. Also, no legendaries, not because I think it would be too easy, but I'd rather SR for a good Ho-oh and Entei.

My current team is this, right after beating Whitney:

Quilava Lvl 20 (Starter) (Special Sweeper, I got Modest =))
Magby Lvl 20 (Pokewalker) (Mixed Sweeper who can Burn)
Ponyta Lvl 19 (Pokewalker) (Physical Sweeper, has Run Away which sucks)
Growlithe Lvl 19 (Route 36) (Bulky Mixed Sweeper, Its Flash Fire, but has a good nature and seemingly good IVs)
Slugma Lvl 19 (Primo Egg) (Burn + Light Screen Support, but Gentle =()

As for the final member of the team, I was wondering if houndour is available by using objects in the Safari Zone prior to the Elite 4. Mainly because I don't want to use Flareon, who is the only non-legendary left available in game other than a possible Houndour.

And no porting in items either. Pokethalon isn't so bad for getting a Fire Stone, since most of the fire Types have decent Speed, and Ponyta is a beast getting the MVP bonus all the time, but Voltorb Flip for the Flamethrowers is killing me, and I don't want to overload on Fire Blasts for PP Considerations. Farming the Beach Course on the Pokewalker for Heart Scales isn't too bad either, I already have 3, but I'll need a few more since I really need Thunderpunch/fang, Extremespeed and Maybe even Megahorn.

Stupid AI makes it a little bit easier to an extent. The random trainer in Union cave with the level 11 onix lost one on one to Slugma, Magby was able to beat rivals Crocanw which was 2 levels higher because Sunny Day, and it wasting its time on 3 Scary Faces gave me enough time to Burn it with Ember, then Faint Attack it to death, again, one on one. Slugma's Yawn makes it easy to win the Bug Catching contest

Whitneys Miltank was horrible, especially since it had Thick Fat. Also, I had no idea it had the Lum Berry until I sacrificed my Slugma for Flame Body Burn Hax. Luckily, I was able to get 4 Leers on it, after figuring out not even Sunny Day boosted Fire Blast hurts much, and get Burn hax on it with Magby so Ponyta could Headbutt it to death without triggering that damn Super potion)
 
Well, I started a mono-poison in Soul Silver, and it's actually not that hard. You can get lots of decent poison types early on (Ekans, Zubat, Bellsprout, Nidoran, Gastly, Tentacool, Koffing, etc.) and they provaide decent type coverage too.

My final team's probably going to look like this:

Arbok:
Crunch
Fire Fang
Ice fang
Thunder Fang

Crobat:
Fly
Shadow Ball
Return
Cross Poison

Gengar:
Hypnosis
Focus Blast
Shadow Ball
Thunderbolt

Tentacruel:
Surf
Ice Beam
Hydro Pump
Poison Jab

Nidoking:
Earthquake
Poison Jab
Megahorn
Strength

Victreebel:
Sleep Powder
Sludge Bomb
Leaf Storm
Leaf Blade
 
You can't place items in the Safari Zone till you beat the E4; this is to prevent you from getting Pokemon that wouldn't be in the Johto Dex before you're supposed to be allowed to.

I'd recommend start planning a strategy for Clair and Lance; those two you can't beat with STAB, so you have to formulate some sort of strategy, be it Burn or Smokescreen abuse.
 

aVocado

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Might do a Fighting run or Fire on Diamond, since i just recently restarted it and i chose Chimchar as my starter.
 
I'd recommend start planning a strategy for Clair and Lance; those two you can't beat with STAB, so you have to formulate some sort of strategy, be it Burn or Smokescreen abuse.
Arcanine with Dragon Pulse could be pretty decent. :happybrain:

I once tried mono-Bug back in the days of Silver, but I got bored of killing everything with Beedrill (I didn't make it as far as Jasmine however, she could've been a worthy opponent).
 
Can someone suggest me a moderately challenging type to go through in Emerald (will be using emulator, so all pokemon are possible). I don't want anything too challenging (like having to grind a pokemon so it's +10 levels over every pokemon in a gym it is weak in), but something that will give me a good play through.
 
Can someone suggest me a moderately challenging type to go through in Emerald (will be using emulator, so all pokemon are possible). I don't want anything too challenging (like having to grind a pokemon so it's +10 levels over every pokemon in a gym it is weak in), but something that will give me a good play through.
Water or Grass.

Anyways I finally started my mono-ground playthrough and have a Geodude lvl 5. <___< It sucks but atleast it's resistant to like every attack now. Sprout tower is going to be a bitch. Does anyone know if I can just skip it until later (need that Moon Stone from Ruins of Alph so I want Flash eventually). :| I'd use the Onix but I don't plan on having Steelix in my main team and I'd rather have the experience go to Geodude.
 
@Thund: Thanks. Then I'll probably start a water run on Monday. As for your question, I believe you can skip Sprout Tower. I know you can in the original G/S/C as my little sister forgot to get flash when she played through Silver (was 1/2 way through Kanto by the time she got it). Idk about HG/SS though.
 
I've done two, both in Red.

Mono-Bug was actually quite easy. With the AI's uselessness then the type's status moves come in handy. Scyther and Beedrill both with Swords Dance, the latter rips through psychics. Since I didn't have Blue for Pinsir I used two Parasects, with different movesets.

Mono-Ghost was much harder. Traded in a Gastly at the first opportunity. From then until Lavendar, I just had that one Gastly. Which, as you would expect, was disobedient. Battling with a disobeying Pokemon is really really annoying. They fall asleep, use the wrong attack, even hit themselves.
After Lavender it got easier. I made my final team two Gastly, two Haunter, and two Gengar, with variation in movesets.

Hmmm...it might be interesting to do a mono-type run in GSC. Unfortunately the type I'd love to do is one that's basically impossible - Dark. Brand new type and the only one you can get pre Elite 4 is Umbreon, what were Game Freak thinking?
 
@Thund: Thanks. Then I'll probably start a water run on Monday. As for your question, I believe you can skip Sprout Tower. I know you can in the original G/S/C as my little sister forgot to get flash when she played through Silver (was 1/2 way through Kanto by the time she got it). Idk about HG/SS though.
Ahhh thanks I thought so. Actually it isn't so bad. The lvl 3 Bellsprouts only do like 4 damage with Vine Whip to my lvl 11 Geodude while Rock Throw OHKOes, but the lvl 7 ones might be a problem. xD

Bah nvm. Some douchebag is blocking my way up to Falkner. -_____-
 
Can someone suggest me a moderately challenging type to go through in Emerald (will be using emulator, so all pokemon are possible). I don't want anything too challenging (like having to grind a pokemon so it's +10 levels over every pokemon in a gym it is weak in), but something that will give me a good play through.
Flying is pretty challenging. It's almost impossible to pass Watson unless you trade something over. Even Double Team spam with Swellow can't save you from 100% accurate Shockwave. I finally resorted to trading over a Tropius(not weak to electric) otherwise it's impossible to progress!

Grass is quite decent to play. Not too difficult against Flannery when you have Lombre, and Gloom with Sleep Powder (not to mention Camerupt doesn't resist Grass). Winona will be the tough one, though. Hope that you don't miss with Sleep Powder!

Rock is also quite challenging. Brawly will murder your team, but the flip side is that you can skip him and battle Watson and Flannery(both easy as pie) first before coming back for him. You won't have any flyer, though.
 
Can someone suggest me a moderately challenging type to go through in Emerald (will be using emulator, so all pokemon are possible). I don't want anything too challenging (like having to grind a pokemon so it's +10 levels over every pokemon in a gym it is weak in), but something that will give me a good play through.
how about psychic? its a bit harder since you dont have medicham but that shouldnt be too difficult to overcome. the only real problems are the MASS ABUNDANCE of poocheyenas/mighteyenas, and Wattson's Magneton early game. it might get hard to try and pass gym 7 though.
 
I've done two, both in Red.

Mono-Bug was actually quite easy. With the AI's uselessness then the type's status moves come in handy. Scyther and Beedrill both with Swords Dance, the latter rips through psychics. Since I didn't have Blue for Pinsir I used two Parasects, with different movesets.

Mono-Ghost was much harder. Traded in a Gastly at the first opportunity. From then until Lavendar, I just had that one Gastly. Which, as you would expect, was disobedient. Battling with a disobeying Pokemon is really really annoying. They fall asleep, use the wrong attack, even hit themselves.
After Lavender it got easier. I made my final team two Gastly, two Haunter, and two Gengar, with variation in movesets.

Hmmm...it might be interesting to do a mono-type run in GSC. Unfortunately the type I'd love to do is one that's basically impossible - Dark. Brand new type and the only one you can get pre Elite 4 is Umbreon, what were Game Freak thinking?
If HGSS, you can get Murkrow in the Safari Zone, if I'm not wrong.

Dark would be a lot easier in R/S/E, to be honest.

Arcanine with Dragon Pulse could be pretty decent. :happybrain:
You get Dragon Pulse from Clair herself. :P You can use it for Lance, but yeah.
 

Arcticblast

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All right, I got bored and decided to scrap my Platinum mono-Water and do mono-Ice...

First of all, the first Pokemon you can use is the Eevee from Hearthome, so I had to trade. Mono-Ice is impossible without trading in DPPt.

Second, I accidentally hatched the Sneasel egg I was trading over...in my HeartGold, not Platinum.

Third, using Piplup (Game Freak, how is a penguin not Ice-type) was almost required for the first Gym, because of the above flop.

Fourth, my Sneasel ended up too over-leveled to do anything at gym 2, thanks to me hatching it in the wrong game.

So, I'll be using Sneasel for gym3 (Ghost in Platinum) and trade over a Froslass for gym 4 (Fighting). My team will end up being Weavile, Glaceon, Froslass, Abomasnow, Mamoswine, and either Glalie or some Water/Ice pokemon from SoulSilver. Currently, I am in the Galactic Veilstone building and have two badges. my team is as follows:

Prinplup (placeholder until I can get more Ice-types)
Brave
-Waterfall
-Surf
-Rock Smash
-Pluck
Yes, i traded it to SS to get the Water moves and some experience.

Sneasel
Jolly :D
-Quick Attack
-Faint Attack
-Ice Punch
-Poison Jab

Budew, for Cut.

I'm scared of Flint.
 

Arcticblast

Trans rights are human rights
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Flint will be easy if you get a Water/Ice-type....which I highly recommend you do.
I was planning on doing so (Glalie sucks.), although Froslass gets Water Pulse...

Dewgong, Cloyster, Lapras and Walrein are my choices. Dewgong isn't all that good... Cloyster's Special Defense is rather low... That leaves Lapras and Walrein. I will probably use Walrein, due to Ice Body, and use Psychic on Froslass (damn Infernape). That would make my team Weavile/Froslass/Abomasnow/Mamoswine/Glaceon/Walrein.
 
how about psychic? its a bit harder since you dont have medicham but that shouldnt be too difficult to overcome. the only real problems are the MASS ABUNDANCE of poocheyenas/mighteyenas, and Wattson's Magneton early game. it might get hard to try and pass gym 7 though.
You can always trade from Ruby/Sapphire to get it; perfectly acceptable to me.

Mono-psychic has another problem - lack of HM users. Who's gonna use Strength and Rock Smash before you get Girafarig (or Meditite for that matter if playing Ruby/Sapphire)? How are you gonna get Staryu with nobody else able to learn Surf beforehand? You'll 100% need a slave if not, you'll need to trade over.

I did Mono-Psychic in Emerald, but I traded to get a Meditite. Meditite is the only one who's able to hit all those 42348692 Poochyenas, and she's bad at it too. Relying on Bide and weak-ass Hidden Power sucks, until you get Rock Smash (so much "better"!)
 
I was wondering, in which games is Mono-Dark possible without trading? Pretty sure R/S/E, don't know about D/P/Pt. Almost certain HG/SS isn't possible.
 
I was wondering, in which games is Mono-Dark possible without trading? Pretty sure R/S/E, don't know about D/P/Pt. Almost certain HG/SS isn't possible.
R/S/E is possible, but you will need to solo with Poochyena till Dewford.

As for D/P/Pt... you can get a Murkrow in Eterna in Diamond, but that's it I think. Pt gets Eevee in Hearthome, as well as Houndour past Veilstone, which is kinda late, and Pearl doesn't really get anything till Spiritomb, as far as I remember. So yeah, Diamond is the only viable one, but you'll have to go through a bit of the early portion first.
 
R/S/E is possible, but you will need to solo with Poochyena till Dewford.
Well, if you're playing Ruby or Emerald, you can catch a Seedot on Route 102.
Also, in Emerald, one man trades you his Seedot for your Ralts. I think it was in Rustboro City.
 
I was wondering, in which games is Mono-Dark possible without trading? Pretty sure R/S/E, don't know about D/P/Pt. Almost certain HG/SS isn't possible.
in Diamond, you will end up with a roster of Skunktank, honch, drapion and spiritomb, while in Plat you can get Umbreon, Weavile, Houndoom, Spiritomb, Drapion, and Absol. in diamond you get the super awesome honchkrow, as well as a bunch of pokes with few weaknesses, but in Plat you get a fuller, more diverse party.

R/S/E you can get alot of darks in the game so that is definitely possible.

with the new cute bug in 5th gen, I have the urge to start a bug monotype
in which game is this possible? HG/SS?
HG/SS and Platinum are the best ones i believe. HG/SS you get buttloads of bug types, from headbutting trees or from the bug catching contest. notable ones being yanmega, Venomoth (has tinted lens and sleep powder. great asset), scizor, and Heracross.

Platinum you get a nice range of pokes too, although alot are from honey trees. you get Vespiqueen, Wormadams, Mothim, Dustox, Beautifly, heracross, Scizor, Yanmega, and the bug that isnt a bug, Drapion (since aaron, the bug specialist of the E4 uses it i guess it could count.)

i wanna see someone do this in R/S/E though :P the list of bugs aint that great, having beautifly, Dustox, Masquerin, Ninjask, Sheddy, Volbeat/Illumise, Armaldo and Heracross, but Shedinja should more than make up for this early game, as well as having armaldo to patch up any holes.
 
Mono Steel on Platinum seems like it'd be fun. You could start off with Piplup, and then you'd have to solo until you found an Onix or Bronzor. After you get the Explorer Kit you have a load of options. Using the honey trees you could get a Forretress, going underground you can find a Bastiodon, you could get a Probopass from Mt Coronet. You can even get a Scizor around about Crasher Wake, I think. It seems like a varied playthrough, since you'd have some offensive and mostly defensive pokémon, so you'll have to stretch your imagination to get it to work against the Elite Four. I might try this out sometime... :P
 

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