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Completed The Legend Run: (danmantincan) Timeless Tower (2) [Completed]

Discussion in 'Raids & Legend Runs' started by Its_A_Random, Nov 10, 2012.

  1. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    Users not involved should really not be posting here. At all. Ignore this at your own risk.

    And...danmantincan has decided to challenge Timeless Tower again. Will he fine success this time? Let us find out.

    danmantincan

    Edward (M) @ Focus Sash (open)
    [​IMG]
    Edward - Lucario (M)
    Nature: Adamant (+1 Atk, -1 SpA)

    Type: Fighting/Steel
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified (DW (Unlocked): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 3 (-)
    SpD: Rank 3
    Spe: 90

    Size Class: 3
    Weight Class: 4

    EC: 6/6
    MC: 0
    DC: 5/5

    Moves (40/98):
    *Agility
    Attract
    Aura Sphere
    Bite
    *Blaze Kick
    Brick Break
    Bone Rush
    Bulk Up
    Bulldoze
    Bullet Punch
    Calm Mind
    Captivate

    Circle Throw
    Close Combat
    Copycat
    *Counter
    *Crunch
    Dark Pulse
    Detect
    Dig
    Double Team
    Dragon Pulse
    Drain Punch
    Dual Chop
    *Earthquake
    *Endure
    ExtremeSpeed
    Facade

    *Feint
    Final Gambit
    Flash Cannon
    Fling
    Focus Blast
    Focus Punch
    Follow Me

    *Force Palm
    *Foresight
    Frustration
    Fury Cutter
    Giga Impact
    Headbutt

    Heal Pulse
    Helping Hand
    Hi Jump Kick

    Hidden Power (Grass 7)
    Hone Claws
    Hyper Beam

    Ice Punch
    Iron Defense
    Iron Tail
    Low Kick
    Low Sweep

    Magic Coat
    Magnet Rise
    Me First
    Metal Claw
    Metal Sound
    Mind Reader
    Mud-Slap

    Nasty Plot
    Natural Gift
    Payback
    Poison Jab

    Protect
    Psychic
    *Quick Attack
    Rain Dance
    Rest
    Retaliate
    Return

    *Reversal
    Roar
    Rock Climb

    *Rock Slide
    Rock Smash
    Rock Tomb
    Role Play
    Round

    *Screech
    Secret Power
    Shadow Ball
    Shadow Claw
    Sky Uppercut
    Sleep Talk
    Snore
    Stone Edge
    Strength

    Substitute
    Sunny Day
    Swagger
    Swift

    *Swords Dance
    ThunderPunch
    Toxic
    Vacuum Wave
    Water Pulse
    Work Up

    Zen Headbutt
    Ike (M) @ Charcoal (open)
    [​IMG]
    Ike - Pyroak (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 120
    Atk: Rank 4 (+)
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 (-)

    Size Class: 4
    Weight Class: 5

    EC: 9/9
    MC: 0
    DC: 5/5

    Moves (48/82):
    Absorb
    Amnesia
    Ancient Power
    Aromatherapy
    Attract
    Blaze Kick
    Block
    Bulldoze
    Bullet Seed
    Counter
    Dragon Tail
    Dragonbreath
    Double Team

    Earth Power
    Earthquake
    Ember
    Endure
    Energy Ball
    Facade
    Fire Blast
    Fire Spin
    Flame Burst
    Flame Wheel
    Flamethrower
    Flare Blitz
    Flash
    Flash Cannon
    Frustration
    Giga Drain
    Giga Impact
    Grass Knot
    GrassWhistle
    Growth
    Headbutt
    Heat Crash
    Heat Wave
    Hidden Power (Water 7)
    Hyper Beam
    Incinerate

    Inferno
    Iron Defense
    Iron Tail
    Lava Plume
    Leaf Tornado
    Leech Seed
    Light Screen
    Low Kick
    Low Sweep
    Natural Gift
    Overheat

    Petal Dance
    Protect
    Psybeam
    Rest
    Return
    Revenge

    Roar
    Rock Climb
    Rock Slide
    Rock Smash
    Rock Tomb
    Round
    Safeguard
    Sand Tomb
    Secret Power

    Seed Bomb
    Sleep Talk
    SolarBeam
    Stealth Rock
    Strength
    Substitute
    Sunny Day
    Swagger
    Sweet Scent
    Swords Dance
    Synthesis
    Toxic
    Water Sport
    Will-o-Wisp
    Worry Seed
    Wood Hammer
    Zap Cannon
    Ilyana (F) @ Expert Belt (open)
    [​IMG]
    Ilyana - Cyclohm (F)
    Nature: Modest (+1 SpA, -1 Atk)

    Types: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW Unlocked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 80

    Size Class: 4
    Weight Class: 4

    EC: 9/9
    MC: 1
    DC: 5/5

    Moves:
    Aerial Ace
    Attract
    Bide
    Blizzard
    Bulldoze
    Captivate
    Charge
    Charge Beam
    Discharge
    Double Hit
    Double Team
    Draco Meteor
    Dragon Claw
    Dragon Dance
    Dragon Pulse
    Dragon Tail
    Dragon Rage
    Dragon Rush
    DragonBreath
    Earthquake
    Electroweb
    Endure
    Facade
    Fire Blast
    Flamethrower
    Flash
    Frustration
    Giga Impact
    Growl
    Gust
    Hail
    Headbutt
    Heal Bell
    Hidden Power (Ground 7)
    Hone Claws
    Hurricane
    Hydro Pump
    Hyper Beam
    Ice Beam
    Incinerate
    Leer
    Light Screen
    Magnet Rise
    Mud-Slap
    Natural Gift
    Outrage
    Power Gem
    Protect
    Rain Dance
    Rest
    Return
    Roar
    Round
    Sandstorm
    Secret Power
    Shock Wave
    Signal Beam
    Slack Off
    Sleep Talk
    Snore
    Sonicboom
    Spark
    Strength
    Substitute
    Sunny Day
    Surf
    Swift
    Tackle
    Thrash
    Thunder
    Thunder Wave
    Thunderbolt
    Thundershock
    Torment
    Toxic
    Tri Attack
    Trick Room
    Twister
    Volt Switch
    Water Pulse
    Waterfall
    Weather Ball
    Whirlwind
    Wild Charge
    Zap Cannon
    Backpack (open)
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots


    TLR Begin!

    TIMELESS TOWER

    Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

    The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

    The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

    A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

    As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

    What could this all mean? And where do you go from here?

    Your Options are as follows...
    a) Enter Ice Spire.
    b) Enter Rock Crag.
    c) Enter Iron Dungeon.
    d) Enter Heaven's Ascent.
    e) Leave Timeless Tower.
  2. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    C) Iron Dungeon

    EDIT: You have 10 Timer Balls in the Backpack when it should be Sport Balls. (The other 5 Timer Balls should still be there though)

    IAR EDIT: Fixed.
  3. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Still Pall


    You decide that you want to head north to the metal pillar, feeling that it will be a good dungeon to go to, so you go inside.

    You instantly have to put up with dullness & endless staircases as soon as you're inside & you find it to be rather annoying. Eventually, through the staircases & whatnot, you come across a chamber that feels silent. You see that it is empty, & carelessly make your way inside. Not as soon as you make your way inside, you are instantly attacked by a Klink & a Bronzor. These two are not friendly & attack you, forcing you to send in your three Pokemon. It is time to duel, it seems...

    Arena Rules:
    -No External Water Source.
    -No Natural Grass.
    -Arena is too hard to dig into.
    -Indoor Arena.

    BATTLE BEGIN

    danmantincan AAA
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 100 | 120 / 100 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Lackeys AA
    [​IMG] | [​IMG]
    Klink (-) @ Steel Gem (5) | Bronzor (-) @ Psychic Gem (5)
    Abilities: Plus/Minus/Clear Body/Levitate | Levitate/Heatproof/Heavy Metal
    HP/EN: 90 / 100 | 90 / 100
    Stats: 2 / 3 / 3 / 2 / 26 | 1 / 3 / 2 / 3 / 20
    SC/WC/BRT: 1 / 2 / 13 | 1 / 5 / 11
    Boosts: -10% Evasion | -10% Evasion
    Status: N/A | N/A
    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 3 MC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)

    [​IMG] | [​IMG]
    "KLIK-KLIK-KLIK-KLIK..." | "OH DEAR. WE ARE SCREWED."

    Klink: Flash Cannon (Ike, Gem) > Flash Cannon (Ike, Gem)
    IF either Pokemon use Protect (Ike) successfully, THEN use Thunderbolt (Edward) that action.

    Bronzor: Psychic (Ike, Gem) > Psychic (Ike, Gem)
    IF either Pokemon use Protect (Ike) successfully, THEN use Psychic (Edward, Gem) that action. ​
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Edward: Close Combat~Brick Break (Klink)
    Ike: Flare Blitz (Klink)~Heat Wave
    Ilyana: Flamethrower~Hidden Power (Klink)

    If Klink faints, target Bronzor.
  5. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Still Pall


    In a brief slaughtering, your team crushes the Klink before it gets off an attack, & deals sizable damage to the Bronzor, but the Bronzor still manages to deal some decent damage to Ike!

    ROUND END

    danmantincan AAA
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 88 | 89 / 85 | 110 / 88
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: -1 Defence, -1 Sp. Defence | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Lackeys XA
    [​IMG] | [​IMG]
    Klink (-) @ Steel Gem (5) | Bronzor (-) @ Psychic Gem (3)
    Abilities: Plus/Minus/Clear Body/Levitate | Levitate/Heatproof/Heavy Metal
    HP/EN: KO / 100 | 41 / 83
    Stats: 2 / 3 / 3 / 2 / 26 | 1 / 3 / 2 / 3 / 20
    SC/WC/BRT: 1 / 2 / 13 | 1 / 5 / 11
    Boosts: -10% Evasion | -10% Evasion
    Status: Burn | N/A
    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Edward used Close Combat (Klink)!
    (Crit Roll [<=625]: 3001/10000; No Crit)
    It is Super Effective!
    Klink took ((12+3+3)×1.5)=27 Damage!
    Edward's Defence dropped 1 Stage!
    Edward's Sp. Defence dropped 1 Stage!
    Edward used 7 Energy!

    Ilyana used Flamethrower (Klink)!
    (Crit Roll [<=625]: 3263/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 650/10000; Burn)
    It is Super Effective!
    Klink took ((12+4.5)×1.5)=24.75 Damage!
    Klink became Burned!
    Ilyana used 7 Energy!

    Ike used Flare Blitz (Klink)!
    (Crit Roll [<=625]: 71/10000; Crit)
    A Critical Hit!
    It is Super Effective!
    Klink took ((15+3+3+1.5)×1.5+4)=37.75 Damage!
    Ike used (6+(5÷2))=8.5 Energy!

    Klink Fainted!
    Ike gained 1 KO Counter!

    Bronzor used Psychic (Ike, Gem)!
    (Effect Roll {-1 Sp. Defence} [<=1000]: 9669/10000; No Sp. Defence drop)
    Ike took (14+3-1.5)=15.5 Damage!
    Bronzor's Psychic Gem was partially consumed!
    Bronzor used (4+(5÷2))=6.5 Energy!
    ---
    ACTION TWO
    Edward used Brick Break (Bronzor)!
    (Crit Roll [<=625]: 6691/10000; No Crit)
    Bronzor took (8+3+3)=14 Damage!
    Edward used 5 Energy!

    Ilyana used Hidden Power (Bronzor)!
    (Crit Roll [<=625]: 9916/10000; No Crit)
    It is Super Effective!
    Bronzor took ((9+3)×1.5)=18 Damage!
    Ilyana used 5 Energy!

    Ike used Heat Wave (Bronzor)!
    (Crit Roll [<=625]: 7431/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 1636/10000; No Burn)
    Bronzor took (10+3+4)=17 Damage!
    Ike used 6 Energy!

    Bronzor used Psychic (Ike, Gem)!
    (Effect Roll {-1 Sp. Defence} [<=1000]: 9334/10000; No Sp. Defence drop)
    Ike took (14+3-1.5)=15.5 Damage!
    Bronzor's Psychic Gem was partially consumed!
    Bronzor used (8+(5÷2))=10.5 Energy!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 3 MC, 1 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)


    [​IMG]
    "OW. THAT HURT."

    Please issue TWO (2) actions per Pokemon, OR initiate a Capture Phase.
  6. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Edward: Close Combat~Chill
    Ike: Flare Blitz~Chill
    Ilyana: Chill~Thunderbolt

    If Protective/Evasive action, Chill and push back. All.
  7. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Still Pall


    It was all over, even for the Bronzor, as Edward & Ilyana combine their forces to take out the Bronzor before it attacked!

    After the battle, you pick up the Steel Gem, before moving on, deeper into the dungeon...

    BATTLE END

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 89 / 76 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Lackeys XX
    [​IMG]
    Bronzor (-) @ Psychic Gem (3)
    Abilities: Levitate/Heatproof/Heavy Metal
    HP/EN: KO / 83
    Stats: 1 / 3 / 2 / 3 / 20
    SC/WC/BRT: 1 / 5 / 11
    Boosts: -10% Evasion
    Status: N/A
    Calculations (open)
    BEGIN ROUND
    Bronzor: Psychic + Psychic combo (Ike, Gem) > N/A (Psychic + Psychic combo (Ike, Gem))
    ---
    ACTION ONE
    Edward used Close Combat (Bronzor)!
    (Crit Roll [<=625]: 9261/10000; No Crit)
    Bronzor took (12+3+3)=18 Damage!
    Edward's Defence dropped 1 Stage!
    Edward's Sp. Defence dropped 1 Stage!
    Edward used 7 Energy!

    Ilyana Chilled Out!
    Ilyana recovered 12 Energy!

    Ike used Flare Blitz!
    (Crit Roll [<=625]: 6902/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 9805/10000; No Burn)
    Bronzor took (15+3+1.5+4)=23.5 Damage!
    Ike used (6+(5÷2))=8.5 Energy!

    Bronzor Fainted!
    Ike gained 1 KO Counter!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 3 MC, 2 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)


    Please re-arrange Items, if you wish, before the next scenario.
  8. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
  9. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    Some more Staircases await you as you struggle to make it up some of them. Eventually, you come across a very strange chamber. While the rest of the area seem bland for the most part, a very intricate design has been placed here. A massive humanoid contraption stands at the centre of the room. What this represents you have no clue. It does not really resemble any person or Pokemon you know of. In any case the room has no apparent exit, but the gear golem has several levers in front of it. Upon review, the room looks a bit round on the edges, not like the square steel structures you've been used to. There are 3 levers, left, right, and centre placed about 2 metres in front on the golem. You hear clanging behind you, forward seems like the best part. Which lever shall you pull?

    a) Pull the lever on the left.
    b) Pull the lever in the centre.
    c) Pull the lever on the right.

    YOUR CURRENT PARTY

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 89 / 76 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A
    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 3 MC, 2 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys, 0.25 from RP's)

  10. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    When in doubt, pick C.
  11. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    You pull the right lever, & the gear golem springs to life and rotates to the right, extending its arms. The room rotates and a corridor to the right opens up. The right lever breaks in your hand. The golem powers down and you find you cannot budge the other levers. You will need to power it again. You look back but find the original entrance is sealed. With nowhere to go, you venture right, & you find a power source...or more accurately, it finds you. A Magneton greets you and uses a Magnetic Field to bounce forward Ike. It will not dispel for two rounds. Magneton generates another field and rises further from the ground, then glows red and targets your pokemon with red rings. This does not look good for you...

    Arena Rules:
    -No External Water Source.
    -No Natural Grass.
    -Arena is too hard to dig into.
    -Indoor Arena.

    BATTLE BEGIN!

    danmantincan OAO
    [​IMG]
    Ike (M) @ Charcoal
    Abilities: Rock Head/Battle Armour/Chlorophyll
    HP/EN: 89 / 76
    Stats: 4 / 4 / 3 / 3 / 52
    SC/WC/BRT: 4 / 5 / 20
    Boosts: -10% Evasion
    Status: N/A

    Trap A
    [​IMG]
    Magneton (-) @ Magnet
    Abilities: Sturdy/Magnet Pull/Analytic
    HP/EN: 90 / 89
    Stats: 1 / 3 / 5 / 3 / 81
    SC/WC/BRT: 2 / 4 / 18
    Boosts: +11% Accuracy
    Status: Magnet Rise (6a), Lock-On (Ike, 1a)
    Bench (open)
    [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 4 / 20
    Boosts: N/A | N/A
    Status: N/A | N/A

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Magneton used Magnet Rise!
    Magneton began floating on electricity (6a)!
    Magneton used 5 Energy!
    ---
    ACTION TWO
    Magneton used Lock-On (Ike)!
    Magneton locked on to Ike (1a)!
    Magneton used 6 Energy!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 6 MC, 2 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Traps)


    [​IMG]
    "TARGET IDENTIFIED. INITIATING SHOCKING PROTOCOL."

    Zap Cannon > Signal Beam > Hidden Power
    IF Protect is issued successfully without transfer, THEN use Reflect on the first instance, Light Screen on the second instance.
  12. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Flare Blitz~Aromatherapy~Flare Blitz
  13. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    Naturally, Ike does the job you want it to do well, resisting Paralysis & belting Magneton with a couple of powerful, fiery charges! Though Ike is, however, starting to become a bit tired...

    ROUND END

    danmantincan OAO
    [​IMG]
    Ike (M) @ Charcoal
    Abilities: Rock Head/Battle Armour/Chlorophyll
    HP/EN: 47 / 51
    Stats: 4 / 4 / 3 / 3 / 52
    SC/WC/BRT: 4 / 5 / 20
    Boosts: -10% Evasion
    Status: N/A

    Trap A
    [​IMG]
    Magneton (-) @ Magnet
    Abilities: Sturdy/Magnet Pull/Analytic
    HP/EN: 22 / 70
    Stats: 1 / 3 / 5 / 3 / 81
    SC/WC/BRT: 2 / 4 / 18
    Boosts: +11% Accuracy
    Status: Magnet Rise (3a)
    Bench (open)
    [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 4 / 20
    Boosts: N/A | N/A
    Status: N/A | N/A

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Magneton used Zap Cannon!
    It is not very effective...
    Ike took ((12+3+3)÷1.5+4)=16 Damage!
    Ike became Paralysed (25%)!
    Magneton used 8 Energy!

    (Paralysis Roll [<=2500]: 2920/10000; No Paralysis)
    Ike used Flare Blitz!
    (Crit Roll [<=625]: 541/10000; Crit)
    (Effect Roll {Burn} [<=1000]: 4045/10000; No Burn)
    A Critical Hit!
    It is Super Effective!
    Magneton took ((14+3+3+1.5)×1.5+4)=36.25 Damage!
    Ike used (6+(5÷2))=8.5 Energy!
    ---
    ACTION TWO
    Magneton used Signal Beam!
    (Effect Roll {Confusion} [<=1000]: 9101/10000; No Confusion)
    Ike took (8+3)=11 Damage!
    Magneton used 6 Energy!

    (Paralysis Roll [<=2500]: 2637/10000; No Paralysis)
    Ike used Aromatherapy!
    A soothing aroma wafted around danmantincan's team!
    Ike's Status afflictions were cured!
    Ike used 8 Energy!
    ---
    ACTION THREE
    Magneton used Hidden Power!
    It is Super Effective!
    Ike took ((7+3)×1.5)=15 Damage!
    Magneton used 5 Energy!

    Ike used Flare Blitz!
    (Crit Roll [<=625]: 9569/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 8346/10000; No Burn)
    It is Super Effective!
    Magneton took ((14+3+1.5)×1.5+4)=31.75 Damage!
    Ike used (6+(5÷2))=8.5 Energy!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 17/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 6 MC, 2 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Traps)


    [​IMG]
    "OW. I FEEL BATTERED."

    Please issue THREE (3) actions per Pokemon.
  14. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Flamethrower~Heat Wave~Flamethrower
    If Protective/Evasive move, Chill and push back.
  15. Its_A_Random

    Its_A_Random The imitated
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    And so, Ike survives one beam of electricity to take out the Magneton with a stream of fire! But as Magneton faints, it blasts a wave of electricity in desperation that completely misses your Pokemon, but it does power up the Gear Golem again! There are two levers left. As you pick up the Magnet, a decision awaits you: Which lever do you pull?

    a) Pull the lever on the left.
    b) Pull the lever in the centre.

    BATTLE END

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 31 / 45 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Trap X
    [​IMG]
    Magneton (-) @ Magnet
    Abilities: Sturdy/Magnet Pull/Analytic
    HP/EN: KO / 63
    Stats: 1 / 3 / 5 / 3 / 81
    SC/WC/BRT: 2 / 4 / 18
    Boosts: +11% Accuracy
    Status: Magnet Rise (3a)
    Calculations (open)
    BEGIN ROUND
    Magneton: Thunder > Thunderbolt > Thunder
    ---
    ACTION ONE
    Magneton used Thunder!
    (Hit Roll [<=9100]: 3276/10000; Hit)
    (Effect Roll {Paralysis} [<=3000]: 7729/10000; No Paralysis)
    It is not very effective...
    Ike took ((12+3+3)÷1.5+4)=16 Damage!
    Magneton used 7 Energy!

    Ike used Flamethrower!
    (Crit Roll [<=625]: 2735/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 6609/10000; No Burn)
    It is Super Effective!
    Magneton took ((9+3)×1.5+4)=22 Damage!
    Ike used 6 Energy!

    Magneton Fainted!
    Ike gained 1 KO Counter!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Magnet
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 6 MC, 3 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Traps)


    You may also re-arrange Items, if you wish, at this step.
  16. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
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    2,806
    Sigh...should have bought some potions and shit...

    B
  17. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    Curious about the Centre lever, you decide to pull it, & you do. The Gear Golem spins around & rotates, before revealing the cache you wanted to see, now with items on pedestals. They could be booby-trapped. Unfortunately the golem has stopped moving, and there is still one other lever. You try them, but they are stuck. Looks like you will need to chance it. The items are Potion, Metal Coat, & Ice Gem. What will you do?

    a) Grab 1 Item (Specify)
    b) Grab 2 Items (Specify)
    c) Grab them all

    YOUR CURRENT PARTY

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 31 / 45 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A
    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Magnet
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 6 MC, 3 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Traps)

  18. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    A) Grab Potion
  19. Its_A_Random

    Its_A_Random The imitated
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    DANMANTINCAN

    Iron Dungeon - Gear Golem


    Interested only in the Potion, you grab the Potion & store it. The Gear Golem then sparks to life without any further consequence, & you then turn your attention back to the levers. Which Lever will you pick?

    --------------------

    With no other lever to pick, you pull the left lever. The Gear Golem moves back and locks into place, revealing a stairwell that will allow you to move on. You move on.

    Iron Dungeon - Scrapyard

    Oh Noes! It is this place again! :o (open)
    [​IMG]

    So, you end up going through more staircases...When is this going to come to an end...Eventually, you see light at the end of the tunnel, & you enter this next room. Looks like you have come across an abandoned scrapyard. As you look around there seems to be little of value, however you imagine there's a few abandoned appliances here. You spot an array of broken down appliances. You could probably take one with you, it seems a Rotom used to inhabit it and it has enough energy to fit in one of your Pokeballs, at least until you leave. So, what shall you do?

    a) Grab an appliance (Specify).
    b) Move onward.

    YOUR CURRENT PARTY

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 31 / 45 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A
    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    ---
    ACTION TWO
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1× Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Potion
    +1× Magnet
    +1× Steel Gem

    COUNTERS
    danmantincan: 2 CC
    Edward: 3 MC
    Ike: 6 MC, 3 KOC
    Ilyana: 3 MC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.5 from RP's, 2 from Traps)


    You may also re-arrange Items, if you wish, at this step.
  20. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Gonna use the potion on Ike if I can. Then I will...
    B. Move on.
  21. Its_A_Random

    Its_A_Random The imitated
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    Certainly.

    DANMANTINCAN

    Iron Dungeon - Scrapyard

    You show no interest in the appliances & you decide that the best action to take is to move on, & you do so without incident. It's still unsettling how much trash was in a place with no people to create it...

    Iron Dungeon - Iron Maiden

    Unfortunately, more staircases await you as you struggle to surmount them. You can feel that you're getting higher up the tower at this point & eventually you come across another chamber. What you enter, is a bland, iron-coloured area with few defining features. This whole tower appears cold, hollow, and heavy, and this room is no exception. You come down the end of the hall to a dead end and find yourself frustrated. You look around and notice how wide the place is. This is a hall and must be at least 5 metres wide. The size of the place begins to make your heart sink. Sadly, the only thing left at the end of this hallway is a 3 metre tall statue of a woman in full battle dress. She holds a shield and a sword, but both look like they can be taken. The expression on the statue's face is entirely wooden, it appears she'll be displeased with any decision. Both objects look extraordinarily heavy but maybe you can use one of them...But suddenly, before you could choose, you are attacked by Bisharp & Mawile! This is going to hurt...

    Arena Rules:
    -Only Sandstorm & Clear weather allowed.
    -Sandstorm transforms into Shrapnel (3 DPA to all non-Steel Pokemon +/-1 for each time a Pokemon is weak to/resists Steel).
    -No External Water Source.
    -No Natural Grass.
    -Arena is too hard to dig into.
    -Indoor Arena.

    BATTLE BEGIN!

    danmantincan AAA
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 100 / 81 | 51 / 45 | 110 / 100
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Guardians AA
    [​IMG] | [​IMG]
    Bisharp (M) @ Power Bracer | Mawile (F) @ Mental Herb (3)
    Abilities: Defiant/Inner Focus/Pressure | Hyper Cutter/Intimidate/Sheer Force
    HP/EN: 100 / 100 | 90 / 100
    Stats: 6 / 4 / 2 / 3 / 30 | 3 / 2 / 3 / 2 / 50
    SC/WC/BRT: 3 / 5 / 20 | 1 / 2 / 14
    Boosts: -10% Evasion | N/A
    Status: N/A | N/A
    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Magnet
    +1× Steel Gem

    COUNTERS
    danmantincan: 6 CC
    Edward: 6 MC
    Ike: 9 MC, 3 KOC
    Ilyana: 6 MC

    REF PAYOUT
    Its_A_Random: 12 UC (5 from Lackeys, 0.5 from RP's, 2 from Traps, 5 from Guardians)


    [​IMG] | [​IMG]
    "This guy again?" | "Oh dear, deja vu..."

    Mawile Enables Sheer Force.

    Please issue TWO (2) actions per Pokemon.
  22. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Sorry, I thought I had already posted my orders.

    Edward: Close Combat+Close Combat (Bisharp)~Cooldown
    If Protective/Evasive Action A1, use Heal Pulse (Ike)~Brick Break (Mawile)
    Ike: Flare Blitz (Bisharp)~Chill
    If Bisharp uses Metal Burst A1 and it's not in a combo, use Chill A1 and Flare Blitz (Bisharp) A2.
    Ilyana: Fire Blast (Mawile)~Flamethrower (Mawile)
  23. Its_A_Random

    Its_A_Random The imitated
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    DANMANTINCAN

    Iron Dungeon - Iron Maiden

    ...And that is why it is a bad idea for the challenger to use combos. Well, the Close Combat Combo & the Flare Blitz was enough to take out Bisharp, well it would have been, if not for Bisharp creating a Substitute beforehand. . .Pyroak is nevertheless in trouble now, but you still deal some solid damage to the Guardians...

    ROUND END

    danmantincan AAA
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 91 / 45 | 13 / 46 | 97 / 85
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: -1 Attack, -2 Defence, -2 Sp. Defence | -10% Evasion, -1 Attack | -1 Attack
    Status: N/A | N/A | N/A

    Guardians AA
    [​IMG] | [​IMG]
    Bisharp (M) @ Power Bracer | Mawile (F) @ Mental Herb (3)
    Abilities: Defiant/Inner Focus/Pressure | Hyper Cutter/Intimidate/Sheer Force
    HP/EN: 54 / 81 | 37 / 84
    Stats: 6 / 4 / 2 / 3 / 30 | 3 / 2 / 3 / 2 / 50
    SC/WC/BRT: 3 / 5 / 20 | 1 / 2 / 14
    Boosts: -10% Evasion | N/A
    Status: N/A | N/A
    Calculations (open)
    BEGIN ROUND
    Bisharp: Substitute (15 HP) > Stone Edge (Ike)

    Mawile: Rock Slide > Rock Slide

    Mawile's Intimidate cut Edward's Attack!
    Mawile's Intimidate cut Ike's Attack!
    Mawile's Intimidate cut Ilyana's Attack!

    Mawile enabled Sheer Force!

    Bisharp is exerting his Pressure!
    ---
    ACTION ONE
    Ilyana used Fire Blast (Mawile)!
    (Hit Roll [<=8500]: 930/10000; Yes)
    (Crit Roll [<=625]: 4488/10000; No)
    (Effect Roll {Burn} [<=1000]: 9658/10000; No)
    It is Super Effective!
    Mawile took ((14+4.5)×1.5)=27.75 Damage!
    Ilyana used 8 Energy!

    Ike used Flare Blitz (Bisharp)!
    (Crit Roll [<=625]: 8279/10000; No)
    (Effect Roll {Burn} [<=1000]: 5792/10000; No)
    It is Super Effective!
    Bisharp took ((15+3)×1.5+4)=31 Damage!
    Ike used (8+(5÷2))=10.5 Energy!

    Mawile used Rock Slide (Edward | Ike | Ilyana)!
    (Hit Rolls {Edward, Ilyana} [<=9000/10000]: 3171, 6921; Yes | Yes)
    (Crit Rolls {Edward, Ilyana} [<=625/10000]: 2110, 1800; No | No)
    (Effect Roll {Flinch, Edward} [<=3000]: 7524/10000; No)
    It is not very effective...
    Edward took (6÷2.25)=2.667 Damage!
    It is Super Effective!
    Ike took ((8-1.5)×1.5)=9.75 Damage!
    Ilyana took (8-1.5)=6.5 Damage!
    Mawile used 6 Energy!

    Bisharp used Substitute (15 HP)!
    Bisharp created a 15 HP Substitute!
    Bisharp used 12 Energy!

    Edward used a Close Combat + Close Combat combo (Bisharp)!
    (BEC=20, 81 > 20; Combo works)
    (Crit Roll [<=625]: 7671/10000; No)
    It is Super Effective!
    Bisharp's Substitute took ((27+3+1.5)×2.25-1.75)=69.125 Damage!
    Edward's Defence dropped 2 Stages!
    Edward's Sp. Defence dropped 2 Stages!
    Bisharp's Substitute faded!
    Edward used ((8+2)×3.5+1)=36 Energy!
    ---
    ACTION TWO
    Edward must recharge!

    Ilyana used Flamethrower (Mawile)!
    (Crit Roll [<=625]: 8539/10000; No)
    (Effect Roll {Burn} [<=1000]: 2341/10000; No)
    It is Super Effective!
    Mawile took ((12+4.5)×1.5)=24.75 Damage!
    Ilyana used 7 Energy!

    Ike Chilled Out!
    Ike recovered 12 Energy!

    Mawile used Rock Slide (Edward | Ike | Ilyana)!
    (Hit Rolls {Edward, Ilyana} [<=9000/10000]: 7561, 5628; Yes | Yes)
    (Crit Rolls {Edward, Ilyana} [<=625/10000]: 2243, 4621; No | No)
    It is not very effective...
    Edward took (6÷2.25+3.5)=6.167 Damage!
    It is Super Effective!
    Ike took ((8-1.5)×1.5)=9.75 Damage!
    Ilyana took (8-1.5)=6.5 Damage!
    Mawile used 10 Energy!

    Bisharp used Stone Edge (Ike)!
    (Hit Roll [<=9000]: 8003/10000; Yes)
    It is Super Effective!
    Ike took ((10+2.5)×1.5)=18.75 Damage!
    Bisharp used 7 Energy!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Magnet
    +1× Steel Gem

    COUNTERS
    danmantincan: 3 CC
    Edward: 6 MC
    Ike: 9 MC, 3 KOC
    Ilyana: 6 MC

    REF PAYOUT
    Its_A_Random: 12 UC (5 from Lackeys, 0.5 from RP's, 2 from Traps, 5 from Guardians)


    [​IMG] | [​IMG]
    "Come on, you expect me to fall this easily?" | "Ouch. That hurt."

    Bisharp: Night Slash (Ike) > Night Slash (Ike)
    IF either Pokemon use Protect (Ike) successfully, THEN re-direct your current action to Ilyana.
    IF Ike faints, THEN re-direct all remaining actions to Ilyana.

    Mawile: Rock Slide > Rock Slide
    IF Ike faints, THEN replace all remaining actions with Ice Punch (Ilyana).
  24. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Edward: Brick Break (Bisharp)~Heal Pulse (Ike)
    Ike: Flare Blitz (Bisharp)~Flamethrower (Mawile)
    Ilyana: Thunderbolt (Mawile)~Flamethrower (Mawile)
  25. Its_A_Random

    Its_A_Random The imitated
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,342
    DANMANTINCAN

    Iron Dungeon - Iron Maiden

    Yeah, 14 days after you issued, you finally crush the Guardians, & get the Mental Herb & the Power Bracer you were waiting for, before continuing on deeper into the dungeon...

    BATTLE END

    danmantincan OOO
    [​IMG] | [​IMG] | [​IMG]
    Edward (M) @ Focus Sash | Ike (M) @ Charcoal | Ilyana (F) @ Expert Belt
    Abilities: Steadfast/Inner Focus/Justified | Rock Head/Battle Armour/Chlorophyll | Shield Dust/Static/Overcoat
    HP/EN: 85 / 24 | 23 / 35 | 90 / 72
    Stats: 5 / 3 / 3 / 3 / 90 | 4 / 4 / 3 / 3 / 52 | 1 / 4 / 5 / 3 / 80
    SC/WC/BRT: 3 / 4 / 20 | 4 / 5 / 20 | 4 / 4 / 20
    Boosts: N/A | -10% Evasion | N/A
    Status: N/A | N/A | N/A

    Guardians XX
    [​IMG] | [​IMG]
    Bisharp (M) @ Power Bracer | Mawile (F) @ Mental Herb (3)
    Abilities: Defiant/Inner Focus/Pressure | Hyper Cutter/Intimidate/Sheer Force
    HP/EN: KO / 81 | KO / 70
    Stats: 6 / 4 / 2 / 3 / 30 | 3 / 2 / 3 / 2 / 50
    SC/WC/BRT: 3 / 5 / 20 | 1 / 2 / 14
    Boosts: -10% Evasion | N/A
    Status: Burn | N/A
    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Edward used Brick Break (Bisharp)!
    (Crit Roll [<=625]: 9018/10000; No)
    It is Super Effective!
    Bisharp took ((8+3+1.5)×2.25-1.75)=26.375 Damage!
    Edward used (5+2)=7 Energy!

    Ilyana used Thunderbolt (Mawile)!
    (Crit Roll [<=625]: 7757/10000; No)
    (Effect Roll {Paralysis} [<=1000]: 9134/10000; No)
    Mawile took (10+3+4.5)=17.5 Damage!
    Ilyana used 6 Energy!

    Ike used Flare Blitz (Bisharp)!
    (Crit Roll [<=625]: 3769/10000; No)
    (Effect Roll {Burn} [<=1000]: 228/10000; No)
    It is Super Effective!
    Bisharp took ((15+3)×1.5+4)=31 Damage!
    Bisharp became Burned!
    Ike used (8+(5÷2))=10.5 Energy!

    Bisharp Fainted!
    Ike gained 1 KO Counter!

    Mawile used Rock Slide (Edward | Ike | Ilyana)!
    (Hit Rolls {Edward, Ilyana} [<=9000/10000]: 6459, 8677; Yes | Yes)
    (Crit Rolls {Edward, Ilyana} [<=625/10000]: 9568, 2399; No | No)
    It is not very effective...
    Edward took (6÷2.25+3.5)=6.167 Damage!
    It is Super Effective!
    Ike took ((8-1.5)×1.5)=9.75 Damage!
    Ilyana took (8-1.5)=6.5 Damage!
    Mawile used 14 Energy!
    ---
    ACTION TWO
    Edward used Heal Pulse (Ike)!
    Ike recovered 20 HP!
    Edward used 14 Energy!

    Ilyana used Flamethrower (Mawile)!
    (Crit Roll [<=625]: 1645/10000; No)
    (Effect Roll {Burn} [<=1000]: 4107/10000; No)
    It is Super Effective!
    Mawile took ((12+4.5)×1.5)=24.75 Damage!
    Ilyana used 7 Energy!

    Mawile Fainted!
    Ilyana gained 1 KO Counter!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 2/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 30/50 free slots
    5× Quick Ball
    10× Sport Ball
    5× Timer Ball
    Berries: 30/30 free slots
    Battle Items: 14/20 free slots
    1× Charcoal (Equipped)
    1× Expert Belt (Equipped)
    1× Focus Sash (Equipped)
    1× Magnet
    1× Mental Herb
    1× Power Bracer
    Gems: 19/20 free slots
    +1× Steel Gem
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1× Magnet
    +1× Mental Herb
    +1× Power Bracer
    +1× Steel Gem

    COUNTERS
    danmantincan: 3 CC
    Edward: 6 MC
    Ike: 9 MC, 4 KOC
    Ilyana: 6 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 12 UC (5 from Lackeys, 0.5 from RP's, 2 from Traps, 5 from Guardians)


    Please re-arrange Items, if you wish, before the next scenario.

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