The Legend Run: (darksoulSP | Tortferngatr) Mysterious Cove

Challengers:

darksoulSP:



Scizor [Shinobi] (Male)

Nature: Adamant (+1 Attack, -1 Sp Attack)

Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.



Abilities:
Ability 1: Swarm
Type: Innate

When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)


Ability 2: Technician
Type: Innate

This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

DW (Locked: Light Metal

Innate

The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)



Stats:
HP: 100
Atk: Rank 6 (+1)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 5 (118 kg)
Base Rank Total: 20


EC: 6/6
MC: 2
DC: 4/5

Attacks:

Bullet Punch
Metal Claw
Fury Cutter (*)
Agility (*)
Wing Attack (*)
Double Team (*)
Focus Energy (*)
Leer (*)
Quick Attack (*)
Vacuum Wave (*)
False Swipe (*)
Pursuit (*)
Swords Dance
Night Slash

Light Screen (*)
Reversal (*)
Counter (*)

Substitute (*)
U-Turn (*)
Protect (*)
Acrobatics

Roost

TOTAL: 21 Attacks

Kirlia (Yin)

Male
Nature: Serious (neutral nature)
Type: Psychic

What Fighting is to physical prowess, Psychic is to mental. Psychic types sense opponents energy in addition to any visual or hearing confirmation, allowing them to strike opponents from a great distance with their mental assaults and strike them even if they are physically blinded or inhibited. The same is not true if their mental concentration is disrupted through aggravating sounds. They also have a great deal of their own support moves, rivaling those of the Normal type. Psychic Pokemon are deep into mental energy, and thus they can also use ki attacks fairly effectively. Psychic types have intensely strong minds, and can fling opponents with Psychic attacks that their non-Psychic counterparts cannot.

Psychic-type attacks are not godlike, however. Most of them are simple mental assaults that tap into one of the opponents fears or memories. Extrasensory for example taps into memories that frighten the Pokemon, causing them to flinch. Psychic recalls moments of weakness that can lead to a lowering of special defense, and confusion using attacks generally just garble memories. While Psychic (the attack) can redirect energy attacks somewhat, it must be focused on the attack, not the Pokemon issuing it in order to have any function to that effect.

Summary: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize
Type: Innate

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.

Trace
Type: Can be Activated
This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

DW (Locked):
Telepathy
Type: Innate
This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Command: (Ability: Trace (Target Ability) )

Stats

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 2
DC: 3/5

Growl *
Confusion *
Double Team *
Teleport *
Lucky Chant *
Calm Mind *
Heal Pulse *

Confuse Ray *
Encore *
Shadow Sneak *

Thunder Wave *
Will-o-Wisp *
Light Screen *

Wish

Total: 14 Attacks

Gastly (Shade)
Male


Type:

Poison
Poison shares a lot in common with Normal, at least as far as being generalist and having poor super-effective coverage. It's greatest advantage though is its complete immunity to toxins. Poison types can survive in toxic waste sites, deserted city dumps, abandoned playgrounds, anywhere pollution drives out other Pokemon, Poison types thrive. Poison types will never choke on or be blinded by smog, smokescreens, sludge, or anything other than direct solid material (such as sand or mud) into their eyes. Other common poisonous critters are snakes, who in addition to their toxic tendencies can also squeeze the life out of opponents or paralyze them with a snake glare.

Summary: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


Ghost:
Ghost Pokemon are the most enigmatic type. As a whole they possess a broad range of supernatural abilities from intangibility to various kinds of psychokinesis to mere illusion, however these effectiveness of these strange abilities largely depend on the individual Pokemon. Gastly, Haunter, and Gengar are the least tangible of any ghost, and can pass through walls for a brief period of time without exhausting themselves. Ghost types are particularly adept at a few other tricks, including the ghostly flames of Will-o-Wisp, employing the shock value of Sucker Punch, utilizing Telekinesis and Psychic, and various other Trick-ery.

Unfortunately, due to their build, Ghost types with secondary typings (bar Gastly, Haunter, and Gengar) cannot go through walls, however they can briefly become briefly intangible. Most types have evolved around the annoying habit of Ghosts to become intangible and have attached an energy signature to their attacks that strike ghosts in an intangible state. Normal and Fighting types remain the only Pokemon that rely on direct brute force, and Ghosts simply absorb the ki used in some fighting attacks without effect.

Summary: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.



Nature: Timid (+ Speed, - Attack, + 29% Accuracy)


Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 3/9
MC: 0
DC: N/A


Hypnosis *
Lick *
Spite *
Mean Look *
Curse *
Confuse Ray *
Night Shade *
Sucker Punch *
Dream Eater
Shadow Ball

Disable *
Will-o-Wisp *
Perish Song *

Hidden Power Fire (70) *
Thunderbolt *
Substitute *

Total: 16 Attacks


Training Backpack:

Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15 slots
5 Dusk Balls
5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1

Tortferngatr:


Froslass Frigid (F)
Nature: Timid (A 15% increase in Base Speed [Rounded Up] and a +19% (127^2/870 rounded) flat increase in accuracy on this Pokemon's attacks; -1 Rank in Attack)

Type: Ice/Ghost
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats: 70/80-/70/80/70/110+

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
BRT: 19

EC: 6/6
MC: 0
DC: 5/5-DW Unlocked!

Abilities:
Ability 1: Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Ability 2: Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks:
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Blizzard
Astonish
Confuse Ray
Ominous Wind
Destiny Bond

Disable
Weather Ball
Fake tears
Bide

Shadow Ball
Hidden Power (Fire, base 7)
Substitute
Rest
Light Screen
Thunder

Total Moves: Over 20.


Dunsparce [Flinch] Male
Nature: Quirky (no changes)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats: 100/70/70/65/65/45

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 2
Base Rank Total: 18

MC: 1
DC: 5/5-DW unlocked!

Abilities:
Ability 1: Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Ability 2: Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Ability 3: Rattled: (Innate, DW) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Rage
Defense Curl
Yawn
Glare
Rollout
Spite
Pursuit
Roost
Coil
Dig

Headbutt
Secret Power
Bite
Magic Coat

Rock Slide
Rock Smash
Blizzard
Protect

Zen Headbutt

Total Moves: 19


Zebstrika (Faraday) (M)
Nature: Naive (Speed increased by 1.15x rounded up and accuracy increased by 18% (88^2/435 rounded up); Special Defense decreased by one rank)

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats: 75/100/63/80/63-/116+

HP: 100
Atk: ****
Def: ***
SpA: ***
SpD-: ** (-)
Spe: 134 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5-DW unlocked!

Abilities:
Ability 1: Lightning Rod: (innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Ability 2: Motor Drive: (innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Ability 3: Sap Sipper (DW, innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Quick Attack
Tail Whip
Charge
Shock Wave
Thunder Wave
Flame Charge
Pursuit
Spark
Wild Charge
Thrash

Me First
Screech
Double Kick

Protect
Hidden Power (Ice, 7)
Double Team
Rest
Substitute
Thunder
Overheat

Total moves: 20


Training Backpack:
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15 slots
5 Sport Balls
5 Timer Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1

Mysterious Cove

"Did you ever hear of the Legends?"

"What Legends?"

"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."

"Oh, those legends. What of it?"

"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."

"Sounds like a fairy tale. Lay off the whisky."

"Whatever you say. I'm heading over there to check it out."

There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.

Player Options:

Embark on your journey!
 
Alright...let's see where this leads. Let's hope I didn't trigger any Shroomish Effect Spores on the way over here-because it would suck if this really is a hallucination.
 
The Legend Run

darksoulSP
Brush Aside

As you head up to the cove you first have to travel through a small forest.

"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

Not so soon as the sentence finishes are you attacked by Ledyba and Nincada.

|

Lonely | Naughty
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
No Boosts | No Boosts
No Status | No Status

|
|

Adamant | Serious | Timid
HP: 100 | HP: 90 | HP: 90
EN: 100 | EN: 100 | EN: 100
Spe: 65 | Spe: 50 | Spe: 92
Size: 3 | Size: 1 | Size: 3
Weight: 5 | Weight: 2 | Weight: 1
No Boosts | No Boosts | No Boosts
No Status | No Status | No Status

_____

|


Light Screen | Night Slash (Kirlia)
Bug Buzz (Kirlia) | X-Scissor (Kirlia)

(Ledyba) If Kirlia Teleports away A2, Acrobatics Gastly.
(Nincada)
If Kirlia Teleports away, Night Slash Gastly.

_____

Tortferngatr
Brush Aside

As you head up to the cove you first have to travel through a small forest.

"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

Not so soon as the sentence finishes are you attacked by Ledyba and Nincada.

|

Lonely | Naughty
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
No Boosts | No Boosts
No Status | No Status

|
|

Timid | Quirky | Naive
HP: 100 | HP: 110 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 127 | Spe: 45 | Spe: 134
Size: 3 | Size: 3 | Size: 4
Weight: 3 | Weight: 2 | Weight: 4
No Boosts | No Boosts | No Boosts
No Status | No Status | No Status

_____

|


Reflect | Night Slash (Froslass)
Light Screen | Mud-Slap (Zebstrika)

(Nincada) If Zebstrika has a Substitute up on A2, Faint Attack Froslass.


 
Yin: Take Cover behind Shinobi and stay there! While you are being protected, use Confusion to hit Nincada!

Shinobi: Let's start off strong with an Acrobatics on Nincada, followed by a Swords Dance. You can handle those attacks aimed at Kirlia quite well, hang in there!

Shade: Let's Hypnosis Ledyba to stop the Light Screen with your +Speed, then Hidden Power Fire on Nincada!
 
The Legend Run

darksoulSP
Brush Aside

|

Lonely | Naughty
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
No Boosts | No Boosts
No Status | No Status​

|
|

Adamant | Serious | Timid
HP: 100 | HP: 90 | HP: 90
EN: 100 | EN: 100 | EN: 100
Spe: 65 | Spe: 50 | Spe: 92
Size: 3 | Size: 1 | Size: 3
Weight: 5 | Weight: 2 | Weight: 1
No Boosts | No Boosts | No Boosts
No Status | No Status | No Status​

Action 1:

Gastly used Hypnosis! Hit: 483, Length: 457, Ledyba feel asleep for one action! (-7 energy)
Scizor used Acrobatics! Crit: 367, Nincada was hit by Acrobatics! (-23 HP, -7 energy)
Ledyba was asleep!
Kirlia took cover behind Scizor! (-5 energy)
Nincada used X-Scissors! Crit: 105, Scizor was hit by X-Scissors! (-4 HP, -5 energy)

Gastly used Hidden Power! Crit: 347, Nincada was hit by Hidden Power! (-17 HP, -5 energy)
Scizor used Swords Dance! Scizor's attack rose! (-7 energy)
Ledyba used Bug Buzz! Crit: 989, Effect: 296, Kirlia was hit by Bug Buzz! (-18 HP, -6 energy)
Kirlia used Confusion! Crit: 498, Confusion: 394, Nincada was hit by Confusion! (-11 HP, -2 energy)
Nincada used Night Slash! Crit: 631, Scizor was hit by Night Slash! (-4 HP, -5 energy)


|

Lonely | Naughty
HP: 90 | HP: 39
EN: 94 | EN: 90
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
No Boosts | No Boosts
No Status | No Status​

|
|

Adamant | Serious | Timid
HP: 92 | HP: 72 | HP: 90
EN: 86 | EN: 93 | EN: 88
Spe: 65 | Spe: 50 | Spe: 92
Size: 3 | Size: 1 | Size: 3
Weight: 5 | Weight: 2 | Weight: 1
+2 Atk | No Boosts | No Boosts
No Status | No Status | No Status​
_____​

Tortferngatr
Brush Aside
|

Lonely | Naughty
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
No Boosts | No Boosts
No Status | No Status​

|
|

Timid | Quirky | Naive
HP: 100 | HP: 110 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 127 | Spe: 45 | Spe: 134
Size: 3 | Size: 3 | Size: 4
Weight: 3 | Weight: 2 | Weight: 4
No Boosts | No Boosts | No Boosts
No Status | No Status | No Status​

Action 1:

Zebstrika used Thunder! Hit: 834, Crit: 493, Paralysis: 825, Ledyba was hit by Thunder! (-23 HP, -7 energy)
Froslass used Blizzard! Hit: 443, Crit: 828, Freeze: 720, Ledyba was hit by Blizzard! (-17 HP, -7 energy) Hit: 474, Crit: 523, Freeze: 233, Nincada was hit by Blizzard! (-20 HP)
Ledyba used Reflect! A Reflect was created! (-8 energy)
Dunsparce used Blizzard! Hit: 789, The attack missed Ledyba! Hit: 337, Crit: 322, Freeze: 533, Nincada was hit by Blizzard! (-17 HP, -8 energy)
Nincada used Night Slash! Crit: 791, Froslass was hit by Night Slash! (-11 HP, -5 energy)

Zebstrika used Protect! (-9 energy)
Froslass used Blizzard! Hit: 318, Crit: 725, Freeze: 646, Ledyba was hit by Blizzard! (-17 HP, -11 energy) Hit: 587, Crit: 104, Freeze: 484, Nincada was hit by Blizzard! (-20 HP)
Ledyba used Light Screen! A Light Screen was created! (-8 energy)
Dunsparce used Yawn! Nincada became drowzy! (-6 energy)
Nincada used Mud-Slap! The attack was blocked! (-3 energy)


|

Lonely | Naughty
HP: 33 | HP: 33
EN: 84 | EN: 92
Spe: 55 | Spe: 40
Size: 2 | Size: 1
Weight: 2 | Weight: 1
Reflect (4a), Light Screen (5a) | Reflect (4a), Light Screen (5a)
No Status | Drowzy (1a)

|
|

Timid | Quirky | Naive
HP: 89 | HP: 110 | HP: 100
EN: 82 | EN: 86 | EN: 84
Spe: 127 | Spe: 45 | Spe: 134
Size: 3 | Size: 3 | Size: 4
Weight: 3 | Weight: 2 | Weight: 4
No Boosts | No Boosts | No Boosts
No Status | No Status | No Status​

 
Shinobi: Acrobatics that Nincada, then Acrobatics Ledyba.

Gastly: Hidden Power Fire Ledyba, then Shadow Ball Ledyba.
Kirlia: Wish, then Confusion Ledyba.
 
Bump. Fire Blast has officially gone waaaaay past DQ, and anyone on the ref list for TLR who isn't doing a Legend Run themselves can take this.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
darksoulSP

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: 90 | HP: 39
EN: 94 | EN: 90
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Evasive Agility+Bodyblock (Nincada) | Final Gambit (Scizor)
Cool off | Bug Bite (Kirlia)


VS

|
|

(M) | (M) | (M)
HP: 92 | HP: 72 | HP: 90
EN: 86 | EN: 93 | EN: 88
Spe: 65 | Spe: 50 | Spe: 92
Adamant | Serious | Timid
Swarm | Synchronise | Levitate
Technician | Trace | N/A
+2 ATK (2 actions) | N/A | N/A

Acrobatics (Nincada) | Wish | Hidden Power (Ledyba)
Acrobatics (Ledyba) | Confusion (Ledyba) | Shadow Ball (Ledyba)
Action 1

Ledyba used Evasive Agility+Bodyblock on Nincada:
18 EN

Gastly used Hidden Power on Ledyba:
RNG Roll for Crit - 14/16 (No)
12.75 (rounded to 13) DMG, 5 EN

Shinobi used Acrobatics on Nincada:
Ledyba took the attack!
RNG Roll for Crit - 14/16 (No)
30 DMG, 7 EN

Kirlia used Wish:
18 EN

Nincada used Final Gambit on Scizor:
30 DMG, 20 EN, -39 HP

Nincada fainted!

Action 2

Gastly used Shadow Ball:
RNG Roll for Crit - 11/16 (No)
RNG Roll for SDEF Lower - 4/5 (No)
12.5 (rounded to 13) DMG, 5 EN, +1 SPE

Ledyba cooled off.

Shinobi used Acrobatics:
RNG Roll for Crit - 14/16 (No)
30 DMG, 11 EN

Kirlia used Confusion:
RNG Roll for Crit - 10/16 (No)
RNG Roll for Confusion - 5/10 (No)
8 DMG, 2 EN

Ledyba fainted!

|

(F) | (M)
HP: -4 | HP: 0
EN: 76 | EN: 70
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
+1 SPE (2 actions) | N/A

VS

|
|

(M) | (M) | (M)
HP: 62 | HP: 72 | HP: 90
EN: 68 | EN: 73 | EN: 88
Spe: 65 | Spe: 50 | Spe: 92
Adamant | Serious | Timid
Swarm | Synchronise | Levitate
Technician | Trace | N/A
+2 ATK (2 actions) | N/A | N/A

Spider Vein
Immediately following the brush you come to a deeper forest. You can sense Bug Pokemon crawling all around you. You still don't sense anything overpowering, but you are filled with foreboding. You also notice a large network of webbing in this area. After all, not every predator is large. You come to a tree full of Oran Berries
with seemingly nothing around it. Three (x3) of the berries look ripe for plucking, and you know the supplies could help along the way.

Do you:

a) Grab the Oran Berries
b) Continue through the forest.

Tortferngatr

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: 33 | HP: 33
EN: 84 | EN: 92
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect (4 actions), Light Screen (5 actions)
N/A | Drowsy (1 action)

Bug Buzz (Faraday) | Dig (Faraday)
Bug Buzz (Faraday) | Dig (Faraday)

VS

|
|

(F) | (M) | (M)
HP: 89 | HP: 110 | HP: 100
EN: 82 | EN: 86 | EN: 84
Spe: 127 (+19% ACC) | Spe: 45 | Spe: 134 (+21% ACC)
Timid | Quirky | Naive
Snow Cloak | Serene Grace | LightningRod
Cursed Body | Run Away | Motor Drive
N/A | Rattled | Sap Sipper

Chill | Blizzard | Thunder (Ledyba)
Blizzard | Blizzard | Thrash
Action 1

Faraday used Thunder on Ledyba:
RNG Roll for Hit - 10/100 (Yes)
RNG Roll for Crit - 14/16 (No)
RNG Roll for Paralysis - 9/10 (No)
15 DMG, 7 EN
Ledyba's Swarm activated

Frigid Chilled:
+12 EN

Ledyba used Bug Buzz on Zebstrika:
RNG Roll for Crit - 3/16 (No)
RNG Roll for SDEF Lower - 10/10 - (No)
14 DMG, 6 EN

Flinch used Blizzard:
RNG Roll for Hit on Ledyba - 3/10 (No)
RNG Roll for Hit on Nincada - 2/10 (No)
8 EN

Nincada went underground!
Nincada used Dig on Faraday:
RNG Roll for Crit - 15/16 (No)
16.5 (rounded to 17) DMG, 9 EN

Nincada fell asleep!
RNG Roll for Duration - 1/3 (1 action)

Action 2

Faraday used Thrash:
RNG Roll for Target - 2/2 (Nincada)
RNG Roll for Crit - 5/16 (No)
8.5 (rounded to 9) DMG, 8 EN

Frigid used Blizzard:
RNG Roll for Hit on Ledyba - 2/100 (No)
RNG Roll for Hit on Nincada - 83/100 (Yes)
RNG Roll for Crit - 14/16 (No)
RNG Roll for Freeze - 9/10 (No)
19.5 (rounded to 19) DMG, 7 EN

Ledyba used Bug Buzz on Zebstrika:
RNG Roll for Crit - 1/16 (Yes)
RNG Roll for SDEF Lower - 9/10 (No)
17 DMG, 10 EN

Flinch used Blizzard:
RNG Roll for Hit on Ledyba - 8/10 (Yes)
RNG Roll for Hit on Nincada - 3/10 (No)
RNG Roll for Crit - 13/16 (No)
RNG Roll for Freeze - 3/5 (No)
10.5 (rounded to 11) DMG, 12 EN

Nincada was asleep!
Nincada woke up!

|

(F) | (M)
HP: 7 | HP: 5
EN: 68 | EN: 83
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect (2 actions), Light Screen (3 actions)

Bug Buzz (Zebstrika) | Dig (Zebstrika)
Bug Bite (Zebstrika) | Dig (Zebstrika)

VS

|
|

(F) | (M) | (M)
HP: 89 | HP: 110 | HP: 52
EN: 87 | EN: 66 | EN: 69
Spe: 127 (+19% ACC) | Spe: 45 | Spe: 134 (+21% ACC)
Timid | Quirky | Naive
Snow Cloak | Serene Grace | LightningRod
Cursed Body | Run Away | Motor Drive
N/A | Rattled | Sap Sipper

? | ? | Thrash
? | ? | Thrash
 
"Zebstrika: Thrash-Thrash
Froslass: Shadow Ball Nincada-Chill. If Nincada has been KO'd, use Blizzard instead.
Dunsparce: Chill-Chill. If Ledyba is NOT KO'd by the time it's your turn, use Headbutt on Ledyba."
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
darksoulSP

Mysterious Cove

Spider Vein

Your instincts prove unfortunately right, as just as you pocket the berries, Yin gets wrapped up in a Spider Web by Spinarak and dragged into the deep forest. It is going to take you two rounds to find the little menace. Meanwhile, Spinarak Hones in Claws and looks at your trapped Pokemon as if it is a delicacy. bgm

(If first trap:) A voice speaks to you and says "it looks like one of your Pokemon fell into a trap. It will have to work hard to fend it off, the Pokemon that lay in wait are perhaps the most devious of all. Remain calm and you should be able to keep your wits about you."


(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

VS


(M)
HP: 72
EN: 73
Spe: 50
Serious
Synchronise
Trace
Spider Web (6 actions)

-------------------------
Tortferngatr

Mysterious Cove

Brush Aside


|

(F) | (M)
HP: 7 | HP: 5
EN: 68 | EN: 83
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect (2 actions), Light Screen (3 actions)

Bug Buzz (Faraday) | Dig (Faraday)
Bug Bite (Faraday) | Dig (Faraday)

VS

|
|

(F) | (M) | (M)
HP: 89 | HP: 110 | HP: 52
EN: 87 | EN: 66 | EN: 69
Spe: 127 (+19% ACC) | Spe: 45 | Spe: 134 (+21% ACC)
Timid | Quirky | Naive
Snow Cloak | Serene Grace | LightningRod
Cursed Body | Run Away | Motor Drive
N/A | Rattled | Sap Sipper

Shadow Ball (Nincada) | Chill | Thrash
Chill | Chill | Thrash


Frigid: If Nincada has been KO'd, use Blizzard instead.
Flinch: If Ledyba is NOT KO'd by the time it's your turn, use
Headbutt on Ledyba.
Action 1

Faraday used Thrash:
RNG Roll for Target - 1/2 (Ledyba)
RNG Roll for Crit - 14/16 (No)
11.5 (rounded to 10) DMG, 8 EN

Ledyba fainted!

Froslass used Shadow Ball:
RNG Roll for Crit - 13/16 (No)
RNG Roll for SDEF Lower - 1/5 (Yes)
7.5 (rounded to 7) DMG, 5 EN

Nincada fainted!

|

(F) | (M)
HP: -3 | HP: -2
EN: 68 | EN: 83
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
Reflect (2 actions), Light Screen (3 actions)

VS

|
|

(F) | (M) | (M)
HP: 89 | HP: 110 | HP: 52
EN: 82 | EN: 66 | EN: 61
Spe: 127 (+19% ACC) | Spe: 45 | Spe: 134 (+21% ACC)
Timid | Quirky | Naive
Snow Cloak | Serene Grace | LightningRod
Cursed Body | Run Away | Motor Drive
N/A | Rattled | Sap Sipper

Spider Vein

Immediately following the brush you come to a deeper forest. You can sense Bug Pokemon crawling all around you. You still don't sense anything overpowering, but you are filled with foreboding. You also notice a large network of webbing in this area. After all, not every predator is large. You come to a tree full of Oran Berries
with seemingly nothing around it. Three (x3) of the berries look ripe for plucking, and you know the supplies could help along the way.

Do you:

a) Grab the Oran Berries
b) Continue through the forest.
 
Looks like a trap. Probably nothing we can't handle though, and besides, we need a few berries. (if for some reason these webs were produced by a Joltik I'll be very very pleased.)

Meh, I'll take the berries.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
darksoulSP

Mysterious Cove

Spider Vein


(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

Twineedle~Disable (Confusion)~Twineedle

VS


(M)
HP: 72
EN: 73
Spe: 50
Serious
Synchronise
Trace
Spider Web (6 actions)

Confusion~Wish~Confusion
Action 1

Yin used Confusion:
RNG Roll for Crit - 11/16 (No)
RNG Roll for Confusion - 2/10 (No)
14.25 (rounded to 14) DMG, 2 EN

Spinarak used Twineedle:
RNG Roll for Crit - 12/16 (No)
RNG Roll for Poison (Hit 1) - 1/5 (Yes)
Yin was poisoned!
17.25 (rounded to 17) DMG, 3 EN

Yin took 2 poison damage.

Action 2

Yin used Wish:
18 EN

Spinarak used Disable:
6 EN
Yin's Confusion was Disabled.

Yin took 2 poison damage.

Action 3

Yin used Confusion:
But it failed!

Spinarak used Twineedle:
RNG Roll for Crit - 1/16 (Yes)
24.75 (rounded to 25) DMG, 3 EN

Yin took 2 poison damage.


(F)
HP: 76
EN: 72
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Bug Bite~Twineedle~Bug Bite

If Yin uses Teleport, Hone Claws.

VS


(M)
HP: 26
EN: 53
Spe: 50
Serious
Synchronise
Trace
Spider Web (3 actions)

Poisoned
Wish (1 action)
-------------------------
Tortferngatr

Mysterious Cove

Spider Vein


Your instincts prove unfortunately right, as just as you pocket the berries, Faraday gets wrapped up in a Spider Web by Spinarak and dragged into the deep forest. It is going to take you two rounds to find the little menace. Meanwhile, Spinarak Hones its Claws and looks at your trapped Pokemon as if it is a delicacy. bgm

(If first trap:) A voice speaks to you and says "it looks like one of your Pokemon fell into a trap. It will have to work hard to fend it off, the Pokemon that lay in wait are perhaps the most devious of all. Remain calm and you should be able to keep your wits about you."

(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

VS


(M)
HP: 52
EN: 51
Spe: 134 (+21% ACC)
Timid
LightningRod
Motor Drive
Sap Sipper
Spider Web (6 actions)

3 actions please.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
darksoulSP

Mysterious Cove

Spider Vein


(F)
HP: 76
EN: 72
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Bug Bite~Twineedle~Bug Bite

If Yin uses Teleport, Hone Claws.

VS


(M)
HP: 26
EN: 53
Spe: 50
Serious
Synchronise
Trace
Spider Web (3 actions)

Poisoned
Wish (1 action)
Action 1

Yin used Teleport:
3 EN

Spinarak used Hone Claws:
+1 ATK, +1 ACC, 6 EN

Yin took 2 poison damage.

Yin received Wish:
+23 HP

Action 2

Yin used Encore:
10 EN

Spinarak used Hone Claws:
+1 ATK, +1 ACC, 6 EN

Yin took 2 poison damage.

Action 3

Yin used Will-O-Wisp:
RNG Roll for Hit - 16/20 (No)
Spinarak was burned!
7 EN

Spinarak used Hone Claws:
+1 ATK, +1 ACC, 6 EN

Yin took 2 poison damage.

Spinarak took 2 burn damage.


(F)
HP: 74
EN: 54
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+2 ATK, +2 ACC (3 actions)
Burned

VS

|
|

(M) | (M) | (M)
HP: 62 | HP: 43 | HP: 90
EN: 68 | EN: 33 | EN: 88
Spe: 65 | Spe: 50 | Spe: 92
Adamant | Serious | Timid
Swarm | Synchronise | Levitate
Technician | Trace
| N/A
N/A | Poisoned | N/A
-------------------------
Tortferngatr

Mysterious Cove

Spider Vein


(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

Poison Jab-Cross Poison-Poison Jab

VS


(M)
HP: 52
EN: 51
Spe: 134 (+21% ACC)
Timid
LightningRod
Motor Drive
Sap Sipper
Spider Web (6 actions)

Substitute (15)~Thunder~Rest
Action 1

Faraday used Substitute:
-15 HP, 12 EN

Spinarak used Poison Jab:
RNG Roll for Crit - 2/16 (No)
12.5 DMG (sub), 5 EN

Action 2

Faraday used Thunder:
RNG Roll for Crit - 14/16 (No)
RNG Roll for Paralysis - 10/10 (No)
16.5 (rounded to 17) DMG, 7 EN

Spinarak used Cross Poison:
RNG Roll for Crit - 3/8 (No)
11.5 DMG (sub breaks), 4 EN

Action 3

Faraday used Rest:
+12 HP, 15 EN

Spinarak used Poison Jab:
RNG Roll for Crit - 1/16 (No)
17.5 (rounded to 18) DMG, 5 EN


(F)
HP: 73
EN: 70
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

Cross Poison~Poison Jab~Cross Poison

VS


(M)
HP: 46
EN: 17
Spe: 134 (+21% ACC)
Timid
LightningRod
Motor Drive
Sap Sipper
Spider Web (3 actions)

 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
darksoulSP

Mysterious Cove

Spider Vein


(F)
HP: 74
EN: 54
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+2 ATK, +2 ACC (3 actions)
Burned

Twineedle (Kirlia)~Bug Bite (Kirlia)

VS

|
|

(M) | (M) | (M)
HP: 62 | HP: 43 | HP: 90
EN: 68 | EN: 33 | EN: 88
Spe: 65 | Spe: 50 | Spe: 92
Adamant | Serious | Timid
Swarm | Synchronise | Levitate
Technician | Trace
| N/A
N/A | Poisoned | N/A

Acrobatics | Chill | Hidden Power
Chill | Chill | Shadow Ball
Action 1

Shade used Hidden Power:
RNG Roll for Crit - 12/16 (No)
15 DMG, 5 EN

Shinobi used Acrobatics:
RNG Roll for Crit - 12/16 (No)
24.75 (rounded to 25) DMG, 7 EN

Yin Chilled:
+12 EN

Spinarak used Twineedle on Yin:
RNG Roll for Crit - 9/16 (No)
14.25 (rounded to 14), 3 EN

Yin took 2 poison damage.
Spinarak took 2 burn damage.

Action 2

Shade used Shadow Ball:
RNG Roll for Crit - 2/16 (No)
RNG Roll for SDEF Lower - 2/5 (No)
14 DMG, 5 EN

Shinobi Chilled:
+12 EN

Yin Chilled:
+12 EN

Spinarak used Bug Bite on Yin:
RNG Roll for Crit - 14/16 (No)
14.25 (rounded to 14), 3 EN

Yin took 2 poison damage.
Spinarak took 2 burn damage.


(F)
HP: 16
EN: 51
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)
Burned

Twineedle (Kirlia)~Bug Bite (Kirlia)

VS

|
|

(M) | (M) | (M)
HP: 62 | HP: 11 | HP: 90
EN: 73 | EN: 57 | EN: 78
Spe: 65 | Spe: 50 | Spe: 92
Adamant | Serious | Timid
Swarm | Synchronise | Levitate
Technician | Trace
| N/A
N/A | Poisoned | N/A
-------------------------
Tortferngatr

Mysterious Cove

Spider Vein




(F)
HP: 73
EN: 70
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Cross Poison~Poison Jab~Cross Poison

VS


(M)
HP: 46
EN: 17
Spe: 134 (+21% ACC)
Timid
LightningRod
Motor Drive
Sap Sipper
Spider Web (3 actions)

Chill~Overheat~Chill
Action 1

Faraday Chilled:
+12 EN

Spinarak used Cross Poison:
RNG Roll for Crit - 1/8 (Yes)
RNG Roll for Poison - 6/10 (No)
16.5 (rounded to 16) DMG, 4 EN

Action 2

Faraday used Overheat:
RNG Roll for Crit - 1/16 (Yes)
27.75 (rounded to 28) DMG, 10 EN, -2 SPA

Spinarak used Poison Jab:
RNG Roll for Crit - 11/16 (No)
RNG Roll for Poison - 2/10 (Yes)
12.5 (rounded to 13) DMG, 5 EN

Faraday took 2 poison damage.

Action 3

Faraday Chilled:
+12 EN

Spinarak used Cross Poison:
RNG Roll for Crit - 4/8 (No)
11.5 (rounded to 11) DMG, 4 EN

Faraday took 2 poison damage.


(F)
HP: 45
EN: 57
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

VS

|

(F) | (M) | (M)
HP: 89 | HP: 110 | HP: 2
EN: 82 | EN: 66 | EN: 31
Spe: 127 (+19% ACC) | Spe: 45 | Spe: 134 (+21% ACC)
Timid | Quirky | Timid
Snow Cloak | Serene Grace | LightningRod
Cursed Body | Run Away | Motor Drive
N/A | Rattled | Sap Sipper
N/A | N/A | -2 SPA (3 actions)
N/A | N/A | Poisoned

Triples actions please.
 

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