The Legend Run: (Doran Dragon, MrcRanger97) Mysterious Cove [Completed]

Athenodoros

Official Smogon Know-It-All
Challengers:

MrcRanger:

Kitsunoh (Sirius) (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks

Scratch
Iron Defense
Tail Whip
Lick
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Metal Burst
Copycat
Imprison.
Fake Out
Perish Song

Yawn
Meteor Mash
Metal Sound

Protect
Dig
Substitute

Will-o-Wisp
Total Attacks: 19


Pinsir [Bugoff] (Male) (O.T. Spenstar)
Nature: Careful (+1 special defense, -1 special attack)

Type:
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Bugoff isn't afraid to go all-out offensive, but is very anti-reckless with his actions. Careful execution of offensive moves makes him an effective battler.

Stats:
Pinsir
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1(-1)
SpD: Rank 4(+1)
Spe: 85

MC: 0
DC: 1/5

Abilities:
Hyper Cutter: (Innate) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Moxie(DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Attacks:
Level-Up:
Vicecrip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Brick Break
Vital Throw

Egg Moves:
Bug Bite
Fient
Faint Attack
Quick Attack

TMs:
X-Scissor
Earthquake
Rock Slide

Total Moves: 15


Ralts (Tzeentch) (M)
Nature: Naughty (+1 Atk, -1 SpD)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based attacks as far as locking on with psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic attacks are not godlike and cannot be used as a catchfail for Disabling, blinding, and redirecting opposing attacks.

Abilities:

Synchronise: Innate
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this matter.

Trace: Can Be Activated.
This Pokemon can copy an ability of an opponent and replace Trace for six (6) actions. Wonder Guard may not be traced.

Telepathy (DW Locked): Innate
This Pokemon has a mental link with its allies in mutiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

Hp: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind

Disable
Encore
Shadow Sneak

Protect
Psychic
Reflect

Total Moves Known: 15


BACKPACK:

5x Heal Ball
5x Ultra Ball
5x Sport Ball

CONSUMED ITEMS:
None.

REWARDS BANK:
0 TC

|
|
-_
100 | 100 | 90_
-100% | 100% | 100%-
5 | 5 | 2
3 | 4 | 1
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40_
No Changes | No Changes | No Changes


Doran Dragon:

Poliwhirl [Poli-Chan] (Female)

Nature:
Adamant

Type:
Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 1/2/1
Battle 8: 0/0/0
Battle 9: 0/0/0
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
TLR: 2/3/1
Total : 3/5/2

Abilities:
1) Water Absorb: (Innate)This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

2) Damp: (Innate)This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

DW) Swift Swim: (Innate)The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks:
Level-up
lv 1 - Bubble
lv 1 - Hypnosis
lv 1 - Water Sport
lv 11 - Water Gun
lv 15 - DoubleSlap
lv 18 - Rain Dance
lv 21 - Body Slam
Egg-learned
Ice Ball
Endeavor
Haze
BW-TM
Waterfall
Brick Break
Dig


Loudred [Ga-chan] (Female)

Nature:
Rash

Type:
Normal Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 1(-)
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
BS: 1/2/1
Battle 8: 0/0/0
Battle 9: 1/2/1
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
TLR: 2/4/2
Total : 4/8/4

Abilities:
1) Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

DW) Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Attacks:
Level-up
lv 1 - Astonish
lv 1 - Howl
lv 1 - Pound
lv 1 - Uproar
lv 20 - Bite
lv 23 - Supersonic
lv 25 - Stomp
lv 57 - Rest
lv 57 - Sleep Talk
Egg-learned
Extrasensory
Fake Tears
SmokeScreen
BW-TM
Shadow Ball
Sunny Day
SolarBeam
Taunt
Flamethrower
Work Up


Lairon [Judgement] (Male)

Nature:
Adamant

Type:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 5
SpA: Rank 1(-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 5 (120 kg)
Base Rank Total: 16

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 1/2/1
Battle 10: 2/2/1
Battle 11: 0/0/0
Battle 12: 0/0/0
TLR: 3/2/1
Total : 6/6/1

Abilities:
Ability 1: Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 2: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Dream World: Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Attacks:
Level-up
lv 1 - Harden
lv 1 - Headbutt
lv 1 - Mud-slap
lv 1 - Tackle
lv 15 - Metal Claw
lv 18 - Iron Defense
lv 22 - Roar
lv 25 - Take Down
Egg-learned
Dragon Rush
Head Smash
Curse
BW-TM
Swagger
Substitute
Sandstorm


BACKPACK:

5x Pokeball
5x Sport Ball

CONSUMED ITEMS:
None.

REWARDS BANK:
0 TC

|
|

100 | 100 | 90_
-100% | 100% | 100%-
4 | 3 | 2
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40
No Changes | No Changes | No Changes


Mysterious Cove:

"Did you ever hear of the Legends?"

"What Legends?"

"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."

"Oh, those legends. What of it?"

"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."

"Sounds like a fairy tale. Lay off the whisky."

"Whatever you say. I'm heading over there to check it out."

There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.

Player Options:
Begin your journey. Just post to say hi, really, given neither of you have anything but a few balls.
 

Athenodoros

Official Smogon Know-It-All
Alright, I'm bored and I have time to update, so I'm moving on. Keep up. And tell me if there is any way I can improve the layout/prose/whatever: I haven't done this before.


MrcRanger97

You slowly walk along, following occasional noises which the mysterious voice makes every now and then. As you head up to the cove you first have to travel through a small forest.

"Be on the lookout," the voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

And just as soon as the sentence finishes you are attacked by a Ledyba and a Nincada. They stand one to each side between you and the voice, which you can hear slowly moving away. You try to dodge past quickly, but the Pokemon block the way, and you realise you have no option but to try and attack them quickly, before the mysterious voice disappears out of earshot. Then, suddenly, they ready themselves and attack, ready to defend their home!

Ledyba: Bug Buzz (Tzeentch) ~ Bug Buzz (Tzeentch)
Nincada: Bug Bite (Tzeentch) ~ Bug Bite (Tzeentch)
IF Tzeentch successfully uses Protect, Nincada uses Sandstorm and Ledyba uses Reflect

|
|
-_
100 | 100 | 90_
-100% | 100% | 100%-
5 | 5 | 2
3 | 4 | 1
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40_
No Changes | No Changes | No Changes

Vs.

|

90 | 90
100% | 100%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
No Changes | No Changes




Doran Dragon

You slowly walk along, following occasional noises which the mysterious voice makes every now and then. As you head up to the cove you first have to travel through a small forest.

"Be on the lookout," the voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

And just as soon as the sentence finishes you are attacked by a Ledyba and a Nincada. They stand one to each side between you and the voice, which you can hear slowly moving away. You try to dodge past quickly, but the Pokemon block the way, and you realise you have no option but to try and attack them quickly, before the mysterious voice disappears out of earshot. Then, suddenly, they ready themselves and attack, ready to defend their home!

Ledyba: Bug Buzz (Ga-chan) ~ Bug Buzz (Ga-chan)
Nincada: Struggle Bug ~ Bug Bite (Ga-chan)

|
|

100 | 100 | 90_
-100% | 100% | 100%-
4 | 3 | 4
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40
No Changes | No Changes | No Changes

Vs.
|

90 | 90
100% | 100%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
No Changes | No Changes
 

"Dang, I forgot my Oran berries! :O Oh well, too late now! This is our second trip here, and we got through these guys quite easily before, so lets do so again!"

Ga-chan: Supersonic (Nin)>>>Smokescreen

Poli-chan: Ice ball (Led)>>>Ice Ball (Led)

Judgement: Head Smash (Led)>>> Head Smash (Led)

Sub: If Ledyba is defeated before Polichan's second action, Use Hypnosis on Nincada instead.

also, MCRanger and Doran are opposite of their respective teams :O
also, Lairon(judgement) should have 4 attack rather than 2
 
All right you nasty bugs! This will teach you to pick on Tzeentch!

Sirius: Fake Out Ledyba--> Meteor Mash Ledyba
Bugoff: Bind Nincada--> Rock Slide
Tzeentch: Double Team (4 Clones)--> Teleport (Evasive)
 

Athenodoros

Official Smogon Know-It-All
God, these are a trek. But it's finished now, so let's goooo!


MrcRanger97

Despite their head start, these two little insects are slow as all buggery, so you easily get the jump on them with your older, more experienced Pokemon. Sirius gets in quickly and hits Ledyba with a quick Fake Out, causing it to flinch, and then Bugoff launches himself at Nincada, leaving Nincada in quite a Bind for some time. However, it still manages to launch a powerful Bug Bite at Tzeentch, hurting it badly before it splits up and creates four doubles to confuse her opponents.

Next, Tzeentch further confuses everyone by moving with all of his doubles in unison, and suddenly disappearing with a small turn on the spot, leaving no trace. Then, his partners move in together towards your buggy opponents: Bugoff letting go of Nincada in order to shower them with rocks and Sirius mashing Ledyba with a giant metallic fist. Afterwards, the two bugs fire off attacks at the air trying to find the elusive Tzeentch, but neither connects even with one of the clones, leaving the small psychic mon unharmed.

Sirius Fake Out @ Ledyba: 4 Energy, 10 Damage
Bugoff Bind @ Nincada: 3 Energy, 6 Damage, 2 Passive Damage
Nincada Bug Bite @ Tzeentch: 3 Energy, 18 Damage
Tzeentch Double Team: 16 Energy

Tzeentch Teleport: 6 Energy
Sirius Meteor Mash @ Ledyba: 6 Energy, 19 Damage
Bugoff Rock Slide @ Ledyba: 6 Energy, 27 Damage
Bugoff Rock Slide @ Nincada: 9 Damage
Ledyba Bug Buzz @ Tzeentch: 6 Energy
Nincada Bug Bite @ Tzeentch: 7 Energy

|
|
-_
100 | 100 | 72_
90% | 91% | 78%
5 | 5 | 2
3 | 4 | 1
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40_
-----No Changes | No Changes | Double Team (4)

Vs.

|

34 | 73
94% | 90%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
No Changes | No Changes


Player Options: Issue Instructions to your Pokemon



Doran Dragon


Despite getting the jump on you, these pesky bugs are slow as all buggery, so your older, more experienced Pokemon can easily get in a battering before either of them can move. Poli-chan begins, encasing himself in a cacoon of ice and beginning to roll around, battering into Ledyba and continuing the rolling unimpeded. Then, Ledyba responds with a powerful Bug Buzz at Ga-chan, beginning a long round of attacks at him. Then, in responce, Ga-chan looses a weird Supersonic attack at Nincada, but it unfortunately misses completely, leaving Nincada only confused about what that attack was supposed to do. However, this does leave him open to attack all three of his opponents with a weird vibrational signal. Then, Judgement finally gets around to attacking, but he misses his target completely.​

Next, Poli-chan loops around, still rolling, and bashes once more into Ledyba, although this doesn't stop Ledyba once more laying in to Ga-chan, hurting him more with the weird buzz. Then, Ga-chan releases a weird Smokescreen around the two bugs, flowing out among the trees and then drawing back in suddenly towards Ledyba and Nincada, lowering their ability to see significantly. Next, Judgement finally hits Ledyba with a giant Head Smash, before the round is finished up with Nincada taking a bit bite out of Ga-chan, hurting him and bringing him closer to an early KO.​


Poli-chan Ice Ball @ Ledyba: 5 Energy, 13 Damage
Ledyba Bug Buzz @ Ga-chan: 6 Energy, 14 Damage
Ga-chan Supersonic @ Nincada: 3 Energy
Nincada Struggle Bug @ Poli-chan: 2 Energy, 6 Damage
Nincada Struggle Bug @ Ga-chan: 8 Damage
Nincada Struggle Bug @ Judgement: 3 Damage
Judgement Head Smash @ Ledian: 10 Energy

Poli-chan Ice Ball @ Ledyba: 6 Energy, 17 Damage
Ledyba Bug Buzz @ Ga-chan: 10 Energy, 14 Damage
Ga-chan Smokscreen: 3 Energy
Judgement Head Smash @ Ledian: 14 Energy, 51 Damage
Nincada Bug Bite @ Ga-chan: 3 Energy, 8 Damage

|
|

94 | 56 | 87
-_89% | 94% | 76%--
4 | 3 | 4
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40
-1 SpA | -1 SpA | -1 SpA

Vs.
|

_9 | 90
84% | 95%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
-1 Acc | -1 Acc


Player Options: Issue Instructions to your Pokemon
 
Perfect, I wants a Nincada
Sirius: Shadow Sneak Ledyba--> Fake Out Nincada
Bugoff: Rockslide--> X-Scissor Nincada
Tzeentch: Disable Bug Buzz (Nincada)--> Shadow Sneak Nincada
 
"I too want nincada, so this seems to work fine! Lets finish this quickly guys!"

Poli-chan: Hypnosis (Nin)>>> Waterfall (Nin)

Ga-chan: Supersonic (Nin)>>> Rest

Judgement: Head Smash (Led)>>> Chill

If Head Smash misses first round, replace Chill with Head Smash(Led)
 

Athenodoros

Official Smogon Know-It-All
Feel free to point out errors as we go along. I already found one.


MrcRanger97

Ledyba: Mach Punch + Mach Punch ~ Cool Down
Nincada: Bug Bite + Bug Bite (Tzeentch) ~ Cool Down


Ledyba looks like he is in quite a difficult position and uses his final action before he is knocked out to deliver a hefty punch to Tzeentch, which unfortunately is not very effective, but does get the million-to-one chance of hitting the right clone. Then, Sirius hits him with a powerful attack out of the shadows and Bugoff launches another huge rock slide at him, finishing him off, finally. Next, Tzeentch tries to mantally attack Nincada, making it forget its move, but unfortunately it gets the move wrong and can't do anything! And, this leaves Nincada able to then take a huge bite out of Tzeentch, hurting it badly.

However, this minor setback leaves you able to just bludgeon Nincada, with all three pokemon attacking it quickly.

Nincada: Final Gambit (Tzeentch) ~ Final Gambit (Tzeentch)
IF Evasive Teleport, target Pinsir instead


Ledyba Mega Mach Punch @ Tzeentch: 20 Energy, 7 Damage
Sirius Shadow Sneak @ Ledyba: 2 Energy, 13 Damage
Bugoff Rock Slide @ Ledyba: 6 Energy, 27 Damage
Bugoff Rock Slide @ Nincada: 9 Damage
Tzeentch Disable @ Nincada: 6 Energy
Nincada Mega Bug Bite @ Tzeentch: 19 Energy, 29 Damage

Sirius Fake Out @ Nincada: 4 Energy, 7 Damage
Tzeentch Shadow Sneak @ Nincada: 3 Energy, 3 Damage
Bugoff X-Scissor @ Nincada: 5 Energy, 14 Damage
|
|
-_
100 | 100 | 36_
84% | 80% | 69%
5 | 5 | 2
3 | 4 | 1
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40
_
No Changes | No Changes | No Changes

Vs.

|

KO | 40
KO% | 71%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
_---Fainted | No Changes

Player Options: Issue Instructions to your Pokemon


Doran Dragon

Ledyba: Evasive Agility ~ Evasive Agility
Nincada: Bug Bite (Ga-chan) ~ Bug Bite (Ga-chan)

You've had one round of attack, and things look good for your Pokemon. So good, in fact, that you begin to get a bit cocky and stop swarming Ledyba, under the assumption that Judgement can just take care of it later. However, after Poli-chan launches a weird hypnotic wave at Nincada, Ledyba starts a weird, sporadic movement around the arena that makes him almost impossible to see, let alone hit with an attack. Then, continuing the onslaught on Nincada, Ga-chan launches another weird supersonic attack at Nincada, but it misses again. Ga-chan really needs some aiming practise. Then, Judgement ignores the sleeping Nincada and bashes in with another huge smash of his head, leaving only barely able to continue, although still just in the fight.​

Next, and with Ledyba still zooming around the stage and Nincada still just sleeping on the side, Poli-chan finally decides to actually attack Nincada with a giant waterfall, which cascades beautifully from a stock of water in one of the trees, which was apparently held up after the last shower, although you can't see any sign of rain now. This, however, wakes up Nincada, so while Ga-chan tries to rest after the beating before, Nincada can continue attacking, delivering a painful bite to the sleeping Ga-chan, before Judgement once again tries to hit Ledyba, but completely misses.​

Ledyba: Encore (Judgement) ~ Evasive Agility
Nincada: Bug Bite (Ga-chan) ~ Bug Bite (Ga-chan)
IF Ledyba faints, Nincada uses Final Gambit (Ga-chan) for the rest of the round.

Poli-chan Hypnosis @ Nincada: 7 Energy
Ledyba Agility: 7 Energy
Ga-chan Supersonic @ Nincada: 3 Energy
Judgement Head Smash @ Ledyba: 18 Energy

Ledyba Agility: 11 Energy
Poli-chan Waterfall: 5 Energy, 20 damage
Ga-chan Rest: 15 Energy, 12 HP Restored
Nincada Bug Bite @ Ga-chan: 3 Energy, 8 Damage
Judgement Head Smash @ Ledyba: 22 Energy

|
|

94 | 60 | 87
-_77% | 76% | 36%--
4 | 3 | 4
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40
No Changes | Rest (2) | No Changes

Vs.
|

_9 | 70
66% | 92%
2 | 3
1 | 3
2 | 2
3 | 1
55 | 40
-1 Acc | -1 Acc



Player Options: Issue Instructions to your Pokemon
 
Shit.
Well I can go with a guarenteed catch with an ultra ball, or a 82% catch with a heal ball...
Heal ball it is!
Heal Ball--> Sport Ball
heres my calcs:
HB: ((1+190)*150*2)/270)/256=0.8289=82.89% so I need 8298 or under to catch it
Sport ball Is guaranteed to catch
 
Poli-chan: Hypnosis (Led)>>> Hypnosis (Nin)

Ga-chan: Sleep Talk [Flamethrower/Taunt/Shadow Ball/Extrasensory] (Led)>>> Sleep Talk [Flamethrower/SolarBeam/Shadow Ball/Extrasensory] (Nin)

Judgement: Substitute (15)>>> Swagger (Nin)
 

Athenodoros

Official Smogon Know-It-All
And with everyone's moves now legal, I think that finally the journeys will split up! Or not...


MrcRanger97

With Ledyba lying cold and fainted on the ground, it is just the three of you and Nincada left, and you're very confidant about your chances. You throw a Heal Ball, and that weird light bursts out and drags in the wounded Nincada...​

The ball shakes once, twice, three times... it looks like it is going to break open, but no! It stops shaking, and you walk over and pick up your new Nincada, restored to full health by the mysterious power of the ball and ready to accompany you on your trip.

Catch Rate = (1 + (270-80)*255*1*1))/(270*256) = 70.10%
RNG Roll for Catch: 26

|
|
-_
100 | 100 | 36_
84% | 80% | 69%
5 | 5 | 2
3 | 4 | 1
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40_
No Changes | No Changes | No Changes

Nincada:

(X)
Nature: Naughty (+Atk; -SpA)
Type: Bug/Ground
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.​

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.​

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 2
SpD: 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

EC: 0/6
MC: 0
DC: 5/5​

Attacks:
Fury Swipes
Harden
Leech Life
Metal Claw
Mind Reader
Mud-Slap
Sand-Attack
Scratch
Bug Bite
Faint Attack
Final Gambit
False Swipe
Sandstorm​

Struggle Bug



Backpack


4 Heal Balls
5 Ultra Balls
5 Sport Balls​

Consumed Items
1 Heal Ball​

Rewards
MrcRanger97: 2 TC
Sirius: 3 MC
Bugoff: 2 MC/1 DC/1 KO
Tzeentch: 1 EC/2 MC/1 DC​

Nincada: None

Player Options: At this point, you have too many mons, so you must choose which ones to keep, going ahead, and you may also nickname Nincada if you want.​





Doran Dragon





You thought that you haad Ledyba on the ropes last round, but it somehow managed to escape your clutches, so you start off this time by putting a stop to any shenanigans from Ledyba with another hypnotic attack from Poli-chan... or at least you would have, if Poli-chan could hit Ledyba, which it doesn't. This, unfortunately, leaves Ledyba open to Encore Judgement, forcing him to keep bashing away for a while. Then, Ga-chan began to talk weirdly in his sleep, and then suddenly a giant Flamethrower lept forth, knocking Ledyba for six and finally knocking it out. However, and only after Judgement pounds Nincada with another giant head smash, Nincada unleashes a final gambit, using all of his remining life force at Ga-chan, hurting him badly, breaking him out of his sleep and leaving him very bruised as the round ends. This leaves you over the battle, but your Pokemon are quite bruised afterwards. At least, however, you can keep going into the next area...
Poli-chan Hypnosis @ Nincada: 7 Energy
Ledyba Encore @ Judgement: 10 Energy
Judgement Head Smash @ Nincada: 26 Energy
Nincada Final Gambit @ Ga-chan: 30 Damage​

|
|

94 | 30 | 87
-_70% | 76% | 10%--
4 | 3 | 4
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40

No Changes | No Changes | No Changes

Backpack
5 Pokeballs
5 Sport Balls

Consumed Items
None

Rewards
Doran Dragon: 2 TC
Poli-chan: 1 EC/2 MC/1 DC
Ga-chan: 1 EC/2 MC/1 DC/1 KO
Judgement: 1 EC/2 MC/1 DC/1 KO

Immediately following the brush you come to a deeper forest. You can sense Bug Pokemon crawling all around you. You still don't sense anything overpowering, but you are filled with foreboding. You also notice a large network of webbing in this area. After all, not every predator is large. You come to a tree full of Oran Berries
with seemingly nothing around it. Three (x3) of the berries look ripe for plucking, and you know the supplies could help along the way.

Do you

a) Grab the Oran Berries
b) Continue through the forest.​


Player Options: Choose wether or not to take the berries​
 
Your Catching Formula is messed up.
it should be: ((1+(max hp*3-current hp*2))*catch rate*ball rate*status number)/max hp*3)/256.
and max catch rate in TLR is 150
So: ((1+(270-80))*150*2)/270)/256=0.8289=82.89% so I need 8289 or lower to catch. heal ball rate is 2 when under 50%hp.
Nincada's nature is wrong.
Naming him Greed
Party will be Kitsunoh, Pinsir, and Nincada.
 

Athenodoros

Official Smogon Know-It-All
No, the heal ball rate is 2 when over 50%.
Someone's derp'd in th thread. I'll fix it.
Cool.
Right.
You might as well post what you'd do with the Oran Berries too then: you get the same RP.
 

Athenodoros

Official Smogon Know-It-All
Doran Dragon, you could make it a bit less obvious you know what is going to happen.


Doran Dragon


Your instincts prove unfortunately right, as Ga-chan gets wrapped up in a Spider Web by Spinarak and dragged into the deep forest. It is going to take you two rounds to find the little menace. Meanwhile, Spinarak Hones its Claws and looks at your trapped Pokemon as if it is a delicacy.

A voice speaks to you and says "it looks like one of your Pokemon fell into a trap. It will have to work hard to fend it off, the Pokemon that lay in wait are perhaps the most devious of all. Remain calm and you should be able to keep your wits about you." With that done, however, you set off in the direction that you somehow knew Spinarak would take you, ready to yell orders ahead to Ga-chan in the hope of keeping him conscious.

Spinarak: Poison Jab * 3
IF he uses Rest and he hasn't used Taunt, use Disable



30
76%
3
2
4
1
48

Spider Web (6)



90
84%
3
2
2
2
26

+1 Accuracy
+1 Attack

Player Options: Issue orders for the round


MrcRanger97


Your instincts prove unfortunately right, as Greed gets wrapped up in a Spider Web by Spinarak and dragged into the deep forest. It is going to take you two rounds to find the little menace. Meanwhile, Spinarak Hones its Claws and looks at your trapped Pokemon as if it is a delicacy.

A voice speaks to you and says "it looks like one of your Pokemon fell into a trap. It will have to work hard to fend it off, the Pokemon that lay in wait are perhaps the most devious of all. Remain calm and you should be able to keep your wits about you." With that done, however, you set off in the direction that Spinarak takes you, ready to yell orders ahead to Greed in the hope of keeping him conscious until you get there.

Spinarak: Hidden Power Fire * 3


90
100%
3
3
2
1
40

Spider Web (6)



90
84%
3
2
2
2
26

+1 Accuracy
+1 Attack

Player Options: Issue orders for the round​
 
Taunt>>>Rest>>>Sleep Talk[Flamethrower/Shadow Ball/Extrasensory/Uproar]

Sorry, this is as far as i got last time, so i dont know what happens next. Heres to hoping I get to!

Also, I would be so psyched if Spinnarak or Ariados could learn Gyro Ball, with that speed, it'd dominate!
 

Athenodoros

Official Smogon Know-It-All
Lost the damn reffing. gdi. In other news, you're finally going to separate up this round! Yay!


Doran Dragon


It is a short round, because Spinarak just tries to hit you with Poison Jabs and you try to survive, but you don't. In fact, the poison damage kills you just before the restfullness heals a poison from the second round [according to IRC] and so you don't even get a hit on it. This means that Spinarak stops running and you and your mons can catch up, ready to try to revenge Ga-chan.

Ga-chan Taunt @ Spinarak: 10 Energy
Spinarak Poison Jab @ Ga-chan: 5 Energy, 14 Damage

Ga-chan Rest: 15 Energy
Spinarak Poison Jab @ Ga-chan: 9 Energy, 14 Damage
|
|

94 | KO | 87
70% | KO | 10%
4 | 3 | 4
3 | 2 | 5
1 | 4 | 1
2 | 1 | 2
90 | 48 | 40

No Changes | Fainted | No Changes



90
70%
3
2
2
2
26

No Changes


Player Options: Issue orders for the round


MrcRanger97


You have a short round, because Spinarak just unleashes his hidden power again and again, and partly because he boosted his accuracy going in to the battle, your attempts at destroying his accuracy doesn't really work at all. I guess it might be nerfed for next round, but for now you look like you might be in trouble. Good luck for next round!

Nincada Sand Attack @ Spinarak: 3 Energy
Spinarak Hidden Power @ Nincada: 5 Energy, 13 Damage

Nincada Mud-Slap @ Spinarak: 2 Energy, 5 Damage
Spinarak Hidden Power @ Nincada: 9 Energy, 13 Damage

Nincada Mud-Slap @ Spinarak: 6 Energy, 5 Damage
Spinarak Hidden Power @ Nincada: 13 Energy, 13 Damage

51
89%
3
3
2
1
40

Spider Web (3)



90
57%
3
2
2
2
26

-2 Accuracy


Player Options: Issue orders for the round​
 

Athenodoros

Official Smogon Know-It-All
So much death....


Doran Dragon


Spinarak: Evasive Agility ~ Evasive Agility ~ Electroweb

You finally catch up, and order a whole slew of attacks at Spinarak, but they don't seem to do anything because Spinarak just dances around them, causing them all to miss, and eventually forcing Judgement to actually KO himself from exhaustion, leaving it all down to Poli-chan, who finally hits it with a powerful Ice Ball attack, finally getting some damage on Spinarak before it covers Poli-chan with a huge electrified web, hurting him and getting him bogged down in a big spiderweb, reducing his mobility going in to the next round.

Spinarak: Poison Jab ~ Poison Jab ~ Poison Jab
IF he uses Ice Ball, use Disable (Ice Ball) that action


Spinarak Agility: 7 Energy
Poli-chan Hypnosis @ Spinarak: 7 Energy
Judgement Swagger @ Spinarak: 7 Energy

Spinarak Agility: 11 Energy
Poli-chan Ice Ball @ Spinarak: 5 Energy
Judgement Head Smash @ Spinarak: 10 Energy

Poli-chan Ice Ball @ Spinarak: 6 Energy, 7 Damage
Spinarak Electroweb @ Poli-chan: 6 Energy, 9 Damage
|

85 | KO
52% | KO%
4 | 4
3 | 5
1 | 1
2 | 2
90| 40

-1 Speed | Fainted



83
46%
3
2
2
2
26

No Changes


Player Options: Issue orders for the round


MrcRanger97


Spinarak: Hidden Power Fire ~ Hidden Power Fire ~ Hidden Power Fire

You have another short round, because you try and fail to just spam attacks through the spider web and it just spams attacks, missing occasionally, after which it faints due to energy exhaustion. So finally you can move on! Yayz!

Nincada Fury Swipes @ Spinarak: 4 Energy
Spinarak Hidden Power @ Nincada: 17 Energy, 13 Damage

Nincada Leech Life @ Spinarak: 8 Energy, 7 Damage, 4 Healing
Spinarak Hidden Power @ Nincada: 21 Energy

Nincada Fury Swipes @ Spinarak: 4 Energy
Spinarak Hidden Power @ Nincada: 25 Energy, 13 Damage

29
73%
3
3
2
1
40

Spider Web (3)



KO
KO%
3
2
2
2
26

Fainted
Backpack
4 Heal Balls
5 Ultra Balls
5 Sport Balls

Consumed Items
1 Heal Ball

Rewards
MrcRanger97: 4 TC
Sirius: 3 MC
Bugoff: 2 MC/1 DC/1 KO
Tzeentch: 1 EC/2 MC/1 DC
Nincada: 1 EC/2 MC/1 DC/1 KO


You leave the forest and come to the mouth of the cove. It appears to be low tide, as two rock paths barely sticking up out of the water are the only way in. Their winding nature makes them look like long whiskers. Looking closely at the water, you can tell it is slightly illuminated, though you don't know why. In any case, it looks like you won't be able to cross without some resistance.

A voice speaks: "Welcome to a nest. What these Pokemon lack in strength they make up for in numbers. Plan carefully."


|
|

100 | 100 | 29
84 | 80 | 73
5 | 5 | 3
3 | 4 | 3
1 | 1 | 2
3 | 4 | 1
110 | 85 | 40_

No Changes | No Changes | No Changes

|
|

90 | 90 | 90
100% | 100% | 100%
2 | 2 | 2
2 | 2 | 2
1 | 1 | 1
2 | 2 | 2
69 | 69 | 69

No Changes | No Changes | No Changes


All three Tynamo: Spark (Nincada) ~ Spark (Nincada)
IF Nincada faints, target Pinsir instead

 

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