The Legend Run: (Elevator Music) Timeless Tower (2) [Completed]

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Only Elevator Music, Its_A_Random, Deck Knight, & any required sub-referees may post in this thread until the completion of the TLR. Any other post made will be deleted, & possibly subjected to moderation. Thank you.

Oh dear. Elevator Music has returned. This time, with an annoying fairy that probably will not die, as opposed to an everything-crushing clown. Will he prevail this time? Let us find out.

Elevator Music


Revenankh [] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 71

MC: 0
DC: 5/5

Attacks:
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Vital Throw
Wrap
Wring Out

Counter
Curse
Destiny Bond
Force Palm
Hex
Mach Punch
Memento
Shadow Sneak
Submission
Wide Guard

Brick Break
Bulk Up
Bulldoze
Double Team
Earthquake
Embargo
Endure
Facade
Focus Blast
Focus Punch
Giga Impact
Low Sweep
Natural Gift
Payback
Poison Jab
Protect
Rest
Rock Slide
Rock Smash
Safeguard
Secret Power
Shadow Ball
Smack Down
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic

Bind
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Knock Off
Mud-Slap
Ominous Wind
Pain Split
Sleep Talk
Spite
Sucker Punch
Superpower
Trick
Vacuum Wave

Mollux [] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (DW): (Can be Enabled) This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 67 [Movepool Complete]

MC: 0
DC: 5/5

Attacks:
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Explosion
Facade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power (Ice, 7)
Hyper Beam
Inferno
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
SolarBeam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venoshock
Will-O-Wisp
Withdraw

Tabunne [Audino] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer: (Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Klutz (DW): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off.

Stats:
HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (50 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Total Moves: 74

MC: 0
DC: 0/5

Attacks:
After You
Attract
DoubleSlap
Double-Edge
Entrainment
Growl
Heal Pulse
Helping Hand
Pound
Refresh
Secret Power
Simple Beam

Encore
Lucky Chant
Sweet Kiss
Wish
Yawn

Blizzard
Calm Mind
Charge Beam
Dig
Double Team
Dream Eater
Facade
Fire Blast
Flamethrower
Frustration
Grass Knot
Hidden Power (Ground, 7)
Hyper Beam
Ice Beam
Light Screen
Protect
Psychic
Psyshock
Rain Dance
Reflect
Rest
Return
Safeguard
Shadow Ball
SolarBeam
Substitute
Surf
Sunny Day
Swagger
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick Room

Covet
Drain Punch
Fire Punch
Gravity
Heal Bell
Hyper Voice
Ice Punch
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split
Role Play
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
ThunderPunch
Uproar
Zen Headbutt
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots


TLR Begin!

TIMELESS TOWER

Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Your Options are as follows...
a) Enter Ice Spire.
b) Enter Rock Crag.
c) Enter Iron Dungeon.
d) Enter Heaven's Ascent.
e) Leave Timeless Tower.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

So, you decide that the best course of action to take is to head towards the frozen zone in the east, & knowing this would be a cold encounter, you move on into the Ice Spire.

So, you go through the path & you instantly start to feel cold, & you feel as if you want to blitz through this quickly. Going through the endless staircases & cold, slippery hallways, you eventually arrive at a chamber of a reasonable size. You make a temperature check, about -5 Degrees Celsius (~23 Degrees Farenheit). This, you hope is as cold as it gets. However, not as soon as you focus back onto the task at hand, you notice 2 Pokemon in the distance: A Snorunt & a Vanillite. You try to sneak past without being noticed, but you make a wrong step & slip over the ice, catching the attention of the two Lackeys, who rush over & confront you, thinking you were an intruder. They don't look friendly...So you send in your three Pokemon, ready to fight the two. It is time to duel, it seems...

Arena Rules:
-No Water Supply.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 100 / 100 | 100 / 100 | 110 / 100
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Lackeys AA
|

Snorunt (F) | Vanillite (F)
Abilities: Inner Focus/Ice Body/Moody | Ice Body/Weak Armour
HP/EN: 90 / 100 | 90 / 100
Stats: 1 / 2 / 3 / 2 / 50 | 1 / 2 / 4 / 2 / 44
SC/WC/BRT: 1 / 2 / 12 | 1 / 1 / 13
Boosts: N/A | N/A
Status: N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC
Mollux: N/A
Tabunne: 2 MC, 1 DC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


|

"You again? What do you want?" | "Did you not get enough satisfaction from killing us last time?"

Snorunt: Blizzard > Blizzard
IF Wide Guard is issued successfully, AND Protect (Revenankh) is issued successfully, THEN use Ice Beam (Tabunne) that action.
IF Wide Guard is issued successfully, THEN use Shadow Ball (Revenankh) that action.

Vanillite: Blizzard > Blizzard
IF Wide Guard is issued successfully, AND Protect (Revenankh) is issued successfully, THEN use Ice Beam (Tabunne) that action.
IF Wide Guard is issued successfully, THEN use Hidden Power (Revenankh) that action.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

Well, you were not as dominant as last time... At least Blizzard missed Revenankh... And Snorunt might fall asleep... Which you will probably abuse... To stall... Ugh.

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 83 / 82 | 93 / 87 | 101 / 76
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Lackeys AX
|

Snorunt (F) | Vanillite (F)
Abilities: Inner Focus/Ice Body/Moody | Ice Body/Weak Armour
HP/EN: 16 / 87 | KO / 95
Stats: 3 / 2 / 2 / 2 / 50 | 1 / 2 / 4 / 2 / 44
SC/WC/BRT: 1 / 2 / 12 | 1 / 1 / 13
Boosts: N/A | N/A
Status: Drowsy (1a), Moody (Adamant) | N/A
BEGIN ROUND
---
ACTION ONE
Tabunne used Helping Hand (Mollux)!
Tabunne got ready to help Mollux!
Tabunne used (3+(30÷2))=18 Energy!

Revenankh used Wide Guard!
Revenankh protected his team from spread attacks!
Revenankh used 7 Energy!

Mollux used Eruption (Snorunt | Vanillite)!
(Crit Roll {Snorunt} [<=625]: 1992/10000; No)
It is Super Effective!
Snorunt took ((24.5+3+4.5)×1.5)=48 Damage!
(Crit Roll {Vanillite} [<=625]: 7289/10000; No)
It is Super Effective!
Vanillite took ((24.5+3+4.5)×1.5)=48 Damage!
Mollux used 7 Energy!

Snorunt used Shadow Ball (Revenankh)!
(Crit Roll [<=625]: 403/10000; Yes)
A Critical Hit!
It is Super Effective!
Revenankh took ((8+3-1.5)×1.5)=14.25 Damage!
(Effect Roll {-1 Sp. Defence} [<=2000]: 9172/10000; No)
Snorunt used 6 Energy!

Vanillite used Hidden Power (Revenankh)!
(Crit Roll [<=625]: 4065/10000; No)
It is Super Effective!
Revenankh took (7×1.5)=10.5 Damage!
Vanillite used 5 Energy!
---
ACTION TWO
Mollux used Heat Wave (Snorunt | Vanillite)!
(Hit Roll {Snorunt} [<=9900]: 1550/10000; Yes)
(Crit Roll {Snorunt} [<=625]: 926/10000; No)
It is Super Effective!
Snorunt took ((9.5+3+4.5)×1.5)=25.5 Damage!
(Effect Roll {Burn, Snorunt} [<=1000]: 7081/10000; No)
(Hit Roll {Vanillite} [<=9900]: 1927/10000; Yes)
(Crit Roll {Vanillite} [<=625]: 1054/10000; No)
It is Super Effective!
Vanillite took ((9.5+3+4.5)×1.5)=25.5 Damage!
(Effect Roll {Burn, Vanillite} [<=1000]: 5365/10000; No)
Mollux used 6 Energy!

Revenankh used Drain Punch (Vanillite)!
(Crit Roll [<=625]: 3307/10000; No)
It is Super Effective!
Vanillite took ((10+3+4.5)×1.5)=26.25 Damage!
Revenankh recovered (16.5÷2)=8.25 HP!
Revenankh used 11 Energy!

Vanillite Fainted!
Revenankh gained 1× KO Counter!

Snorunt used Blizzard (Revenankh | Mollux | Tabunne)!
(Hit Roll {Revenankh} [<=7000]: 8369/10000; No)
Revenankh avoided the attack!
(Hit Roll {Mollux} [<=7000]: 1212/10000; Yes)
(Crit Roll {Mollux} [<=625]: 1351/10000; No)
It is not very effective...
Mollux took ((9+3-1.5)÷1.5)=7 Damage!
(Effect Roll {Freeze, Mollux} [<=1000]: 8678/10000; No)
(Hit Roll {Tabunne} [<=8000]: 7648/10000; Yes)
(Crit Roll {Tabunne} [<=625]: 928/10000; No)
Tabunne took (9+3-3)=9 Damage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 9042/10000; No)
Snorunt used 7 Energy!

Tabunne used Yawn (Snorunt)!
Snorunt became Drowsy!
Tabunne used 6 Energy!

(Ability Roll {Moody} [Natures]: 953/10000; Adamant)
Snorunt became Adamant!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Mollux: N/A
Tabunne: 2 MC, 1 DC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)



"*Yawn* Night Ice Spire..."

Please issue TWO (2) Actions per Pokémon, OR initiate a Capture Phase.
 
Revenankh: Chill ~ Chill
IF (Snorunt uses Blizzard a1) THEN (use Wide Guard)​
Mollux: Chill ~ Heal Pulse (Revenankh)

Audino: Chill ~ Chill
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

You stall, but the Snorunt releases a powerful chilly wind at your team before falling asleep! Meh, issue actions.

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 91 / 100 | 85 / 85 | 102 / 100
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: -1 Speed | +9% Accuracy, -1 Speed | -10% Evasion, -1 Speed
Status: N/A | N/A | N/A

Lackeys AX

Snorunt (F)
Abilities: Inner Focus/Ice Body/Moody
HP/EN: 16 / 70
Stats: 1 / 4 / 3 / 2 / 43
SC/WC/BRT: 1 / 2 / 12
Boosts: -10% Evasion
Status: Moody (Relaxed), Sleep (1a)
BEGIN ROUND
Snorunt: Ice Beam + Icy Wind combo > N/A (Ice Beam + Icy Wind combo)
---
ACTION ONE
Mollux Chilled Out!
Mollux recovered 12 Energy!

Revenankh Chilled Out!
Revenankh recovered 12 Energy!

Tabunne Chilled Out!
Tabunne recovered 6 HP!
Tabunne recovered 12 Energy!

Snorunt used an Ice Beam + Icy Wind combo (Revenankh | Mollux | Tabunne)!
(BEC=12, 87 > 12; Combo works)
(Hit Roll {Revenankh} [<=9750]: 1322/10000; Yes)
(Crit Roll {Revenankh} [<=625]: 3878/10000; No)
Revenankh took (12+3-3)=12 Damage!
Revenankh's Speed dropped 1 Stage!
(Effect Roll {Freeze, Revenankh} [<=1000]: 6830/10000; No)
(Hit Roll {Mollux} [<=9750]: 554/10000; Yes)
(Crit Roll {Mollux} [<=625]: 5632/10000; No)
It is not very effective...
Mollux took ((12+3-3)÷1.5)=8 Damage!
Mollux's Speed dropped 1 Stage!
(Effect Roll {Freeze, Mollux} [<=1000]: 2668/10000; No)
(Crit Roll {Tabunne} [<=625]: 4096/10000; No)
Tabunne took (12+3-4.5)=10.5 Damage!
Tabunne's Speed dropped 1 Stage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 1842/10000; No)
Snorunt used ((7+5)×1.5-1)=17 Energy!

(Sleep Roll {Snorunt} [1a/1a/2a]: 112/10000; 1a)
Snorunt fell Asleep (1a)!
---
ACTION TWO
(Speed Tie Roll [Mollux/Snorunt]: 3764/10000; Mollux acts first)

Mollux used Heal Pulse (Revenankh)!
Revenankh recovered 20 HP!
Mollux used 14 Energy!

Snorunt must recharge!

Revenankh Chilled Out!
Revenankh recovered 6 Energy!

Tabunne Chilled Out!
Tabunne recovered 6 HP!
Tabunne recovered 12 Energy!

(Ability Roll {Moody} [Natures]: 3748/10000; Relaxed)
Snorunt became Relaxed!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Mollux: N/A
Tabunne: 2 MC, 1 DC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)



"Zzzz..."

Snorunt: Blizzard > Blizzard
IF Wide Guard is issued successfully, AND Protect (Revenankh) is issued successfully, THEN use Ice Beam (Tabunne) that action.
IF Wide Guard is issued successfully, THEN use Shadow Ball (Revenankh) that action.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

After stalling a bit more, you finally put the Snorunt out of her misery! :O

After the battle, you move on, deeper into the spire...

BATTLE END

Elevator Music OOO
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 91 / 100 | 100 / 95 | 102 / 87
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Lackeys XX

Snorunt (F)
Abilities: Inner Focus/Ice Body/Moody
HP/EN: KO / 70
Stats: 1 / 4 / 3 / 2 / 43
SC/WC/BRT: 1 / 2 / 12
Boosts: -10% Evasion
Status: Moody (Relaxed), Sleep (0a)
BEGIN ROUND
---
ACTION ONE
Mollux Chilled Out!
Mollux recovered 12 Energy!

Revenankh Chilled Out!
Revenankh recovered 0 Energy!

Tabunne used Heal Pulse (Mollux)!
Mollux recovered 15 HP!
Tabunne used 13 Energy!

Snorunt is fast asleep...
---
ACTION TWO
Mollux used Ember (Snorunt)!
(Crit Roll [<=625]: 6058/10000; No)
Snorunt took ((6+3+4.5)×1.5)=20.25 Damage!
Mollux used 2 Energy!

Snorunt Fainted!
Mollux gained 1× KO Counter!

Elevator Music wins!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Mollux: 1 KOC
Tabunne: 2 MC, 1 DC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


You may now re-arrange/use items, if you wish, before the next RP Scenario.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Plain Ice

After the battle, you slip & slide your way through a few more corridors & staircases that seem to go on & on. After a while, you start to notice that it is getting colder & colder, horribly fast as well. Eventually, you become incredibly exhausted after all that trekking & go for the bottle of water...Only for it to be all frozen up. Bloody negative temperature... So you then trek on & on, becoming more thirstier & thirstier, before finally finding another chamber, which you go inside.

As you walk in you notice that while you are freezing, the Pokémon here seem to be enjoying the cold. This whole expansive corridor is little more than a giant skating rink. You surmise the small holes in the sides of the room are the nests for all the Pokemon. As you cross towards the end of the arena, you notice the Pokémon playing a game. Swinub & Delibird appear to have set up a football match using a ball of ice. Unfortunately, both of them are blocking your way & they do not appear friendly. What shall you do?

a) Take on the Swinub.
b) Take on the Delibird.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 91 / 100 | 100 / 95 | 102 / 87
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Mollux: 1 KOC
Tabunne: 2 MC, 1 DC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys, 1/4 from RP Scenarios)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Plain Ice

You challenge the Delibird. You break up their football game. Shame on you. Now you have to deal with the annoying hax they may bring...

Arena Rules:
-No Water Supply.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 91 / 100 | 100 / 95 | 102 / 87
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Nest AA
|

Delibird (M) | Delibird (M)
Abilities: Vital Spirit/Hustle/Insomnia | Vital Spirit/Hustle/Insomnia
HP/EN: 90 / 100 | 90 / 100
Stats: 2 / 2 / 3 / 1 / 87 | 2 / 2 / 3 / 1 / 87
SC/WC/BRT: 1 / 2 / 14 | 1 / 2 / 14
Boosts: +9% Accuracy, +1 Accuracy (P), +1 Evasion (P) | +9% Accuracy, +1 Accuracy (P), +1 Evasion (P)
Status: N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 1 KOC
Mollux: 1 KOC
Tabunne: 4 MC, 2 DC

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 1/4 from RP Scenarios, 5 from Nests)


|

"You ruined our football game!" | "I was going to be goalie for the first time..."

Delibird A: [Enable Hustle] Blizzard > Blizzard
IF Revenankh uses Wide Guard successfully, AND either Pokémon uses Protect (Revenankh) successfully, THEN use Brick Break (Tabunne) that action.
IF Anubis uses Wide Guard successfully, THEN use Fly (Revenankh) that action.

Delibird B: [Enable Hustle] Blizzard > Blizzard
IF Revenankh uses Wide Guard successfully, AND either Pokémon uses Protect (Revenankh) successfully, THEN use Brick Break (Tabunne) that action.
IF Anubis uses Wide Guard successfully, THEN use Fly (Revenankh) that action.
 
Revenankh: Wide Guard ~ Rock Slide+Rock Smash

Mollux: Light Screen ~ Eruption

Audino: Gravity ~ Chill
IF (Revenankh is frozen a2) THEN (use Heal Bell a2)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Plain Ice

Oh dear god. This round was nothing more than just... Sheer brutality... Ironic from a stall team... Anyhow, you pretty much roll the Delibird & take them out in one fell swoop. Not even the Blizzards could stop it...

After the battle, you continue on. While it is sad to see the Pokémon scatter, you really must continue on your quest, & so you do, venturing deeper into the spire...

BATTLE END

Elevator Music OOO
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 76 / 79 | 86 / 78 | 96 / 89
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Nest XX
|

Delibird (M) | Delibird (M)
Abilities: Vital Spirit/Hustle/Insomnia | Vital Spirit/Hustle/Insomnia
HP/EN: KO / 83 | KO / 83
Stats: 2 / 2 / 3 / 1 / 87 | 2 / 2 / 3 / 1 / 87
SC/WC/BRT: 1 / 2 / 14 | 1 / 2 / 14
Boosts: +9% Accuracy, +1 Accuracy (P), +1 Evasion (P) | +9% Accuracy, +1 Accuracy (P), +1 Evasion (P)
Status: N/A | N/A
BEGIN ROUND
Delibird A enabled Hustle!

Delibird B enabled Hustle!
---
ACTION ONE
Revenankh used Wide Guard!
Revenankh protected his team from spread attacks!
Revenankh used 7 Energy!

Mollux used Light Screen!
Elevator Music's team was protected by Light Screen (6a)!
Mollux used 10 Energy!

Delibird A flew up high!

Delibird B flew up high!

Tabunne used Gravity!
The Gravity intensified (4r)!
Tabunne used 10 Energy!

Delibird A crashed!
Delibird A took ((12+3-1.5)×0.75)=10.125 Damage!
Delibird A used 10 Energy!

Delibird B crashed!
Delibird B took ((12+3-1.5)×0.75)=10.125 Damage!
Delibird B used 10 Energy!

The gravity is intense...
---
ACTION TWO
Mollux used Eruption (Delibird A | Delibird B)!
(Crit Roll {Delibird A} [<=625]: 4071/10000; No)
It is Super Effective!
Delibird A took ((13.25+3+6)×1.5)=33.375 Damage!
(Crit Roll {Delibird B} [<=625]: 4725/10000; No)
It is Super Effective!
Delibird B took ((13.25+3+6)×1.5)=33.375 Damage!
Mollux used 7 Energy!

Delibird A used Blizzard (Revenankh | Mollux | Tabunne)!
(Crit Roll {Revenankh} [<=625]: 6067/10000; No)
Revenankh took (6+3-1.5)=7.5 Damage!
(Effect Roll {Freeze, Revenankh} [<=1000]: 1644/10000; No)
(Crit Roll {Mollux} [<=625]: 9703/10000; No)
It is not very effective...
Mollux took ((6+3-1.5)÷1.5)=5 Damage!
(Effect Roll {Freeze, Mollux} [<=1000]: 6633/10000; No)
(Crit Roll {Tabunne} [<=625]: 7718/10000; No)
Tabunne took (6+3-3)=6 Damage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 2959/10000; No)
Delibird A used 7 Energy!

Delibird B used Blizzard (Revenankh | Mollux | Tabunne)!
(Crit Roll {Revenankh} [<=625]: 9490/10000; No)
Revenankh took (6+3-1.5)=7.5 Damage!
(Effect Roll {Freeze, Revenankh} [<=1000]: 3336/10000; No)
(Crit Roll {Mollux} [<=625]: 462/10000; Yes)
A Critical Hit!
It is not very effective...
Mollux took ((9+3+3-1.5)÷1.5)=9 Damage!
(Effect Roll {Freeze, Mollux} [<=1000]: 8710/10000; No)
(Crit Roll {Tabunne} [<=625]: 5230/10000; No)
Tabunne took (6+3-3)=6 Damage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 8902/10000; No)
Delibird B used 7 Energy!

Tabunne Chilled Out!
Tabunne recovered 6 HP!
Tabunne recovered 12 Energy!

Revenankh used a Rock Slide + Rock Smash combo (Delibird A | Delibird B)!
(BEC=9, 93 > 9; Combo works)
(Passive = Passive, 8 > 4; Type = Rock)
(Crit Roll {Delibird A} [<=625]: 1285/10000; No)
It is Super Effective!
Delibird A took ((17+4.5)×2.25)=48.375 Damage!
(Crit Roll {Delibird B} [<=625]: 9581/10000; No)
It is Super Effective!
Delibird B took ((17+4.5)×2.25)=48.375 Damage!
Revenankh used ((6+3)×1.5)=13.5 Energy!

Delibird A Fainted!
Revenankh gained 1× KO Counter!

Delibird B Fainted!
Revenankh gained 1× KO Counter!

Elevator Music wins!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 3 KOC
Mollux: 1 KOC
Tabunne: 4 MC, 2 DC

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 1/4 from RP Scenarios, 5 from Nests)


You may now re-arrange/use items, if you wish, before the next RP Scenario.

EDIT: lol 6k. I spend too much time in ASB... 9.9
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Cold Storage

Another endless set of stairs & annoying climbs await you as you left the previous chamber. The entire place is starting to feel even colder than before, & the ice becoming slipperier & more impregnable than before, looks like you are in this for the long run... As you continue in this frigid palace, you come upon a blocks of solid ice, within which you find two item containers. Elated at the find, you send out your Pokémon to examine it. You feel like maybe you have a tool on one of your Pokémon to break it or thaw the ice. Do you pursue this at the risk of being attacked by a wild Pokémon as you do so? So, what shall you do?

a) Thaw / Break the ice! [REQUIRES A FIRE-TYPE MOVE OR A MOVE SUPER EFFECTIVE AGAINST THE ICE-TYPE].
b) Ignore this and continue before you draw attention from the wildlife.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 76 / 79 | 86 / 78 | 96 / 89
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A
BEGIN ROUND
---
ACTION ONE
---
ACTION TWO
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 3 KOC
Mollux: 1 KOC
Tabunne: 4 MC, 2 DC

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 2/4 from RP Scenarios, 5 from Nests)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Cold Storage

Showing no interest in the ice, you decide that it is not worth you or your Pokémon's time & effort to get through the ice. You would have likely been attacked by something terrible anyway had you spent the time here. Hurriedly, you move your Pokémon on their way with you & travel into the next chamber.

Ice Spire - Frozen Hall

As you slip & slide your way through the hallways & staircases, you notice, this is not going to get any warmer, this is going to get colder & colder. Nevertheless, eventually you find yourself in a room called The Frozen Hall. The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the ceiling, up about 8 metres. A frozen draft blows through the room, & as you continue through, the snow gets stronger. You get the distinct feeling of being watched. Buried under the snow is a glimmering object that could be valuable. This part of the ice also seems to have some obsidian shards sticking out nearby, an odd feature for such a place, but who knows who has traversed the area? Do you place your hand in the snow? What will you do?

a) Ignore the item.
b) Grab the item.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 76 / 79 | 86 / 78 | 96 / 89
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 3 KOC
Mollux: 1 KOC
Tabunne: 4 MC, 2 DC

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 2/4 from RP Scenarios, 5 from Nests)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Frozen Hall

Interested in the object, you decide to investigate it to see what it is. What it turns out to be, however, is a tinderbox that contains 5× Aspear Berries, which you throw straight into your berries pocket in your backpack. Convenient. After putting down the tinderbox, you notice the obsidian object moving in the corner of your eye & catch it out, stopping it in its tracks. Turns out it was a Glalie trying to do something bad to you...So the Glalie roars at you & not to soon, a Glaceon pops out of nowhere to assist the Glalie. So you are forced as a result to send in your Pokemon to defend you from this dynamic duo. How will this unfold? We will soon see...

Arena Rules:
-Only Hail & Clear weather allowed, All other weathers will fail.
-No Water Supply.
-Ice in the dungeon is impregnable to Fire.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 76 / 79 | 86 / 78 | 96 / 89
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Guardians AA
|

Glalie (M) @ Macho Brace | Glaceon (M) @ Brightpowder
Abilities: Inner Focus/Ice Body/Moody | Snow Cloak/Ice Body
HP/EN: 100 / 100 | 100 / 100
Stats: 3 / 3 / 4 / 3 / 34 | 2 / 3 / 6 / 3 / 65
SC/WC/BRT: 3 / 7 / 18 | 2 / 3 / 20
Boosts: -10% Evasion | N/A
Status: N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 25/30 free slots
5× Aspear Berry
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+5× Aspear Berry

COUNTERS
Elevator Music: 14 CC
Revenankh: 9 MC, 3 KOC
Mollux: 1 KOC
Tabunne: 6 MC, 3 DC

REF PAYOUT
Its_A_Random: 15 UC (5 from Lackeys, 2/4 from RP Scenarios, 5 from Nests, 5 from Guardians)


|

"GRAH!!! CRUSH RETURNING FOOLS!" | "Hope this lot enjoys the cold as much as us!"

Please issue TWO (2) Actions per Pokémon.
 
Revenankh: Drain Punch (Glaceon) ~ Hammer Arm (Glaceon)
IF (Glaceon uses Dig) THEN (use Rock Slide+Rock Smash)​
Mollux: [Enable Illuminate] Fire Blast (Glaceon) ~ Flamethrower (Glaceon)
IF (Glaceon uses Mirror Coat) THEN (target Glalie)​
Audino: Flamethrower (Glaceon) ~ Fire Blast (Glaceon)
IF (Glaceon uses a protective/evasive move) THEN (target Glalie)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
KO Subs do not count towards the Substitution limit, you know... -.-'

ELEVATOR MUSIC

Ice Spire - Frozen Hall

Okay, so in response, the Guardians unleash a powerful offensive that threatened to do massive damage. Luckily, Revenankh avoided it, but your failure to KO Sub worked against you, resulting in two wasted attacks... Just issue your actions.

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 70 / 62 | 47 / 65 | 29 / 73
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: N/A | +9% Accuracy | -10% Evasion
Status: N/A | N/A | N/A

Guardians AX
|

Glalie (M) @ Macho Brace | Glaceon (M) @ Brightpowder
Abilities: Inner Focus/Ice Body/Moody | Snow Cloak/Ice Body
HP/EN: 100 / 62 | KO / 42
Stats: 3 / 3 / 4 / 4 / 34 | 2 / 3 / 6 / 3 / 65
SC/WC/BRT: 3 / 7 / 18 | 2 / 3 / 20
Boosts: -10% Evasion | N/A
Status: Moody (Quirky) | Cooldown (1a)
BEGIN ROUND
Glalie: Sheer Cold + Blizzard combo > N/A (Sheer Cold + Blizzard combo)

Glaceon: Helping Hand (Glalie) > Ice Shard + Blizzard combo

Mollux enabled Illuminate!
---
ACTION ONE
Glaceon used Helping Hand (Glalie)!
Glaceon got ready to help Glalie!
Glaceon used (4+(74÷2))=41 Energy!

Mollux used Fire Blast (Glaceon)!
(Hit Roll [<=9550]: 2465/10000; Yes)
(Crit Roll [<=625]: 6583/10000; No)
It is Super Effective!
Glaceon took ((14+3+3)×1.5)=30 Damage!
(Effect Roll {Burn} [<=1000]: 5438/10000; No)
Mollux used 7 Energy!

Revenankh used Drain Punch (Glaceon)!
(Crit Roll [<=625]: 6493/10000; No)
It is Super Effective!
Glaceon took ((10+3+3)×1.5)=24 Damage!
Revenankh recovered (24÷2)=12 HP!
Revenankh used 11 Energy!

Tabunne used Fire Blast (Glaceon)!
(Hit Roll [<=8500]: 6907/10000; Yes)
(Crit Roll [<=625]: 134/10000; Yes)
A Critical Hit!
It is Super Effective!
Glaceon took ((12+3)×1.5)=22.5 Damage!
(Effect Roll {Burn} [<=1000]: 3947/10000; No)
Tabunne used 8 Energy!

Glalie used a Sheer Cold + Blizzard combo (Revenankh | Mollux | Tabunne)!
(BEC=26, 100 > 26; Combo works)
(Hit Roll {Revenankh} [<=6000]: 8775/10000; No)
Revenankh avoided the attack!
(Hit Roll {Mollux} [<=6000]: 4371/10000; Yes)
(Crit Roll {Mollux} [<=625]: 849/10000; No)
It is not very effective...
Mollux took ((55.5+3)÷1.5)=39 Damage!
(Effect Roll {Freeze, Mollux} [<=1000]: 9875/10000; No)
(Hit Roll {Tabunne} [<=7000]: 4100/10000; Yes)
(Crit Roll {Tabunne} [<=625]: 6497/10000; No)
Tabunne took (55.5+3-1.5)=57 Damage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 3245/10000; No)
Glalie used ((8+18)×1.5-1)=38 Energy!
---
ACTION TWO
Glaceon used an Ice Shard + Blizzard combo (Revenankh | Mollux | Tabunne)!
(BEC=12, 59 > 12; Combo works)
(Hit Roll {Revenankh} [<=9500]: 8346/10000; Yes)
(Crit Roll {Revenankh} [<=625]: 539/10000; Yes)
A Critical Hit!
Revenankh took (10.5+3+3+1)=17.5 Damage!
(Effect Roll {Freeze, Revenankh} [<=1000]: 4271/10000; No)
(Hit Roll {Mollux} [<=9500]: 9602/10000; No)
Mollux avoided the attack!
(Crit Roll {Tabunne} [<=625]: 9875/10000; No)
Tabunne took (10.5+3-3.5)=10 Damage!
(Effect Roll {Freeze, Tabunne} [<=1000]: 9298/10000; No)
Glaceon used ((4+8)×1.5-1)=17 Energy!

Mollux used Flamethrower (Glaceon)!
(Crit Roll [<=625]: 8583/10000; No)
It is Super Effective!
Glaceon took ((12+3+3)×1.5)=27 Damage!
Mollux used 6 Energy!

Glaceon Fainted!
Mollux gained 1× KO Counter!

Revenankh used Hammer Arm (Glaceon)!
But Glaceon had already fainted...
Revenankh used 6 Energy!

Tabunne used Fire Blast (Glaceon)!
But Glaceon had already fainted...
Tabunne used 8 Energy!

Glalie must recharge!

(Ability Roll {Moody, Glalie} [<Natures>]: 7570/10000; Quirky)
Glalie became Quirky!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 25/30 free slots
5× Aspear Berry
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+5× Aspear Berry

COUNTERS
Elevator Music: 14 CC
Revenankh: 9 MC, 3 KOC
Mollux: 2 KOC
Tabunne: 6 MC, 3 DC

REF PAYOUT
Its_A_Random: 15 UC (5 from Lackeys, 2/4 from RP Scenarios, 5 from Nests, 5 from Guardians)



"GRAH?!"

Glalie: Icy Wind > Blizzard
IF Revenankh uses Wide Guard successfully, AND either Pokémon uses Protect (Revenankh) successfully, THEN use Ice Beam (Tabunne) that action.
IF Revenankh uses Wide Guard successfully, THEN use Ice Beam (Revenankh) that action.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Ice Spire - Frozen Hall

Well, you started to stall again, but you went to encore a spread move... Okay... Nevertheless, continue stalling or something, I do not mind... ¬_¬

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Expert Belt | Mollux (F) @ Expert Belt | Tabunne (F) @ Everstone
Abilities: Shed Skin/Air Lock/Infiltrator | Dry Skin/Illuminate | Healer/Regenerator
HP/EN: 80 / 43 | 57 / 39 | 37 / 58
Stats: 5 / 3 / 2 / 4 / 65 | 1 / 3 / 5 / 4 / 88 | 2 / 5 / 3 / 5 / 43
SC/WC/BRT: 3 / 3 / 20 | 3 / 3 / 20 | 2 / 3 / 16
Boosts: -2 Speed | +9% Accuracy, -2 Speed | -10% Evasion, -2 Speed
Status: N/A | N/A | N/A

Guardians AX

Glalie (M) @ Macho Brace
Abilities: Inner Focus/Ice Body/Moody
HP/EN: 79 / 54
Stats: 3 / 3 / 4 / 3 / 40
SC/WC/BRT: 3 / 7 / 18
Boosts: -10% Evasion, +7% Accuracy, -1 Speed
Status: Moody (Serious), Drowsy (1a), Encore (Icy Wind, 1a)
BEGIN ROUND
---
ACTION ONE
Mollux used Heal Pulse (Tabunne)!
Tabunne recovered 20 HP!
Mollux used 14 Energy!

Revenankh used Low Sweep (Glalie)!
(Crit Roll [<=625]: 6520/10000; No)
It is Super Effective!
Glalie took ((8+3+3)×1.5)=21 Damage!
Glalie's Speed dropped 1 Stage!
Revenankh used 3 Energy!

Tabunne used Yawn (Glalie)!
Glalie became Drowsy!
Tabunne used 6 Energy!

Glalie used Ice Wind (Revenankh | Mollux | Tabunne)!
(Crit Roll {Revenankh} [<=625]: 7546/10000; No)
Revenankh took (4.5+3)=7.5 Damage!
Revenankh's Speed dropped 1 Stage!
(Crit Roll {Mollux} [<=625]: 3765/10000; No)
It is not very effective...
Mollux took ((4.5+3)÷1.5)=5 Damage!
Mollux's Speed dropped 1 Stage!
(Crit Roll {Tabunne} [<=625]: 4730/10000; No)
Tabunne took (4.5+3-1.5)=6 Damage!
Tabunne's Speed dropped 1 Stage!
Glalie used 4 Energy!
---
ACTION TWO
Mollux used Recover!
Mollux recovered 20 HP!
Mollux used ((100÷10)+2)=12 Energy!

Revenankh used Moonlight!
Revenankh recovered 25 HP!
Revenankh used (6+(100÷10))=16 Energy!

Tabunne used Encore (Glalie)!
Glalie got an Encore (2a)!
Tabunne used 9 Energy!

Glalie used Ice Wind (Revenankh | Mollux | Tabunne)!
(Crit Roll {Revenankh} [<=625]: 5957/10000; No)
Revenankh took (4.5+3)=7.5 Damage!
Revenankh's Speed dropped 1 Stage!
(Crit Roll {Mollux} [<=625]: 3829/10000; No)
It is not very effective...
Mollux took ((4.5+3)÷1.5)=5 Damage!
Mollux's Speed dropped 1 Stage!
(Crit Roll {Tabunne} [<=625]: 4271/10000; No)
Tabunne took (4.5+3-1.5)=6 Damage!
Tabunne's Speed dropped 1 Stage!
Glalie used 4 Energy!

(Ability Roll {Moody, Glalie} [<Natures>]: 9731/10000; Serious)
Glalie became Serious!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 17/50 free slots
10× Heal Ball
13× Sport Ball
10× Timer Ball
Berries: 25/30 free slots
5× Aspear Berry
Battle Items: 17/20 free slots
1× Everstone (Audino)
2× Expert Belt (Revenankh, Mollux)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+5× Aspear Berry

COUNTERS
Elevator Music: 14 CC
Revenankh: 9 MC, 3 KOC
Mollux: 2 KOC
Tabunne: 6 MC, 3 DC

REF PAYOUT
Its_A_Random: 15 UC (5 from Lackeys, 2/4 from RP Scenarios, 5 from Nests, 5 from Guardians)



"GRAH! CHILL! CHILL!"

Please issue TWO (2) Actions per Pokémon, OR initiate a Capture Phase.
 

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