Completed The Legend Run: (Elevator Music) Timeless Tower [Completed]

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#1
Only Elevator Music, Its_A_Random, Deck Knight, & any required sub-referees may post in this thread until the completion of the TLR. Any other post made will be deleted, & possibly subjected to moderation. Thank you.

And so, user Elevator Music has finally decided to take on his first TLR at Timeless Tower! Will he prevail? Let us find out.

Elevator Music


Revenankh [] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 64

MC: 0
DC: 5/5

Attacks:
Arm Thrust
Bide
Glare
Grudge
Hammer Arm
Mean Look
Moonlight
Power Whip
Punishment
Revenge
Rock Tomb
Sand Tomb
Shadow Punch
Vital Throw
Wrap
Wring Out

Counter
Curse
Force Palm
Mach Punch
Shadow Sneak
Submission
Wide Guard

Brick Break
Bulk Up
Bulldoze
Double Team
Earthquake
Embargo
Endure
Facade
Focus Blast
Focus Punch
Giga Impact
Low Sweep
Payback
Poison Jab
Protect
Rest
Rock Slide
Rock Smash
Safeguard
Shadow Ball
Smack Down
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic

Bind
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Knock Off
Mud-Slap
Pain Split
Sleep Talk
Sucker Punch
Superpower
Trick
Vacuum Wave

Conkeldurr [Roobushin] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (DW): (Trait) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Total Moves: 68 [Movepool Complete]

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Attract
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
DynamicPunch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Psychic, 7)
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Sleep Talk
Smack Down
SmellingSalt
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
Work Up

Mollux [] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (DW): (Can be Enabled) This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88 (76 *1.15) (+) (9% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 67 [Movepool Complete]

MC: 0
DC: 5/5

Attacks:
Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Explosion
Facade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power (Ice, 7)
Hyper Beam
Inferno
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
SolarBeam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venoshock
Will-O-Wisp
Withdraw
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots


TLR Begin!

TIMELESS TOWER

Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Your Options are as follows...
a) Enter Ice Spire.
b) Enter Rock Crag.
c) Enter Iron Dungeon.
d) Enter Heaven's Ascent.
e) Leave Timeless Tower.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#3
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

So, you decide that the best course of action to take is to head towards the frozen zone in the east, & knowing this would be a cold encounter, you move on into the Ice Spire.

So, you go through the path & you instantly start to feel cold, & you feel as if you want to blitz through this quickly. Going through the endless staircases & cold, slippery hallways, you eventually arrive at a chamber of a reasonable size. You make a temperature check, about -5 Degrees Celsius (~23 Degrees Farenheit). This, you hope is as cold as it gets. However, not as soon as you focus back onto the task at hand, you notice 2 Pokemon in the distance: A Snorunt & a Vanillite. You try to sneak past without being noticed, but you make a wrong step & slip over the ice, catching the attention of the two Lackeys, who rush over & confront you, thinking you were an intruder. They don't look friendly...So you send in your three Pokemon, ready to fight the two. It is time to duel, it seems...

Arena Rules:
-No Water Supply.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 100 / 100 | 110 / 100 | 100 / 100
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Lackeys AA
|

Snorunt (F) | Vanillite (F)
Abilities: Inner Focus/Ice Body/Moody | Ice Body/Weak Armour
HP/EN: 90 / 100 | 90 / 100
Stats: 1 / 2 / 3 / 2 / 50 | 1 / 2 / 4 / 2 / 44
SC/WC/BRT: 1 / 2 / 12 | 1 / 1 / 13
Boosts: N/A | N/A
Status: N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC
Roobushin: N/A
Mollux: N/A

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


|

"Ugh, a human trying to heat the place up..." | "These things do not look friendly..."

Snorunt: Blizzard > Blizzard
IF Wide Guard is issued successfully, THEN use Shadow Ball (Revenankh) that action.

Vanillite: Blizzard > Blizzard
IF Wide Guard is issued successfully, THEN use Hidden Power (Revenankh) that action.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#5
ELEVATOR MUSIC

Ice Spire - Chilling Chamber

In crushing fashion, your Pokemon pull up a solid defence to block the Lackeys attacks, before your Pokemon let rip a brutal onslaught that ripped apart the lackeys, taking them out without even taking any damage!

With the Lackeys dispatched, you quickly head for the stairs, & continue deeper into the spire without a word. You do hope the rest of the spire is not as cold as this...

BATTLE END

Elevator Music OOO
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 100 / 78 | 110 / 87 | 100 / 82
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Lackeys XX
|

Snorunt (F) | Vanillite (F)
Abilities: Inner Focus/Ice Body/Moody | Ice Body/Weak Armour
HP/EN: KO / 94 | KO / 95
Stats: 1 / 2 / 3 / 2 / 50 | 1 / 2 / 4 / 2 / 44
SC/WC/BRT: 1 / 2 / 12 | 1 / 1 / 13
Boosts: N/A | N/A
Status: N/A | N/A
BEGIN ROUND
Roobushin Enabled Sheer Force!
---
ACTION ONE
Revenankh used Protect!
Revenankh protected himself!
Revenankh used (7+(20.25÷2.5))=15.1 Energy!

Roobushin used Wide Guard!
Roobushin protected Elevator Music's team from spread attacks!
Roobushin used 7 Energy!

Mollux used Eruption (Snorunt, Vanillite)!
(Crit Rolls [<=625/10000]: 5107, 5127; No | No)
It is Super Effective!
Snorunt took ((13.25+3+4.5)×1.5)=31.125 Damage!
It is Super Effective!
Vanillite took ((13.25+3+4.5)×1.5)=31.125 Damage!
Mollux used 7 Energy!

Snorunt used Shadow Ball (Revenankh)!
Revenankh protected himself!
Revenankh blocked ((8-1.5)×1.5)=9.75 Damage!
Snorunt used 6 Energy!

Vanillite used Hidden Power (Revenankh)!
Revenankh protected himself!
Revenankh blocked (7×1.5)=10.5 Damage!
Vanillite used 5 Energy!
---
ACTION TWO
Mollux used Eruption (Snorunt, Vanillite)!
(Crit Rolls [<=625/10000]: 5298, 2977; No | No)
It is Super Effective!
Snorunt took ((13.25+3+4.5)×1.5)=31.125 Damage!
It is Super Effective!
Vanillite took ((13.25+3+4.5)×1.5)=31.125 Damage!
Mollux used 11 Energy!

Revenankh used Superpower (Snorunt)!
(Crit Roll [<=625]: 8043/10000; No)
It is Super Effective!
Snorunt took ((12+3+4.5)×1.5)=29.25 Damage!
Revenankh's Attack dropped 1 Stage!
Revenankh's Defence dropped 1 Stage!
Revenankh used 7 Energy!

Snorunt Fainted!
Revenankh gained 1× KO Counter!

Roobushin used Fire Punch (Vanillite)!
(Crit Roll [<=625]: 5464/10000; No)
It is Super Effective!
Vanillite took ((14+4.5)×1.5)=27.75 Damage!
Roobushin used 6 Energy!

Vanillite Fainted!
Roobushin gained 1× KO Counter!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


You may now re-arrange/use items before the next scenario.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#7
ELEVATOR MUSIC

Ice Spire - Plain Ice

After the battle, you slip & slide your way through a few more corridors & staircases that seem to go on & on. After a while, you start to notice that it is getting colder & colder, horribly fast as well. Eventually, you become incredibly exhausted after all that trekking & go for the bottle of water...Only for it to be all frozen up. Bloody negative temperature... So you then trek on & on, becoming more thirstier & thirstier, before finally finding another chamber, which you go inside.

As you walk in you notice that while you are freezing the Pokemon here seem to be enjoying the cold. This whole expansive corridor is little more than a giant skating rink. You surmise the small holes in the sides of the room are the nests for all the Pokemon. As you cross towards the end of the arena, you notice the Pokemon playing a game. Swinub & Delibird appear to have set up a soccer match using a ball of ice. Unfortunately, both of them are blocking your way, & neither appear friendly. What shall you do?

a) Take on the Swinub.
b) Take on the Delibird.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 100 / 78 | 110 / 87 | 100 / 82
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 1 CC
Revenankh: 3 MC, 1 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#9
ELEVATOR MUSIC

Ice Spire - Plain Ice

Dissatisfied with the obstruction, you barge into the arena & scare all the Pokemon away...Except for three Swinub. The Swinub were angry that you ruined their football game, so they pounced, forcing you to send out your Pokemon. Battle begin!

Arena Rules:
-No Water Supply.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 100 / 78 | 110 / 87 | 100 / 82
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Nest AAA
|
|

Swinub (F) | Swinub (F) | Swinub (F)
Abilities: Oblivious/Snow Cloak/Thick Fat | Oblivious/Snow Cloak/Thick Fat | Oblivious/Snow Cloak/Thick Fat
HP/EN: 90 / 100 | 90 / 100 | 90 / 100
Stats: 3 / 2 / 2 / 2 / 43 | 3 / 2 / 2 / 2 / 43 | 3 / 2 / 2 / 2 / 43
SC/WC/BRT: 1 / 1 / 12 | 1 / 1 / 12 | 1 / 1 / 12
Boosts: -10% Evasion | -10% Evasion | -10% Evasion
Status: N/A | N/A | N/A
BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 1 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.25 from RP's, 6 from Nests)

|
|

"That fool ruined our football game!" | "I was so looking forward to smashing the Delibirds..." | "Rock this fool to the core!"

Swinub A: Earthquake (Synchro) > Earthquake (Synchro)
IF Wide Guard is issued successfully, AND either Pokemon use Protect (Mollux) successfully, THEN use Icicle Spear (Revenankh) that action.
IF Wide Guard is issued successfully, THEN use Mud Bomb (Mollux) that action.

Swinub B: Earthquake (Synchro) > Earthquake (Synchro)
IF Wide Guard is issued successfully, AND either Pokemon use Protect (Mollux) successfully, THEN use Icicle Spear (Revenankh) that action.
IF Wide Guard is issued successfully, THEN use Mud Bomb (Mollux) that action.

Swinub C: Earthquake (Synchro) > Earthquake (Synchro)
IF Wide Guard is issued successfully, AND either Pokemon use Protect (Mollux) successfully, THEN use Icicle Spear (Revenankh) that action.
IF Wide Guard is issued successfully, THEN use Mud Bomb (Mollux) that action.
 
#10
Revenankh: Telekinesis (Mollux) ~ Drain Punch (Swinub A)

Conkeldurr: Hammer Arm (Swinub A) ~ Drain Punch (Swinub B)

Mollux: Eruption ~ Flamethrower (Swinub A)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#11
ELEVATOR MUSIC

Ice Spire - Plain Ice

Not ruffled by the Swinub, your team calmly gets Mollux to safety in the air, as your team weathers the synchronised earthquake storm. Your team does its best to restore health as you take out a Swinub & wound the other two. Can you keep it up?

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 60 / 60 | 72 / 70 | 100 / 69
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | -1 Speed | +9% Accuracy
Status: N/A | N/A | Telekinesis (4a)

Nest XAA
|
|

Swinub (F) | Swinub (F) | Swinub (F)
Abilities: Oblivious/Snow Cloak/Thick Fat | Oblivious/Snow Cloak/Thick Fat | Oblivious/Snow Cloak/Thick Fat
HP/EN: KO / 94 | 42 / 84 | 71 / 84
Stats: 3 / 2 / 2 / 2 / 43 | 3 / 2 / 2 / 2 / 43 | 3 / 2 / 2 / 2 / 43
SC/WC/BRT: 1 / 1 / 12 | 1 / 1 / 12 | 1 / 1 / 12
Boosts: -10% Evasion | -10% Evasion | -10% Evasion
Status: N/A | N/A | N/A
BEGIN ROUND
---
ACTION ONE
Mollux used Eruption (Swinub A | Swinub B | Swinub C)!
(Crit Rolls [<=625/10000]: 5248, 778, 2508; No | No | No)
Swinub A took (11.25+3+4.5)=18.75 Damage!
Swinub B took (11.25+3+4.5)=18.75 Damage!
Swinub C took (11.25+3+4.5)=18.75 Damage!
Mollux used 7 Energy!

Revenankh used Telekinesis (Mollux)!
Mollux is lifted into the air (6a)!
Revenankh used 7 Energy!

Roobushin used Hammer Arm (Swinub A)!
(Crit Roll [<=625]: 3570/10000; No)
It is Super Effective!
Swinub A took ((14+3+4.5)×1.5)=32.25 Damage!
Roobushin's Speed dropped 1 Stage!
Roobushin used 6 Energy!

Swinub A, Swinub B, & Swinub C synchronised Earthquake (Revenankh | Roobushin | Mollux)!
(Crit Rolls {Swinub A's Earthquake, Revenankh, Roobushin} [<=625/10000]: 8476, 7355; No | No)
(Crit Rolls {Swinub B's Earthquake, Revenankh, Roobushin} [<=625/10000]: 5401, 1086; No | No)
(Crit Rolls {Swinub C's Earthquake, Revenankh, Roobushin} [<=625/10000]: 5726, 2583; No | No)
Revenankh took ((7.5+3)×3)=31.5 Damage!
Roobushin took ((7.5+3)×3)=31.5 Damage!
Mollux avoided the attack!
Swinub A, Swinub B, & Swinub C used 6 Energy each!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
ACTION TWO
Mollux used Flamethrower (Swinub A)!
(Crit Roll [<=625]: 7766/10000; No)
(Effect Roll {Burn} [<=1000]: 9838/10000; No)
Swinub A took (10+3+4.5)=17.5 Damage!
Mollux used 6 Energy!

Revenankh used Drain Punch (Swinub A)!
(Crit Roll [<=625]: 8781/10000; No)
It is Super Effective!
Swinub A took ((8+3+4.5)×1.5)=23.25 Damage!
Revenankh recovered (21.5÷2)=10.75 HP!
Revenankh used 11 Energy!

Swinub A Fainted!
Revenankh gained 1× KO Counter!

Swinub B & Swinub C synchronised Earthquake (Revenankh | Roobushin | Mollux)!
(Crit Rolls {Swinub B's Earthquake, Revenankh, Roobushin} [<=625/10000]: 6612, 5595; No | No)
(Crit Rolls {Swinub C's Earthquake, Revenankh, Roobushin} [<=625/10000]: 3867, 2332; No | No)
Revenankh took ((7.5+3)×2)=21 Damage!
Roobushin took ((7.5+3)×2)=21 Damage!
Mollux avoided the attack!
Swinub B & Swinub C used 10 Energy each!

Roobushin used Drain Punch (Swinub B)!
(Crit Roll [<=625]: 5165/10000; No)
It is Super Effective!
Swinub B took ((12+3+4.5)×1.5)=29.25 Damage!
Roobushin recovered (29.25÷2)=14.625 HP!
Roobushin used 11 Energy!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.25 from RP's, 6 from Nests)


|

"Ugh, the gatecrasher is stronger than we expected..." | "That Revenankh is a bloody psychic!"

Please issue TWO (2) Actions per Pokemon.
 
#12
Revenankh: Low Sweep (Swinub C) ~ Chill
IF (Swinub B uses Endure) THEN (use Mach Punch (Swinub B))​
Conkeldurr: Mach Punch (Swinub B) ~ Drain Punch (Swinub C)
IF (Swinub B uses a protective/evasive move) THEN (Chill and push actions back)​
Mollux: Eruption ~ Heal Pulse (Revenankh)
IF (Swinub B uses Endure) THEN (use Toxic (Swinub B))​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#13
ELEVATOR MUSIC

Ice Spire - Plain Ice

The Swinub retaliate to your offensive by going on last ditch attacks, weakening Mollux's Eruption enough so your attacks did not KO either Swinub...Well, would have if not for a Swinub earthquake taking her own team-mate out. . .

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 47 / 69 | 55 / 56 | 86 / 48
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | -1 Speed | +9% Accuracy
Status: N/A | N/A | Telekinesis (2a)

Nest XXA
|

Swinub (F) | Swinub (F)
Abilities: Oblivious/Snow Cloak/Thick Fat | Oblivious/Snow Cloak/Thick Fat
HP/EN: KO / 67 | 4 / 53
Stats: 3 / 2 / 2 / 2 / 43 | 3 / 2 / 2 / 2 / 43
SC/WC/BRT: 1 / 1 / 12 | 1 / 1 / 12
Boosts: -10% Evasion | -10% Evasion, -1 Speed
Status: Cooldown (1a) | Cooldown (1a)
BEGIN ROUND
Swinub B: Ice Shard + Blizzard combo > N/A (Ice Shard + Blizzard combo)

Swinub C: Earthquake > Ice Shard + Blizzard combo
---
ACTION ONE
Swinub B used an Ice Shard + Blizzard combo (Revenankh | Roobushin | Mollux)!
(BEC=12, 84 > 12; Combo works)
(Hit Rolls [<=8500/10000]: 6155, 7297, 5784; Yes | Yes | Yes)
(Crit Rolls [<=625/10000]: 563, 9415, 6021; Yes | No | No)
(Effect Rolls {Freeze} [<=1000/10000]: 7494, 7849, 4950; No | No | No)
A Critical Hit!
Revenankh took (10.5+3+3-3)=13.5 Damage!
Roobushin took (10.5+3-3)=10.5 Damage!
It is not very effective...
Mollux took ((10.5+3-3)÷1.5)=7 Damage!
Swinub B used ((8+4)×1.5-1)=17 Energy!

Roobushin used Mach Punch (Swinub B)!
(Crit Roll [<=625]: 4834/10000; No)
It is Super Effective!
Swinub B took ((8+3+4.5)×1.5)=23.25 Damage!
Roobushin used 3 Energy!

Mollux used Eruption (Swinub B | Swinub C)!
(Crit Rolls [<=625/10000]: 4069, 6450; No | No)
Swinub B took (10.4625+3+4.5)=17.9625 Damage!
Swinub C took (10.4625+3+4.5)=17.9625 Damage!
Mollux used 7 Energy!

Revenankh used Low Sweep (Swinub C)!
(Crit Roll [<=625]: 6131/10000; No)
It is Super Effective!
Swinub C took ((6+3+4.5)×1.5)=20.25 Damage!
Swinub C's Speed dropped 1 Stage!
Revenankh used 3 Energy!

Swinub C used Earthquake (Swinub B | Revenankh | Roobushin | Mollux)!
(Crit Rolls {Swinub B, Revenankh, Roobushin} [<=625/10000]: 4398, 3538, 5489; No | No | No)
Swinub B took (7.5+3+1.5)=12 Damage!
Revenankh took (7.5+3)=10.5 Damage!
Roobushin took (7.5+3)=10.5 Damage!
Mollux avoided the attack!
Swinub C used 14 Energy!

Swinub B Fainted!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
ACTION TWO
Swinub C used an Ice Shard + Blizzard combo (Revenankh | Roobushin | Mollux)!
(BEC=12, 70 > 12; Combo works)
(Hit Rolls [<=8500/10000]: 4910, 7187, 1347; Yes | Yes | Yes)
(Crit Rolls [<=625/10000]: 8722, 3385, 9590; No | No | No)
(Effect Rolls {Freeze} [<=1000/10000]: 6844, 6361, 1784; No | No | No)
Revenankh took (10.5+3-3)=10.5 Damage!
Roobushin took (10.5+3-3)=10.5 Damage!
It is not very effective...
Mollux took ((10.5+3-3)÷1.5)=7 Damage!
Swinub C used ((8+4)×1.5-1)=17 Energy!

Mollux used Heal Pulse (Revenankh)!
Revenankh recovered 20 HP!
Mollux used 14 Energy!

Revenankh Chilled Out!
Revenankh recovered 12 Energy!

Roobushin used Drain Punch (Swinub C)!
(Crit Roll [<=625]: 9917/10000; No)
It is Super Effective!
Swinub C took ((12+3+4.5)×1.5)=29.25 Damage!
Roobushin recovered (29.25÷2)=14.625 HP!
Roobushin used 11 Energy!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.25 from RP's, 6 from Nests)



"Must...Deal...More...Damage..."

Swinub C: N/A > Ice Shard + Blizzard combo
IF Wide Guard is issued successfully A2, AND Mollux uses Protect successfully without transfer A2, THEN use Icicle Spear (Revenankh) A2.
IF Wide Guard is issued successfully A2, THEN use Mud Bomb (Mollux) A2.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#15
ELEVATOR MUSIC

Ice Spire - Plain Ice

Laziest round ever... 9.9

ROUND END

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 49 / 71 | 55 / 80 | 86 / 72
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Nest XXA

Swinub (F)
Abilities: Oblivious/Snow Cloak/Thick Fat
HP/EN: 4 / 53
Stats: 3 / 2 / 2 / 2 / 43
SC/WC/BRT: 1 / 1 / 12
Boosts: -10% Evasion, -1 Speed
Status: Torment (5a)
BEGIN ROUND
---
ACTION ONE
Mollux Chilled Out!
Mollux recovered 12 Energy!

Revenankh used Torment (Swinub C)!
Swinub C was subjected to the Torment (6a)!
Swinub C used 10 Energy!

Roobushin Chilled Out!
Roobushin recovered 12 Energy!

Swinub C must recharge!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
ACTION TWO
Swinub C cannot use an Ice Shard + Blizzard combo after the Torment!

Mollux Chilled Out!
Mollux recovered 12 Energy!

Revenankh Chilled Out!
Revenankh recovered 12 Energy!

Roobushin Chilled Out!
Roobushin recovered 12 Energy!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!

Mollux's Telekinesis ended!

Roobushin's Speed returned to normal!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 1 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.25 from RP's, 6 from Nests)



"Ack..."

Please issue TWO (2) Actions per Pokemon, OR initiate a Capture Phase.
 
#16
I guess at least I know better if I ever have to do this again...

Revenankh: Moonlight ~ Chill

Conkeldurr: Mach Punch (Swinub C) ~ Chill
IF (Swinub C uses a protective/evasive move) THEN (Chill and push actions back)​
Mollux: Heal Pulse (Conkeldurr) ~ Chill
IF (Swinub C uses Endure) THEN (use Fire Spin (Swinub C))​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#17
ELEVATOR MUSIC

Ice Spire - Plain Ice

And one punch, & the Swinub was gone. Of course, in TLR, the battle ends when the last mon on one side is KOed, so...

Nevertheless, you were sad to see the football players scatter, but you needed to continue on your quest, so you continued on, deeper into the spire...

BATTLE END

Elevator Music OOO
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 49 / 71 | 55 / 77 | 86 / 72
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Nest XXX

Swinub (F)
Abilities: Oblivious/Snow Cloak/Thick Fat
HP/EN: KO / 53
Stats: 3 / 2 / 2 / 2 / 43
SC/WC/BRT: 1 / 1 / 12
Boosts: -10% Evasion, -1 Speed
Status: Torment (5a)
BEGIN ROUND
Swinub: Earthquake > Earthquake
---
ACTION ONE
Roobushin used Mach Punch (Swinub C)!
(Crit Roll [<=625]: 4834/10000; No)
It is Super Effective!
Swinub C took ((8+3+4.5)×1.5)=23.25 Damage!
Roobushin used 3 Energy!

Swinub C Fainted!
Roobushin gained 1× KO Counter!
---
END ROUND

BACKPACK
Potion: 0/2 free slots
2× Potion
Super Potion: 0/1 free slots
1× Super Potion
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
N/A

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 2 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.25 from RP's, 6 from Nests)


You may now re-arrange/use items before the next scenario.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#19
ELEVATOR MUSIC

Ice Spire - Cold Storage

Another endless set of stairs & annoying climbs await you as you left the previous chamber. The entire place is starting to feel even colder than before, & the ice becoming slipperier & more impregnable than before, looks like you're in this for the long run... As you continue in this frigid palace, you come upon a blocks of solid ice, within which you find two item containers. Elated at the find, you send out your Pokemon to examine it. You feel like maybe you have a tool on one of your Pokemon to break it or thaw the ice. Do you pursue this at the risk of being attacked by a wild Pokemon as you do so? So, what shall you do?

a) Thaw / Break the ice! [REQUIRES A FIRE-TYPE MOVE OR A MOVE SUPER EFFECTIVE AGAINST THE ICE-TYPE].
b) Ignore this and continue before you draw attention from the wildlife.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 89 / 71 | 95 / 77 | 86 / 72
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A
BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
-2× Potion
-1× Super Potion

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 2 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.5 from RP's, 6 from Nests)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#21
ELEVATOR MUSIC

Ice Spire - Cold Storage

Showing no interest in the ice, you decide that it is not worth you or your Pokemons' time & effort to get through the ice. You would have likely been attacked by something terrible anyway had you spent the time here. Hurriedly, you move your Pokemon on their way with you & travel into the next chamber.

Ice Spire - Frozen Hall

As you slip & slide your way through the hallways & staircases, you notice, this is not going to get any warmer, this is going to get colder & colder. Nevertheless, eventually you find yourself in a room called The Frozen Hall. The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the ceiling, up about 8 metres. A frozen draft blows through the room, and as you continue through the snow gets stronger. You get the distinct feeling of being watched. Buried under the snow is a glimmering object that could be valuable. This part of the ice also seems to have some obsidian shards sticking out nearby, an odd feature for such a place, but who knows who has traversed the area? Do you place your hand in the snow? What will you do?

a) Ignore the item.
b) Grab the item.

YOUR CURRENT PARTY

Elevator Music OOO
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 89 / 71 | 95 / 77 | 86 / 72
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A
BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 30/30 free slots
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
-2× Potion
-1× Super Potion

COUNTERS
Elevator Music: 2 CC
Revenankh: 6 MC, 2 KOC
Roobushin: 2 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 11 UC (5 from Lackeys, 0.5 from RP's, 6 from Nests)


You may also re-arrange/use items during this step.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#23
ELEVATOR MUSIC

Ice Spire - Frozen Hall

Interested in the object, you decide to investigate it to see what it is. What it turns out to be, however, is a tinderbox that contains 5× Aspear Berries, which you throw straight into your berries pocket in your backpack. Convenient. After putting down the tinderbox, you notice the obsidian object moving in the corner of your eye & catch it out, stopping it in its tracks. Turns out it was a Glalie trying to do something bad to you...So the Glalie roars at you & not to soon, a Glaceon pops out of nowhere to assist the Glalie. So you are forced as a result to send in your Pokemon to defend you from this dynamic duo. How will this unfold? We will soon see...

Arena Rules:
-Only Hail & Clear weather allowed, All other weathers will fail.
-No Water Supply.
-Ice in the dungeon is impregnable to Fire.
-No Natural Grass.
-Indoor Arena.

BATTLE BEGIN!

Elevator Music AAA
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F) @ Expert Belt
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 89 / 71 | 95 / 77 | 86 / 72
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: N/A | N/A | +9% Accuracy
Status: N/A | N/A | N/A

Guardians AA
|

Glalie (F) @ Macho Brace | Glaceon (F) @ Brightpowder
Abilities: Inner Focus/Ice Body/Moody | Snow Cloak/Ice Body
HP/EN: 100 / 100 | 100 / 100
Stats: 3 / 3 / 4 / 3 / 34 | 2 / 3 / 6 / 3 / 65
SC/WC/BRT: 3 / 7 / 18 | 2 / 3 / 20
Boosts: -10 Evasion | N/A
Status: N/A | N/A
BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 25/30 free slots
5× Aspear Berry
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin, Mollux)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+5× Aspear Berry
-2× Potion
-1× Super Potion

COUNTERS
Elevator Music: 13 CC
Revenankh: 9 MC, 2 KOC
Roobushin: 2 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 16 UC (5 from Lackeys, 0.5 from RP's, 6 from Nests, 5 from Guardians)


|

"GRAH!!!" | "Oh dear, this lot does not look friendly..."

Please issue TWO (2) Actions per Pokemon.
 
#24
Revenankh: Superpower (Glaceon) ~ Mach Punch (Glaceon)
IF (Glaceon is under the effect of a protective/evasive move) THEN (use Vital Throw (Glalie) and push actions back)​
Conkeldurr: [Enable Sheer Force] Hammer Arm (Glaceon) ~ Vital Throw (Glalie)
IF (Glaceon uses Dig) THEN (use Mach Punch (Glaceon) and push actions back)​
Mollux: [Enable Illuminate] Fire Blast (Glaceon) ~ Heat Wave
IF (Glaceon uses a protective/evasive move) THEN (use Heat Wave and push actions back)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
#25
ELEVATOR MUSIC

Ice Spire - Frozen Hall

You proceed with a strong offensive, but the Guardians then bite back hard, a wave of ice was followed by a reflection that hammered Mollux, then a flash freeze before Glaceon fell, & finally, a powerful tremor, all adding up to deal massive damage to your team, as well as taking out Mollux! You appear to be in trouble now, but you do get a free action!

ROUND END

Elevator Music AAX
|
|

Revenankh (M) @ Leftovers | Roobushin (M) @ Expert Belt | Mollux (F)
Abilities: Shed Skin/Air Lock/Infiltrator | Guts/Sheer Force/Iron Fist | Dry Skin/Illuminate
HP/EN: 44 / 61 | 52 / 67 | KO / 59
Stats: 5 / 3 / 2 / 4 / 65 | 5 / 3 / 1 / 4 / 45 | 1 / 3 / 5 / 4 / 88
SC/WC/BRT: 3 / 3 / 20 | 3 / 4 / 19 | 3 / 3 / 20
Boosts: -1 Attack, -1 Defence | -1 Speed | +9% Accuracy
Status: N/A | N/A | N/A

Guardians AX
|

Glalie (F) @ Macho Brace | Glaceon (F) @ Brightpowder
Abilities: Inner Focus/Ice Body/Moody | Snow Cloak/Ice Body
HP/EN: 40 / 61 | KO / 62
Stats: 3 / 3 / 4 / 5 / 30 | 2 / 3 / 6 / 3 / 65
SC/WC/BRT: 3 / 7 / 18 | 2 / 3 / 20
Boosts: -20% Evasion, Moody (Sassy) | N/A
Status: Cooldown (1a) | Cooldown (1a)
BEGIN ROUND
Glalie: Blizzard > Earthquake + Earthquake combo

Glaceon: Mirror Coat > Ice Shard + Blizzard combo

Mollux enabled Illuminate!

Roobushin enabled Sheer Force!
---
ACTION ONE
Mollux used Fire Blast (Glaceon)!
(Hit Roll [<=9550]: 4643/10000; Yes)
(Crit Roll [<=625]: 4061/10000; No)
(Effect Roll {Burn} [<=1000]: 1359/10000; No)
It is Super Effective!
Glaceon took ((14+3+3)×1.5)=30 Damage!
Mollux used 7 Energy!

Revenankh used Superpower (Glaceon)!
(Crit Roll [<=625]: 4759/10000; No)
It is Super Effective!
Glaceon took ((12+3+3)×1.5)=27 Damage!
Revenankh's Attack dropped 1 Stage!
Revenankh's Defence dropped 1 Stage!
Revenankh used 7 Energy!

Roobushin used Hammer Arm (Glaceon)!
(Hit Roll [<=9100]: 8346/10000; Yes)
(Crit Roll [<=625]: 8505/10000; No)
It is Super Effective!
Glaceon took ((14+3+3)×1.5)=30 Damage!
Roobushin's Speed dropped 1 Stage!
Roobushin used 6 Energy!

Glalie used Blizzard (Revenankh | Roobushin | Mollux)!
(Hit Rolls [<=8000/10000]: 7556, 3590, 6434; Yes | Yes | Yes)
(Crit Rolls [<=625/10000]: 7534, 3156, 8577; No | No | No)
(Effect Rolls {Freeze} [<=1000/10000]: 6876, 4325, 7352; No | No | No)
Revenankh took (9+3)=12 Damage!
Roobushin took (9+3)=12 Damage!
It is not very effective...
Mollux took ((9+3)÷1.5)=8 Damage!
Glalie used 7 Energy!

Glaceon used Mirror Coat!
Mollux took (30×1.5)=45 Damage!
Glaceon used (6+(30÷2))=21 Energy!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!
---
ACTION TWO
(Speed Tie Roll [Revenankh/Glaceon]: 7504/10000; Glaceon)

Glaceon used an Ice Shard + Blizzard combo (Revenankh | Roobushin | Mollux)!
(BEC=12, 79 > 12; Combo works)
(Hit Rolls [<=9500/10000]: 3187, 1636, 2984; Yes | Yes | Yes)
(Crit Rolls [<=625/10000]: 3024, 7195, 847; No | No | No)
(Effect Rolls {Freeze} [<=1000/10000]: 4112, 5520, 2547; No | No | No)
Revenankh took (10.5+3+1+1.75)=16.25 Damage!
Roobushin took (10.5+3+1)=14.5 Damage!
It is not very effective...
Mollux took ((10.5+3+1)÷1.5)=9.667 Damage!
Glaceon used ((4+8)×1.5-1)=17 Energy!

Revenankh used Mach Punch (Glaceon)!
(Crit Roll [<=625]: 2796/10000; No)
It is Super Effective!
Glaceon took ((4+3+3)×1.5-1.75)=13.25 Damage!
Revenankh used 3 Energy!

Glaceon Fainted!
Revenankh gained 1× KO Counter!

Mollux used Heat Wave (Glalie)!
(Crit Roll [<=625]: 532/10000; Yes)
(Effect Roll {Burn} [<=1000]: 7855/10000; No)
A Critical Hit!
It is Super Effective!
Glalie took ((12+3+3+3)×1.5)=31.5 Damage!
Mollux used 6 Energy!

Roobushin used Vital Throw (Glalie)!
(Crit Roll [<=625]: 9518/10000; No)
It is Super Effective!
Glaceon took ((13+3+3)×1.5)=28.5 Damage!
Roobushin used 4 Energy!

Glalie used an Earthquake + Earthquake combo (Revenankh | Roobushin | Mollux)!
(BEC=18, 93 > 18; Combo works)
(Crit Rolls [<=625/10000]: 4036, 8757, 8577; No | No | No)
Revenankh took (16.875+1.75)=18.625 Damage!
Roobushin took (16.875)=16.875 Damage!
It is Super Effective!
Mollux took (16.875×2.25)=37.96875 Damage!
Glalie used ((7+2)×3.5)=31.5 Energy!

Mollux Fainted!

Revenankh nibbled on his Leftovers!
Revenankh recovered 1 HP!

(Ability Roll {Moody} [(Natures)]: 7768/10000; Sassy)
Glalie became Sassy!
---
END ROUND

BACKPACK
Potion: 2/2 free slots
Super Potion: 1/1 free slots
Ether: 0/2 free slots
2× Ether
Revive: 0/1 free slots
1× Revive
Pokeballs: 15/50 free slots
10× Heal Ball
15× Sport Ball
10× Timer Ball
Berries: 25/30 free slots
5× Aspear Berry
Battle Items: 17/20 free slots
2× Expert Belt (Roobushin)
1× Leftovers (Revenankh)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+5× Aspear Berry
-2× Potion
-1× Super Potion

COUNTERS
Elevator Music: 13 CC
Revenankh: 9 MC, 3 KOC
Roobushin: 2 KOC
Mollux: N/A

REF PAYOUT
Its_A_Random: 16 UC (5 from Lackeys, 0.5 from RP's, 6 from Nests, 5 from Guardians)



"GAHAHA!"

N/A > Blizzard
IF Wide Guard is issued successfully A2, THEN use Hidden Power (Revenankh) A2.
IF Torment (Glalie) is issued, THEN use Hidden Power (Revenankh) A2.​