The Legend Run: (Engineer Pikachu | Kaxtar) Timeless Tower

Ok guys, lets get this thing going. I'm learning as I go here just like you are so you might have to bear with me for clarifications at some stages. Also please don't post here unless you're involved (but you all knew that anyway).

Engineer Pikachu

TEAM

Chillaccino (Ilyana) (F) @
Razor Fang
Nature: Naughty (Attack increased by *, Special Defense decreased by *)

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Skill Link (Unlocked): (Innate) This Pokemon’s skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats: 75 / 95 / 60 / 65 / 60 / 115

HP: 100
Atk+: **** (4)
Def: ** (2)
SpA: *** (3)
SpD-: * (1)
Spe: 115

Size Class: 1
Weight Class: 1
Base Rank Total: 17

Evolution Counter: 6 / 6
Move Counter: 1
Dream Counter: 5 / 5

Attacks:
Pound
Growl
Helping Hand
Tickle
DoubleSlap
Encore
Swift
Sing
Tail Slap
Bullet Seed
Rock Blast
Wake-Up Slap

Aqua Tail
Iron Tail
Fake Tears
Knock Off
Endure

Dig
Hidden Power [Ice 6]
Thunderbolt
Double Team
Thunder Wave
Light Screen
Substitute
Thunder

Move Count: 25

Milotic (Enbi) (F) @
Prism Scale
Nature: Bold (Defense increased by *, Attack reduced by *)

Type:
Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Marvel Scale:
(Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Cute Charm (LOCKED): (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Stats:
HP: 100
Atk-: * (1)
Def+: **** (4)
SpA: **** (4)
SpD: ***** (5)
Spe: 81

Size Class: 5
Weight Class: 5
Base Rank Total: 20

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 2 / 5

Attacks:
Splash
Tackle
Water Gun
Wrap
Water Sport
Refresh
Water Pulse
Twister
Recover
Captivate
Hydro Pump
Rain Dance
Safeguard

Brine
Dragon Breath
Mirror Coat

Mud-Slap

Toxic
Light Screen
Ice Beam

Move Count: 20

Revenankh (Maila) (F) @
Expert Belt
Nature: Relaxed (Defense increased by *, -15% Speed, -10% Evasion)

Type: Ghost / Fighting
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Ability:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Mummy (DW): (Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Stats: 90 / 105 / 90 / 65 / 110 / 65

HP: 100
Atk: **** (4)
Def+: **** (4)
SpA: *** (3)
SpD: **** (4)
Spe: 56 (65 / 1.15)

Size Class: 3
Weight Class: 3
Base Rank Total: 20

Evolution Counter: Not Applicable.
Move Counter: 0
Dream Counter: 0 / 5

Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Power Whip
Moonlight

Shadow Sneak
Counter
Drain Punch

Taunt
Earthquake
Rock Slide

Move Count: 17

BACKPACK
Potion: 2 slots
Super Potion: 1 slot
Ether: 2 slots
Revive: 1 slot
Pokeballs: 35 open slots
5 Sport Balls
5 Heal Balls
5 Timer Balls
Berries: 30
Battle Items: 20
Gems: 20
Spare Pocket (any item): 3


Kaxtar


TEAM

Infernape (F) @
Expert Belt
Nature: Mild (+SpA, -Def).

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 108

EC: 9/9
MC: 0
DC: 5/5

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Scratch
Leer
Ember
Taunt
Mach Punch
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Close Combat
Acrobatics
Slack Off
Flare Blitz
Fire Spin
Flamethrower
Feint
Punishment
Facade

Encore
Fake Out
Fire Punch
Focus Punch
Counter
ThunderPunch
Quick Guard

Substitute
Dig
Grass Knot
Overheat
Protect
Hidden Power Ice
Earthquake
Will-o-Wisp
Focus Blast
Rock Slide
Sunny Day
Hyper Beam
Endure
Double Team
Brick Break
Fire Blast
Aerial Ace
Flame Charge
U-Turn
Shadow Claw

Blast Burn
Vacuum Wave
Endeavor
Magic Coat

Togekiss [Quartz] (Male) @
Razor Claw
Nature:Bold (Increase Defense by 1, Decrease Attack by 1)

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80

EC: 9/9
MC: 0
DC: 5/5

Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Super Luck (DW-Unlocked): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Gift Pass
Ancient Power
Safeguard
Aura Sphere
Air Slash
ExtremeSpeed
Sky Attack

Tailwind
Magic Coat
Water Pulse
Shock Wave

Extrasensory
Morning Sun
Nasty Plot

Grass Knot
Toxic
Shadow Ball
Flamethrower
Light Screen
Reflect
Protect
Substitute
Thunder Wave

Slowking [Nickname] (Female) @
Enigma Berry
Nature: Modest (+1 SpA, -1 Atk)

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 30

EC: 6/6
MC: 0
DC: 5/5

Own Tempo: (Innate) This Pokemon moves at its own pace and cannot be confused by any method.

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.

Regenerator (DW- Unlocked): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Power Gem
Hidden Power Electric
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Psychic
Slack Off
Nasty Plot
Heal Pulse
Trump Card

Safeguard
Future Sight
Mud Sport

Icy Wind
Mimic
Brine
Block

Flamethrower
Scald
Telekinesis
Ice Beam
Rain Dance
Double Team
Light Screen
Reflect
Trick Room
Shadow Ball
Thunder Wave

BACKPACK
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 open
1 Ether
Revive: 0 open slots
1 Revive
Pokeballs: 35 open slots
5 Sport Balls
10 Lure Balls
Berries: 17 open slots
1 Oran Berry
2 Leppa Berries
2 Cheri Berries
2 Pecha Berries
2 Rawst Berries
2 Aspear Berries
2 Enigma Berries
Battle Items: 20
Gems: 20
Spare Pocket (any item): 3


TIMELESS TOWER

Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the center of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-colored except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Your Options are as follows...
Enter Ice Spire
Enter Rock Crag
Enter Iron Dungeon
Enter Heaven's Ascent
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Last-minute change with newer Pokemon, let's go! Ilyana, I guess you'll lead, since you're the only one that I've battled extensively with before...

Enter Rock Crag

Also, if it's not too late to change, I'd like to give Ilyana a Razor Fang instead.
 
The Legend Run

Rock Crag
Boring Hollow

Engineer Pikachu

You take the west bridge, embarking on this journey with equal parts excitement and trepidation. As your release your Pokmeon Ilyana immediately takes a position at the lead of the group. She is confident that her experience on Wildfire Plateau will see her through anything this place can throw at her.

The sheer size of the place you come to once across the bridge is mind boggling. The hollows in these mighty peaks look to be carved by the gods themselves, as now manmade equipment could be capable.

You can hear the rumble and tumble of rock falls coming from every direction within this place, the crash made by each shattering boulder echoes through the dank caves within the crag. Eventually the sheer rock walls on either side of you seem to close in, unnerving your Pokemon and causing the other two to huddle behind Ilyana.

You jolt your head to the right having heard a particularly violent crash. Of course you couldn't see over the hollow you are in, but you know that something must have felt the brunt of that rock slide. As you turn back your party is abruptly halted. In front of you are two small Pokemon, themselves being made of the same rock this place is. You're in their home now and won't be moving on until they're defeated.

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 8 | Spe: 13
Brave | Brave
Sturdy| Sturdy
Rock Head | Sand Force
Rattled | N/A

Rock Slide | Sandstorm
Double Edge (Ilyana) | Rock Slide


Player Options:
Issue your actions against the lackeys

-----

Ice Spire
Glacial Cavern

Kaxtar

While you may have embarked on this journey with your fellow trainer, the paths the two of you take are vastly different. You begin to head east and just having made that decision seems to have made it significantly colder. You quickly release your Pokemon and all being seasoned battlers they appear confident.

Infernape walks a pace or two ahead of you while Quartz is flying just above your right shoulder. He certainly seems wary of the icy conditions though. Unfortunately the groups progress is slowed a little but the pace of Nickname. Infernape in particular is annoyed by this but even she knows that the Slowking's experience in such unknown situations is invaluable.

Once across the bridge you are immediately confronted with peaks of solid ice as tall as skyscrapers. The chill to the air is also more than just cold to the skin, it seems like it is slowly freezing you from the inside out. "The rewards at the end of this quest better be worth it", you mutter to yourself, as this is truly an ungodly place.

Having heard tales at the inns you spent nights at on the way to the tower you expect to be eased into the journey with some nice weak Pokemon, but it is as if the Spire has condemned you for this very view. Suddenly your Pokemon stop their forward progress, they sense something which unnerves them. Unfortunately you are too mesmerized by the crystallized ice and continue walking ahead.

Suddenly a Mamoswine emerges from within the cavern you just entered. It rocks the ground beneath you, causing an avalanche to block the opening and seal you off from your Pokemon team! There is a small enough gap in the blocks of ice that form the blockage for one of your Pokemon to fit through, but seeing how angry this Mamoswine seems you ought to chose carefully which you bring to your aid. The fact that the prehistoric Pokemon towers over you hardly helps in making a clear decision.


@
Rocky Helmet
(M)
HP: 110
EN: 100
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat

Player Options:
Choose which of your Pokemon is to take on Mamoswine, and issue its actions​
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Well, sandstorm won't be doing anything thanks to Revenankh!

Ilyana: Bullet Seed (B) - Wake-Up Slap (R)

Enbi: Hydro Pump (B) - Water Pulse (B)
IF (Hydro Pump and Power Whip both hit) THEN (Use Water Gun (B) instead on A2)

Maila: Power Whip (B) - Arm Thrust (B)
IF (Bonsly faints) THEN (Redirect all to Roggenrola)
 
It is more than possible I made a mistake here, so please do call me on anything you see.

The Legend Run

Rock Crag
Boring Hollow

Engineer Pikachu

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 8 | Spe: 13
Brave | Brave
Sturdy| Sturdy
Rock Head | Sand Force
Rattled | N/A

Rock Slide | Sandstorm
Double Edge (Ilyana) | Rock Slide


VS

|
|

@
Razor Fang | @
Prism Scale | @
Expert Belt
(F) | (F) | (F)
HP: 100 | HP: 100 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 115 | Spe: 81 | Spe: 56
Naughty | Bold | Relaxed
Cute Charm | Marvel Scale | Shed Skin
Technician | N/A | Air Lock
Skill Link | N/A | N/A
N/A | N/A | -10% Eva

Bullet Seed (B) | Hydro Pump (B) | Power Whip (B)
Wake-Up Slap (R) | Water Pulse (B) | Arm Thrust (B)

Enbi: IF (Hydro Pump and Power Whip both hit) THEN (Use Water Gun (B) instead on A2)
Maila: IF (Bonsly faints) THEN (Redirect all to Roggenrola)

Action 1
Ilyana: Bullet Seet (B) > (4*5 - 1 + (4-3)*1.5)*1.5 = 30.75 = 30 [30 DMG] [11 EN]
Enbi: Hydro Pump (B) > (12 + 3 - 1 + (4-2)*1.5)*1.5 = 25.5 = 26 [26 DMG] [7 EN]
Maila: Power Whip (B) > (12 + 2 - 1 + (4-3)*1.5)*1.5 = 21.75 = 22 [22 DMG] [8 EN]
Roggenrola: Sandstorm > Prevented by Maila's Air Lock! [9 EN]
Bonsly: Rock Slide [5 EN]
@Ilyana: (8*0.75 + 3 + (4-2)*1.5) = 12 [12 DMG]
@Enbi: (8*0.75 + 3 + (4-5)*1.5) = 7.5 = 8 [8 DMG]
@Maila: CRIT! > (8*0.75 + 3 + 3 + (4-4)*1.5)*0.67 = 8 [8 DMG]

Action 2
Ilyana: Wake Up Slap (R) > (6*1.5 - 1 + (4-3)*1.5)*1.5 = 14.25 14 [14 DMG] [6 EN]
Enbi: Water Gun (B) > (4 + 3 - 1 + (4-2)*1.5)*1.5 = 13.5 = 14 [14 DMG] [2 EN]
Bonsly was knocked out!
Maila: Arm Thrust (R) > 2 hits! > (2*2 + 3 + 2 - 1 + (4-3)*1.5)*1.5 = 14.25 = 14 [14 DMG] [3 EN]
Roggenrola: Rock Slide [5 EN]
@Ilyana: (8*0.75 + 3 + (4-2)*1.5) = 12 [12 DMG]
@Enbi: (8*0.75 + 3 + (4-5)*1.5) = 7.5 = 8 [8 DMG]
@Maila: (8*0.75 + 3 + (4-4)*1.5)*0.67 = 6 [6 DMG]


|

(F) | (M)
HP: -2 | HP: 62
EN: 95 | EN: 86
Spe: 8 | Spe: 13
Brave | Brave
Sturdy| Sturdy
Rock Head | Sand Force
Rattled | N/A

VS

|
|

@
Razor Fang | @
Prism Scale | @
Expert Belt
(F) | (F) | (F)
HP: 76 | HP: 84 | HP: 86
EN: 83 | EN: 91 | EN: 89
Spe: 115 | Spe: 81 | Spe: 56
Naughty | Bold | Relaxed
Cute Charm | Marvel Scale | Shed Skin
Technician | N/A | Air Lock
Skill Link | N/A | N/A
N/A | N/A | -10% Eva

Player Options:
Issue your actions against Roggenrolla


-----

Ice Spire
Glacial Cavern

Kaxtar


@
Rocky Helmet
(M)
HP: 110
EN: 100
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat

Earthquake
Amnesia
Earthquake


VS


@
Enigma Berry
(M)
HP: 100
EN: 100
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

Trick Room
Scald
Flamethrower


Action 1
Mamoswine: Earthquake > (10 + 3 + (5-3)*1.5) = 16 [16 DMG] [6 EN]
Nickname: Trick Room > The dimensions were twisted! [9 EN]

Action 2
Nickname: Scald > (8 + 3 + (5-2)*1.5)*1.5 = 23.25 = 24 > Mamoswine was burned! [24 DMG] [5 EN]
Mamoswine: Amnesia > Mamoswine's Special Defence sharply rose! [7 EN]

Mamoswine is hurt by its burn [2 DMG]

Action 3
Nickname: Flamethrower > (10 + (5-2)*1.5) - 2*1.75 = 11 [11 DMG] [7 EN]
Mamoswine: Earthquake > (10 + 3 - 3 + (5-3)*1.5) = 13 [13 DMG] [6 EN]

Mamoswine is hurt by its burn [2 DMG]



@
Rocky Helmet
(M)
HP: 71
EN: 81
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat
+2 SpD, Burned

Earth Power
Earthquake
Earth Power

IF your move is disabled THEN replace it with Mud Bomb

VS


@
Enigma Berry
(M)
HP: 71
EN: 79
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

TRICK ROOM (3 rounds)

Player Options:
Issue your actions against Mamoswine​
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Ilyana: Bullet Seet (B) > (4*5 - 1 + (4-3)*1.5)*1.5 = 30.75 = 30 [30 DMG] [11 EN]
This should round to 31, but that's fairly irrelevant now.

Ilyana: Bullet Seed - chill
IF (Roggenrola uses Protect A1) THEN (Swap A1 and A2)

Enbi: Water Gun - chill
IF (Roggenrola uses Protect A1) THEN (Swap A1 and A2)

Maila: Drain Punch - chill
IF (Roggenrola uses Protect A1) THEN (Swap A1 and A2)

EDIT:
is a working sprite.
 
Sprite must be in my cache, because it was working fine for me.

The Legend Run

Rock Crag
Boring Hollow

Engineer Pikachu


(M)
HP: 62
EN: 86
Spe: 13
Brave
Sturdy
Sand Force

Explosion + Explosion Combo
Cooldown


VS

|
|

@
Razor Fang | @
Prism Scale | @
Expert Belt
(F) | (F) | (F)
HP: 76 | HP: 84 | HP: 86
EN: 83 | EN: 91 | EN: 89
Spe: 115 | Spe: 81 | Spe: 56
Naughty | Bold | Relaxed
Cute Charm | Marvel Scale | Shed Skin
Technician | N/A | Air Lock
Skill Link | N/A | N/A
N/A | N/A | -10% Eva

Bullet Seed | Water Gun | Drain Punch
Chill | Chill | Chill

Action 1
Ilyana: Bullet Seet > (4*5 - 1 + (4-3)*1.5)*1.5 = 30.75 = 31 [31 DMG] [11 EN]
Enbi: Water Gun > (4 + 3 - 1 + (4-1)*1.5)*1.5 = 13.5 = 15.75 = 16 [16 DMG] [6 EN]
Maila: Drain Punch > (8 + 3 + 2 - 1 + (4-3)*1.5)*1.5 = 20.25 = 20 [20 DMG] [+8 HP] [11 EN] Healing capped by Roggenrolla's remaining HP
Roggenrolla was knocked out!



(M)
HP: -5
EN: 86
Spe: 13
Brave
Sturdy
Sand Force

VS

|
|

@
Razor Fang | @
Prism Scale | @
Expert Belt
(F) | (F) | (F)
HP: 76 | HP: 84 | HP: 94
EN: 72 | EN: 85 | EN: 78
Spe: 115 | Spe: 81 | Spe: 56
Naughty | Bold | Relaxed
Cute Charm | Marvel Scale | Shed Skin
Technician | N/A | Air Lock
Skill Link | N/A | N/A
N/A | N/A | -10% Eva

Rewards Bank
Engineer Pikachu: 2 TC
Ilyana: 3 MC
Enbi: 2 MC, 1 DC, 1 KO
Maila: 2 MC, 1 DC, 1 KO

Rumble Hall
Having quickly dispatched with the weaker inhabitants of the crag you move on, but of course the danger has not passed.

You come across an area of the crag that is more unstable than the others. Earthquakes seem to randomly average this area, causing you to lose your footing, but aside from physical movement, the area seems entirely unscathed. It's entirely possible this could be the work of a Pokemon rather than an actual feature of the area. In any case you can see down two paths, one where a few small rocks rumble visibly, while the other is calm.You surmise the quakes are coming from that area.

Player Options:
a) enter towards the quakes and inspect what is going on.
b) continue onward and ignore the quakes.
c) stay and see if something happens.


-----

Ice Spire
Glacial Cavern

Kaxtar


@
Rocky Helmet
(M)
HP: 71
EN: 81
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat
+2 SpD, Burned

Earth Power
Earthquake
Earth Power

IF your move is disabled THEN replace it with Mud Bomb

VS


@
Enigma Berry
(M)
HP: 71
EN: 79
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

Scald
Brine
Chill


TRICK ROOM (3 rounds)

Action 1
Nickname: Scald > (8 + 3 + (5-2)*1.5)*1.5 = 23.25 - 2*1.75 = 19.75 = 20 [20 DMG] [5 EN]
Mamoswine: Earth Power > (9 + 3 + (4-4)*1.5) = 12 [12 DMG] [6 EN]

Mamoswine is hurt by its burn [2 DMG]

Action 2
Nickname: Brine > (13 + 3 + (5-2)*1.5)*1.5- 2*1.75 = 27.25 = 27 [27 DMG] [7 EN]
Mamoswine: Earthquake > (10 + 3 - 3 + (5-3)*1.5) = 13 [13 DMG] [6 EN]

Mamoswine is hurt by its burn [2 DMG]

Action 3
Nickname: Chill [+12 EN] [+6 HP]
Mamoswine: Earth Power > (9 + 3 + (4-4)*1.5) = 12 [12 DMG] [6 EN]

Mamoswine is hurt by its burn [2 DMG]



@
Rocky Helmet
(M)
HP: 18
EN: 63
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat
+1 SpD, Burned

VS


@
Enigma Berry
(M)
HP: 40
EN: 79
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

TRICK ROOM (2 rounds)

Player Options:
Issue your actions against Mamoswine​
 
Deadfox, Slowking should have healed 6 HP because of regenerator when it chilled.

Slowking: Scald~Slack Off~Chill (IF Mamoswine uses Protect Action one against you, THEN Swap Actions One and Two)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Maila and Enbi are gaining DC, not EC, and Enbi should have one KOC against Bonsly.

The quakes are undoubtedly interesting, but investigating could very well lead us to a trap. Just waiting could shed some light on this situation, but that could lead us to a trap as well. Just leaving would seem too convenient, which would probably result in a trap. Seeing that all three options would probably result in a trap, my mind is made.

"Let's go and see what's happening. Be cautious, though."
 
The Legend Run

Rock Crag
Rumble Hall

Engineer Pikachu

You move in towards what seems like the epicentre of the quakes. Every step is filled with worry as despite your Pokemon coming out relatively unscathed from the initial battle you know full well that all their available strength will be needed for the journey ahead.

What you find inside the little alcove that the shaking has been traced to is the strangest thing yet encountered in this place. Staring right at you is the very first piece of unnatural material you have seen. It seems that someone once attempted to excavate this crag into a useable space. A futile effort no doubt but some of the base camp that had been set up remains. Left around in the camp you find a Flying Gem
, obviously belonging to one of the workers. In addition you manage to remove a still useable Cell Battery
from the machine.

You then leave the machine be and forge onwards. While the quakes are unnerving you can't be sure that what is ahead won't be all that much worse.

Vista
Onwards from the machine you come across an even stranger occurence. Your Pokemon perk up suddenly, it seems they have caught their first wiff of fresh air since you walked across the bridge.

You come to a beautiful vista that overlooks Timeless Tower. You can spot the bridge you came here in, and you still look up at the massive height of the main tower. You can spot the Iron Dungeon from here as well. There is some room to move up and get a better view, though there might be wild Pokemon here.

Player Options:
a) approach the edge of the Vista
b) stay close to the wall and move on

-----

Ice Spire
Glacial Cavern

Kaxtar


@
Rocky Helmet
(M)
HP: 18
EN: 63
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat
+1 SpD, Burned

Earthquake
Earth Power
Earthquake


VS


@
Enigma Berry
(M)
HP: 40
EN: 79
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

Scald
Slack Off
Chill


TRICK ROOM (2 rounds)

Action 1
Nickname: Scald > (8 + 3 + (5-2)*1.5)*1.5 = 23.25 - 1.75 = 21.5 = 22 [22 DMG] [5 EN]
Mamoswine was knocked out!



@
Rocky Helmet
(M)
HP: -4
EN: 63
Spe: 80
Mild
Oblivious
Snow Cloak
Thick Fat
Burned

VS


@
Enigma Berry
(M)
HP: 40
EN: 74
Spe: 30
Mild
Own Tempo
Oblivious
Regenerator

TRICK ROOM (1 round)

As the Mamoswine goes down it causes a rumble that could surely be heard throughout this whole cavern. The beast is able to drag itself off back to its hovell, leaving behind its Rocky Helmet
that you are able to grab for yourself.

Chilling Chamber
Unfortunately for you and your Pokemon, the road ahead is no easier. As soon as you move past the mamoth beast you are set upon by two more of the Spire's inhabitants. These two aren't as strong as the previous challenger and your full Pokemon team will be able to take part this time. But clearly there is still something to be wary of.

|

(M) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 50 | Spe: 44
Modest | Modest
Inner Focus | Ice Body
Ice Body | Weak Armor
Moody | N/A

Ice Beam (Togekiss) | Taunt (Slowking)
Blizzard | Blizzard


Player Options:
Issue your actions against the lackeys​
 
Quickly, before the battle starts, Kaxtar exchanges his Togekiss's Razor Claw for a precious Enigma Berry. He knows Togekiss will certainly appreciate its awesome healing abilities.

Infernape: Focus Punch Vanillite~Blast Burn Vanillite
Togekiss: Light Screen~Flamethrower Vanillite
Slowking: Flamethrower~Power Gem (Both on Snorunt)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

The Vista certainly looks interesting, but we have no intention of getting ourselves caught in a trap. Of course, avoiding the Vista would almost certainly bring us to a trap as well, but who knows? With this thought in mind, we head off along the wall and move on.

"Let's not risk getting caught."
 
The Legend Run

Rock Crag
Vista

Engineer Pikachu

Your skittishness about the Vista takes a turn for the worst, as you round the bend and come face to face with a Magcargo. Ordinarily you might try to go around, but Magcargo sets up a Smokescreen, and all of a sudden a blur flies out of it and grabs Ilyana. It hurries off in the confusion with one of your Pokemon, and it will take two rounds before you can catch up. As it reaches its hollow the Magcagro promptly Smashes its Shell to prepare to unleash maximum damage on Ilyana while you frantically try to find her.


@
Lum Berry
(F)
HP: 90
EN: 75
Spe: 35 (70)
Hasty
Magma Armor
Flame Body
Weak Armor
+5% Acc, +2 Att, +2 SpA, +2 Spe, -1 Def, -1 SpD

VS


@
Razor Fang
(F)
HP: 76
EN: 72
Spe: 115
Naughty
Cute Charm
Technician
Skill Link

Player Options:
Issue your actions against Magcargo

-----

Yeah this one was haxy as all get out. Sorry for that.

Ice Spire
Chilling Chamber

Kaxtar

|

(M) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 50 | Spe: 44
Modest | Modest
Inner Focus | Ice Body
Ice Body | Weak Armor
Moody | N/A

Ice Beam (Togekiss) | Taunt (Slowking)
Blizzard | Blizzard


VS

|
|

@
Expert Belt | @
Enigma Berry (2) | @
Enigma Berry (2)
(F) | (M) | (F)
HP: 100 | HP: 100 | HP: 40
EN: 100 | EN: 100 | EN: 74
Spe: 108 | Spe: 80 | Spe: 30
Mild | Bold | Mild
Blaze | Hustle | Own Tempo
Iron Fist | Serene Grace | Oblivious
N/A | Super Luck | Regenerator

Focus Punch (V) | Light Screen | Flamethrower (S)
Blast Burn (V) | Flamethrower (V) | Power Gem (S)


Action 1
Infernape: Infernape tightened it's focus!
Togekiss: Light Screen > Infernape, Togekiss and Slowking are protected by a Light Screen! [8 EN]
Snorunt: Ice Beam (T) > (10 + 3 - 5 + (3-4)*1.5)*1.5 = 9.75 = 10 > Togekiss was deeply frozen! [10 DMG] [6 EN] > Togekiss was healed by its Enigma Berry! [+10 HP]
Vanillite: Taunt (S) > Slowking was taunted! [10 EN]
Slowking: Flamethrower (S) > (10 + (5-2)*1.5)*1.5 = 21.75 = 22 [22 DMG] [7 EN]
Infernape: Focus Punch (V) > (15 + 3 + 2 + 2 + (4-2)*1.5)*1.5 = 37.5 = 38 [38 DMG] [9 EN]

Action 2
Infernape: Blast Burn (V) > (15 + 3 + 2 + (5-2)*1.5)*1.5 = 34.5 = 35 [35 DMG] [9 EN] > Infernape became sluggish!
Togekiss: Togekiss is frozen solid!
Snorunt: Blizzard [7 EN]
@Infernape: (12*0.75 + 3 - 5 + (3-3)*1.5)*0.67 = 4.69 = 5 [5 DMG]
@Togekiss: (12*0.75 + 3 - 5 + (3-4)*1.5)*1.5 = 8.25 = 8 [8 DMG] > Togekiss was healed by its Enigma Berry! [+10 HP]
@Slowking: (12*0.75 + 3 - 5 + (3-4)*1.5)*0.67 = 3.685 = 4 [4 DMG]
Vanillite: Blizzard [7 EN]
@Infernape: CRIT! > (12*0.75 + 3 + 3 - 5 + (4-3)*1.5)*0.67 = 7.705 = 8 [8 DMG]
@Togekiss: (12*0.75 + 3 - 5 + (4-4)*1.5)*1.5 = 10.5= 11 [11 DMG] > Togekiss was deeply frozen!
@Slowking: (12*0.75 + 3 - 5 + (4-4)*1.5)*0.67 = 4.69 = 5 [5 DMG] > Slowking was lightly frozen!
Slowking: Slowking is frozen solid!


Snorunt's Moody activated!
Snorunt's Accuracy sharply rose!
Snorunt's Defence fell!


|

(M) | (M)
HP: 68 | HP: 17
EN: 87 | EN: 83
Spe: 50 | Spe: 44
Modest | Modest
Inner Focus | Ice Body
Ice Body | Weak Armor
Moody | N/A
+2 Acc, -1 Def | N/A

VS

|
|

@
Expert Belt | @
Enigma Berry (0) | @
Enigma Berry (2)
(F) | (M) | (F)
HP: 87 | HP: 89 | HP: 31
EN: 82 | EN: 92 | EN: 67
Spe: 108 | Spe: 80 | Spe: 30
Mild | Bold | Mild
Blaze | Hustle | Own Tempo
Iron Fist | Serene Grace | Oblivious
N/A | Super Luck | Regenerator
Sluggish (1a) | Frozen (2a) | Taunted (4a)
LIGHT SCREEN (4a)


Player Options:
Issue your actions against the lackeys​
 
That's really stupid. Oh well, we must fight on and persevere.

Infernape: Mach Punch Vanillite~Fire Punch Snorunt (IF Vanlitte Protects Action One, THEN Swap Actions One and Two)
Togekiss: Roost~Air Slash
Slowking: Flamethrower Snorunt~Power Gem Snorunt
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

It was a trap, just like I expected; unfortunately, it also took the worst Pokemon possible to the Singles rounds... I guess we really can't do anything but attack.

"It kind of sucks that Magcargo has the most annoying movepool possible."

Rock Blast - Aqua Tail - Rock Blast
IF (Magcargo uses Will-o-Wisp) AND (You do not have DT clones up) THEN (Use Double Team (2) and push actions back)
 
The Legend Run

Rock Crag
Vista

Engineer Pikachu


@
Lum Berry
(F)
HP: 90
EN: 75
Spe: 35 (70)
Hasty
Magma Armor
Flame Body
Weak Armor
+5% Acc, +2 Att, +2 SpA, +2 Spe, -1 Def, -1 SpD

Flamethrower
Overheat
Pain Split


VS


@
Razor Fang
(F)
HP: 76
EN: 72
Spe: 115
Naughty
Cute Charm
Technician
Skill Link

Rock Blast
Aqua Tail
Rock Blast

IF Will-O-Wisp THEN Double Team (2)

Action 1
Cinccino: Rock Blast > 1 Crit! > (5*4 + 1 - 1 + (4-4)*1.5)*1.5 + 1.75 = 31.75 = 32 [32 DMG] [11 EN]
Magcargo: Flamethrower > (10 + 3 + (3-1)*1.5) + 2*1.75 = 19.5 = 20 [20 DMG] [6 EN]

Action 2
Cinccino: Aqua Tail > (9 - 1 + (4-4)*1.5)*2.25 + 1.75 = 19.75 = 20 > Cinccino was burned by Magcargo's Flame Body! [20 DMG] [7 EN]
Magcargo: Overheat > (14 + 3 + (3-1)*1.5) + 2*1.75 = 23.5 = 24 > Magcargo's Special Attack sharply fell! [24 DMG] [9 EN]

Cinccino is hurt by its burn [2 DMG]

Action 3
Cinccino: Rock Blast > 1 Crit! > (5*4 + 1 - 1 - 3 + (4-4)*1.5)*1.5 + 1.75 = 27.25 = 27 [27 DMG] [11 EN]
Magcargo: Pain Split > The battlers shared the pain! [Both on 19 HP] [13 EN]

Cinccino is hurt by its burn [2 DMG]



Player Options:
Issue your actions against Magcargo


@
Lum Berry
(F)
HP: 19
EN: 47
Spe: 35 (70)
Hasty
Magma Armor
Flame Body
Weak Armor
Shell Smashed
+5% Acc, +2 Att, +2 Spe, -1 Def, -1 SpD

Fire Blast
Flamethrower
Fire Blast


VS


@
Razor Fang
(F)
HP: 17
EN: 43
Spe: 115
Naughty
Cute Charm
Technician
Skill Link
Burned

Player Options:
Issue your actions against Magcargo

-----

Ice Spire
Chilling Chamber

Kaxtar

|

(M) | (M)
HP: 68 | HP: 17
EN: 87 | EN: 83
Spe: 50 | Spe: 44
Modest | Modest
Inner Focus | Ice Body
Ice Body | Weak Armor
Moody | N/A
+2 Acc, -1 Def | N/A

Blizzard + Blizzard Combo | Ice Beam (T)
Cooldown | Icy Wind


VS

|
|

@
Expert Belt | @
Enigma Berry (0) | @
Enigma Berry (2)
(F) | (M) | (F)
HP: 87 | HP: 89 | HP: 31
EN: 82 | EN: 92 | EN: 67
Spe: 108 | Spe: 80 | Spe: 30
Mild | Bold | Mild
Blaze | Hustle | Own Tempo
Iron Fist | Serene Grace | Oblivious
N/A | Super Luck | Regenerator
Sluggish (1a) | Frozen (2a) | Taunted (4a)
LIGHT SCREEN (4a)

Mach Punch (V) | Roost | Flamethrower (S)
Fire Punch (S) | Air Slash | Power Gem (S)

Infernape: IF V uses Protect action 1 THEN swap actions around

Action 1
Infernape: Mach Punch (V) > (4 + 3 + 2 + 2 + (4-2)*1.5)*1.5 = 21 [21 DMG] [2 EN]
Vanillite was knocked out!
Togekiss: Togekiss is frozen solid!
Snorunt: Super Blizzard [52 EN]
@Infernape: (12*2.25*0.75 + 3 - 5 + (3-3)*1.5)*0.67 = 12.22 = 12 [12 DMG]
@Togekiss: (12*2.25*0.75 + 3 - 5 + (3-4)*1.5)*1.5 = 25.125 = 25 [25 DMG]
@Slowking: (12*2.25*0.75 + 3 - 5 + (3-4)*1.5)*0.67 = 11.22 = 11 [11 DMG]
Slowking: Flamethrower (S) > (10 + (5-2)*1.5)*1.5 = 21.75 = 22 [22 DMG] [7 EN]

Action 2
Infernape: Fire Punch (S) > (8 + 3 + 2 + 2 + (4-2)*1.5) + 1.75 = 28.75 = 29 [29 DMG] [5 EN]
Togekiss: Togekiss is frozen solid!
Snorunt: Snorunt must recharge!
Slowking: Power Gem (S) > (7 + (5-2)*1.5)*1.5 = 17.25 = 17 [17 DMG] [5 EN]
Snorunt was knocked out![/n]


|

(M) | (M)
HP: 0 | HP: -4
EN: 35 | EN: 83
Spe: 50 | Spe: 44
Modest | Modest
Inner Focus | Ice Body
Ice Body | Weak Armor
Moody | N/A

VS

|
|

@
Expert Belt | @
Enigma Berry (0) | @
Enigma Berry (2)
(F) | (M) | (F)
HP: 75 | HP: 64 | HP: 20
EN: 73 | EN: 92 | EN: 55
Spe: 108 | Spe: 80 | Spe: 30
Mild | Bold | Mild
Blaze | Hustle | Own Tempo
Iron Fist | Serene Grace | Oblivious
N/A | Super Luck | Regenerator

Rewards Bank
Kaxtar: 4 TC
Infernape: 3 MC, 1 KO
Togekiss: 3 MC
Slowking: 6 MC, 2 KO
Rocky Helmet

Cold Storage

You escaped from the battle with the lackeys as fast as possible, but your Pokemon still came out with some significant damage. Togekiss and Slowking are looking particularly worse for wear, but at least your bird isn't frozen any more.

You continue on in this frigid place, stepping past the charred and worn out lackeys as you go. The next chamber you enter contains possibly the most mind boggling sight within the spire. Sitting in the middle of the room is a solid block of ice. It must be 3 feet square but it is made up of some of the clearest ice you have ever seen. In fact you can even make out two item containers! Their contents could be just what you need to heal your weary Pokemon and continue on this journey, but you also know full well that obtaining them does not come without risks.

Player Options:
A) Thaw / Break the ice!
B) Ignore this and continue before you draw attention from the wildlife

Additionally, you may take this opportunity to use any items on your Pokemon, and exchange their held items.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
30% is not 30%, I swear...

Double Team (3) - Aqua Tail - Dig
I want to use the water from Aqua Tail to lightly flick your burned area, curing your burn status. This should not destroy your clones, as all the clones could do this at the same time... Also, do not get any water on the Magcargo.

If the above set of actions would not work (meaning that at least one of my assumptions/hopes would not work), then use Double Team (4) - Bullet Seed - chill
 
Slowking can eat an Oran Berry, giving it +10 HP. Togekiss will take it's Razor Claw back.

As for that pesky ice, I think the items are worth the risk. Infernape, go up close and use a Focus Punch; 20 BP ought to do the trick! At the same time, Togekiss should use Flamethrower from far away while Slowking uses Scald from far away, if necessary. This way if there is a trap, Infernape will get taken becuase it is the one closest to the ice and the possible trap pokemon.
 
The Legend Run

Rock Crag
Vista

Engineer Pikachu

Sorry Engineer, the idea of Aqua Tail or most water moves working is tentative at best and I think there are just too many other ways that status can be cured in TLR (namely items you could have bought/brought with you). That and it was kind of the risk you took using a contact move. Apologies for the hax though.


@
Lum Berry
(F)
HP: 19
EN: 47
Spe: 35 (70)
Hasty
Magma Armor
Flame Body
Weak Armor
Shell Smashed
+5% Acc, +2 Att, +2 Spe, -1 Def, -1 SpD

Fire Blast
Flamethrower
Fire Blast


VS


@
Razor Fang
(F)
HP: 17
EN: 43
Spe: 115
Naughty
Cute Charm
Technician
Skill Link
Burned

Double Team (4)
Bullet Seed
Chill


Action 1
Cinccino: Double Team > Cinccino made 4 clones of itself! [16 EN]
Magcargo: Flamethrower > The attack hit a clone! [6 EN]

Cinccino is hurt by its burn [2 DMG]

Action 2
Cinccino: Bullet Seed > 3 CRITS! > (4*5 + 3 - 3 - 1 + (4-4)*1.5) = 19 [19 DMG] [11 EN]
Magcargo was knocked out!



@
Lum Berry
(F)
HP: 0
EN: 41
Spe: 35 (70)
Hasty
Magma Armor
Flame Body
Weak Armor
Shell Smashed
+5% Acc, +2 Att, +1 SpA, +2 Spe, -1 Def, -1 SpD

VS


@
Razor Fang
(F)
HP: 15
EN: 16
Spe: 115
Naughty
Cute Charm
Technician
Skill Link
Burned

As Magcargo faints, behind its trail lies a tempered Fire Stone
, which can be used to instantly provide evolution for any relevant mon (any stage), or it can be traded for 6 TC after losing or defeating the boss. In addition you gain Magcargo's unused Lum Berry
that Cinccino will no doubt find helpful.

Rewards Bank
Engineer Pikachu: 4 TC
Ilyana: 6 MC, 1 KO
Enbi: 2 MC, 1 DC, 1 KO
Maila: 2 MC, 1 DC, 1 KO
Flying Gem

Cell Battery

Fire Stone

Lum Berry


Petrified Forest (Guardian Battle)

The Petrified Forest is a desolate arena full of trees encased in magma long ago that have since solidified into solid rock. Although a light to the outside world still shines through, the place is so dusty and gloomy that the very sight of it depresses your spirit.

As you enter, you can't help but think you're being watched. On a pedestal there appears to be a bottle of Fresh Water for no explicable reason, with a small tree on one side. It's possible the item could heal one of your Pokemon for 50 HP. Do you go for it? You also see an exit going further into the treacherous tower.

Player Options:
a) Go for the Fresh Water
b) Go for the exit

Additionally, you may take this opportunity to use any items on your Pokemon, and exchange their held items.

-----

Ice Spire
Cold Storage

Kaxtar

Before you move forward, Slowking quickly gobbles up an Oran Berry you are able to provide. Additionally Togekiss welcomes back its Razor Claw, nevertheless grateful of the now consumed Enigma Berry.

While those two were eating and playing with items, Infernape was meditating while clenching its trusty right fist. All of a sudden the ape burts forth, and its Focus Punch shatters the ice beside you into tiny pieces. In the remnants of the once solid block you find a Normal Gem
and a vial of Mystic Water
. It did cost Infernape [9 EN] to get them however.

It also seems like your actions have disturbed another of the natural inhabitants, as a Vanilluxe floats out from behind the pile of ice. It also seems like the block was providing a measure of support for the roof in the cavern you are in, as a sudden collapse leaves both Togekiss and Slowking trapped behind the ice. It seems Infernape will be left to take on the ice cream Pokemon alone for a little while. The Vanilluxe is stacking the odds against him too, by using its knowldege of the region to simulate a Rain Dance in the cave (although it is more made of melting ice it is as effective as any). Finally the opponent Automizes, shedding a layer of ice from itself and drastically boosting its speed.


(F)
@
NeverMeltIce
HP: 100
EN: 83
Spe: 79 (158)
Modest
Ice Body
Weak Armor
Automized

VS


(F)
@
Expert Belt
HP: 75
EN: 64
Spe: 108
Mild
Blaze
Iron Fist

RAIN (4 rounds)

Player Options:
Issue your actions against Vanilluxe.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
For once, the crits actually didn't work in my favor ;_;


Ilyana looks worn down and ready to rest. The burn seems so debilitating that there really is no other option. Ilyana nods in understanding and prepares for a final assault.

"We'll avoid the inevitable trap with the Water. Ilyana, hang on for just a bit longer."
 
The Legend Run

Rock Crag
Petrified Forest (Guardian Battle)

Engineer Pikachu

As if you actually thought the exit would be safe too. Just as you begin to move for it the pile of rocks before it begins to move. Once the rocks float up into the air it soon becomes apparent that those rocks were actually a particularly angry Boulderdash. Not to be outdone the tree you were so keen to avoid also springs to life, and Sudowoodo soon joins the fray. The guardians of Rock Crag have sprung their trap, and you are going to have to play your hand first.


@
Smooth Rock | @
Fire Gem
(M) | (U)
HP: 100 | HP: 90
EN: 100 | EN: 100
Spe: 26 | Spe: 127
Brave | Timid
Sturdy | Levitate
Rock Head | Technician
Rattled | Mould Breaker
-10% Eva | +28% Acc

VS

|
|

@
Razor Fang | @
Prism Scale | @
Expert Belt
(F) | (F) | (F)
HP: 15 | HP: 84 | HP: 94
EN: 16 | EN: 85 | EN: 78
Spe: 115 | Spe: 81 | Spe: 58
Naughty | Bold | Relaxed
Cute Charm | Marvel Scale | Shed Skin
Technician | N/A | Air Lock
Skill Link | N/A | N/A
Burned | N/A | -10% Eva

Arena Rules:
Only Sandstorm Weather allowed. All other weathers will fail. No Water Supply.

Player Options:
Issue your actions against the Guardians.

-----

Ice Spire
Cold Storage

Kaxtar


(F)
@
NeverMeltIce
HP: 100
EN: 83
Spe: 79 (158)
Modest
Ice Body
Weak Armor
Automized

Weather Ball
Weather Ball
Mirror Coat


VS


(F)
@
Expert Belt
HP: 75
EN: 64
Spe: 108
Mild
Blaze
Iron Fist

Taunt
Brick Break
Focus Blast


RAIN (4 rounds)

Action 1
Vanilluxe: Weather Ball > (10 + 3 + (5-3)*1.5)*1.5 = 24 [24 DMG] [7 EN]
Infernape: Taunt > Vanilluxe was taunted! [10 EN]

Action 2
Vanilluxe: Weather Ball > (10 + 3 + (5-3)*1.5)*1.5 = 24 [24 DMG] [11 EN]
Infernape: Brick Break > (8 + 3 + 2 + (4-3)*1.5)*1.5 = 21.75 = 22 [22 DMG] [5 EN]

Action 3
Infernape: Focus Blast > (12 + 3 + 2 + (5-3)*1.5) = 30 [30 DMG] [7 EN]
Vanilluxe: Mirror Coat > 30*1.5 = 45 [45 DMG] [21 EN]
Infernape was knocked out!



(F)
@
NeverMeltIce
HP: 48
EN: 44
Spe: 79 (119)
Modest
Ice Body
Weak Armor
Automized, +1 Spe, Taunted (3a)

VS


(F)
@
Expert Belt
HP: -18
EN: 42
Spe: 108
Mild
Blaze
Iron Fist

RAIN (3 rounds)

With Infernape going down thanks to the might of its own attack, your remaining two Pokemon quickly break through the ice to face the gleefull Vanilluxe


(F)
@
NeverMeltIce
HP: 48
EN: 44
Spe: 79 (119)
Modest
Ice Body
Weak Armor
Automized, +1 Spe, Taunted (3a)

Blizzard
Ice Beam (T)


VS

|

@
Razor Claw | @
Enigma Berry (2)
(M) | (F)
HP: 64 | HP: 30
EN: 92 | EN: 55
Spe: 80 | Spe: 30
Bold | Mild
Hustle | Own Tempo
Serene Grace | Oblivious
Super Luck | Regenerator

RAIN (3 rounds)

Player Options:
Issue your actions against Vanilluxe.
NB: 2 actions per round as this would normally be triples
 

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