The Legend Run: (Galladiator) Windswept Meadow [Completed]

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hi, not involved? Please refrain from posting.

Well, it is a Windswept Meadow run someone had to take...But Galladiator is hoping to get far! Will he? We will soon find out...

Galladiator


Gallade (*) [Roman] (M)

Nature: Brave (+Attack, -15% Speed, -10% Evasion)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 68 (80*.85) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 3
DC: 5/5 (Unlocked)

Moves:
Night Slash
Leaf Blade
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Slash
Heal Pulse (*)
Feint
Helping Hand
Psycho Cut
False Swipe
Close Combat
Stored Power

Confuse Ray (*)
Shadow Sneak (*)
Will-o-Wisp (*)
Encore

Return (*)
Psychic (*)
Shadow Ball (*)
Light Screen
Reflect
Stone Edge
Brick Break
Trick Room
Cut

Drain Punch

Ice Punch
Fire Punch
Thunderpunch

Total Moves: 31

Pyroak [Gary] (M)
Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5 (Unlocked)

Moves:
Flare Blitz
Wood Hammer
Pound
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Petal Dance
Leaf Tornado
Synthesis
Iron Defense
Zap Cannon
Heat Crash

Blaze Kick
Dragonbreath
Seed Bomb
Counter
Earth Power

Fire Blast
Energy Ball
Flash Cannon
Will-o-Wisp
Flame Charge
Brick Break

Total Moves: 28

Charizard [Jack] (M)
Nature: Rash (+ Sp. Atk, - Sp. Def)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW) (Unlocked): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 3
DC: 5/5

Moves:
Scratch
Growl
Ember
Leer
Dragon Claw
Shadow Claw
Air Slash
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Slash
Fire Spin
Inferno
Heat Wave

Dragon Pulse
Flare Blitz
Crunch

Blast Burn

Dig
Fire Blast
Overheat
SolarBeam
Earthquake
Fly

Seismic Toss
Fire Punch

Total Moves: 28

Chandelure [Jean] (F)
Nature: Modest (+ Sp. Atk, - Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag (DW) (Unlocked): (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 9/9
MC: 0
DC: 5/5

Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-o-Wisp
Flame Burst
Imprison
Hex
Inferno
Curse
Pain Split
Overheat

Acid Armor
Clear Smog
Heat Wave

Shadow Ball
Fire Blast
Energy Ball
Calm Mind
Toxic
Psychic
Flamethrower

Total Moves: 25
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 60/75 Free slots
5x Heal Ball
5x Sport Ball
5x Timer Ball
Berries: 44/45 Free slots
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots


And TLR...Begin!

WINDSWEPT MEADOW

Windswept Meadow is a serene flat of grassland, stretching out for as far as the eye can see. A river loops around two sides of the meadow, and a rather intimidating bunch of trees come together to form a forest on a third side; thus, the most common entry point is through the fourth side, where a small town resides. You surmise that entering may take you through the forests and streams, but you cannot fathom what might lie beyond those landmarks. Most Pokemon trainers who go into the seemingly calm meadow come out talking about horrors that lie beyond—venomous snakes, quicksand, and more. Determined to uncover the mystery of the Meadow, you gather your strongest Pokemon and set out into the field. Maybe you'll fare better.

a) Enter Windswept Meadow.
b) Leave Windswept Meadow.

Additionally, if you select Option A, please state who are your starting three Pokemon.
 

"We didn't come this far just to turn back now."

ENTER

"Roman, take point. Jack and Jean, flank. Gary, you're in reserve for now, I'll call you out if I need you."
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Grass Skirmish

Finally done with stocking up on necessary items for your trek into the meadow, you enter the pleasant grass field, hoping to discover what made former explorers terrified of the meadow. You immediately see something strange about the entire flat—although it's all grass, there seems to be a sense of danger lurking about in some areas. You soon realise that the feeling is somewhat extinguished if you follow a certain path; perhaps the grassland isn't as expansive and pleasant as you though it was.

Soon enough, your entry point is but a speck in the distance. As you continue forward, you suddenly hear some rustling in the grass—it turns out that the field isn't quite as abandoned as it seems like it was. Two Pokemon pop out from the grass, looking curiously at you and your team. Despite their weakness, they seem eager for a battle. They probably won't stop pestering you until you fight them...

Grass Flat

A flat of short, freshly reaped grass, there is not much special about the arena. You don't see any water around here, though.

  • Arena Type: Grassland
  • No water source.


Galladiator AOAA
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 100 | 100 | 90
Energy: 100 | 100 | 100
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

Lackeys AA
|

Chikorita (F) @ Durin Berry (4/8) | Turtwig (M) @ Oran Berry (1/8)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 3 | 4
Def: Rank 3 | 2
SpA: Rank 2 | 2
SpD: Rank 3 | 2
Speed: 39 | 31
Size Class: 1 | 1
Weight Class: 1 | 2
Base Rank Total: 14 | 14
No Changes | No Changes

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 60/75 Free slots
5x Heal Ball
5x Sport Ball
5x Timer Ball
Berries: 44/45 Free slots
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots

ITEMS/POKEMON GAINS/LOSSES
Nothing

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


Chikorita: Ancientpower (Jack) > Ancientpower (Jack)
IF Jack uses (Evasive Damaging move), THEN use Ancientpower (Jean) that action.
IF Roman uses Bodyblock (Jack), THEN use Ancientpower (Jean) that action.

Turtwig: Hidden Power (Jack) > Hidden Power (Jack)
IF Jack uses (Evasive Damaging move), THEN use Hidden Power (Jean) that action.
IF Roman uses Bodyblock (Jack), THEN use Hidden Power (Jean) that action.
 


"Time for a little loophole abuse!"

Jack: Fly Treecko, Fire Blast Treecko

Roman: Bodyblock Jean, Fire Punch Treecko

Jean: Will-o-Wisp Chikorita, Fire Blast Treecko
IF WoW misses A1 THEN do it again A2
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I take it you mean Turtwig, not Treecko, so I am treating it this way.

GALLADIATOR

Windswept Meadow - Grass Skirmish

...And in a predictable fashion, your Pokemon waste no time getting to work, scorching the Turtwig into a burning, fiery doom. In return, you only take minor damage, but you were not exactly that efficient either, that is, your lack of KO Substitutions resulting in a redundant Fire Punch. Anyhow, issue your actions.

Galladiator AOAA
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 95 | 86 | 90
Energy: 89 | 83 | 87
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

Lackeys AX

|

Chikorita (F) @ Durin Berry (4/8) | Turtwig (M) @ Oran Berry (1/8)
HP: 86 | KO
Energy: 88 | 95
Atk: Rank 3 | 4
Def: Rank 3 | 2
SpA: Rank 2 | 2
SpD: Rank 3 | 2
Speed: 39 | 31
Size Class: 1 | 1
Weight Class: 1 | 2
Base Rank Total: 14 | 14
Burned | No Changes

BEGIN ROUND
---
ACTION ONE
Jack flew up high!

Jean used Will-O-Wisp (Chikorita)!
(Hit Roll [<=7500]: 337/10000; Hit)
Chikorita became Burned!
Jean used 6 Energy!

Roman used Bodyblock (Jean)!
Roman got ready to defend Jean!
Roman used 5 Energy!

Chikorita used Ancientpower (Jean)!
Roman body-blocked the attack!
(Crit Roll [<=625]: 953/10000; No Crit)
(Effect Roll {+1 Stats} [<=1000]: 4316/10000; No Stats rise)

It is not very effective...
Roman took ((6-3)÷1.5)=2 Damage!
Chikorita used 4 Energy!

Turtwig used Hidden Power (Jean)!
Roman body-blocked the attack!
(Crit Roll [<=625]: 2531/10000; No Crit)
It is not very effective...
Roman took ((7-3)÷1.5)=2.667 Damage!
Turtwig used 5 Energy!

Jack used Fly (Turtwig)!
(Hit Roll [<=9500]: 6356/10000; Hit)
It is Super Effective!
Turtwig took ((9+3+1.5)×1.5)=20.25 Damage!
Jack used 10 Energy!

Chikorita was hurt by her Burn (2 Damage)!
---
ACTION TWO
Jack used Fire Blast (Turtwig)!
(Hit Roll [<=8500]: 1822/10000; Hit)
(Effect Roll {Burn} [<=1000]: 2416/10000; No Burn)

It is Super Effective!
Turtwig took ((12+3+4.5)×1.5+4)=33.25 Damage!
Jack used 7 Energy!

Jean used Fire Blast (Turtwig)!
(Hit Roll [<=8500]: 8276/10000; Hit)
(Effect Roll {Burn} [<=1000]: 3723/10000; No Burn)

It is Super Effective!
Turtwig took ((12+3+6.5)×1.5+4)=36.25 Damage!
Jean used 7 Energy!

Turtwig Fainted!
Jean gained 1 KO Counter!


Roman used Fire Punch (Turtwig)!
But Turtwig had already fainted...
Roman used 6 Energy!

Chikorita used Ancientpower (Jack)!

(Crit Roll [<=625]: 9996/10000; No Crit)
(Effect Roll {+1 Stats} [<=1000]: 1838/10000; No Stats rise)

It is Super Effective!
Jack took (6×2.25)=13.5 Damage!
Chikorita used 8 Energy!

Chikorita was hurt by her Burn (2 Damage)!
---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 60/75 Free slots
5x Heal Ball
5x Sport Ball
5x Timer Ball
Berries: 44/45 Free slots
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots

ITEMS/POKEMON GAINS/LOSSES
Nothing

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC

REF PAYOUT

Its_A_Random: 5 UC (5 from Lackeys)


Please issue TWO (2) Actions per Pokemon, OR initiate a Capture Round, in which case, preferrably throw TWO (2) Poke Balls at a time.
 
...Right. You know you've had it when you can't tell a Turtwig from a Treecko.



"Heck, I could use more Grass-types. Let's try and keep it alive for now, yeah?"

Jack: Ember, Chill

Jean: Ember, Chill

Roman: False Swipe, Chill
IF AncientPower (Jean) THEN Bodyblock Jean
IF AncientPower (Jack) THEN Bodyblock Jack
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Grass Skirmish

Interested in the Chikorita, you make your Pokemon pummel her with weaker attacks before resting up. In the meantime, the Chikorita attacks & deals some impressive damage to Jack, but not enough to be critical yet...Nevertheless, the opportunity beckons. Will you catch Chikorita?

Galladiator AOAA
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 95 | 54 | 90
Energy: 98 | 93 | 97
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

Lackeys AX


Chikorita (F) @ Durin Berry (3/7)
HP: 33
Energy: 55
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Speed: 39
Size Class: 1
Weight Class: 1
Base Rank Total: 14
Burned, Cooldown (1a)

BEGIN ROUND
Chikorita: Body Slam (Jack) > Natural Gift + Natural Gift combo (Jack, Berry)
---
ACTION ONE
Jack used Ember (Chikorita)!
(Crit Roll [<=625]: 9586/10000; No Crit)
It is Super Effective!
Chikorita took ((4+3+3)×1.5+4)=19 Damage!
Jack used 2 Energy!

Jean used Ember (Chikorita)!

(Crit Roll [<=625]: 2574/10000; No Crit)
It is Super Effective!
Chikorita took ((4+3+5)×1.5+4)=22 Damage!
Jean used 2 Energy!

Roman used False Swipe (Chikorita)!
(Crit Roll [<=625]: 9678/10000; No Crit)
Chikorita took (4+4)=8 Damage!
Roman used 3 Energy!

Chikorita used Body Slam (Jack)!

(Crit Roll [<=625]: 4175/10000; No Crit)
(Effect Roll {Paralysis} [<=3000]: 3713/10000; No Paralysis)

Jack took (8-3)=5 Damage!
Chikorita used (5+(1÷3))=5.333 Energy!

Chikorita was hurt by her Burn (2 Damage)!

---
ACTION TWO
Jack Chilled Out!
Jack recovered 12 Energy!

Jean Chilled Out!

Jean recovered 12 Energy!

Roman Chilled Out!
Roman recovered 12 Energy!

Chikorita used a Natural Gift + Natural Gift combo (Jack, Berry)!
(BEC=16, 82.667/16; Combo works)
(Crit Roll [<=625]: 6864/10000; No Crit)

It is Super Effective!
Jack took ((18-3)×1.5+4)=26.5 Damage!
Chikorita partially consumed her Durin Berry!
Chikorita used ((6+2)×3.5)=28 Energy!

Chikorita was hurt by her Burn (2 Damage)!
---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 60/75 Free slots
5x Heal Ball
5x Sport Ball
5x Timer Ball
Berries: 44/45 Free slots
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots

ITEMS/POKEMON GAINS/LOSSES

Nothing

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC

REF PAYOUT

Its_A_Random: 5 UC (5 from Lackeys)


Chikorita: N/A > Natural Gift (Jack, Berry)
IF Jack uses (Evasive Damaging move) A2, THEN use Natural Gift (Jean, Berry) A2.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Grass Skirmish

In the end, it takes you a couple of Poke Balls, but the Sport Ball does the charm, allowing you to nab the Chikorita! Well done. Nevertheless, you pick up the Oran Berry, before moving on further into the Meadow...

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 95 | 54 | 90
Energy: 98 | 93 | 97
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Galladiator threw a Heal Ball!
(Catch Rate=(((204×45×1.5)+1)÷270)÷256=19.92%)
(Catch Roll [<=1992]: 4580/10000; No Catch)

Awww...Chikorita appeared to be caught!

Chikorita Chilled Out!

Chikorita recovered 12 Energy!

Chikorita was hurt by her Burn (2 Damage)!
---
ATTEMPT TWO
Galladiator threw a Sport Ball!
(Catch Rate=(((208×45×6)+1)÷270)÷256=81.25%)
(Catch Roll [<=8125]: 1030/10000; Catch)

Gotcha! Chikorita was caught!
---
END CAPTURE ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 61/75 Free slots
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Oran Berry
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots

ITEMS/POKEMON GAINS/LOSSES

+1x Chikorita
+1x Oran Berry
-1x Heal Ball
-1x Sport Ball

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Chikorita: Nothing

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


If you wish, you may now rearrange your team/items, or use Berries, before the next Scenario. You may nickname your Chikorita if you wish, while I will PM you her details once you post.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Seed Patch

As you explore the fields around you, you stumble upon a patch of what seem to be large seeds. Despite the tranquillity of the patch, however, you sense that there might be something scary lurking. However, you also deduce that these seeds may be of some restorative use to your Pokemon. It may be worth it to pick some of the seeds and go, but taking more time than necessary might prove dangerous...What do you do?

a) Pick some of the Seeds [1-10; specify number]
b) Ignore the Seeds and carry on

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 95 | 54 | 90
Energy: 98 | 93 | 97
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 61/75 Free slots
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 4/4 Free slots

ITEMS/POKEMON GAINS/LOSSES

+1x Chikorita
-1x Heal Ball
-1x Sport Ball

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys, 0.25 from RP's)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Seed Patch

You pick the Seeds warily, moving with haste. As you stuff the last of the Seeds into a pouch and tie it up with a piece of string, you hear a rustling from a nearby bush. Deciding to take the safe option, you make a run for it. Luckily, the rustling becomes inaudible after a while. Sighing a breath of relief, you set off again, satisfied with the Seeds in your pouch.

Windswept Meadow - Blossom Clearing

As you continue deeper into the green grassland, you come across two rows of trees that seem to be aligned in a rather unnatural way. As you hear rather threatening noises from the two expanses outside of the channel formed by the trees, you decide to go through the channel. Upon exiting through the other side, you are faced with an extremely peculiar site. A small mound of earth is raised above the others, creating what seems to be a small hill. What's strange, however, is that all of the grass and flowers in the clearing seem to bend towards the mound... as you examine it more closely, you discover that there is a strange flower on the mound. Do you pick the flower, or do you leave it alone?

a) Leave the flower alone
b) Pick the flower

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Jack (M) @ Charcoal | Jean (F) @ Charcoal
HP: 95 | 54 | 90
Energy: 98 | 93 | 97
Atk: Rank 6 | 3 | 1
Def: Rank 3 | 3 | 3
SpA: Rank 3 | 5 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 100 | 80
Size Class: 3 | 3 | 2
Weight Class: 4 | 4 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 61/75 Free slots
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
3x Seed (Consumable, do something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+3x Seed
-1x Heal Ball
-1x Sport Ball

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Maria: Nothing

REF PAYOUT

Its_A_Random: 5 UC (5 from Lackeys, 0.5 from RP's)


If you wish, you may rearrange your team/items, or use Items at this point.
 


"I'll give Maria one of the seeds and switch Gary in for Jack.

This appears to me to be an obvious trap, but seeing as I've played it rather safe thus far, I think it's time for some contractual stupidity."

Pick the flower
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Blossom Clearing

Before you continue, you swap your party & give Maria the seed. Maria appears to like the seed, & recovers a bit from it, as you then turn to the flower.

Very cautiously, you approach the mound and pick the flower. You place it in your backpack, where the undulate petals start to fold in and out...

Windswept Meadow - Bird's Nest

As you progress into the meadow, you encounter a rather odd sight. A bush and a tree are present, side by side; the bush has a rather large mound by it, presumably eggs of some bird, while the tree has a small nest in the branches, with small eggs visible. Examining the two pieces of foliage more closely, you see traces of wildlife on both paths—the one that goes by the bush has significantly larger prints, but the one that swings through the tree seems to have sharper prints. Both undoubtedly seem potentially dangerous; which way do you go?

a) Go by the bush
b) Go by the tree

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Gary (M) @ Pecha Berry (2/8) | Jean (F) @ Charcoal
HP: 95 | 120 | 90
Energy: 98 | 100 | 97
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 61/75 Free slots
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys, 0.75 from RP's)


If you wish, you may rearrange your team/items, or use Items at this point.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Bird's Nest

You take the route by the large bush, straying clear of the tree. As you move along, you hear a sudden rustling behind you. As you turn around to figure out what the noise is, you see two birds dash past you and run elsewhere. Their movement seems to have disturbed some balance in the bush, as a sack that was previously hidden in there tumbles out. You eye the sack suspiciously...What do you do?

a) Examine the sack
b) Leave the sack alone and move on

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Gary (M) @ Pecha Berry (2/8) | Jean (F) @ Charcoal
HP: 95 | 120 | 90
Energy: 98 | 100 | 97
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 61/75 Free slots
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys, 0.75 from RP's)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Bird's Nest

You move forward and pick up the sack. As you pick it up, a string that you didn't see before suddenly snaps, sending a dart hurtling straight towards one of your Pokemon! Gary doesn't seem to be hurt too badly, but time will tell whether it was really hurt or not. Regardless, you open the sack to find 2 Great Balls; delighted at the contents of the bag but feeling a bit guilty for your Pokemon, you move on.

Windswept Meadow - Berry Tree Hill

As you continue on your way, you notice a small raised hill a short distance away from a massive grove of trees. The hill seems to be a bottleneck; to the left of it is a rather intimidating forest, while you see the reflective surface of what seems to be water on the right. Braving either of the two doesn't seem to be very smart, so you head straight towards the hill.

As you approach the hill, you see two tall trees on either side. One of them seems to have some Jaboca Berries on them, while the other one seems to have some Rowap Berries. While these will undoubtedly help you on your journey and beyond, you can't be sure that the hill is abandoned. Do you take some of the berries, and if so, which ones?

a) Take both the Jaboca Berries and Rowap Berries
b) Take Berries from one of the trees [specify which one]
c) Ignore the Berry trees

Galladiator OOOOO
|
|

Roman (M) @ Expert Belt | Gary (M) @ Pecha Berry (1/8) | Jean (F) @ Charcoal
HP: 95 | 116 | 90
Energy: 98 | 100 | 97
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

BEGIN ROUND
---
ACTION ONE
??? used Poison Sting (Gary)!
(Effect Roll {Poison} [<=3000]: 2712/10000; Poison)
It is Super Effective!
Gary took ((4-1.5)×1.5)=3.75 Damage!
Gary became Poisoned!
Gary partially consumed his Pecha Berry!
Gary is no longer Poisoned!
??? used 3 Energy!
---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 59/75 Free slots
2x Great Ball
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 42/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped, will disappear when detached)
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+2x Great Ball
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball
-1x Pecha Berry

COUNTERS
Galladiator: 2 CC
Roman: 3 MC
Gary: Nothing
Jack: 3 MC
Jean: 3 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys, 0.75 from RP's)


If you wish, you may rearrange your team/items, or use Items at this point.
 


"Gah! Sorry about that, Gary. Good thing I gave you that Pecha Berry.

I don't really find either of these berries useful, but what the hell. Maybe they're worth something on the black market. I'll take the Rowap Berries, because they sound like 'Rowan', my favorite professor."

Take berries from the Rowap tree
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Berry Tree Hill

You eye both trees, wondering which one will be more useful. In the end, you choose the Rowap Tree, hoping that it'll come in handy. After a short while, you close the drawstring on your berry pouch and turn around, deciding to move on before it's too late. Unfortunately, it's already too late. Two Pokemon wait off the side of the hill, waiting for you to move. Furthermore, one of them begins preparations for combat. You better attack quickly.

Lush Fields

The field seems almost alive—tall, uncut grasses dance in the wind, while tree branches wave about. Bushes and flowers are abundant in the arena, releasing a delightful scent that makes most Pokemon want to stop what they are doing and bathe in the smell. You still can't find any water around here, but that's not much of a worry. The greenery is enough of a compensation.

  • Arena Type: Grassland
  • No water source. Only sun and rain weathers allowed.
  • One (1) stage evasion drop for Pokemon without a Grass typing that is maintained at the end of each round.


Galladiator AAOAO
|
|

Roman (M) @ Expert Belt | Gary (M) @ Pecha Berry (1/8) | Jean (F) @ Charcoal
HP: 95 | 116 | 90
Energy: 98 | 100 | 97
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

Guardians AA

|

Ivysaur (M) @ Heat Rock | Altaria (F) @ Dragon Gem (5)
HP: 90 | 100
Energy: 93 | 100
Atk: Rank 3 | 4
Def: Rank 3 | 2
SpA: Rank 4 | 3
SpD: Rank 3 | 4
Speed: 52 | 80
Size Class: 2 | 2
Weight Class: 2 | 2
Base Rank Total: 16 | 19
+1 Attack, +1 Sp. Attack | No Changes

BEGIN ROUND
---
ACTION ONE
Ivysaur used Growth!
Ivysaur's Attack rose 1 Stage!
Ivysaur's Sp. Attack rose 1 Stage!
Ivysaur used 7 Energy!
---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 59/75 Free slots
2x Great Ball
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 39/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped, will disappear when detached)
3x Rowap Berry
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES

+1x Chikorita
+2x Great Ball
+3x Rowap Berry
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball
-1x Pecha Berry

COUNTERS
Galladiator: 4 CC
Roman: 6 MC
Gary: 3 MC
Jack: 3 MC
Jean: 6 MC, 1 KOC
Maria: Nothing

REF PAYOUT

Its_A_Random: 10 UC (5 from Lackeys, 0.75 from RP's, 5 from Guardians)


Please issue TWO (2) Actions per Pokemon.
 


"Decisions, decisions. Which to defeat, which to catch...?"

Roman: Ice Punch Altaria, Psycho Cut Ivysaur
IF damaging evasive move THEN switch targets

Gary: Flare Blitz Ivysaur, Zap Cannon Altaria
IF damaging evasive move THEN switch targets

Jean: Will-o-Wisp Ivysaur, Will-o-Wisp Altaria
IF WoW misses A1 THEN try again A2
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Berry Tree Hill

In This Round: How a poorly designed Substitution can mess up an entire action-set around...Well, Gary took a chunk of damage, & Altaria evaded everything...Nevertheless, go issue actions.

Galladiator AAOAO
|
|

Roman (M) @ Expert Belt | Gary (M) @ Pecha Berry (1/8) | Jean (F) @ Charcoal
HP: 95 | 74 | 90
Energy: 88 | 82 | 81
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | No Changes | No Changes

Guardians AA
|

Ivysaur (M) @ Heat Rock | Altaria (F) @ Dragon Gem (5)
HP: 66 | 100
Energy: 72 | 83
Atk: Rank 3 | 4
Def: Rank 3 | 2
SpA: Rank 4 | 3
SpD: Rank 3 | 4
Speed: 52 | 80
Size Class: 2 | 2
Weight Class: 2 | 2
Base Rank Total: 16 | 19
+1 Attack, +1 Sp. Attack | No Changes

BEGIN ROUND
Ivysaur: Protect > Sludge Bomb (Gary)

Altaria: Fly (Gary) > Agility (Evade)
---
ACTION ONE
Ivysaur used Protect!
Ivysaur protected himself!
Ivysaur used (7+(21÷2.5))=15.4 Energy!

(Speed Tie Roll [Jean/Altaria]: 8033/10000; Altaria strikes first)
Altaria flew up high!

Jean used Will-O-Wisp (Ivysaur)!
(Hit Roll [<=8500]: 1106/10000; Hit)
Ivysaur protected himself!
Jean used 6 Energy!

Roman used Ice Punch (Ivysaur)!
Ivysaur protected himself!
Ivysaur blocked ((10+4)×1.5)=21 Damage!
Roman used 6 Energy!

Gary used Flare Blitz (Altaria)!
Gary's attack missed!
Gary used (6+(5÷2))=8.5 Energy!

Altaria used Fly (Gary)!

(Hit Roll [<=9500]: 3634/10000; Hit)
It is Super Effective!
Gary took ((9+3)×1.5)=18 Damage!
Altaria used 10 Energy!
---
ACTION TWO
Altaria used Agility (Evade)!
Altaria evaded all single-target attacks!
Altaria used 7 Energy!

Jean used Will-O-Wisp (Altaria)!
Jean's attack missed!
Jean used 10 Energy!

Roman used Psycho Cut (Ivysaur)!

(Crit Roll [<=1250]: 1894/10000; No Crit)
It is Super Effective!
Ivysaur took ((9+3+4)×1.5)=24 Damage!
Roman used 4 Energy!

Gary used Zap Cannon (Altaria)!
Gary's attack missed!
Gary used 9 Energy!

Ivysaur used Sludge Bomb (Gary)!
(Effect Roll [<=3000]: 6939/10000; No Poison)
It is Super Effective!
Gary took ((9+3+3)×1.5+1.75)=24.25 Damage!
Ivysaur used 6 Energy!
---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 59/75 Free slots
2x Great Ball
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 39/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
1x Pecha Berry (Equipped, will disappear when detached)
3x Rowap Berry
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+2x Great Ball
+3x Rowap Berry
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball
-1x Pecha Berry

COUNTERS
Galladiator: 4 CC
Roman: 6 MC
Gary: 3 MC
Jack: 3 MC
Jean: 6 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 0.75 from RP's, 5 from Guardians)


Ivysaur: Sludge (Gary) > Sludge Bomb (Gary)

Altaria: Fly (Gary) > Sky Attack (Gary)
IF Gary uses Counter, THEN use Hidden Power (Gary) that action.
 


"That sucked. I guess that's why you shouldn't battle while juggling kni--YEAAAAAGH!!!"



"Ow...this accident seems a bit contrived, to be honest. (For the record, this is just an excuse to use my REAL Trainer sprite later on in the future. He has a scar in exactly the same place.)

In any event, I've made my decision. Kill. Them. Both."

Roman: Psycho Cut Ivysaur, Ice Punch Altaria

Gary: Fire Blast Ivysaur, Dragonbreath Altaria

Jean: Chill, Will-o-Wisp Ivysaur
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GALLADIATOR

Windswept Meadow - Berry Tree Hill

...And in one fell swoop, not only did Ivysaur's attacks rolled poison twice, but Gary could not keep up with the consistent blows he took, & eventually, he perished. At least you dealt a lot of damage to the Guardians though!

Galladiator AXOAO
|
|

Roman (M) @ Expert Belt | Gary (M) | Jean (F) @ Charcoal
HP: 95 | KO | 90
Energy: 74 | 70 | 87
Atk: Rank 6 | 4 | 1
Def: Rank 3 | 4 | 3
SpA: Rank 3 | 3 | 7
SpD: Rank 4 | 2 | 3
Speed: 69 | 60 | 80
Size Class: 3 | 4 | 2
Weight Class: 4 | 5 | 3
Base Rank Total: 21 | 20 | 19
No Changes | Poisoned | No Changes

Guardians AA

|

Ivysaur (M) @ Heat Rock | Altaria (F) @ Dragon Gem (5)
HP: 17 | 58
Energy: 62 | 64
Atk: Rank 3 | 4
Def: Rank 3 | 2
SpA: Rank 4 | 3
SpD: Rank 3 | 4
Speed: 52 | 80
Size Class: 2 | 2
Weight Class: 2 | 2
Base Rank Total: 16 | 19
Burned | No Changes

BEGIN ROUND
---
ACTION ONE
(Speed Tie Roll [Jean/Altaria]: 6708/10000; Altaria strikes first)
Altaria flew up high!

Jean Chilled Out!

Jean recovered 12 Energy!

Roman used Psycho Cut (Ivysaur)!
(Crit Roll [<=1250]: 8622/10000; No Crit)
It is Super Effective!
Ivysaur took ((9+3+4)×1.5)=24 Damage!
Roman used 8 Energy!

Gary used Fire Blast (Ivysaur)!
(Hit Roll [<=9500]: 8513/10000; Hit)
(Crit Roll [<=625]: 2859/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 3803/10000; No Burn)

It is Super Effective!
Ivysaur took ((12+3)×1.5)=22.5 Damage!
Gary used 7 Energy!

Ivysaur used Sludge (Gary)!
(Effect Roll [<=3000]: 1673/10000; Poison)
It is Super Effective!
Gary took ((7+3+3)×1.5+1.75)=21.25 Damage!
Gary became Poisoned!
Gary fully consumed his Pecha Berry!
Gary is no longer Poisoned!
Ivysaur used 4 Energy!

Altaria used Fly (Gary)!
(Hit Roll [<=9500]: 6773/10000; Hit)
It is Super Effective!
Gary took ((9+3)×1.5)=18 Damage!
Altaria used 10 Energy!
---
ACTION TWO
Altaria is glowing!

Jean used Will-O-Wisp (Ivysaur)!
(Hit Roll [<=8500]: 6243/10000; Hit)
Ivysaur became Burned!
Jean used 6 Energy!

Roman used Ice Punch (Altaria)!
(Crit Roll [<=625]: 980/10000; No Crit)
(Effect Roll {Freeze} [<=1000]: 3998/10000; No Freeze)

It is Super Effective!
Altaria took ((10+5.5)×2.25)=34.875 Damage!
Roman used 6 Energy!

Gary used Dragonbreath (Altaria)!
(Crit Roll [<=625]: 2362/10000; No Crit)
(Effect Roll {Paralysis} [<=3000]: 5746/10000; No Paralysis)

It is Super Effective!
Altaria took ((6-1.5)×1.5)=6.75 Damage!
Gary used 5 Energy!

Ivysaur used Sludge Bomb (Gary)!
(Effect Roll [<=3000]: 1077/10000; Poison)
It is Super Effective!
Gary took ((9+3+3)×1.5+1.75)=24.25 Damage!
Gary became Poisoned!
Ivysaur used 6 Energy!

Altaria used Sky Attack (Gary)!
(Hit Roll [<=9000]: 5680/10000; Hit)
It is Super Effective!
Gary took ((14+3)×1.5)=25.5 Damage!
Altaria used 9 Energy!

Gary Fainted!

Ivysaur was hurt by his Burn (2 Damage)!
Ivysaur's Attack returned to normal!
Ivysaur's Sp. Attack returned to normal!

---
END ROUND

BACKPACK
Potion: 2/2 Free slots
Super Potion: 2/2 Free slots
Ether: 2/2 Free slots
Elixir: 1/1 Free slot
Revive: 2/2 Free slots
Pokeballs: 59/75 Free slots
2x Great Ball
4x Heal Ball
4x Sport Ball
5x Timer Ball
Berries: 41/45 Free slots
1x Durin Berry (Equipped, will disappear when detached)
3x Rowap Berry
Battle Items: 22/25 Free slots
2x Charcoal (Equipped)
1x Expert Belt (Equipped)
Gems: 25/25 Free slots
Spare Pocket (any item): 1/4 Free slots
1x Flower
2x Seed (Consumable, Recovers something when consumed)

ITEMS/POKEMON GAINS/LOSSES
+1x Chikorita
+2x Great Ball
+3x Rowap Berry
+1x Flower
+2x Seed
-1x Heal Ball
-1x Sport Ball
-1x Pecha Berry

COUNTERS

Galladiator: 4 CC
Roman: 6 MC
Gary: 3 MC
Jack: 3 MC
Jean: 6 MC, 1 KOC
Maria: Nothing

REF PAYOUT
Its_A_Random: 10 UC (5 from Lackeys, 0.75 from RP's, 5 from Guardians)


Please send in ONE (1) Pokemon, & issue TWO (2) Actions per Pokemon.
 

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