The Legend Run: (Gerard) Timeless Tower [END]

Seven Deadly Sins

~hallelujah~
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Looks like it's Gerard's first time at the Timeless Tower... let's all be nice and hospitable for our guest.

Gerard

Metagross (Kirot) {O}

Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Steel/Psychic

  • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:


  • Clear Body: (Innate)
This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
  • Light Metal (DW): (Innate)
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
Stats:

HP: 100
Atk: 5
Def: 5
SpA: 4 (+)
SpD: 3
Spe: 61 (-)
SC: 4
WC: 9
BST:22


EC: 9/9
MC: 0
DC: 5/5


Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Hammer Arm
Agility
Psychic
Meteor Mash

Iron Head
Zen Headbutt
Iron Defense
Refresh
Stealth Rock
Trick
Ice Punch
ThunderPunch
Body Slam
Gravity
Icy Wind
Signal Beam
DynamicPunch

Earthquake
Protect
Shadow Ball
Rock Slide
Toxic
Light Screen
Sandstorm
Reflect
Swagger
Rain Dance
Double Team
Flash Cannon
Aerial Ace
Substitute
Hidden Power Fire 7
Grass Knot
Bulldoze
Gyro Ball
Brick Break
Explosion
Rest
Endure
Sleep Talk
Sludge Bomb
Telekinesis
Gallade (Wilde) {M}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

  • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:


  • Steadfast: (Innate)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
  • Justified (DW): (Innate)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:

HP: 100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
SC: 3
WC: 4
BST:21

EC 9/9
MC 2
DC 5/5


Attacks:

Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Leaf Blade
Night Slash
Slash
Leer
Fury Cutter
Swords Dance
Psycho Cut
Helping Hand
Feint
False Swipe
Protect
Close Combat
Hypnosis
Imprison
Psychic

Disable
Confuse Ray
Encore
Confuse Ray
Shadow Sneak
Fire Punch
ThunderPunch
Pain Split
Vacuum Wave
Snatch
Wish
Magic Coat
Endure

Taunt
Shadow Ball
Will-O-Wisp
Light Screen
Reflect
Safeguard
Thunderbolt
Earthquake
Brick Break
Torment
Drain Punch
Low Sweep
Ally Switch
Focus Blast
Thunder Wave
Rock Slide
Skill Swap
Grass Knot
Substitute
Trick Room
Slowbro (Kurt) {M}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water/Psyquic

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:


  • Oblivious: (Innate)
This Pokemon is incapable of being effected by Attract or Cute Charm.​
  • Own Tempo: (Innate)
This Pokemon moves at its own pace and cannot be confused by any method.
  • Regenerator: (Innate)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
Atk: 4 (+)
Def: 4
SpA: 4
SpD: 3
Spe: 26 (30/1.15)
SC: 3
WC: 4
BST:19


EC: 6/6
MC: 0
DC: 5/5


Attacks: 48

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Psychic
Rain Dance
Heal Pulse
Zen Headbutt

Safeguard
Sleep Talk
Mud Sport
Signal Beam
Gravity
Aqua Tail
Body Slam

Fire Blast
Focus Blast
Flamethrower
Ice Beam
Drain Punch
Earthquake
Trick Room
Grass Knot
Light Screen
Focus Blast
Shadow Ball
Focus Punch
Brick Break
Drain Punch
Thunder Wave
Substitute
Skill Swap
Blizzard
Reflect
Protect
Counter
Endure
Toxic
Scald
Surf
Brine
Bide
Dive
Dig
Potion: 1/2 free slots
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
Zoom Lens
Expert Belt
Light Clay
Life Orb
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots


TIMELESS TOWER

Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

What could this all mean? And where do you go from here?

Your Options are as follows...
Enter Ice Spire
Enter Rock Crag
Enter Iron Dungeon
Enter Heaven's Ascent 3 TRIALS REMAIN

Choose wisely, for your entire journey rests on this decision.
 


"Looking that grandma knited with love some new sweeters specially for this trip, it's nly fair from us to get her some fresh ice cream, we have to get a beautiful Jinx and nothing will stop us from getting to her, so ere you go Kurt, you'll have some cute Zoon Lens, the Expert Belt goes to Kirot, and Wilde will be the one creating the amazing barriers so Light Clay it is, let's see how much into the Ice Spire can we go..."
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Hello, dropping in to say that SDS has asked me to take over this TLR as a subref. I'll follow up shortly with your long-overdue update.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Chilling Chamber

So, you decide that the best course of action to take is to head towards the frozen zone in the east, & knowing this would be a cold encounter, you move on into the Ice Spire.

So, you go through the path & you instantly start to feel cold, & you feel as if you want to blitz through this quickly. Going through the endless staircases & cold, slippery hallways, you eventually arrive at a chamber of a reasonable size. You make a temperature check, about -5 Degrees Celsius (~23 Degrees Farenheit). This, you hope is as cold as it gets. However, not as soon as you focus back onto the task at hand, you notice 2 Pokemon in the distance: A Snorunt & a Vanillite. You try to sneak past without being noticed, but you make a wrong step & slip over the ice, catching the attention of the two Lackeys, who rush over & confront you, thinking you were an intruder. They don't look friendly...So you send in your three Pokemon, ready to fight the two. It's time to duel, it seems...

Gerard AAA
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 100 | 100 | 100
Energy: 100 | 100 | 100
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | No Changes | No Changes

Lackeys AA
|

Snorunt (F) | Vanillite (M)
HP: 90 | 90
Energy: 100 | 100
Atk: Rank 1 | 1
Def: Rank 2 | 2
SpA: Rank 3 | 4
SpD: Rank 2 | 2
Speed: 50 | 44
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 13
No Changes | No Changes

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 2 CC
Kirot: 3 MC
Wilde: 3 MC
Kurt: 3 MC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


Snorunt: Hail > Blizzard
IF Kirot uses (Damaging Steel Type Move) on you at any point of the round, THEN change your course of action to Bide
> Hold

Vanillite: Sheer Cold + Blizzard combo > Blizzard
IF Kirot uses (Damaging Steel Type Move) on Snorunt at any point of the round, THEN change your course of action to Hail
> Blizzard
 


"I hate you a little bit IAR, you now has crushed my dreams of getting Snorunt, really, we get a female Snorunt and you make me kill him, well other time will be. Now we need to focus in getting rid of that bide before it can do anything bad to us (if that thig goes off we're dead), so fast and painless (at least for us) it is. Focus all in that upside cone and we won't have to worry a lot more, according to my calcs we should do exactly 93 damage, which mean even with Ice body he's dead, with my luck Iron head it the best option Kirot, and Rock slide (Ice slide?) will be the best thing for you to also do some extra damage to the second ice cream (not that we hve to worry about the Blizzards), Wilde smash Snorunt hard, and then make Vanillite as useful as he normally is, Kurt will be starting things hot for us, unless a miss we should be doing fine...

Wilde:
Close Combat (Snorunt) ~ Encore (Vanillite)
Kirot: Iron Head (Snorunt) ~ Rock Slide
Kurt: Flametrower (Snorunt)
~ Fire Blast (Vanillite)
*If Rock Slide Misses Snorunt A2 then use Fire Blast against her instead
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Chilling Chamber

Lackeys...Gotta love them, how hard they try & you suddenly turn it into a failure...At any rate, all you take is Hail Damage & you kill off the Snorunt, other than that, issue your actions.

HAIL CONTINUES TO FALL...(3r)

Gerard AAA
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 96 | 96 | 96
Energy: 89 | 83 | 85
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | -1 Defence, -1 Sp. Defence | No Changes

Lackeys XA
|

Snorunt (F) | Vanillite (M)
HP: KO | 73
Energy: 100 | 82
Atk: Rank 1 | 1
Def: Rank 2 | 2
SpA: Rank 3 | 4
SpD: Rank 2 | 2
Speed: 50 | 44
Size Class: 1 | 1
Weight Class: 2 | 2
Base Rank Total: 12 | 13
Bide (98 DMG Stored) | Encored to use Hail (1a)

BEGIN ROUND
---
ACTION ONE
Snorunt used Bide!
Snorunt began storing energy!


Wilde used Close Combat (Snorunt)!
(Crit Roll [<=625]: 4165/10000; No Crit)
Its Super Effective!
Snorunt took ((12+3+4.5)*1.5)=29 Damage! Wilde's Defence & Sp. Defence dropped 1 Stage!
Wilde used 7 Energy!

Kirot used Iron Head (Snorunt)!
(Crit Roll [<=625]: 2314/10000; No Crit)
Its Super Effective!
Snorunt took ((8+3+4.5+2)*1.5)=26 Damage!
Kirot used 5 Energy!

Vanillite used Hail!
It started to Hail!
Vanillite used 9 Energy!


Kurt used Flamethrower (Snorunt)!
(Crit Roll [<=1250]: 8344/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 2924/10000; No Burn)
Its Super Effective!
Snorunt took ((10+3)*1.5)=20 Damage!
Kurt used 7 Energy!

Hail continues to fall...
Your team is pelted by the Hail (2 Damage)!
The Lackeys recovered 2 HP!
---
ACTION TWO
Snorunt is storing energy!

Wilde used Encore (Vanillite)!
Vanillite got an encore!
Wilde used 10 Energy!

Kirot used Rock Slide (Snorunt, Vanillite)!
(Hit Rolls [<=9000/10000]: 9591, 8571; Hit Vanillite)
(Crit Roll [<=625]: 8175/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 7392/10000; No Flinch)
Its Super Effective (Vanillite)!
Snorunt avoided the attack!
Vanillite took ((6+4.5+2)*1.5)=19 Damage!
Kirot used 6 Energy!

Vanillite used Hail!
But it failed!
Vanillite used 9 Energy!


Kurt used Fire Blast (Snorunt)!
(Crit Roll [<=1250]: 4215/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 2910/10000; No Burn)
Its Super Effective!
Snorunt took ((12+3)*1.5)=23 Damage!
Kurt used 8 Energy!

Snorunt Fainted! Kurt gained 1 KO Counter!

Hail continues to fall...
Your team is pelted by the Hail (2 Damage)!
Vanillite recovered 2 HP!
---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 2 CC
Kirot: 3 MC
Wilde: 3 MC
Kurt: 3 MC, 1 KOC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)

 


Let's use this little time we got to recover ourselves a little bit, not a whole lot o things to worry about, and better not to risk ourselves, Kirot it's time to use your powerful brain once again with Kurt's for good measure, and with that your mighty fists which combined with Wilde's power we won't have any problems to pass the little cone

Wilde:
Chill ~ Vacuum Wave (Vanillite)
Kirot: Iron Head (Vanillite) ~ Bullet Punch (Vanillite)
Kurt: Zen Headbutt (Vanillite) ~ Chill
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Chilling Chamber

Vanillite had no chance...All he could do was watch on as you proceeded to slaughter him...Well, with that out of the way, you end up deciding to move on, hoping this is the coldest it will ever get in this spire...

Gerard OOO
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 94 | 94 | 94
Energy: 82 | 93 | 80
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | No Changes | No Changes

Lackeys XX

Vanillite (M)
HP: KO
Energy: 82
Atk: Rank 1
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 44
Size Class: 1
Weight Class: 2
Base Rank Total: 13
No Changes

BEGIN ROUND
---
ACTION ONE
Wilde Chilled Out!
Wilde recovered 12 Energy!

Kirot used Iron Head (Vanillite)!
(Crit Roll [<=625]: 1545/10000; No Crit)
(Effect Roll {Flinch} [<=3000]: 5342/10000; No Flinch)
Its Super Effective!
Vanillite took ((8+3+4.5+2)*1.5)=26 Damage!
Kirot used 5 Energy!

Vanillite used Hail!
But it failed!
Vanillite used 9 Energy!


Kurt used Zen Headbutt (Vanillite)!
(Crit Roll [<=1250]: 4977/10000; No Crit)
Vanillite took (8+3+3)=14 Damage!
Kurt used 5 Energy!

Hail continues to fall...
Your team is pelted by the Hail (2 Damage)!
Vanillite recovered 2 HP!

Vanillite's Encore ended!

---
ACTION TWO
Wilde used Vacuum Wave (Vanillite)!
(Crit Roll [<=625]: 5584/10000; No Crit)
Its Super Effective!
Vanillite took ((4+3+3)*1.5)=15 Damage!
Wilde used 2 Energy!

Kirot used Bullet Punch (Vanillite)!
(Crit Roll [<=625]: 1693/10000; No Crit)
Its Super Effective!
Vanillite took ((4+3+4.5+2)*1.5)=20 Damage!
Kirot used 2 Energy!

Vanillite Fainted! Kirot gained 1 KO Counter!

---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 2 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 3 MC, 1 KOC

REF PAYOUT
Its_A_Random: 5 UC (5 from Lackeys)


At this point, if you want to rearrange items, or use items, now's your chance. Otherwise, you can simply choose to cheer. Do this, & the next RP will be up shortly.

 


"This was a great start, and unless there's some unexpected guest in our future, I think our Items shall stay the same, great job guys, I knew there was a reason I brought you (let's show them something to those fools who say Slowking it's better), nothing to be worried 'till now so... Let's Go"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Glacial Cavern

Going through the endless hallways, you lose your footing & randomly slip across the cold Ice & fall down what seemed to be a trap door. As you hit the deck face-first, you get up & you gaze in awe at what you see. This Gigantic cavern stretches on seemingly forever, but it appears it only has one denizen: a Mamoswine. It isn't happy you entered its terrirory, and quickly seals you under an avalanche. Only one of your Pokemon will be able to give chance...So who do you send into battle?

Gerard OOO
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 94 | 94 | 94
Energy: 82 | 93 | 80
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | No Changes | No Changes

Mamoswine A

Mamoswine (M) @ Rocky Helmet
HP: 110
Energy: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20
No Changes

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES

None

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 3 MC, 1 KOC

REF PAYOUT
Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


Please send in ONE (1) Pokemon & issue THREE (3) actions for it.
 


"Oh my Glob! This is an unespected surprise, but a nice one sine now I won't have to worry about this eclipsing my encounter with Jynx later on (oh, wait!, well, the delibirds where ugly anyway), there's only one little fellow who would be happy to battle this powerful foe... Kurt, it's your time to shine!"

Kurt: Scald ~ Psychic ~ Scald
*If Dig is used and Mamoswine is underground when it's your turn to attack then use Earthquake and push actions
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Glacial Cavern

Well, a damage race ensues, & it seems that Kurt has the higher damage output. That, & a lucky A3 Scald Burn is going to help you even further! Issue your actions.

Gerard OOA

Kurt @ Zoom Lens
HP: 50
Energy: 62
Atk: Rank 4
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Speed: 26
Size Class: 3
Weight Class: 4
Base Rank Total: 19
No Changes

Mamoswine A

Mamoswine (F) @ Rocky Helmet
HP: 57
Energy: 82
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20
Burned

BEGIN ROUND
---
ACTION ONE
Mamoswine used Earthquake (Kurt)!
(Crit Roll [<=625]: 2896/10000; No Crit)
Kurt took (10+3+1.5)=15 Damage!
Mamoswine used 6 Energy!


Kurt used Scald (Mamoswine)!
(Crit Roll [<=1250]: 9331/10000; No Crit)
(Effect Roll {Burn} [<=3000]: 5399/10000; No Burn)
Its Super Effective!
Mamoswine took ((8+3+3)*1.5)=21 Damage!
Kurt used 5 Energy!
---
ACTION TWO
Mamoswine used Earth Power (Kurt)!
(Crit Roll [<=625]: 4568/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 2629/10000; No Sp. Defence drop)
Kurt took (9+3+1.5)=14 Damage!
Mamoswine used 6 Energy!


Kurt used Psychic (Mamoswine)!
(Crit Roll [<=1250]: 7550/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 3867/10000; No Sp. Defence drop)
Mamoswine took (13+3+3)=19 Damage!
Kurt used (4+(7/2))=8 Energy!
---
ACTION THREE
Mamoswine used Earthquake (Kurt)!
(Crit Roll [<=625]: 8506/10000; No Crit)
Kurt took (10+3+1.5)=15 Damage!
Mamoswine used 6 Energy!


Kurt used Scald (Mamoswine)!
(Crit Roll [<=1250]: 7577/10000; No Crit)
(Effect Roll {Burn} [<=3000]: 1007/10000; Burn)
Its Super Effective!
Mamoswine took ((8+3+3)*1.5)=21 Damage! Mamoswine became burned!
Kurt used 5 Energy!

Mamoswine took burn damage!

---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 6 MC, 1 KOC

REF PAYOUT
Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


Mamoswine: Dig > Earth Power > Dig
IF Earthquake when you are scheduled to use Dig, THEN Earth Power AND push actions back
IF Disable when you are scheduled to use Earth Power, THEN repalce that action with Protect

 


"After much tough, I think the best to do is use this little time to recover ourselves a little bit, twist the dimentions, and wait for help to get our way, this might be a little boring but we must remain in our best"

Kurt: Slack Off ~ Trick Room ~ Chill
.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Apologies for the delay, but posting to say that this is a placeholder. I've been terribly busy of late, but I'll have the next update for certain within the next 24 hours, time starting as of of this post. Thank you for your patience, & apologies for any inconvenience caused.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Within 24 hours, like I said...

GERARD

Ice Spire - Glacial Cavern

While Kurt takes the easy way out & sets up for future rounds, Mamoswine continues to pound away at Kurt & deals a fair bit of damage, although it was alleviated by your choice to go for recovery actions. Speaking of which, issue your actions!

THE DIMENSIONS ARE TWISTED...(3r)

Gerard OOA

Kurt @ Zoom Lens
HP: 42
Energy: 53
Atk: Rank 4
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Speed: 26
Size Class: 3
Weight Class: 4
Base Rank Total: 19
No Changes

Mamoswine A

Mamoswine (F) @ Rocky Helmet
HP: 51
Energy: 58
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20
Burned

BEGIN ROUND
---
ACTION ONE
Mamoswine burrowed underground!

Kurt used Slack Off!
Kurt recovered 20 HP!
Kurt used ((100/10)+2)=12 Energy!

Mamoswine used Dig (Kurt)!
(Crit Roll [<=625]: 5994/10000; No Crit)
Kurt took (8+3+1.5-3)=10 Damage!
Mamoswine used 9 Energy!


Mamoswine took burn damage!
---
ACTION TWO
Mamoswine used Earth Power!
(Crit Roll [<=625]: 7998/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 6889/10000; No Sp. Defence drop)
Kurt took (9+3+1.5)=14 Damage!
Mamoswine used 6 Energy!


Kurt used Trick Room!
Kurt twisted the dimensions (4r)!
Kurt used 9 Energy!

The dimensions are twisted...
Mamoswine took burn damage!
---
ACTION THREE
Kurt Chilled Out!
Kurt recovered 6 HP!
Kurt recovered 12 Energy!

Mamoswine burrowed underground!

Mamoswing used Dig (Kurt)!
(Crit Roll [<=625]: 9496/10000; No Crit)
Kurt took (8+3+1.5-3)=10 Damage!
Mamoswine used 9 Energy!


The dimensions are twisted...
Mamoswine took burn damage!
---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 6 MC, 1 KOC

REF PAYOUT
Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)

 


"Well, it appears we'll be doing this ourselves, not something I see as extremely hard as we're standing, but we better don't lose a lot of health, so let's play it safe for now"

Kurt: Brine ~ Chill ~ Chill
*If Earth Power is used [alone or in a combo] then Disable it once before he can and push actions
.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Despite the new rounding rules, for consistency's sake, I'll keep to the old rounding system for the remainder of this dungeon.

GERARD

Ice Spire - Glacial Cavern

As you continue to rest up, Mamoswine continues to pound away, dealing a lot of damage to you, & leaving Kurt a little worse for wear! Issue your actions.

THE DIMENSIONS ARE TWISTED...(2r)

Gerard OOA

Kurt @ Zoom Lens
HP: 14
Energy: 70
Atk: Rank 4
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Speed: 26
Size Class: 3
Weight Class: 4
Base Rank Total: 19
-1 Accuracy, -1 Speed

Mamoswine A

Mamoswine (F) @ Rocky Helmet
HP: 16
Energy: 39
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20
Burned

BEGIN ROUND
---
ACTION ONE
Kurt used Brine (Mamoswine)!
(Crit Roll [<=625]: 4455/10000; No Crit)
Its Super Effective!
Mamoswine took ((13+3+3)*1.5)=29 Damage!
Kurt used 7 Energy!

Mamoswine used Mud Bomb (Kurt)!
(Hit Roll [<=9500]: 6959/10000; Hit)
(Crit Roll [<=625]: 2044/10000; No Crit)
(Effect Roll {-1 Accuracy} [<=3000]: 363/10000; Accuracy drop)
Kurt took (7+3+1.5)=12 Damage! Kurt's Accuracy dropped 1 Stage!
Mamoswine used 5 Energy!


The dimensions are twisted...
Mamoswine took burn damage!
---
ACTION TWO
Kurt Chilled Out!
Kurt recovered 6 HP!
Kurt recovered 12 Energy!

Mamoswine used Hyper Beam (Kurt)!
(Crit Roll [<=625]: 7022/10000; No Crit)
Kurt took (15+1.5)=17 Damage! Mamoswine became sluggish (1a)!
Mamoswine used 11 Energy!


The dimensions are twisted...
Mamoswine took burn damage!
---
ACTION THREE
Kurt Chilled Out!
Kurt recovered 6 HP!
Kurt recovered 12 Energy!

Mamoswine used Mud Shot (Kurt)!
(Crit Roll [<=625]: 8862/10000; No Crit)
Kurt took (6+3+1.5)=11 Damage! Kurt's Speed dropped 1 Stage!
Mamoswine used 3 Energy!


The dimensions are twisted...
Mamoswine took burn damage!
Mamoswine is no longer sluggish!

---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
None

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 6 MC, 1 KOC

REF PAYOUT

Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


Mamoswine: Earth Power > Earth Power > Earth Power
IF Kurt uses Protect successfully without transfer, THEN replace that action with Hail
IF Kurt uses Endure, THEN replace that action with Hail

 


"At least we have the speed on our side, let's recover ourselves a little bit, now that he is week enough capturing him next round shouldn't be that hard"

Kurt: Disable (Earth Power) ~ Slack Off ~ Slack Off
.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Glacial Cavern

...But Mamoswine hadn't used Earth Power at all for the last three actions...As a result, Kurt got blasted & knocked out of comission. Now, who shall you send out? Issue your actions.

THE DIMENSIONS ARE TWISTED...(1r)

Gerard OOX

Kurt
HP: KO
Energy: 63
Atk: Rank 4
Def: Rank 4
SpA: Rank 4
SpD: Rank 3
Speed: 26
Size Class: 3
Weight Class: 4
Base Rank Total: 19
-1 Accuracy, -1 Speed

Mamoswine A

Mamoswine (F) @ Rocky Helmet
HP: 14
Energy: 33
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Speed: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20
Burned

BEGIN ROUND
---
ACTION ONE
Kurt used Disable (Mamoswine's Earth Power)!
(Hit Roll [<=7500]: 896/10000; Hit)
But it failed!
Kurt used 7 Energy!

Mamoswine used Earth Power!
(Crit Roll [<=625]: 8225/10000; No Crit)
(Effect Roll {-1 Sp. Defence} [<=1000]: 6032/10000; No Sp. Defence drop)
Kurt took (9+3+1.5)=14 Damage!
Mamoswine used 6 Energy!


Kurt Fainted!

The dimensions are twisted...
Mamoswine took burn damage!
---
END ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 35/50 free slots
5 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 16/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Zoom Lens
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES

None

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 3 MC
Kurt: 6 MC, 1 KOC

REF PAYOUT

Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


Please send in ONE (1) living Pokemon & issue THREE (3) actions for it (Or throw Poke Balls if you prefer).
 


"Oh, how could I lost my little Kurt so soon, well we can't wait for another casuality"

Heal Ball ~ Sport Ball ~ Heal Ball ~ Sport Ball ~ Heal Ball

PS: Gallade it is
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Glacial Cavern

...And one Heal Ball is all it takes to bag yourself a Mamoswine! Congratulations. After the tough skirmish, the coast becomes clear, & you continue, further into the spire...

Gerard OOXO
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Mamoswine @ Rocky Helmet
HP: 94 | 94 | 110
Energy: 82 | 93 | 100
Atk: Rank 5 | 5 | 5
Def: Rank 4 | 3 | 2
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 2
Speed: 61 | 69 | 80
Size Class: 4 | 3 | 5
Weight Class: 8 | 4 | 7
Base Rank Total: 22 | 21 | 20
No Changes | No Changes | No Changes

BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Gerard threw 1 Heal Ball!
(Catch Rate=(((302*75)+1)/330)/256=26.81%)
(Catch Roll [<=2681]: 2191/10000; Catch)
Gotcha! Mamoswine was caught!
---
END CAPTURE ROUND

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1 Revive
Pokeballs: 36/50 free slots
4 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 15/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Rocky Helmet (Equipped)
1 Zoom Lens
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES

+1 Mamoswine
+1 Rocky Helmet
-1 Heal Ball

REWARDS BANK

Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 6 MC
Kurt: 6 MC, 1 KOC
Mamoswine: Nothing

REF PAYOUT

Its_A_Random: 8 UC (5 from Lackeys, 0.25 from RP's, 3 from Rare Encounters)


You have data...Anyways, time to rearrange/use items, & you also now have the opportunity to nickname your Mamoswine! Do this, & the next RP will be up soon.
 


"So because of my stupidity I lost Slowbro, and since I own him so much, he's getting back with us, so Revive Kurt!, sorry old pal, it won't happen again, other than that I think the team (Kurt, Kirot & Wilde) will remain the same, same items and everything, let's hope we don't have more missteps"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Cold Storage

Another endless set of stairs & annoying climbs await you as you left the previous chamber. The entire place is starting to feel even colder than before, & the ice becoming slipperier & more impregnable than before, looks like you're in this for the long run... As you continue in this frigid palace, you come upon a blocks of solid ice, within which you find two item containers. Elated at the find, you send out your Pokemon to examine it. You feel like maybe you have a tool on one of your Pokemon to break it or thaw the ice. Do you pursue this at the risk of being attacked by a wild Pokemon as you do so? So, what shall you do?

a) Thaw / Break the ice! [REQUIRES A FIRE-TYPE MOVE OR A MOVE SUPER EFFECTIVE AGAINST THE ICE-TYPE].
b) Ignore this and continue before you draw attention from the wildlife.

Gerard OOOO
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 94 | 94 | 50
Energy: 82 | 93 | 30
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 1/1 free slots
Pokeballs: 36/50 free slots
4 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 15/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Rocky Helmet (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES

+1 Mamoswine
+1 Rocky Helmet
-1 Revive
-1 Heal Ball

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 6 MC
Kurt: 6 MC, 1 KOC
Mamoswine: Nothing

REF PAYOUT
Its_A_Random: 8 UC (5 from Lackeys, 0.5 from RP's, 3 from Rare Encounters)

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
GERARD

Ice Spire - Cold Storage

Showing no interest in the Ice, you decide that it's not worth you or your Pokemons' time and effort to get through the ice. You would've likely been attacked by something terrible anyway had you spent the time here. Hurriedly, you move your Pokemon on their way with you and travel into the next chamber.

Gerard OOOO
|
|

Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
HP: 94 | 94 | 50
Energy: 82 | 93 | 30
Atk: Rank 5 | 5 | 4
Def: Rank 4 | 3 | 4
SpA: Rank 3 | 4 | 4
SpD: Rank 3 | 4 | 3
Speed: 61 | 69 | 26
Size Class: 4 | 3 | 3
Weight Class: 8 | 4 | 4
Base Rank Total: 22 | 21 | 19
No Changes | No Changes | No Changes

BACKPACK
Potion: 1/2 free slots
1 Potion
Super Potion: 1/1 free slots
Ether: 2/2 free slots
Revive: 1/1 free slots
Pokeballs: 36/50 free slots
4 Heal Balls
5 Sport Balls
5 Timer Balls
Berries: 30/30 free slots
Battle Items: 15/20 free slots
1 Expert Belt (Equipped)
1 Life Orb
1 Light Clay (Equipped)
1 Rocky Helmet (Equipped)
1 Zoom Lens (Equipped)
Gems: 20/20 free slots
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1 Mamoswine
+1 Rocky Helmet
-1 Revive
-1 Heal Ball

REWARDS BANK
Gerard: 4 CC
Kirot: 3 MC, 1 KOC
Wilde: 6 MC
Kurt: 6 MC, 1 KOC
Mamoswine: Nothing

REF PAYOUT
Its_A_Random: 8 UC (5 from Lackeys, 0.5 from RP's, 3 from Rare Encounters)


Ice Spire - Frozen Hall

As you slip & slide your way through the hallways & staircases, you notice, this is not going to get any warmer, this is going to get colder & colder. Nevertheless, eventually you find yourself in a room called The Frozen Hall. The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the ceiling, up about 8 metres. A frozen draft blows through the room, and as you continue through the snow gets stronger. You get the distinct feeling of being watched. Buried under the snow is a glimmering object that could be valuable. This part of the ice also seems to have some obsidian shards sticking out nearby, an odd feature for such a place, but who knows who has traversed the area? Do you place your hand in the snow? What will you do?

a) Ignore the item.
b) Grab the item.
 

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