Completed The Legend Run: (Lord Jesseus | Nightmare Jigglypuff) Mysterious Cove

#1
Lord Jesseus

TEAM

Pupitar [Alpha] (Male)
Nature: Quiet (+SpA, -Spe)

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 44 (-)
Evasion: -10%
Size Class: 3
Weight Class: 5
Base Rank Total: 17

EC: 4/9
MC: 2
DC: 4/5

Abilties:
Shed Skin: (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Shed Skin: (DW) (Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks (20):
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Earthquake
Crunch
Stone Edge
Hyper Beam
Dark Pulse

Curse
Outrage
Stealth Rock

Taunt
Smack Down
Payback
Earth Power


Aron [Beta] (Male)
Nature: Brave (+Atk, -Spe)

Type:
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 4 (60 kg)
Base Rank Total: 15

EC: 3/9
MC: 5
DC: 3/5

Abilties:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (DW) (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.

Attacks (16):
Tackle
Harden
Mud-Slap
Headbutt
Iron Defense
Metal Claw
Roar
Take Down
Metal Burst
Heavy Slam

Head Smash
Superpower
Endeavour

Dig
Earthquake
Aerial Ace


Slowpoke [Omega] (Male)
Nature: Brave (+Atk, -Spe)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 13 (-)
Eva: -10%
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 2/6
MC: 5
DC: 2/5

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Attacks (15):
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Belly Drum
Sleep Talk
Safeguard

Surf
Rest
Trick Room
Pay Day

BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1


Nightmare Jigglypuff

TEAM

Arghonaut [Popeye] (Male)
Nature: Adamant
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves, Meditate and Cheer Up have Energy Cost reduced by one (1).

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW Unlocked): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75

EC: N/A
MC: 0
DC: 5/5

Attacks:
Cross Chop
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Arm Thrust (*)
Bulk Up (*)
Drain Punch (*)
Ice Punch (*)
Earthquake (*)
Waterfall (*)
Rockslide (*)
Mach Punch
Aqua Jet
Taunt
Recover
Protect


Fidgit [Murdoc] (Female)
Nature: Modest
Type: Poison/Ground
<Poison>: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
<Ground>: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


Abilities:
Persistent: (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105

EC: 6/6
MC: 3
DC: 5/5

Attacks:
Magic Room
Wonder Room
Gust (*)
Sand Attack (*)
Tailwind (*)
Encore (*)
Rapid Spin (*)
Knock Off (*)
Heal Pulse (*)
Copycat (*)
Whirlwind (*)
Razor Wind (*)
Comet Punch
Entrainment (*)
Gravity
Sludge Bomb
Heal Block
Gastro Acid (*)
Earth Power (*)
Icy Wind (*)
Me First
Venom Shock (*)
Double Team (*)
Taunt (*)
Quash
Substitute
Toxic
Protect


Shuckle [Fra Mauro] (Male)
Nature: Adamant
Type: Bug/Rock
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary (DW Locked): (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5

EC: N/A
MC: 6
DC: 2/5

Attacks:
Withdraw (*)
Constrict (*)
Bide (*)
Struggle Bug (*)
Encore (*)
Wrap (*)
Safeguard (*)
Rest (*)
Knock Off (*)
Acupressure (*)
Sand Tomb (*)
Gyro Ball (*)
Earthquake (*)
Rock Slide (*)
Rollout
Power Trick

BACKPACK
Potion: 1 slot
Ether: 1 slot
Revive: 1 slot
Pokeballs: 15, 5 Ultra Balls, 5 Sport Balls
Berries: 15
Battle Items: 5
Gems: 5
Spare Pocket (any item): 1

Mysterious Cove

"Did you ever hear of the Legends?"

"What Legends?"

"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."

"Oh, those legends. What of it?"

"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."

"Sounds like a fairy tale. Lay off the whisky."

"Whatever you say. I'm heading over there to check it out."

There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.

Player Options:

Embark on your journey!

Lord Jesseus

Mysterious Cove

Brush Aside

As you head up to the cove you first have to travel through a small forest.

"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Reflect | X-Scissor (Omega)
Light Screen | X-Scissor (Omega)

VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo
-------------------------

Nightmare Jigglypuff

Mysterious Cove

Brush Aside


As you head up to the cove you first have to travel through a small forest.

"Be on the lookout." A voice says to you. "In places like this, the Pokemon are highly territorial. Don't be fooled by their youth, they are wily creatures."

Not so soon as the sentence finishes are you attacked by Ledyba and Nincada. bgm

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Bug Bite (Popeye) | Bug Bite (Fra Mauro)
Aerial Ace (Popeye) | Aerial Ace (Popeye)

VS

|
|

(M) | (F) | (M)
HP: 110 | HP: 100 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
 
#2
Stumbling into the forest, NJ wonders what exactly he's doing here. Coming up with no good answer, he decides to press on anyways. After listening to the voice (And wondering if wily has anything to do with looneytunes) NJ whips out his pokemon and issues actions.

Popeye: Protect ~ Rock Slide
Murdoc: Razor Wind Ledyba ~ Razor Wind Nincada
Fra Mauro: Rock Slide ~ Protect

 
#3
I love forests, thick with obtstructive plants, full to the brim with hostile territorial creatures...oh look there's some now. Interesting.
Oh it looke like they get their moves in before us too, that Ledyba's already setting up Reflect, fantastic. Oh well no use lamenting it, Aron, start with Aerial Ace on Ledyba, while Pupitar hits it with Rock Slide (not both opponents). Slowpoke, set up a Trick Room to convert those evasion drops into accuracy boosts. Then, Aron and Pupitar whallop that Ledyba with Head Smash and Stone Edge respectively while Slowpoke Disables Nincada's X-Scissor.
 
#4
Lord Jesseus

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Reflect | X-Scissor (Omega)
Light Screen | X-Scissor (Omega)

VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

Rock Slide | Aerial Ace (Ledyba) | Trick Room
Stone Edge (Ledyba) | Head Smash (Ledyba) | Disable X-Scissor (Nincada)

Yeah I don't see Rock Slide hitting just one of them. Also please organise your moves like NJ in future.
Action 1

Ledyba used Reflect:
8 EN

Alpha used Rock Slide:
RNG Roll for Hit on Ledyba - 5/10 (Yes)
RNG Roll for Hit on Nincada - 5/10 (Yes)
RNG Roll for Crit on Ledyba - 11/16 (No)
RNG Roll for Crit on Nincada - 10/16 (No)
RNG Roll for Flinch on Ledyba - 9/10 (No)
RNG Roll for Flinch on Nincada - 10/10 (No)
20.25 (rounded to 20) DMG to Ledyba, 4 DMG to Nincada, 5 EN

Nincada used X-Scissor on Omega:
RNG Roll for Crit - 11/16 (No)
16.5 (rounded to 17) DMG, 5 EN

Beta used Aerial Ace on Ledyba:
RNG Roll for Crit - 2/16 (No)
8.25 (rounded to 8) DMG, 4 EN

Omega used Trick Room:
9 EN

Action 2

Omega used Disable on Nincada:
6 EN

Beta used Head Smash on Ledyba:
RNG Roll for Hit - 6/10 (Yes)
RNG Roll for Crit - 14/16 (No)
39 DMG, 10 EN

Nincada used X-Scissor on Omega:
But it failed!

Alpha used Stone Edge on Ledyba:
RNG Roll for Hit - 9/10 (Yes)
RNG Roll for Crit - 5/8 (No)
29.25 (rounded to 29) DMG, 6 EN

Ledyba fainted!

|

(F) | (M)
HP: -6 | HP: 86
EN: 92 | EN: 95
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
N/A | X-Scissor Disabled (5 actions)
Reflect (4 actions)

Trick Room (3 rounds)
VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 83
EN: 89 | EN: 86 | EN: 85
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo
-------------------------

Nightmare Jigglypuff

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: 90 | HP: 90
EN: 100 | EN: 100
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Bug Bite (Popeye) | Bug Bite (Fra Mauro)
Aerial Ace (Popeye) | Aerial Ace (Popeye)

VS

|
|

(M) | (F) | (M)
HP: 110 | HP: 100 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A

Protect | Razor Wind | Rock Slide
Rock Slide | Razor Wind | Protect

Razor Wind hits both targets.

Action 1

Popeye used Protect:

Murdoc summoned a whirlwind!

Ledyba used Bug Bite on Popeye:
RNG Roll for Crit - 12/16 (No)
2 DMG (protect), 3 EN

Nincada used Bug Bite on Fra Mauro:
RNG Roll for Crit - 12/16 (No)
0 DMG, 3 EN
Nincada stole and ate Shuckle's Oran Berry!

Fra Mauro used Rock Slide:
RNG Roll for Hit on Ledyba - 3/10 (Yes)
RNG Roll for Hit on Nincada - 3/10 (Yes)
RNG Roll for Crit on Ledyba - 8/16 (No)
RNG Roll for Crit on Nincada - 11/16 (No)
RNG Roll for Flinch on Nincada - 1/10 (Yes)
RNG Roll for Flinch on Ledyba - 5/10 (No)
24 DMG to Ledyba, 7.5 (rounded to 8) DMG to Nincada, 5 EN

Murdoc used Razor Wind:
RNG Roll for Crit on Ledyba - 3/16 (No)
RNG Roll for Crit on Nincada - 5/16 (No)
9.5 (rounded to 10) DMG to Ledyba, 12.5 (rounded to 12) DMG to Nincada, 6 EN

Popeye:
8 EN

Action 2

Fra Mauro used Protect:

Mudoc summoned a whirlwind!

Popeye used Rock Slide:
RNG Roll for Hit on Ledyba - 8/10 (Yes)
RNG Roll for Hit on Nincada - 6/10 (Yes)
RNG Roll for Crit on Ledyba - 9/16 (No)
RNG Roll for Crit on Nincada - 12/16 (No)
RNG Roll for Flinch on Ledyba - 9/10 (No)
27 DMG to Ledyba, 9 DMG to Nincada, 6 EN

Ledyba used Aerial Ace on Popeye:
RNG Roll for Crit - 7/16 (No)
6.75 (rounded to 7) DMG, 4 EN

Nincada flinched!

Murdoc used Razor Wind:
RNG Roll for Crit on Ledyba - 16/16 (No)
RNG Roll for Crit on Nincada - 3/16 (No)
9.5 (rounded to 9) DMG to Ledyba, 12.5 (rounded to 13) DMG to Nincada, 10 EN

Fra Mauro:
7 EN

|

(F) | (M)
HP: 20 | HP: 48
EN: 93 | EN: 97
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

VS

|
|

(M) | (F) | (M)
HP: 103 | HP: 100 | HP: 80
EN: 86 | EN: 84 | EN: 88
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
 
#5
This seems like a waste of a perfectly good Ultra Ball, but regardless, I throw an Ultra Ball at Nincada. If I'm not mistaken, Nincada has a 255 catch rate so the ball should catch it without issue.
edit: Not as easy as i thought, oh well.
 
#6
Oh shoot, i read those actions wrong. I'll have to be careful about that.

NJ shows a smirk as the bugs drop like flies (Oh my gosh, really?) and wonders how hard this will be later on.

Popeye: Waterfall Nincada ~ Drain Punch Nincada
If anyone tries to use Bug Bite, Protect against it.
Murdoc: Sludge Bomb Nincada ~ Razor Wind
Fra Mauro: Rock Slide ~ Rollout

I believe that Rollout hits one opponent randomly, but if i have to target someone specifically, just say so.
 
#7
Lord Jesseus

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: -6 | HP: 86
EN: 92 | EN: 95
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A
N/A | X-Scissor Disabled (5 actions)
Reflect (4 actions)

N/A | Chill

Trick Room (3 rounds)
VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 83
EN: 89 | EN: 86 | EN: 85
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

Ultra Ball
Action 1

Capture Rate=((1+(MaxHP×3-CurrentHP×2)×CatchRate×BallRate×Status#)÷(MaxHP×3))÷256

Capture Rate=((1+(90×3-86×2)×255×2×1)÷(90×3))÷256

Capture Rate=((1+(270-172)×510)÷270)÷256

Capture Rate=((1+(98×510))÷270)÷256

Capture Rate=((1+49980)÷270)÷256

Capture Rate=(49981÷270)÷256

Capture Rate=0.723104746

RNG Roll for Capture - 6486/10000 (Yes)

(M)
Nature: Naughty (+Atk; -SpA)
Type: Bug/Ground
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 86
Atk: 3 (+)
Def: 3
SpA: 2
SpD: 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 5/5


Attacks:
Fury Swipes
Harden
Leech Life
Metal Claw
Mind Reader
Mud-Slap
Sand-Attack
Scratch

Bug Bite
Bug Buzz
Faint Attack
Final Gambit
Gust
Night Slash
Silver Wind

Double-Edge
Fury Cutter
Snore
Spite
String Shot

Aerial Ace
Dig
Giga Drain
Façade
False Swipe
Hidden Power (Rock 7)
Hone Claws
Sandstorm
Shadow Ball
SolarBeam
Struggle Bug
Sunny Day
X-Scissor

Spider Vein

Immediately following the brush you come to a deeper forest. You can sense Bug Pokemon crawling all around you. You still don't sense anything overpowering, but you are filled with foreboding. You also notice a large network of webbing in this area. After all, not every predator is large. You come to a tree full of Oran Berries
with seemingly nothing around it. Three (x3) of the berries look ripe for plucking, and you know the supplies could help along the way.

Do you:

a) Grab the Oran Berries
b) Continue through the forest.
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Brush Aside

|

(F) | (M)
HP: 20 | HP: 48
EN: 93 | EN: 97
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

Evasive Agility+Bodyblock (Nincada) | Final Gambit (Fra Mauro)
Cool Off | Bug Bite (Popeye)

VS

|
|

(M) | (F) | (M)
HP: 103 | HP: 100 | HP: 80
EN: 86 | EN: 84 | EN: 88
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A

Waterfall (Nincada) | Sludge Bomb (Nincada) | Rock Slide
Drain Punch (Nincada) | Razor Wind | Rollout
Action 1

Ledyba used Evasive Agility+Bodyblock on Nincada:
18 EN

Murdoc used Sludge Bomb on Nincada:
Ledyba took the attack!
RNG Roll for Crit - 1/16 (Yes)
RNG Roll for Poison - 10/10 (No)
16.5 (rounded to 17) DMG, 6 EN

Popeye used Waterfall on Nincada:
Ledyba took the attack!
RNG Roll for Crit - 12/16 (No)
RNG Roll for Flinch - 3/5 (No)
17 DMG, 5 EN

Ledyba fainted!

Nincada used Final Gambit on Shuckle:
30 DMG, 20 EN, -48 HP

Nincada fainted!

|

(F) | (M)
HP: -14 | HP: 0
EN: 75 | EN: 77
Spe: 55 | Spe: 40
Lonely | Naughty
Swarm | CompoundEyes
Early Bird | Run Away
Rattled | N/A

VS

|
|

(M) | (F) | (M)
HP: 103 | HP: 100 | HP: 50
EN: 81 | EN: 78 | EN: 88
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | Oran Berry
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A

Spider Vein
Immediately following the brush you come to a deeper forest. You can sense Bug Pokemon crawling all around you. You still don't sense anything overpowering, but you are filled with foreboding. You also notice a large network of webbing in this area. After all, not every predator is large. You come to a tree full of Oran Berries
with seemingly nothing around it. Three (x3) of the berries look ripe for plucking, and you know the supplies could help along the way.

Do you:

a) Grab the Oran Berries
b) Continue through the forest.​
 
#8
This seems like a trap somehow... I'll take all the berries.
*wince*

Edit: Rather than waste one of the last 10 greek letters on Nincada, I'm going to christen him with the "kinda a greek letter but not quite" name of Sampi
 
#10
Lord Jesseus

Mysterious Cove

Spider Vein

Your instincts prove unfortunately right, as just as you pocket the berries, Omega gets wrapped up in a Spider Web by Spinarak and dragged into the deep forest. It is going to take you two rounds to find the little menace. Meanwhile, Spinarak Hones its Claws and looks at your trapped Pokemon as if it is a delicacy.

A voice speaks to you and says "it looks like one of your Pokemon fell into a trap. It will have to work hard to fend it off, the Pokemon that lay in wait are perhaps the most devious of all. Remain calm and you should be able to keep your wits about you." bgm



(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

VS


(M)
HP: 83
EN: 85
Spe: 13
Brave
Amulet Coin
Oblivious
Own Tempo
Spider Web (6 actions)

Actions (3 of them) please.
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein


As you head out of the forest you come across a Masquerain, who blasts the area with water creating a narrow strip of passable land only one of your Pokemon can cross at a time. Looks like it'll have to face it on its own.

"Heh, didn't think there were many of those around. That's a Rare Encounter. Some Pokemon don't come out much, but there are pretty strong. You can only send one of your Pokemon after them though. Trust me, it could have been worse." bgm

Choose which pokemon shall face Masquerain and issue its actions (3 of them).
 
#12
"Well this should be fun" NJ mutters as he wonders who to send. After thinking it through for a while, he cautiously signaled for Murdoc to fight the Masquerain.

Toxic ~ Venoshock ~ Razor Wind
 
#13
Lord Jesseus

Mysterious Cove

Spider Vein



(F)
HP: 90
EN: 84
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper
+1 ATK, +1 ACC (3 actions)

Twineedle~Bug Bite~Twineedle

VS


(M)
HP: 83
EN: 85
Spe: 13
Brave
Amulet Coin
Oblivious
Own Tempo
Spider Web (6 actions)


Surf~Pay Day~Surf
Action 1

Spinarak used Twineedle:
RNG Roll for Crit - 16/16 (No)
RNG Roll for Poison (Hit 1) - 3/5 (No)
RNG Roll for Poison (Hit 2) - 3/5 (No)
15 DMG, 3 EN

Omega used Surf:
RNG Roll for Crit - 2/16 (No)
13 DMG, 6 EN

Action 2

Spinarak used Bug Bite:
RNG Roll for Crit - 5/16 (No)
15 DMG, 3 EN

Omega used Pay Day:
RNG Roll for Crit - 7/16 (No)
5.5 (rounded to 6) DMG, 2 EN
2 TC appeared!

Action 3

Spinarak used Twineedle:
RNG Roll for Crit - 6/16 (No)
RNG Roll for Poison (Hit 1) - 3/5 (No)
RNG Roll for Poison (Hit 2) - 2/5 (No)
15 DMG, 3 EN

Omega used Surf:
RNG Roll for Crit - 13/16 (No)
13 DMG, 6 EN


(F)
HP: 58
EN: 75
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Bug Bite~Twineedle~Bug Bite

If Omega uses Disable: If the Disabled move was Bug Bite, replace it with Pin Missile both times. If the Disabled move was Twineedle, replace it with Pin Missile.

2 TC
VS


(M)
HP: 38
EN: 71
Spe: 13
Brave
Amulet Coin
Oblivious
Own Tempo
Spider Web (3 actions)

-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein



(F)
HP: 100
EN: 100
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve

Hydro Pump~Blizzard~Hydro Pump

VS


(M)
HP: 100
EN: 78
Spe: 105
Modest
Leppa Berry
Persistent
Vital Spirit
Prankster
-1 ATK

Toxic~Venoshock~Razor Wind
Action 1

Murdoc used Toxic:
RNG Roll for Hit - 3/10 (Yes)
Masquerain was badly poisoned!
6 EN

Masquerain used Hydro Pump:
RNG Roll for Hit - 7/10 (Yes)
RNG Roll for Crit - 8/16 (No)
21.75 (rounded to 22) DMG, 8 EN

Masquerain took 1 poison damage.

Action 2

Murdoc used Venoshock:
RNG Roll for Crit - 7/16 (No)
17.5 (rounded to 18) DMG, 7 EN

Masquerain used Blizzard:
RNG Roll for Hit - 10/10 (Yes)
RNG Roll for Crit - 5/16 (No)
RNG Roll for Freeze - 10/10 (No)
21.75 (rounded to 22) DMG, 8 EN

Masquerain took 1 poison damage.

Action 3

Murdoc summoned a whirlwind!

Masquerain used Hydro Pump:
RNG Roll for Hit - 2/10 (No)
8 EN

Murdoc used Razor Wind:
RNG Roll for Crit - 8/16 (No)
9.5 (rounded to 9) DMG, 6 EN

Masquerain took 1 poison damage.


(F)
HP: 70
EN: 76
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (2 dpa)

Blizzard~Hydro Pump~Blizzard

If Murdoc uses Protect or Me First, if you are Taunted, Bubble, if not and Rain Dance isn't up, Rain Dance, if not and Rain Dance is up, Quiver Dance.

VS


(M)
HP: 56
EN: 59
Spe: 105
Modest
Leppa Berry
Persistent
Vital Spirit
Prankster
-1 ATK

 
#14
NJ stomps the ground in frustration. "Murdoc won't be able to take all of those hits... Providing that they hit..." NJ states as a plan begins to form in his head...

Double Team (4 clones) ~ Magic Room ~ Sand Attack
 
#15
Rest~sleep~sleep
15 damage isn't enough to wake you up, so this should keep you in the game long enough for help to arrive.
If he wakes you up, try to start resting again but you might just die. :(
 
#16
Lord Jesseus

Mysterious Cove

Spider Vein

(F)
HP: 58
EN: 75
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Bug Bite~Twineedle~Bug Bite

If Omega uses Disable: If the Disabled move was Bug Bite, replace it with Pin Missile both times. If the Disabled move was Twineedle, replace it with Pin Missile.


2 TC
VS


(M)
HP: 38
EN: 71
Spe: 13
Brave
Amulet Coin
Oblivious
Own Tempo
Spider Web (3 actions)


Rest~Sleep~Sleep
Action 1

Spinarak used Bug Bite:
RNG Roll for Crit - 7/16 (No)
13.5 (rounded to 14) DMG, 3 EN

Omega used Rest:
+12 HP, 15 EN

Action 2

Spinarak used Twineedle:
RNG Roll for Crit - 15/16 (No)
RNG Roll for Poison (Hit 1) - 2/5 (No)
RNG Roll for Poison (Hit 2) - 5/5 (No)
13.5 (rounded to 13) DMG, 3 EN

Omega was asleep.
+12 HP

Action 3

Spinarak used Bug Bite:
RNG Roll for Crit - 3/16 (No)
13.5 (rounded to 14) DMG, 3 EN

Omega was asleep.
+12 HP


(F)
HP: 58
EN: 66
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

2 TC
VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 33
EN: 89 | EN: 86 | EN: 56
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Asleep
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein

(F)
HP: 70
EN: 76
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (2 dpa)

Blizzard~Hydro Pump~Blizzard

If Murdoc uses Protect or Me First, if you are Taunted, Bubble, if not and Rain Dance isn't up, Rain Dance, if not and Rain Dance is up, Quiver Dance.

VS


(M)
HP: 56
EN: 59
Spe: 105
Modest
Leppa Berry
Persistent
Vital Spirit
Prankster
-1 ATK

Double Team (4)~Magic Room~Sand Attack
Action 1

Murdoc used Double Team:
16 EN

Masquerain used Blizzard:
RNG Roll for Target 1 - 2/5 (Clone #1)
RNG Roll for Target 2 - 1/4 (Murdoc)
RNG Roll for Target 3 - 1/3 (Clone #2)
RNG Roll for Hit on Clone #1 - 6/10 (Yes)
RNG Roll for Hit on Murdoc - 2/10 (No)
RNG Roll for Hit on Clone #2 - 6/10 (Yes)
Clones #1 and #2 disappeared, 8 EN

Masquerain took 2 poison damage.

Action 2

Murdoc used Magic Room:
10 EN

Masquerain used Hydro Pump:
RNG Roll for Target - 2/3 (Clone #3)
RNG Roll for Hit - 7/10 (Yes)
Clone #3 disappeared, 8 EN

Masquerain took 2 poison damage.

Action 3

Murdoc used Sand Attack:
Masquerain is unaffected by the attack!
3 EN

Masquerain used Blizzard:
RNG Roll for Hit on Murdoc - 4/10 (Yes)
RNG Roll for Hit on Clone #4 - 10/10 (Yes)
RNG Roll for Crit on Murdoc - 10/16 (No)
RNG Roll for Freeze on Murdoc - 1/10 (Yes)
RNG Roll for Intensity - 2/2 (2 actions)
Clone #4 disappeared, 20.25 (rounded to 20) DMG, 8 EN

Masquerain took 2 poison damage.


(F)
HP: 64
EN: 52
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (3 dpa)

Magic Room - 3 rounds
VS


(M)
HP: 36
EN: 30
Spe: 105
Modest
Leppa Berry
Persistent
Vital Spirit
Prankster
-1 ATK

Frozen (2 actions)
 
#18
NJ wonders just how much hax it took to make Murdoc freeze, realizing that the battle is pretty much lost. "Unless hax comes to my side. If one attacks misses, She'll be able to survive. "Guess i'll have to see how luck wants this match to go..."

Frozen ~ frozen ~ Venoshock
 
#19
Lord Jesseus

Mysterious Cove

Spider Vein


(F)
HP: 58
EN: 66
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

Twineedle (Omega)
Bug Bite (Omega)

2 TC
VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 33
EN: 89 | EN: 86 | EN: 56
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Asleep

Rock Slide | Head Smash | Chill
Stone Edge | Aerial Ace | Chill
Action 1

Alpha used Rock Slide:
RNG Roll for Crit - 10/16 (No)
RNG Roll for Flinch - 9/10 (No)
21.75 (rounded to 22) DMG, 5 EN

RNG Roll for Speed Tie - 1/2 (Spinarak)

Spinarak used Twineedle on Omega:
RNG Roll for Crit - 15/16 (No)
RNG Roll for Poison (Hit 1) - 1/5 (Yes)
13.5 (rounded to 13) DMG, 3 EN

Beta used Head Smash:
RNG Roll for Hit - 9/10 (Yes)
RNG Roll for Crit - 14/16 (No)
31.5 (rounded to 32) DMG, 10 EN

Omega woke up!
Omega Chilled:
+12 EN

Omega took 2 poison damage.

Action 2

Alpha used Stone Edge:
RNG Roll for Hit - 9/10 (Yes)
RNG Roll for Crit - 2/8 (No)
24.75 (rounded to 25) DMG, 6 EN

Spinarak fainted!

Omega took 2 poison damage.


(F)
HP: -21
EN: 63
Spe: 26
Brave
Magost Berry
Swarm
Insomnia
Sniper

2 TC
VS
|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 16
EN: 78 | EN: 76 | EN: 68
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Poisoned

Fish, Maw:

You leave the forest and come to the mouth of the cove. It appears to be low tide, as two rock paths barely sticking up out of the water are the only way in. Their winding nature makes them look like long whiskers. Looking closely at the water, you can tell it is slightly illuminated, though you don't know why. In any case, it looks like you won't be able to cross without some resistance.

|
|

(F) | (M) | (M)
HP: 80 | HP: 80 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

Bounce (Omega) | Bounce (Omega) | Bounce (Omega)
Bounce (Omega) | Bounce (Omega) | Bounce (Omega)

All: If Omega is KOed, switch to Bubble (Alpha).

VS
|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 16
EN: 78 | EN: 76 | EN: 68
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Poisoned
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein


(F)
HP: 64
EN: 52
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (3 dpa)

Hydro Pump~Blizzard~Hydro Pump

Magic Room - 3 rounds
VS


(M)
HP: 36
EN: 30
Spe: 105
Modest
Leppa Berry
Persistent
Vital Spirit
Prankster
-1 ATK

Frozen (2 actions)

Be frozen~Be frozen~Venoshock
Action 1

Murdoc was frozen solid!

Masquerain used Hydro Pump:
RNG Roll for Hit - 8/10 (Yes)
RNG Roll for Crit - 16/16 (No)
20.25 (rounded to 20) DMG, 8 EN

Masquerain took 3 poison damage.

Action 2

Murdoc was frozen solid!

Masquerain used Blizzard:
RNG Roll for Hit - 10/10 (Yes)
RNG Roll for Crit - 2/16 (No)
20.25 (rounded to 20) DMG, 8 EN

Murdoc fainted!

Masquerain took 3 poison damage.

Popeye and Fra Mauro rushed in!


(F)
HP: 58
EN: 36
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (4 dpa)

Hydro Pump (Fra Mauro)
Scald (Fra Mauro)

Magic Room - 2 rounds
VS

|
|

(M) | (F) | (F)
HP: 103 | HP: -4 | HP: 50
EN: 81 | EN: 30 | EN: 88
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | N/A
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
N/A | -1 ATK
| N/A
 
#21
Goddamn, I wanted to use those Oran Berries on Slowpoke before I got moving again...

ALSO FUCK I JUST BOUGHT A MAGIKARP AAAARGH

Pupitar, Bounce has negative priority for the hit so all we can do to hit them is combos eg Rock Slide+Rock Slide! Aron, you can use Dig on Karp #1 then Chill. Slowpoke use Rest!
 
#22
Lord Jesseus

Mysterious Cove

Fish, Maw

|
|

(F) | (M) | (M)
HP: 80 | HP: 80 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

Bounce (Omega) | Bounce (Omega) | Bounce (Omega)
Bounce (Omega) | Bounce (Omega) | Bounce (Omega)

All: If Omega is KOed, switch to Bubble (Alpha).

VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 16
EN: 78 | EN: 76 | EN: 68
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Poisoned

Rock Slide+Rock Slide | Dig (#1) | Rest
cool off | Chill | Sleep
Action 1

RNG Roll for Speed Tie - 2/3 (#2)
RNG Roll for Speed Tie - 1/2 (#1)

#2 sprang up!

#1 sprang up!

#3 sprang up!

Beta went underground!

Omega used Rest:
Omega was cured of its poison.
+12 HP, 15 EN

#2 used Bounce on Omega:
RNG Roll for Hit - 2/20 (Yes)
RNG Roll for Crit - 15/16 (No)
RNG Roll for Paralysis - 4/10 (No)
6.5 (rounded to 7) DMG, 9 EN

#1 used Bounce on Omega:
RNG Roll for Hit - 11/20 (Yes)
RNG Roll for Crit - 12/16 (No)
RNG Roll for Paralysis - 4/10 (No)
6.5 (rounded to 6) DMG, 9 EN

#3 used Bounce on Omega:
RNG Roll for Hit - 6/20 (Yes)
RNG Roll for Crit - 5/16 (No)
RNG Roll for Paralysis - 10/10 (No)
6.5 (rounded to 7) DMG, 9 EN

Beta used Dig on #1:
RNG Roll for Crit - 16/16 (No)
12.5 (rounded to 13) DMG, 10 EN

Alpha used Rock Slide+Rock Slide:
RNG Roll for Hit on #1 - 7/10 (Yes)
RNG Roll for Hit on #2 - 7/10 (Yes)
RNG Roll for Hit on #3 - 6/10 (Yes)
RNG Roll for Crit on #1 - 5/16 (No)
RNG Roll for Crit on #2 - 12/16 (No)
RNG Roll for Crit on #3 - 3/16 (No)
18 DMG to #1, 18 DMG to #2, 18 DMG to #3, 17 EN

Action 2

#2 sprang up!

#1 sprang up!

#3 sprang up!

Alpha cooled off.

Beta Chilled:
+12 EN

Omega was asleep:
+12 HP

#2 used Bounce on Omega:
RNG Roll for Hit - 9/20 (Yes)
RNG Roll for Crit - 5/16 (No)
RNG Roll for Paralysis - 3/10 (Yes)
Omega was paralysed!
6.5 (rounded to 6) DMG, 13 EN

#1 used Bounce on Omega:
RNG Roll for Hit - 7/20 (No)
RNG Roll for Crit - 7/16 (No)
6.5 (rounded to 7) DMG, 13 EN

#3 used Bounce on Omega:
RNG Roll for Hit - 8/20 (Yes)
RNG Roll for Crit - 13/16 (No)
6.5 (rounded to 6) DMG, 13 EN

|
|

(F) | (M) | (M)
HP: 49 | HP: 62 | HP: 62
EN: 78 | EN: 78 | EN: 78
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 1
EN: 61 | EN: 78 | EN: 53
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Paralysed (20%), Asleep
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein


(F)
HP: 58
EN: 36
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (4 dpa)

Hydro Pump (Fra Mauro)
Scald (Fra Mauro)

Magic Room - 2 rounds
VS

|
|

(M) | (F) | (F)
HP: 103 | HP: -4 | HP: 50
EN: 81 | EN: 30 | EN: 88
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | N/A
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
N/A | -1 ATK
| N/A

Rock Slide | N/A | Rest
Ice Punch | N/A | Sleep
Action 1

Popeye used Rock Slide:
RNG Roll for Hit - 3/10 (Yes)
RNG Roll for Crit - 8/16 (No)
RNG Roll for Flinch - 4/10 (No)
16.5 (rounded to 17), 6 EN

Masquerain used Hydro Pump on Fra Mauro:
RNG Roll for Hit - 3/10 (Yes)
RNG Roll for Crit - 14/16 (No)
8.25 (rounded to 8) DMG, 8 EN

Shuckle used Rest:
+12 HP, 15 EN

Masquerain took 4 poison damage.

Action 2

Popeye used Ice Punch:
RNG Roll for Crit - 14/16 (No)
RNG Roll for Freeze - 2/10 (No)
16.5 (rounded to 16), 6 EN

Masquerain used Scald on Fra Mauro:
RNG Roll for Crit - 8/16 (No)
RNG Roll for Burn - 8/10 (No)
2.25 (rounded to 2) DMG, 6 EN

Shuckle was Asleep:
+12 HP

Masquerain took 4 poison damage.


(F)
HP: 17
EN: 22
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (5 dpa)

Magic Room - 1 round
VS

|
|

(M) | (F) | (F)
HP: 103 | HP: -4 | HP: 64
EN: 69 | EN: 30 | EN: 73
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | N/A
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
N/A | -1 ATK
| N/A
 
#23
I see
1 HP
new bgm
Ok Slowpoke, you're obviously going to die soon, and you're still resting anyway (though this hasn't been noted...) but if you somehow survive to attack again, use Pay Day as many times as possible!
Pupitar, Chill then Rock Slide. If all the magikarp use Bounce on Action 2, chill instead.
Aron, Head Smash Karp #1, then Dig it. If Karp #1 uses Bounce on action 1, then Chill instead.
BOUNCE IS INFURIATING
 
#25
Lord Jesseus

Mysterious Cove

Fish, Maw

|
|

(F) | (M) | (M)
HP: 49 | HP: 62 | HP: 62
EN: 78 | EN: 78 | EN: 78
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

Bubble |
Tackle (Omega) | Bubble
Bubble | Bubble | Bubble

VS

|
|

(M) | (M) | (M)
HP: 100 | HP: 90 | HP: 1
EN: 61 | EN: 78 | EN: 53
Spe: 44 | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Paralysed (20%), Asleep

Chill | Head Smash (#1) | Pay Day
Rock Slide | Dig (#1) | Pay Day

Alpha: If all the magikarp use Bounce on Action 2, chill instead.
Beta: If Karp #1 uses Bounce on action 1, then Chill instead.
Action 1

#2 used Tackle on Omega:
RNG Roll for Crit - 8/16 (No)
2.5 (rounded to 3) DMG, 3 EN

Omega fainted!

#1 used Bubble:
RNG Roll for Crit on Alpha - 11/16 (No)
RNG Roll for Crit on Beta - 13/16 (No)
RNG Roll for Spe Lower on Alpha - 10/10 (No)
RNG Roll for Spe Lower on Beta - 9/10 (No)
6.75 (rounded to 7) DMG to Alpha, 5.25 (rounded to 5) DMG to Beta, 1 EN

#3 used Bubble:
RNG Roll for Crit on Alpha - 12/16 (No)
RNG Roll for Crit on Beta - 6/16 (No)
RNG Roll for Spe Lower on Alpha - 1/10 (Yes)
RNG Roll for Spe Lower on Beta - 3/10 (No)
6.75 (rounded to 7) DMG to Alpha, 5.25 (rounded to 5) DMG to Beta, 1 EN

Alpha Chilled:
+12 EN

Beta used Head Smash on #1:
RNG Roll for Hit - 5/5 (Yes)
RNG Roll for Crit - 14/16 (No)
22.5 (rounded to 22) DMG, 10 EN

Beta received 2 Leftovers recovery.

Action 2

#2 used Bubble:
RNG Roll for Crit on Alpha - 9/16 (No)
RNG Roll for Crit on Beta - 16/16 (No)
RNG Roll for Spe Lower on Alpha - 3/10 (No)
RNG Roll for Spe Lower on Beta - 5/10 (No)
6.75 (rounded to 7) DMG to Alpha, 5.25 (rounded to 5) DMG to Beta, 1 EN

#1 used Bubble:
RNG Roll for Crit on Alpha - 5/16 (No)
RNG Roll for Crit on Beta - 9/16 (No)
RNG Roll for Spe Lower on Alpha - 5/10 (No)
RNG Roll for Spe Lower on Beta - 10/10 (No)
6.75 (rounded to 6) DMG to Alpha, 5.25 (rounded to 6) DMG to Beta, 5 EN

#3 used Bubble:
RNG Roll for Crit on Alpha - 3/16 (No)
RNG Roll for Crit on Beta - 15/16 (No)
RNG Roll for Spe Lower on Alpha - 8/10 (No)
RNG Roll for Spe Lower on Beta - 2/10 (No)
6.75 (rounded to 7) DMG to Alpha, 5.25 (rounded to 5) DMG to Beta, 5 EN

Alpha used Rock Slide:
RNG Roll for Hit on #1 - 7/10 (No)
RNG Roll for Hit on #2 - 8/10 (No)
RNG Roll for Hit on #3 - 7/10 (No)
RNG Roll for Crit on #1 - 6/16 (No)
RNG Roll for Crit on #2 - 1/16 (Yes)
RNG Roll for Crit on #3 - 14/16 (No)
12 DMG to #1, 15 DMG to #2, 12 DMG to #3, 5 EN

Beta went underground:
Beta used Dig on #1:
RNG Roll for Crit - 9/16 (No)
12.5 (rounded to 13) DMG, 10 EN

Beta received 2 Leftovers recovery.

|
|

(F) | (M) | (M)
HP: 2 | HP: 47 | HP: 50
EN: 72 | EN: 74 | EN: 72
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

Flail (Alpha) | Bubble | Bubble
Bubble | Bubble | Bubble

VS

|
|

(M) | (M) | (M)
HP: 66 | HP: 68 | HP: -2
EN: 68 | EN: 58 | EN: 53
Spe: 29 (1 action) | Spe: 26 | Spe: 13
Quiet | Brave | Brave
Expert Belt | Leftovers | Amulet Coin
Shed Skin | Sturdy | Oblivious
N/A | Rock Head | Own Tempo

N/A | N/A | Paralysed (20%), Asleep
-1 SPE (1 action) | N/A | N/A
-------------------------
Nightmare Jigglypuff

Mysterious Cove

Spider Vein


(F)
HP: 17
EN: 22
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (5 dpa)

Air Slash (Popeye)
Air Slash (Popeye)

Magic Room - 1 round
VS

|
|

(M) | (F) | (F)
HP: 103 | HP: -4 | HP: 64
EN: 69 | EN: 30 | EN: 73
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | N/A
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
N/A | -1 ATK
| N/A

Rock Slide | N/A | Sleep
Rock Slide | N/A | Rock Slide
Action 1

Popeye used Rock Slide:
RNG Roll for Hit - 9/10 (Yes)
RNG Roll for Crit - 13/16 (No)
RNG Roll for Flinch - 4/10 (No)
16.5 (rounded to 16) DMG, 6 EN

Masquerain used Air Slash:
RNG Roll for Hit - 16/20 (Yes)
RNG Roll for Crit - 9/16 (No)
16.5 (rounded to 17) DMG, 5 EN

Shuckle was asleep:
+12 HP

Masquerain took 5 poison damage.
Masquerain fainted!


(F)
HP: -4
EN: 17
Spe: 60
Modest
Wise Glasses
Intimidate
Unnerve
Badly poisoned (5 dpa)

VS

|
|

(M) | (F) | (F)
HP: 86 | HP: -4 | HP: 76
EN: 63 | EN: 30 | EN: 73
Spe: 75 | Spe: 105 | Spe: 5
Adamant | Modest | Adamant
Oran Berry | Leppa Berry | N/A
Unaware | Persistent | Sturdy
Iron Fist | Vital Spirit | Gluttony
N/A | Prankster | N/A
N/A | -1 ATK
| N/A

Fish, Maw:

You leave the forest and come to the mouth of the cove. It appears to be low tide, as two rock paths barely sticking up out of the water are the only way in. Their winding nature makes them look like long whiskers. Looking closely at the water, you can tell it is slightly illuminated, though you don't know why. In any case, it looks like you won't be able to cross without some resistance.

|
|

(F) | (M) | (M)
HP: 80 | HP: 80 | HP: 80
EN: 100 | EN: 100 | EN: 100
Spe: 80 | Spe: 80 | Spe: 80
Lonely | Lonely | Lonely
Swift Swim | Swift Swim | Swift Swim
Rattled | Rattled | Rattled

Bounce (Popeye) | Bounce (Popeye) | Bounce (Popeye)
Bounce (Popeye) | Bounce (Popeye) | Bounce (Popeye)

VS
|

(M) | (F)
HP: 86 | HP: 76
EN: 63 | EN: 73
Spe: 75 | Spe: 5
Adamant | Adamant
Oran Berry | N/A
Unaware | Sturdy
Iron Fist | Gluttony