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Completed The Legend Run: Timeless Tower (waterwarrior)

Discussion in 'Raids & Legend Runs' started by Glacier Knight, Apr 30, 2013.

  1. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    ONLY GLACIER KNIGHT, WATERWARRIOR, AND ANY TLR SUB-REFS ARE ALLOWED TO POST IN THIS THREAD.

    Phoenix the Lucario @ Soothe Bell (open)

    [​IMG]
    Lucario (Phoenix) Male
    Nature: Hasty (+Spe, -Def, +12% Acc)
    Type: Fighting/ Steel
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified (DW ability- UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 104 (90x1.15)
    +12% Acc
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks: (68 total)
    Physical:
    Blaze Kick
    Bone Rush
    Bonemerang
    Brick Break
    Bulldoze
    Bullet Punch
    Circle Throw
    Close Combat
    Counter
    Cross Chop
    Crunch
    Dig
    Drain Punch
    Dual Chop
    Earthquake
    Extremespeed
    Feint
    Focus Punch
    Force Palm
    Frustration
    Giga Impact
    Hi Jump Kick
    Ice Punch
    Iron Tail
    Low Kick
    Low Sweep
    Metal Claw
    Payback
    Quick Attack
    Reversal
    Return
    Rock Slide
    Shadow Claw
    Sky Uppercut
    Stone Edge
    ThunderPunch

    Special:
    Aura Sphere
    Dark Pulse
    Dragon Pulse
    Final Gambit
    Flash Cannon
    Focus Blast
    Hidden Power Grass (7)
    Hyper Beam
    Psychic
    Shadow Ball
    Vacuum Wave

    Status:
    Agility
    Calm Mind
    Copycat
    Detect
    Double Team
    Endure
    Follow Me
    Foresight
    Heal Pulse
    Helping Hand
    Magnet Rise
    Me First
    Metal Sound
    Mind Reader
    Nasty Plot
    Protect
    Rest
    Screech
    Substitute
    Swords Dance
    Toxic
    Work Up

    Derpy Hooves the Slowbro @ Expert Belt (open)

    [​IMG]
    Slowpoke (Derpy Hooves) Female
    Nature: Sassy (+SpD, -Spe, -10% evasion)
    Type: Water/Psychic
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Regenerator (DW ability- UNLOCKED): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 4 (+)
    Spe: 26 (30/1.15) (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (51 total)
    Physical:
    Aqua Tail
    Brick Break
    Counter
    Dig
    Dive
    Drain Punch
    Earthquake
    Focus Punch
    Headbutt
    Tackle
    Zen Headbutt

    Special:
    Brine
    Confusion
    Fire Blast
    Flamethrower
    Focus Blast
    Future Sight
    Hyper Beam
    Ice Beam
    Grass Knot
    Psychic
    Psyshock
    Scald
    Shadow Ball
    Signal Beam
    Surf
    Water Gun

    Status:
    Block
    Curse
    Disable
    Double Team
    Endure
    Growl
    Heal Pulse
    Light Screen
    Magic Coat
    Me First
    Protect
    Rain Dance
    Recycle
    Reflect
    Rest
    Safeguard
    Sleep Talk
    Slack Off
    Substitute
    Telekinesis
    Thunder Wave
    Toxic
    Trick Room
    Yawn

    Ra's al Ghul the Revenankh @ Everstone (open)

    [​IMG]
    Revenankh (Ra's al Ghul) Male
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Ghost / Fighting
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
    Infiltrator (DW ability- UNLOCKED): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.


    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 4
    Spe: 65
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20


    EC: N/A
    MC: 0
    DC: 5/5

    Attacks: (45/ 90 total moves)
    Physical:
    Arm Thrust
    Bide
    Brick Break
    Counter
    Drain Punch
    Dual Chop
    Earthquake
    Focus Punch
    Giga Impact
    Hammer Arm
    Ice Punch
    Low Sweep
    Mach Punch
    Payback
    Power Whip
    Revenge
    Rock Slide
    Rock Tomb
    Shadow Punch
    Shadow Sneak
    Smack Down
    Sucker Punch
    Superpower
    Vital Throw
    Wrap

    Special:
    Sand Tomb
    Shadow Ball
    Wring Out

    Status:
    Destiny Bond
    Double Team
    Endure
    Glare
    Helping Hand
    Mean Look
    Moonlight
    Pain Split
    Protect
    Safeguard
    Sleep Talk
    Substitute
    Taunt
    Telekinesis
    Torment
    Toxic
    Wide Guard


    Backpack (open)


    Potions
    2x Potion
    1x Super Potion

    Other Healing Items
    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:



    TIMELESS TOWER

    Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

    The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

    The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

    A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

    As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

    What could this all mean? And where do you go from here?

    Your Options are as follows...
    a) Enter Ice Spire.
    b) Enter Rock Crag.
    c) Enter Iron Dungeon.
    d) Enter Heaven's Ascent. (LOCKED)
    e) Leave Timeless Tower.
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    [​IMG]
    "Well my friends, the time is finally here. We've been training for quite a while now, and we've been trekking to this place for a while now, but now we begin. While I'll probably be taking you three back here one day to explore the other two dungeons, I believe it is time to enter Ice Spire and see what awaits us there!"

    a. Enter Ice Spire
  3. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Backpack (open)


    Potions
    2x Potion
    1x Super Potion

    Other Healing Items
    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:



    [​IMG][​IMG][​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone

    Frosty Beginnings

    As soon as you step foot into the Spire's premise you are confronted! There are two little pokemon, a Snorunt and Vanillite, and they seem innocent enough! They seem to be too distracted with playing in the surrounding snow... until you accidentally slide on some ice, making a noise loud enough to stir them from their play.


    [​IMG][​IMG]
    Snorunt (F) |Vanillite (M) |
    HP: 90 | HP: 90 |
    EN: 100 | EN: 100 |
    Spe: 50 (-) | Spe: 44 (—) |
    1/2/3/2|1/2 | 1/2/4/2| 1/1 |
    Inner Focus, Ice Body, Moody| Ice Body, Weak Armor|

    [​IMG][​IMG]
    Maybe they want to play in snow too! | ....SNOOOOOOOOOOOOOOWWWWWWW!

    Snorunt: Hail~Ice beam (Revenankh)
    -if it is hailing, use Blizzard a2

    Vanillite: Blizzard+Sheer Cold~Cooldown (Water Pulse Revenankh)
    -If Snorunt is taunted a1, use Hail that action and push queue down


    [/QUOTE]
  4. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    [​IMG]
    "Looks like our little friends here forgot about your powers, Ra's. Oddly typical these days, isn't it?"
    [​IMG]
    "Shall we smash them into oblivion for their insolence?"
    [​IMG]
    "Heh. Of course we'll destroy them. However, hold back a little bit. I don't want to get destroyed by hax this early in our mission.
    [​IMG]
    "As you wish..."

    Tl;dr Air Lock is a thing

    Phoenix: Hi Jump Kick (Snorunt) -> Rock Slide
    Derpy Hooves: Fire Blast (Snorunt) -> Flamethrower (Vanillite)
    Ra's al Ghul: Wide Guard -> Brick Break (Snorunt)
  5. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Backpack (open)

    Potions
    2x Potion
    1x Super Potion

    Other Healing Items
    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:




    [​IMG][​IMG][​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone
    [​IMG][​IMG]
    Snorunt (F) |Vanillite (F) |
    HP: 90 | HP: 90 |
    EN: 100 | EN: 100 |
    Spe: 50 (-) | Spe: 44 (—) |
    1/2/3/2|1/2 | 1/2/4/2| 1/1 |
    Inner Focus, Ice Body, Moody| Ice Body, Weak Armor|

    The Encounter (open)


    Lucario > Revenankh > Snorunt > Vanilllite > Slowbro

    Lucario used Hi Jump Kick!
    Crit RNG: [1-625 Yes, 626-10000 No]= [7853, NO]
    (13+3+(7.5-3)) x1.5 = -31HP to Snorunt

    Lucario -7EN

    Revenankh used Wide Guard!
    Revenankh protected his allies

    Rev -7EN

    Snorunt used Hail!
    Hail is falling!
    Air Lock nulls it!

    Snorunt -9EN

    Vanillite used Freezing Blast!
    Hit RNG: [1-5000 Yes, 5001-10000 No]= [3247, YES]
    Wide Guard takes the hit, oh well

    Vanillite -38EN

    Slowking used Fire Blast!
    Hit RNG: [1-8500 Yes, 8501-10000 No]= [8920, NO]

    Slowking -8EN

    Action Two

    Lucario used Rock Slide!
    S Crit RNG: [1-625 Yes, 626-10000 No]= [3742, NO]
    V Crit RNG: [1-625 Yes, 626-10000 No]= [2983, NO]
    S Flinch RNG: [1-3000 Yes, 3001-10000 No]= [4344, NO]
    V Flinch RNG: [1-3000 Yes, 3001-10000 No]= [0598, YES]
    (6+(7.5-3)) x1.5 = -16HP to Snorunt
    (6+(7.5-3)) x1.5 = -16HP to Vanillite

    Lucario -6EN

    Revenaknh used Brick Break!
    Crit RNG: [1-625 Yes, 626-10000 No]= [3985, NO]
    (8+3+(7.5-3)) x1.5 = -23HP to Snorunt

    Rev -5EN

    Snorunt used Ice Beam!
    Freeze RNG: [1-1000 Yes, 1001-10000 No]= [0344, YES]
    Freeze Intensity RNG: [1-2]= [2, INTENSE FREEZE]
    Crit RNG: [1-625 Yes, 626-10000 No]= [8642, NO]
    (10+3+(4.5-7.5)) x1 = -10HP to Revenankh
    Rev is frozen!

    Snorunt -6EN

    Vanillite Flinched!

    Slowbro used Flamethrower!
    Crit RNG: [1-625 Yes, 626-10000 No]= [7486, NO]
    Burn RNG: [1-625 Yes, 626-10000 No]= [6745, NO]
    (10+(6-3)+2)) x1.5 = -22.5HP to Vanillite

    Slowbro -7EN


    Shed Skin Heal Roll: 1-33 Yes, 34-100 No= [67, NO]


    [​IMG][​IMG][​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 90
    EN: 87 | EN: 85 | EN: 88
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone
    None | None| Frozen 2a
    [​IMG][​IMG]
    Snorunt (F) |Vanillite (F) |
    HP: 20 | HP: 52 |
    EN: 85 | EN: 62 |
    Spe: 50 (-) | Spe: 44 (—) |
    1/2/3/2|1/2 | 1/2/4/2| 1/1 |
    Inner Focus, Ice Body, Moody| Ice Body, Weak Armor|




    Issue your orders
  6. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    You forgot to factor in Snorunt's -Spe nature, so Fire Blast hit, meaning Snorunt faints before she could use Ice Beam

    I know this is a bit of a risk, saying as I only have a 122.5% chance of a successful capture, but we all have to take risks sometimes!

    Heal Ball
  7. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
  8. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Okay, I be subreffing! First, I'll fix the last round, then I'll move onto the capture round.

    Okay, now that that's done:

    Backpack (open)

    Potions
    2x Potion
    1x Super Potion

    Other Healing Items
    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:




    [​IMG][​IMG][​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 100
    EN: 87 | EN: 85 | EN: 88
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone
    None | None| None
    [​IMG][​IMG]
    Snorunt (F) |Vanillite (F) |
    HP: KO | HP: 52 |
    EN: 85 | EN: 62 |
    Spe: 50 (-) | Spe: 44 (—) |
    1/2/3/2|1/2 | 1/2/4/2| 1/1 |
    Inner Focus, Ice Body, Moody| Ice Body, Weak Armor|

    Frosty Beginnings~Capture Round:

    Congratulations! Vanillite was caught. Now you can continue through the dungeon unopposed...for now.

    Calculations (open)

    Round One:
    Waterwarrior threw a Heal Ball at Vanillite
    Capture Chance: (( 1 + ( 90 × 3 - 52 × 2 ) × 150 × 2 × 1 ) ÷ ( 90 × 3 )) ÷ 256=.7205=72.05%
    To Capture: [2795>=Miss]=4472
    Vanillite was captured!


    Team Waterwarrior:

    Active:
    [​IMG][​IMG][​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 100
    EN: 87 | EN: 85 | EN: 88
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone
    None | None| None

    On Bench
    [​IMG]
    Vanillite (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    You may now use this time to rearrange your team and items before the next leg of your journey!
  9. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Rukia the Vanillite will stay on the bench, not gonna use any items now.

    ONWARD!
  10. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Team Waterwarrior:

    Active:
    [​IMG] [​IMG] [​IMG]
    Phoenix (M) |Derpy Hooves (F) | Ra's Al Ghul (M)
    HP: 100 | HP: 100 | HP: 100
    EN: 87 | EN: 85 | EN: 88
    Spe: 104 (+12%) | Spe: 26 (-10%) | Spe: 65 (—)
    5/2/5/3|3/4 | 3/4/4/4|3/4 | 5/3/2/5|3/3
    Inner Focus, Steadfast, Justified| Oblivious, Own Tempo, Regenerator| Shed Skin, Air Lock, Infiltrator
    Soothe Bell|Expert Bell| Everstone
    None | None| None

    On Bench
    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    Glacial Cavern:

    You enter a gigantic froze cavern and cannot believe what awaits before you. The cavern stretches on seemingly forever, but it appears it only has one denizen: a Mamoswine. It isn't happy you entered its territory, and quickly seals you under an avalanche. Only one of your Pokemon will be able to give chase.​

    [​IMG] (M)
    HP: 110
    Energy: 100
    Spe: 80
    Stats: 5/2/4/2
    S/W: 5/7
    Abilities: Oblivious, Snow Cloak, Thick Fat
    Item: Rocky Helmet
    Other: None

    "Hmph! You dare challenge me?! Fine then, who wants to be buried in ice first?"

    Arena: Glacial Cavern:
    No Special Effects.

    Send a Pokemon to challenge Mamoswine.
    Last edited: Sep 20, 2013
  11. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Goddamnit, why do I have to get the rare encounter -.-

    Slowbro go!

    Scald -> Surf -> Scald
    If Mamoswine is burned, change A3 to Hydro Pump
    If Mamo uses a successful P/E move, change that action to Reflect the first time and Chill the second
    Last edited: Sep 22, 2013
  12. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
  13. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    (Experimenting with a new format)

    Round's Beginning:

    Team Waterwarrior:
    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 100
    EN: 85
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Bell
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Team Ice Spire:

    Encounter (open)

    Mamoswine:
    [​IMG]
    HP: 110
    Energy: 100
    Spe: 80
    Stats: 5/2/4/2
    S/W: 5/7
    Abilities: Oblivious, Snow Cloak, Thick Fat
    Item: Rocky Helmet
    Other: None


    [​IMG]
    "I'mma gonna stomp you into da ground!"

    Dig~Earthquake~Dig


    Glacial Cave~Rare Encounter:

    Unfortunately, the Mamoswine dodges your blasts of Scalding water by digging under the ice, then attacking for some damage. While Surf did do a good chunk of his damage in hp, he still did a number on Slowking. What will you do now?

    Calculations (open)

    Action One:
    Mamoswine used Dig
    It went undergound!

    Slowking used Scald
    But it missed!
    [-5 Energy S]

    Mamoswine came up!
    To Crit: [1=Yes]=4=No
    Damage: [8+3+1.5]=12.5
    [12.5 Damage S] [-9 Energy M]

    Action Two:
    Mamoswine used Earthquake
    To Crit: [1=Yes]=5=No
    Damage: [10+3+1.5]=14.5
    [14.5 Damage S] [-6 Energy M]

    Slowking used Surf
    To Crit: [1=Yes]=2=No
    Damage: [10+2+3+3]*1.5=24
    [27 Damage M] [-6 Energy S]

    Action Three:
    Mamoswine used Dig
    It went undergound!

    Slowking used Scald
    But it missed!
    [-5 Energy S]

    Mamoswine came up!
    To Crit: [1=Yes]=7=No
    [12.5 Damage S] [-9 Energy M]

    Totals:
    Mamoswine: 27 Damage, -24 Energy
    Slowking: 40 Damage, -16 Energy



    Team Waterwarrior:
    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 60
    EN: 69
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Bell
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Team Ice Spire:

    Encounter (open)

    Mamoswine:
    [​IMG]
    HP: 83
    Energy: 76
    Spe: 80
    Stats: 5/2/4/2
    S/W: 5/7
    Abilities: Oblivious, Snow Cloak, Thick Fat
    Item: Rocky Helmet
    Other: None


    [​IMG]
    "You will be CRUSHED!"

    Earthquake~Earthquake~Earthquake
    If Earthquake is Disabled, then change all remaining actions to Bulldoze.
    If Counter is used, then change that action to Earth Power.
  14. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    This is gonna be harder than I thought... Yay for Super Potions!

    Surf -> Scald -> Hydro Pump + Water Gun

    Sorry for all the punishment you're taking, Derpy :(
  15. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Team Waterwarrior:
    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 60
    EN: 69
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Team Ice Spire:

    Encounter (open)

    Mamoswine:
    [​IMG]
    HP: 83
    Energy: 76
    Spe: 80
    Stats: 5/2/4/2
    S/W: 5/7
    Abilities: Oblivious, Snow Cloak, Thick Fat
    Item: Rocky Helmet
    Other: None


    Glacial Cave~Rare Encounter:

    Mamoswine and Derpy Hooves take turns beating each other up, but eventually Derpy Hooves tires of the match and decides to just drown Mamoswine with a Pump Gun combo, which takes it down. It looks like you've done quite well so far, but Slowbro has taken a beating. Please take this time to determine whether you'd like to use items or swap held items and then you will continue on.

    You may use this opportunity to use items or switch out items or Pokemon.
    Calculations (open)

    Action One:
    Mamoswine used Earthquake
    To Crit: [1=Yes]=6=No
    Damage: [10+3+1.5]=14.5
    [14.5 Damage S] [-6 Energy M]

    Slowbro used Surf
    To Crit: [1=yes]=3=No
    Damage: [10+2+3+3]*1.5=27
    [27 Damage M] [-6 Energy S]

    Action Two:
    Mamoswine used Earthquake
    To Crit: [1=Yes]=16=No
    [14.5 Damage S] [-10 Energy M]

    Slowbro used Scald
    To Crit: [1=yes]=7=No
    To Burn: [30>= Yes]=62=No
    Damage: [8+2+3+3]*1.5=24
    [24 Damage M] [-5 Energy S]

    Action Three:
    Mamoswine used Earthquake
    To Crit: [1=Yes]=1=Yes
    Damage: [10+3+3+1.5]=17.5
    [17.5 Damage S] [-14 Energy M]

    Slowbro used Pump Gun
    BAP: 4+(12*1.5)=22
    Energy: [3+8]*1.5-1=15.5
    Accuracy: [(100+80)/2]+0=90
    To Hit: [10>= Miss]=16=Hit
    To Crit: [1=Yes]=6=No
    Damage: [22+3+2+3]*1.5=45
    [45 Damage M] [-15.5 Energy S]
    Mamoswine has fainted!

    Totals:
    Mamoswine: 96 Damage, -30 Energy, FAINT
    Slowbro: 47 Damage, -27 Energy


    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 13
    EN: 42
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Team Ice Spire:

    Encounter (open)

    Mamoswine:
    [​IMG]
    HP: KO
    Energy: 46
    Spe: 80
    Stats: 5/2/4/2
    S/W: 5/7
    Abilities: Oblivious, Snow Cloak, Thick Fat
    Item: Rocky Helmet
    Other: None


    You have gained +1 Rocky Helmet.​
  16. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Giving the Super Potion to Derpy and moving on
  17. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Pre-Scenario

    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 53
    EN: 42
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Bag (open)

    Potions
    2x Potion
    0x Super Potion

    Other Healing Items

    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:

    1x Rocky Helmet


    Cold Storage
    As you continue in this frigid palace, you come upon a blocks of solid ice, within which you find two item containers. Elated at the find, you send out your Pokemon to examine it. You feel like maybe you have a tool on one of your Pokemon to break it or thaw the ice. Do you pursue this at the risk of being attacked by a wild Pokemon as you do so?

    A) Thaw or Break the Ice (Requires a move super effective against Ice)
    B) Ignore this and continue before you draw attention from the wildlife​
  18. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Not taking any chances

    Ignore
  19. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Pre-Scenario

    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 53
    EN: 42
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Bag (open)

    Potions
    2x Potion
    0x Super Potion

    Other Healing Items

    2x Ether
    1x Revive

    Balls
    5x Cherish Ball
    20x Heal Ball
    19x Sport Ball
    5x Ultra Ball

    Items:

    1x Rocky Helmet


    Cold Storage
    You decide that it's not worth you or your Pokemons' time and effort to get through the ice. You would've likely been attacked by something terrible anyway had you spent the time here. Hurriedly, you move your Pokemon on their way with you and travel into the next chamber.

    Frozen Hall:
    The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the cieling, up about 25 feet. A frozen draft blows through the room, and as you continue through the snow gets stronger. You get the distinct feeling of being watched. Buried under the snow is a glimmering object that could be valuable. Thi part of the ice also seems to have some obsidian shards sticking out nearby, an odd feature for such a place, but who knows who has traversed the area? Do you place your hand in the snow?

    A) Yes
    B) No

    You may use this moment to use any items or rearrange your team. Please note what Pokemon you have out in front.
  20. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Well this is where the guardians should be anyways, so I'll be a bit risky

    Sending Phoenix and Ra's out, stick my hand in
  21. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521

    Active (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 53
    EN: 42
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor


    Bag (open)

    Potions
    2x Potion
    0x Super Potion
    Other Healing Items
    2x Ether
    1x Revive
    Balls
    5x Cherish Ball
    19x Heal Ball
    19x Sport Ball
    5x Ultra Ball
    Items:
    1x Rocky Helmet


    Frozen Hall: Guardian Battle

    You manage to dig out the box and open it. Inside is a pack of 5 Aspear Berries! Those will certainly be useful in this dungeon. However, as you dig it out, you notice that the obsidian object seems somewhat familiar. Wait a minute...isn't that...

    Before you can finish asking yourself that question, a Glalie jumps out of the wall where the obsidian object was, but it looks around, confused. It seems it was planning to ambush you. When it notices you, it growls and prepares to attack. Moments later, a Glaceon also comes down to fight you. Looks like this will be a bigger fight than you anticipated.

    Guardians (open)

    [​IMG](M) w/ Macho Brace
    Glalie
    HP: 100
    EN: 100
    Atk: 3
    Def: 3
    SpA: 4 (+)
    SpD: 3
    Spe: 69 [34]
    Size Class: 3
    Weight Class: 6
    Base Rank Total: 18
    Abilities: Inner Focus, Ice Body, Moody
    Other: None

    [​IMG] (F) @ BrightPowder
    Glaceon
    HP: 100
    Atk: 2
    Def: 3 (-)
    SpA: 6 (+)
    SpD: 3
    Spe: 65
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20
    Abilities: Snow Cloak, Ice Body


    Arena: Frozen Hall (open)

    Frozen Hall:
    The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the cieling, up about 25 feet. A frozen draft blows through the room, and as you continue through the snow gets stronger.

    Arena Rules: Only Hail weather allowed. All other weathers will fail. No Water Supply, Ice in the dungeon is impregnable to Fire.


    Make your move!
    Last edited: Dec 31, 2013
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Now my hand is cold, and that is slightly annoying! D:

    Derpy, take a short breather. Phoenix, help out Derpy then get to smashing their faces in with Ra's!

    Derpy: Chill -> Chill
    If Taunted, change remaining actions to Focus Blast (Glalie) -> Flamethrower (Glalie)
    If Glaceon is KO'd, redirect to Glalie

    Phoenix: Heal Pulse (Derpy) -> Aura Sphere (Glaceon)
    If Glaceon uses a successful P/E move A2, change that action to Feint
    If Glaceon is KO'd, redirect to Glalie

    Ra's: Hammer Arm (Glaceon) -> Brick Break (Glaceon)
    If Glaceon uses a successful P/E move A1, redirect to Glalie
    If Glaceon is KO'd, redirect to Glalie

    I sure hope this works...
    Last edited: Dec 11, 2013
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
  24. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Eh, you can only order two actions per round...
  25. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521

    Team Waterwarrior (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 53
    EN: 42
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 87
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 100
    EN: 88
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor


    Guardians (open)

    [​IMG](M) w/ Macho Brace
    Glalie
    HP: 100
    EN: 100
    Atk: 3
    Def: 3
    SpA: 4 (+)
    SpD: 3
    Spe: 69 [34]
    Size Class: 3
    Weight Class: 6
    Base Rank Total: 18
    Abilities: Inner Focus, Ice Body, Moody
    Other: None

    [​IMG] (F) w/ BrightPowder
    Glaceon
    HP: 100
    Atk: 2
    Def: 3 (-)
    SpA: 6 (+)
    SpD: 3
    Spe: 65
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20
    Abilities: Snow Cloak, Ice Body


    [​IMG]l[​IMG]
    "Time for you to meet an icy grave!" l "Oh dear, it seems you've wandered into a death trap."

    Glalie: Shadow Ball (Revenankh)~Ice Beam (Revenankh)

    Glaceon: Barrier~Shadow Ball (Revenankh)
    If you lose the speed tie, then swap the order of A1 and A2


    Round 1: Guardians

    The Guardians unleash a fury of attacks on Revenankh, although Glaceon takes some time to erect a Barrier to avoid an attack. Still, it looks like you're making good progress, although Glalie's sudden change in attitude might be worrisome.

    Calculations (open)

    Pre-Round
    Turn order:
    Lucario
    Revenankh-Glaceon
    Glalie
    Slowbro

    Action One:
    Lucario used Heal Pulse on Slowbro
    +20 HP Slowbro
    [-14 Energy L]

    Speed Tie [1=Revenankh, 2=Glaceon]=2=Glaceon

    Glaceon used Barrier
    It put up a barrier for this action
    +2 Defense Glaceon
    [-7 Energy G]

    Revenankh used Hammer Arm
    But it was nullified by the Barrier
    -1 Speed R
    [-6 Energy R]

    Glalie used Shadow Ball on Revenankh
    To Crit: [1=Yes]=6=No
    To Drop Stat: [20>= Yes]=35=No
    Damage: [8-1.5]*1.5=9.75
    [9.75 Damage R] [-6 Energy G]

    Slowbro used Chill
    +12 Energy, +6 HP

    Action Two:
    Lucario used Aura Sphere on Glaceon
    To Crit: [1=yes]=2=No
    Damage: [9+3+3]*1.5=22.5
    [22.5 Damage G] [-6 Energy L]

    Glaceon used Shadow Ball on Revenankh
    To Crit: [1=yes]=6=No
    To Drop Stat: [20>= Yes]=52=No
    Damage: [8+1.5]*1.5=14.25
    [14.25 Damage R] [-6 Energy G]

    Revenankh used Brick Break on Glaceon
    To Hit: [10>= Miss]=93=Hit
    To Crit: [1=Yes]=1=Yes
    Damage: [8+3+3+3]*1.5=25.5
    [25.5 Damage G] [-5 Energy R]

    Glalie used Ice Beam on Revenankh
    To Crit: [1=yes]=9=No
    To Freeze: [10>= Yes]=94=No
    Damage: [10+3-1.5]=11.5
    [11.5 Damage R] [-6 Energy G]

    Slowbro used Chill
    +12 Energy, +6 HP

    Moody:
    12/25=Mild

    Totals
    Revanankh: 36 Damage, -11 Energy
    Lucario: -20 Energy
    Slowbro: +32 HP, +24 Energy
    Glaceon: 48 Damage, -13 Energy
    Glalie: -12 Energy


    Team Waterwarrior (open)

    [​IMG]
    Derpy Hooves (F)
    HP: 85
    EN: 66
    Spe: 26 (-10%)
    Stats: 3/4/4/4
    S/W: 3/4
    Abilities: Oblivious, Own Tempo, Regenerator
    Item: Expert Belt
    Other: None

    [​IMG]
    Phoenix (M)
    HP: 100
    EN: 67
    Spe: 104 (+12%)
    Stats: 5/2/5/3
    S/W: 3/4
    Abilities: Inner Focus, Steadfast, Justified
    Item: Soothe Bell
    Other: None

    [​IMG]
    Ra's Al Ghul (M)
    HP: 64
    EN:77
    Spe: 65 (-10%)
    Stats:5/3/2/5
    S/W: 3/3
    Abilities: Shed Skin, Air Lock, Infiltrator
    Item: Everstone
    Other: None


    Bench Pokemon (open)

    [​IMG]
    Rukia (F)
    HP: 90
    EN: 100
    Spe: 44 (—)
    1/2/4/2| 1/1
    Ice Body, Weak Armor


    Guardians (open)

    [​IMG](M) w/ Macho Brace
    Glalie
    HP: 100
    EN: 88
    Atk: 3
    Def: 3
    SpA: 4 (+)
    SpD: 3
    Spe: 69 [34]
    Size Class: 3
    Weight Class: 6
    Base Rank Total: 18
    Abilities: Inner Focus, Ice Body, Moody
    Other: +3 Special Attack, -1 Defense

    [​IMG] (F) w/ BrightPowder
    Glaceon
    HP: 52
    EN: 87
    Atk: 2
    Def: 3 (-)
    SpA: 6 (+)
    SpD: 3
    Spe: 65
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20
    Abilities: Snow Cloak, Ice Body
    Other: None


    [​IMG]l[​IMG]
    "Grr, I'm tired of this, DIE!" l "Not as planned, not as planned!"

    Glalie: Ice Beam Revenankh (Revenankh) x2
    If Revenankh is under a successful P/E move, then use Blizzard that action
    If Revenankh has double team clones up, then use Blizzard until they're gone.

    Glaceon: Shadow Ball Revenankh x2
    If Revenankh is under a successful P/E move, then use Wish
    If Heal Pulse is used, then use Yawn on the user.

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