NU The Never Used League 2 - Playoffs - Round 1

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Shadestep

volition immanent
is a Community Contributor Alumnusis a Tiering Contributor Alumnus
banner by rozes
Welcome to the first cycle of the second Never Used League, our tier's widely respected Circuit Tournament! For those of you who are new to the League, it's simply a series of tournaments following the standard rule set of the Never Used tier. Your goal as a player in the League will be to win as many points as possible by placing well in each cycle in order to make it into the playoffs. The general format of the Never Used League is as follows:
  • There will be 4 Cycles - 2 Single Elimination and 2 Double elimination brackets, alternating between the formats each cycle.
  • Each matchup will be a best of three series.
  • For double elimination tours, points will only be awarded in even rounds (excluding round 1 where all wins count as points), when both winners and losers brackets play.
  • The top 16 players on the leader board at the end of the fourth cycle will advance to a single elimination bracket for playoffs.
  • Replays must be posted or your match will be coinflipped.
I will be closely moderating any players who sign up and fail to complete their matches on time, at all, or with a poor attitude toward their opponent. I will be keeping records of any wins/losses that were received in any way outside of a battle. If I notice an on-going trend of activity losses, poor behavior, and/or late matches then you may be subject to a spot on the blacklist for the next month.

And finally, our prize for Season 2 will be a cash prize of $40 and a banner on forums saying "Never Used League Champion 2016"

On Tournament play:
Battles are to be played on the Pokémon Showdown simulator.

Here are some rules we enforce for players in tournaments: There is a good chance you will receive a warning or potentially be banned from tournaments if you fail to adhere to these:

If your user name undergoes a change, it is your obligation to report the change to the hosts of any tournaments you are participating in, as well as your opponents in those tournaments.

Avoid dropping out of a tournament midway through unless you have a good reason for doing so. People that repeatedly drop out of tournaments without good reason may be punished.

If you do have to drop out, you must notify the host and your opponent.

Endeavor to complete your battles before the deadline of each round. If we notice a pattern of laziness, we may decide to punish you.
Once you have signed up and the host posts Round 1, it is strongly recommended that you contact your opponent immediately by posting on their profile, or a Conversation if you prefer (though this makes it much more difficult for the host to track who is more active). Let them know when you think you will be ready to play, your timezone (assuming you set it when you joined, it should appear at the bottom of every page on the forums), and maybe your availability if you know what that will be. Try to respond in a timely fashion whenever your opponent contacts you. If someone misses a scheduled time and the match is in danger of going uncompleted by the deadline, the host will nearly always award the win to the player that showed up, so scheduling a battle is a sure way to avoid being eliminated by inactivity. Don't be lazy!
Sleep Clause: If a player has already put an opposing Pokémon to sleep using a sleep inducing move and that Pokémon is still sleeping due to that sleep inducing move, the player cannot put another opposing Pokémon to sleep using a sleep inducing move.

Species Clause: A player cannot have two of the same species of Pokémon on their team, based on the National Pokedex Number. For example, a player cannot have two Koffing on his or her team.

Evasion Clause: Players cannot use Double Team or Minimize in any of their Pokémon's movesets. In fifth generation (BW) Smogon tiers, the items BrightPowder and Lax Incense also may not be held by any Pokémon on a player's team. In other generations, these items do not break this clause.

OHKO Clause: Players cannot use Horn Drill, Guillotine, Sheer Cold, or Fissure in any of their Pokémon's movesets.

Timer Clause: If a player exhausts the timer, he/she loses.
Moody Clause: A player may not use a Pokémon with the ability Moody.

Disconnections and Timer Clause: In live tournaments with short time constraints such as the Smogon Tour, if a player disconnects or times out, the opponent may take the win. In other tournaments, if a player disconnects and contends that they could still win, the optimal solution is to recreate the exact situation the disconnection occurred at during the battle. If this is not feasible due to unreasonable battle length, highly improbable circumstances, or some other reason, the player who did not disconnect may choose to rematch with either the same teams or (the option to use) new teams. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment.

Simulator Glitches: Any battle mechanics not properly implemented in the simulator used for a tournament battle are fair game, unless explicitly banned by that tournament's rules. Illegal movesets that are not restricted by the simulator fall into this category as well. However, this does not include faulty tier scripts; for example, if there was a bug in the BW OU tier script that allowed you to use Drizzle and Swift Swim on the same team, taking advantage of this would result in disqualification in that battle. If a game breaking glitch is discovered, we will make a blanket tournament ban on that glitch via an announcement in the Tournaments forum until it is fixed.

Ghosting: The player in a tournament battle should be the one making their own decisions. Do not tell a player what move to make in a tournament battle (i.e. do not "ghost" them), and do not make your moves based on another person's suggestions. If we are made aware that someone playing a tournament battle is making some of their moves based mainly on the suggestions of someone else, punishments may be handed out to both parties involved.

Identity: Pretending to be another player in relation to a tournament battle is strictly prohibited. Do not try to impersonate or play as another player.

Rule Breaking: If a player breaks a rule during a battle, they are disqualified from that particular battle. If it was a single battle in a series, they will still have the opportunity to play the rest of the series.

Draws: If a battle ends in a draw in an elimination tournament or another tournament format that is unable to handle draws, there should be a rematch between the players with the option for both players to change teams.

Forfeiting: A player may forfeit their battle during or after the battle, as long as the result has not been confirmed by the host. If a player forfeits before a battle commences in the first round of a tournament, they are eligible for substitution if appropriate. We highly recommend that you do not forfeit your tournament battles just because you got lucky, but we do not enforce this.

Host / Tournament Director Decisions: The host may make a judgment call on the outcome of a battle with a disputed result, even if one player has broken the rules. If you believe the host has made an unjust decision, you may inform the Tournament Director responsible for the tournament of the situation and request that they make a final call on it.

Sportsmanship: If a player displays exceedingly poor sportsmanship before, during, or after a tournament battle, they may be disqualified or otherwise punished.


Round 1

FLCL-ZARIF.gif

1. FLCL vs 16. Zarif
Game 1 | Game 2 | Game 3

WATERS-VAKA.gif

2. Realistic Waters vs 15. vakatalesau
Game 1 | Game 2 | Game 3

ICETEA-ZBEN.gif

3. Ice Tea vs 14. zben
Activity win, no replay

ETERNALLY-ORPHIC.gif

4. Eternally vs 13. Orphic
Game 1 | Game 2

TTFTW-DENNIS.gif

5. TTFTW vs 12. DennisEG
Game 1 | Game 2 | Game 3

NV-ADV.gif

6. nv vs 11. ADVANTAGE
Game 1 | Game 2

SHADOW-EVAN.gif

7. Shadowtags vs 10. Evan.

Game 1 | Game 2

FINCh-GYRO.gif

8. Finchinator vs 9. GyRro
Game 1 | Game 2

Deadline: Sunday 11 December, Midnight CET (GMT +1)​
1. FLCL vs 16. Zarif
2. Realistic Waters vs 15. Vakatalesau
3. Ice Tea vs 14. zben
4. Eternally vs 13. Orphic
5. TTFTW vs 12. DennisEG
6. nv vs 11. Advantage
7. Shadowtags vs 10. Evan.
8. Finchinator vs 9. GyRro
 
Last edited:

Jisoo

two slow dancers last ones out
is a Pre-Contributoris a Past SPL Champion
huge thanks to rozes for help with the pairings, general hosting, and the amazing artwork! She truly is the best..

hope advantage wins it all:D
 
(◕‿◕✿) FLCL vs 16. Zarif - he's consistent(◕‿◕✿)
(◕‿◕✿) Realistic Waters vs 15. Vakaalesau - waters hasn't been playing much but i haven't seen vaka play this tier in a while either oo(◕‿◕✿)
(◕‿◕✿) Ice Tea vs 14. zben - courtney is undefeated in lower tier tours(◕‿◕✿)
(◕‿◕✿) Eternally vs 13. Orphic - he's very underrated(◕‿◕✿)
(◕‿◕✿) nv vs 11. Advantage - i want to see nv putting up a great match but advantage's been solid(◕‿◕✿)
(◕‿◕✿) Shadowtags vs 10. Evan. - you know i'd normally bold evan but he's probably gonna try to style on rapture this time which makes the outcome unpredictable(◕‿◕✿)
(◕‿◕✿) Finchinator vs 9. GyRro - i haven't seen gyro in a while oo(◕‿◕✿)

(◕‿◕✿) mods please don't discolor this post even if you risk going blind i'm trying to end
this asap ;_; (◕‿◕✿)

(◕‿◕✿) 22/50(◕‿◕✿)
 
1. FLCL vs 16. Zarif - dunno much about zarif but fooly probably wins this
2. Realistic Waters vs 15. Vakaalesau - waters uses whatever the fuck he wants and makes it work, so he has this i think
3. Ice Tea vs 14. zben
4. Eternally vs 13. Orphic - eternallys been doing well lately, orphic has too and has been around longer. eternally is the better builder though so he
5. TTFTW vs 12. DennisEG - this man is beauty at its core
6. nv vs 11. Advantage - im trying not to meme so ill be honest and root for advantage here, theyre both pretty good builders but tennis seems more confident lately. a preemptive fuck you to whoever says the inevitable "tennis has the advantage here" post.
7. Shadowtags vs 10. Evan. - disregard my above sentiment
8. Finchinator vs 9. GyRro - he'll win if he doesnt use the bad poliwrath set
 
1. FLCL vs 16. Zarif - fooly is good at pkmn
2. Realistic Waters vs 15. Vakatalesau - dk the other guy but rw is unstoppable
3. Ice Tea vs 14. zben - nobody beats the king lol...
4. Eternally vs 13. Orphic - as long as orphic doesn't bring cradily it's a snack
5. TTFTW vs 12. DennisEG - ttftw plays the tier more
6. nv vs 11. Advantage - tennis is good at pkmn
7. Shadowtags vs 10. Evan. - rapture lost to me so that's saying something
8. Finchinator vs 9. GyRro - haven't seen gyrro around much and finch is good so
 

Zar

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