Full lure Life Orb Tornadus-T (also known as "Greninja 2.0")
I don't know if this is enough "creative" or too much "gimmick" to be accepted, so feedback is appreciated.
Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 180 SpA / 252 Spe
Naive Nature
-
Sludge Wave/Psychic
- Superpower
-
Grass Knot
-
Icy Wind
This is a classic Life Orb attacker set but I pretent to not run U-Turn or Knock Off (as a utility move) and the STAB Hurricane (strong but unreliable) to use 4 coverage moves depending on what you want to kill thus supporting your team with a base 121 Spe Life Orb attacker which can 2HKO many pokemons.
Sludge Wave is preferred over Sludge Bomb for the 2HKO on Cleafable or you can run Psychic to hit annoying poison types such as Venusaur, Amoongus.
Grass Knot solidly 2HKO bulky waters and grounds including Keldeo which now we can 2HKO with GK with SR support.
Icy Wind makes the same on pokemons weak 4x to Ice such as Gliscor, Landorus-T and Garchomp and "neuters" opponent's Choice Scarf.
The strenght of this set is
unpredictability on your
4 coverage moves which your opponent has to scout before doing some risky switch-ins. Heat Wave is the last coverage move (mainly towards Ferrothorn and Scizor) with high accuracy and with no drawbacks you can run, but I'm trying to cover the highest number of threats with one set.
Teammates support: hazards control is really appreciated to get rid of Stealth Rock and hazard setters to tranform at least some shabby 2HKO into solid 2HKO (most of the time SR is more than enough) thus making it a nice late game cleaner.