SubPunch Conkeldurr
Conkeldurr @ Leftovers
Ability: Guts / Iron Fist
EVs: 8 HP / 252 Atk / 40 SpD / 208 Spe
Adamant Nature
- Substitute
- Focus Punch
- Knock Off
- Drain Punch / Mach Punch
A different approach to offensive Conkeldurr, SubPunch.
Substitute allows you to abuse switches and gain momentum and nail something the next turn, Focus Punch is the hardest hitting move here, which can put a huge dent into physical walls, while Knock Off is
the best move in the game necessary coverage to not get walled completely by bulky Psychics or Ghosts. The last move is down to preference, Mach Punch for hitting faster targets, while Drain Punch allows for extra recovery.
The EV spread puts Conkeldurr at a Leftovers number, maximises Attack, speedcreeps Choice Band Azumarill and the rest of it was dumped into Special Defense.