Project The Next Best Thing (New thread is newer)

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Posting first again (maybe it'll pay off this time) with (my personal, not sure about the others') lead Tyrantrum:

Tyrantrum @ Leftovers
Ability: Strong Jaw
EVs: 168 HP / 88 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Roar / Dragon Tail
- Stone Edge
- Ice Fang

So this Tyrantrum is a lead dedicated to beating Gligar, and for a physical Pokemon it does pretty good! Strong Jaw Ice Fang is a 2HKO on 252/252+ Gligar (it's the minimum attack you can give it), so if a Gligar comes in to Defog/wall it'll be in for a big surprise when you either hit it on the switch and 2HKO, force it out, or hit it while it Defogs and force it out/re-set Stealth Rock. Roar is good for not missing/getting Subs (especially Sub CMers) out of the way while Dragon Tail can get around Taunt, which is pretty big. Stone Edge is good STAB and coverage (it can hit Moltres!).
 

EonX

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Welp, no idea how creative it is, but...


Tyrantrum @ Life Orb
Ability Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Rock Polish
- Stone Edge
- Crunch / Earthquake
- Ice Fang / Earthquake

A lot of people see Tyrantrum gets Dragon Dance and think that it's the best boosting move to use. However, the low BP of Tyrantrum's moves prevent it from full-on sweeping teams with a +1 Attack stat while its base Speed is a bit too low with just a +1 Speed boost. So instead of trying to boost both Attack and Speed, this set uses Rock Polish to just focus on letting Tyrantrum outspeed everything and sweep late-game. Rock Polish doubles Tyrantrum's Speed and lets it outspeed the entire RU tier after the boost, meaning it only has to fear priority or something bulky enough to take its hits in the late-game. Stone Edge is the primary STAB move and hits pretty damn hard with a Life Orb boost. Crunch puts an end to bulky Psychic- and Ghost-types that have been worn down a little bit during the match. Ice Fang deals with Gligar and Virizion pretty nicely. Earthquake can be used over either coverage move if a stronger hit on Steel-types such as Registeel and Cobalion is desired. Maximum investment in Attack and Speed is used to let Tyrantrum hit as hard and as fast as possible. While it may seem strange to use max Speed, Tyrantrum's typing isn't the best defensively, thus meaning it won't always get the chance to use Rock Polish and the Speed is useful to still outspeed defensive Pokemon like Gligar and Golbat in such a scenario. Adamant nature and a Life Orb is used in order to give Tyrantrum every bit of power as possible. Ironically, it only hits marginally weaker than a +1 Jolly Lum Berry Tyrantrum does, so the power loss isn't quite as bad as one would imagine at first.
 

Pearl

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Tyrantrum (M) @ Assault Vest
Ability: Strong Jaw
EVs: 248 HP / 180 Atk / 80 SpD
Adamant Nature
- Stone Edge
- Ice Fang
- Crunch / Fire Fang
- Earthquake / Fire Fang / Dragon Claw

Nothing too special, is a really fine excuse for a Moltres / Meloetta check actually, avoiding the Hurricane / Hyper Voice 3HKO with this EV spread. Coverage is optional too. You could also lower the Attack investment and dump it into Speed if there's any key target you need to outrun. A /decent/ glue to offensive teams, which is something RU desperately needs in this poor state.

EDIT: Post 420 blaze it!
 

Texas Cloverleaf

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Tyrantrum (M) @ Leftovers
Ability: Strong Jaw
EVs: 252 HP / 120 Def / 136 SDef
Careful Nature
- Dragon Tail / Dragon Claw
- Substitute / Stone Edge / Earthquake
- Toxic
- Protect

Y'all remember FatBoar? Meet FatDragon. EVs are p random, emphasizing resistances and its boss ass phys bulk
 
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