The NU Open V - Round 4

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Kiyo

the cowboy kid
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Tournament Rules:
  • General tournament rules and regulations can be found here.
  • Grand Slam rules can be found here.
  • Standard ORAS NU
  • Best of three, single elimination.
  • Battles should take place on Pokemon Showdown! preferrably, on the smogtours server.
  • Please post your replays along with your win/loss post.
  • ORAS cartridge win conditions are in place, there are no ties.
  • Tiers are locked at the beginning of each round. This means that both Trevenant and Gurdurr are legal this round.
Identity

I expect many battles to be completed under alts and I expect many battles to be completed on other servers to prevent scouting. These kind of factors are pretty bad for tournament security, and thus I will make this clear: If I hear any whispers of identity theft (battling as someone you are not) or proxy battling (helping someone else battle through pm) I will not be pleased and I will take severe actions.

Scouting

Next, I do not want to hear anything about counterteaming, at all. It is the silliest thing I have ever heard, any battler worth their marbles has more than one team. Do not complain about it. I also don't want to hear about any forceful scouting, whether it be spying on another teams irc channel or following your opponent around on PO. There is a difference between "ipl is known for using stall" and "let me follow ipl around all day to watch all his battles since I am his opponent". I expect a lot of the former and none of the latter.

With that said, I give permission to all battlers to ask any person spectating their battle to leave if they do not want them watching. However, given the fact that this is the big stage, I am sure a lot of people want to watch, so don't be too mean.

Timer Clause

As for taking long between moves, if your opponent asks you to hurry up, please oblige. If you are doing a damage calc for a key turn that is one thing, but prolonging every move is suspicious and annoying. Don't do it. Furthermore, Battle Timeout is a rule for a reason. If you run out of time, you lose, simple as that. It does not matter what your opponent says. Do not battle if you think you will have to leave mid battle, and instead reschedule for a better time. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment.

Disconnections

If a player disconnects and either player contends that they could still win, the optimal solution is to recreate the exact situation the disconnection occurred at during the battle. If it is agreed between players that this is not feasible due to unreasonable battle length, highly improbable circumstances, or some other reason, the player who did not disconnect may choose to rematch with either the same teams or (the option to use) new teams. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment. Do not do it.

I know that was a lot to read, but it is all necessary for me to have posted here so everyone can see it in the case of a dispute. I don't want any confusion or any problems.


Battle Clauses:
  • Sleep Clause: Limit one foe put to sleep
  • Species Clause: Limit one of each Pokémon
  • OHKO Clause: OHKO moves are banned
  • Moody Clause: Moody is banned
  • Evasion Moves Clause: Evasion moves are banned
  • Endless Battle Clause: Forcing endless battles is banned
  • Swagger Clause: Swagger is banned
  • Baton Pass Clause: Limit one Baton Passer, can't pass Speed
For reference, all the threads will be posted at times that are convenient for me, which means you'll likely see them around noon pst (gmt-7) that day at the latest.
Jul 21: Signups
Jul 25: Round 1
Aug 4: Round 2
Aug 13: Round 3
Aug 22: Round 4
Aug 29: Round 5
Sep 5: Round 6
Sep 12: Round 7
Sep 19: Round 8
Round Deadlines will be 8:00AM PST (gmt-7) the day the next scheduled round is supposed to go up. i.e. if round 2 goes up on august 4th, round 1 will end august 4th at 8am pst, etc.


If you want to be 100% certain you're protected in the case your game goes to an activity decision I'd recommend reading through the SPL scheduling guidlines that were laid out by Aldaron.
I'm sure plenty of you have come across activity drama while scheduling matches. I'm here to reduce the arbitrary element associated with some of these decisions. It is entirely your decision to adhere to these STRONG RECOMMENDATIONS, but note that if you choose not to, I'll most likely ignore any pleading from your end.

YOU MUST ACTIVATE YOUR VM WALL IF YOU WISH TO PLAY IN THIS TOURNAMENT. THIS IS HOW ALL OFFICIAL SCHEDULING WILL BE HANDLED.

Once that week's thread is posted, you have up to 48 hours to contact your opponent ON HIS VM WALL and mention your timezone and exactly what dates, what time ranges you are available, and where you will battle. Note that the default accepted sim and server is the official server on Showdown/Smogon Tournament Server, or PO if you're playing an old gen. You must provide at least 3 different time ranges at least 48 hours from the timestamp of your message, with at least 2 that are 24-hours apart from each other. The minimum and maximum length for 1 time range is 30 minutes, and the minimum difference between the 3 required time ranges is 3 hours. If you give 3 time ranges that stick with this policy, you can give any additional time ranges at any time you please.

NOTE THAT THIS SCENARIO INVOLVES RESPONSE DYNAMICS; THERE IS SOMEONE WHO WILL CONTACT FIRST AND SOMEONE WHO RESPOND...THESE REQUIREMENTS ARE NOT FOR BOTH OF YOU TO ASSUME TO YOU CAN BE FIRST CONTACTS...WHOEVER CONTACTS FIRST IS THE FIRST, AND THE OTHER DEFAULTS TO THE RESPONDER. THIS SHOULD BE OBVIOUS BUT SOME OF YOU ARE DUMB.

Once your opponent has contacted you, you now have up until 72 hours after the week's thread has been posted (NOT after your opponent's message) to respond with times that are good for you. What this means is that if both of you spend the maximum time contacting and responding, you should have back and forth collaboration at a maximum of 72 hours after the round has been posted, with both parties given an additional 24 hours to prepare for the battle should it be scheduled as soon as required. If none of the opponent's proposed time ranges are good for you, you must respond with alternative time ranges.

The first opponent now has X hours to prepare for the battle (if the second opponent agreed to some time) or 24 hours to contact a TD if, for whatever reason, this second set of time ranges does not suit the first opponent. Note this should be an absolute last measure.

Once a time is agreed upon, please make a message on your opponent's VM wall between 10 minutes and 1 second before the agreed upon time and say you are ready to battle and then get to agreed upon location (regardless of whether or not your opponent sends you a response VM). Please protect yourself by making this message, as it makes decisions much easier. You will be required to wait for your opponent for the duration of the time range.

If neither of you contact each other before 48 hours after the thread has been posted, you're both opening yourself up to a potential no contest or substitution. If I look at the situation, I might just determine I'm going to no contest, or whatever based on however I'm feeling at that moment. Don't leave yourself and your team vulnerable to this.

Just because at anytime one of the responders does not respond within the given range does not give you automatic activity win credentials. If they don't contact at all on your VM wall up until 48 hours before the end of the round (note, I'm not going to take irc or sim messages as evidence due to how easily they can be doctored...so if you want to protect yourself, stick to the VM messages), then you obviously have activity win justification. You WILL contact your opponent in a timely manner. However, if they do contact you at all after the suggested response time and before 48 hours before the end of the round, you are required to respond before 24 hours before the end of the round with 2 1-hour time ranges at least 1 hour apart before the end of the round. The opponent, since he did not stick to the proposed response schedule, WILL BE REQUIRED TO PLAY AT ONE OF YOUR NEWLY SUGGESTED TIMES, so you have the advantage here. This obviously puts a bit of an emphasis on the last 48 hours of each round (as is standard operating procedure for most of our official team tournaments anyway), so I will try my best to keep the last 48 hours of the round as close to the majority of the weekend for as much of the world as I can.

If you follow all of these guidelines, you will a.) most likely get your match done with minimal issue or b.) protect yourself and your team from an undue no contest or activity decision. Yes, I hate activity decisions in official tournaments. Yes, I will do my best to prevent activity decisions in the playoffs (the qualifying round is fair game however and I will have no problem issuing an activity call here), but don't push your luck.

Here is an example of how following this would work:

Week 1 thread is posted June 7, 2013 at 12:00 AM. Its deadline is June 14, 2013 at 11:59PM. User A and User B are matched up. User A contacts User B on his VM wall on June 7, at 9:00 PM (47 hours after the thread was posted, so ok), and gives 4 time ranges: June 10, from 7:00-7:30 PM (22 hours after the timestamp of his message, which is only ok so long as at minimum 3 of the other proposed time ranges adhere to the requirements), June 11, from 9:00-9:30 PM (48 hours after the timestamp of his message, which is ok), June 12, from 6:00-6:30 PM (69 hours after timestamp of his message, so ok, but only 21 hours after the earliest time range that is 48 hours after the timestamp), and June 12, from 9:00-9:30 PM (72 hours after the timestamp, so ok, and 24 hours after a legal time range and 3 hours after another legal time range). The June 11 and both June 12 time ranges satisfy the requirements, so User A can propose his first June 10 time range as well. User B responds on June 10, at 8:00 PM (23 hours after User A contacted him, so ok), and picks June 11, at 9:00 PM to battle, which is ok because it is 24 hours after his own response.

You'll note I made most of my response ranges multiples of 24 hours, but also included 24 hours. This means I expect you to be able to check Smogon at least once a day. If that is not feasible, you put yourself at risk.

~ Aldaron


Pairings:

IF YOU HAVE TWO OPPONENTS LISTED IN PARANTHESES, IT MEANS THEY WERE GRANTED AN EXTENSION AND HAVE A MAXIMUM OF 48 HOURS TO PLAY THEIR MATCH. YOU WILL PLAY THE WINNER.

Evan. vs Karppi
Syncrasy vs (Serpi386 vs Jets)
xXEricXx vs (atomicllamas vs Laurens)
denger vs Dibs The Dreamer
(HJAD vs Improbable) vs dodmen
Advantage vs (Derk vs FLCL)
Ice Tea vs cryalot
soTsoT vs MikeDecIsHere
Alice Kazumi vs Adaam
The Idiot Ninja vs (Mazz vs Clay Johnson)
Teddeh vs Tricking
Energy vs tko
TonyFlygon vs sand1234
soulgazer vs Starmei
Lacus Clyne vs Level 56
Allstar vs Aberforth
Hairy Toenail vs (Paraplegic vs FlamingVictini)
SoulWind vs Ciele
Heysup vs (Steve Angello vs UmPM)
Realistic Waters vs Villa
Hootie vs Sacri'
Hachimaki98 vs Xyldaz
DennisEG vs ZoroarkForever
Hack vs Omfuga

Deadline is August 29th at 8:00AM PST (GMT-7)
 
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Kiyo

the cowboy kid
is a Forum Moderatoris a Top Tiering Contributoris a Top Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
I was originally going to implement this last round, but unfortunately my availability was restricted due to vacation.

You will no longer be getting activity wins for contacting your opponent day 1 of the round and not contacting them at all thereafter, you being active for 3 seconds one day of the week and not attempting to schedule the other 7 days does not scream activity win. If you want to make an activity post in the thread stating that you contacted them and they haven't replied I expect you to tag them so they recieve an alert.

If you don't follow those guidlines your match is gonna be coinflipped. I'll be monitoring your activity and bumping your VM posts if you don't do so yourself. It's one thing if your opponent is actually inactive but I'm tired of people fishing for activity wins rather than attempting to actually play their games this late in the tournament.
 

Tricking

MALDINI
is a Top Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnuswon the 6th Official Ladder Tournamentwon the 7th Official Ladder Tournamentis a defending SPL Championis a Past SPL Championis a Past WCoP Champion
World Defender
i won 2-1 vs Teddeh, ggs

g1 i got a lucky para on Pyroar with Discharge, but i could handle it with Magmortar at the end, gg.
g2 he had a better team and he played much better, gg.
g3 very intensive game, though i think matchup was totally on my side because Machoke is too fucking good.

clearly rigged pairings though :I
 
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