I've never tried Agility Luke, but I would add Deo-D as a great partner so you can wear down your opponent with entry hazards, which weak Agi Luke would probably appreciate. Also (one of your calcs): -1 252+ Atk Life Orb Lucario Ice Punch vs. 0 HP / 0 Def Landorus-T: 302-359 (94.67 - 112.53%) -- 68.75% chance to OHKO two rounds of SR should put it into OHKO range easily, even at min damage. however, don't most lando-t run defense evs? i dont use it much but players I know run defensive evs :x 252+ Atk Life Orb Lucario Ice Punch vs. 0 HP / 0 Def Multiscale Dragonite: 218-257 (67.49 - 79.56%) -- guaranteed 2HKO ohko after rocks please. reflect that in op. 252+ Atk Life Orb Lucario Close Combat vs. 252 HP / 0 Def Politoed: 316-372 (82.29 - 96.87%) -- 62.5% chance to OHKO after Stealth Rock redundant calc. most common sets are scarfed (which outspeed at +0) or max DEF. Calc with max def pls. 252+ Atk Life Orb Lucario Ice Punch vs. 252 HP / 184+ Def Gliscor: 270-322 (76.27 - 90.96%) -- 25% chance to OHKO after Stealth Rock i hate this calc. you need max damage + rocks for that possible chance, anything below max won't KO. 252+ Atk Life Orb Lucario Close Combat vs. 252 HP / 0 Def Jirachi: 250-294 (61.88 - 72.77%) -- guaranteed 2HKO after Stealth Rock calc sucks: jirachi outspeeds adamant Luke at 290 and possess Fire Punch, so unless you're already at +2 speed, AND HIT IT ON THE SWITCH, Fire Punch wins. 252+ Atk Life Orb Lucario Close Combat vs. 184 HP / 4 Def Rotom-W: 234-277 (81.53 - 96.51%) -- 56.25% chance to OHKO after Stealth Rock 248 hp is standard. calc again. 252+ Atk Life Orb Lucario Crunch vs. 252 HP / 36 Def Jellicent: 283-335 (70.04 - 82.92%) -- guaranteed 2HKO sucks. unless you hit on switch its gonna WoW you. calc makes it seem like you would advise staying in '-'