I absolutely agree with that advice. Mienshao doesn't fit in every team, especially because he's really frail, but given the right allies, he really shines. I've used it recently in a Volt-turn team (don't know why this style has been neglected, it's almost as deadly as it was in BW1, especially with the offensive metagame that bring frail threats), and he was really the star of the team. Tabuu already mentioned most of his usefull moves, so I'll just gona point out two that are often forgotten : - Fake out : Revenge killing is always nice, and despite the low power, this move is amazing to do that. Sometimes I spam it, then I switch out, sacrifice something and come back to shut down a threatening boosted sweeper. Many targets fall under High Jump Kick's KOs range after it. - Hidden Power Ice : Mienshao is the only fighting type which can run an efficient mixed set in OU (Infernape can, but he doesn't often carry HP ice, 4MSS). Yes, being a fighting type that is an immediate threat to Gliscor or Landorus-T is a very unique niche. And regenerator is one of the best ability in the game. Being able to switch in multiple times without caring about residual damage is just amazing. And his speed tier is quite good, above Landorus and Garchomp that he can hurt with super effective hit. Of course, he does have flaws. Ghost types are a real pain to face, especially Jellicent and Gengar. Tentacruel is really annoying (but spedef versions can't take too many High Jump Kick). But he's actually one of the best scoots of the metagame, and a really underrated threat in OU. Another point is that he is hard to use : an unpredicted protect means you can lose 50% of your life, you lose momentum if you don't predict an obvious switch, you have to make good calculations to know your chances to KO something (as you can't take any unresisted hit). But when you know how to use it, your opponent may have real troubles.