Introduction: Hello Smogon. After having decent success with my first RMT posts here I’m posting another team made by yours truly. This is a weatherless team which works fairly well in the current metagame without having to use weather or deoxys-d. Speaking of deoxys-D there is a high chance of it going uber so i wanted to build an offensive team without the use of deoxys-D and this is the result. This is actually a pretty decent team which has peaked upto 1863 which is a decent score by my standards. I present to you The Power. The Team: Breloom @ Focus Sash Trait: Technician EVs: 252 Atk/ 4 Def/ 252 Spd Adamant Nature (+Atk, -SAtk) -Spore -Swords Dance -Bullet Seed -Mach Punch Sash breloom is absolutely amazing. It matches up very well vs rain especially as Sash allows me to live a scarfed ice beam or straight up KO with bullet seed. Against terrakion leads I can just kill it with bullet seed on the CC. The only playstyles I don't lead with breloom are against sun or deo-d, as I lead with terrakion in both situations. Loom almost always puts a pokemon to sleep, and gets at least one kill. He also hits 4 of the 5 weather starters for SE damage, allowing me to change the weather if its sand or hail so Shedinja’s survivability increases. His priority mach punch is a blessing against set up sweepers such as terrakion at +2. Loom matches up amazingly vs. many common leads. Against lead terrakion, you can tank anything he throws at you thanks to sash, while ohkoing with bullet seed. Same with mamoswine, azelf, aerodactyl, any common suicide lead. Starmie can come in later and spin away rocks. Latios @ Choice Scarf Trait: Levitate EVs: 4 HP/ 252 SAtk/ 252 Spd Timid Nature (+Spd, -Atk) -Draco Meteor -Surf -Trick -Psyshock Being fast as hell and strong as hell is no common quality and Latios shows just how well these qualities can be used. Scarf latios allows me to outspeed some extremely fast threats such as +1 Keldeo and +1 Terrakion and OHKO them with psyshock. The ability to switch into annoyances such as Rotom-W and Jelliscent is just wonderful. Stab Draco Meteor smashes anything that doesn’t resist it. Surf gets a significant boost when I’m against rain teams and hits Tyranitar and stuff which resist the other two moves pretty hard. Trick is another way of dealing with stall and cripples stuff such as ferrothorn and chansey (though terrakion and breloom do that well). Psyshock allows me to hit special walls on their physical side to deal solid amounts of damage and KO stuff like gengar. Unlike Kingdra, Latios doesn’t need to setup to wreck havoc and can simply come in at any point to heavily dent stuff with Draco. The EV spread is standard. Terrakion @ Salac Berry Trait: Justified EVs: 4 HP/ 252 Atk/ 252 Spd Jolly (+Spd, -SAtk) -Substitute -Stone Edge -Swords Dance -Close Combat Terrakion and Breloom together form such a strong offensive core that stall just can stand up to the sheer power of these two. Sub salac is much easier to utilise than the dancing rak, not only simplifying prediction but also being protected from priority and status. It does a great job of severly crippling tentacruel/ bulky waters and jirachi/bulky steels, luring in skarmory/scizor, and forcing out the scarf revenge killer after setting up. It either dies early game or sweeps lategame. Terrakion can set up on a number of threats including but not limited to heatran, chansey and rotom-h. Setting up on Deo-D can often result in a 6-0, as common deo-d teams have nothing for a +2 terakion behind a sub. At the very least, I prevent them from getting more than stealth rock, which is easily spun away later. I previously had a dual dance set in this slot, but didn't like the life orb recoil. 4 evs in hp give it an even hp stat, allowing three substitutes to take us down to salac range instead of four. Kingdra @ Leftovers Trait: Swift Swim EVs: 40 HP/ 224 Atk/ 16 Def/ 228 Spd Adamant (+Atk, -SAtk) -Substitute -Dragon Dance -Waterfall -Outrage Kingdra is an amazing tool against offensive Rain teams because it can Revenge Kill pretty much everything in it with Waterfall, and Water types are just extremely easy to set up on. Bulkier Rain teams with Ferrothorn are much more of an issue but Terrakion and Breloom are able to deal with it fairly easily. Once the bulkier Steel types have been removed from play Kingdra has an easy time sweeping through most teams, even with just one boost due to its amazing typing and bulk. Even outside rain there are a pretty big amount of fairly popular threats that Kingdra can very easily set up on, including Heatran, Scizor locked into Bullet Punch, and Tentacruel. Kingdra is a pretty difficult Pokemon to Revenge Kill too, as after a boost, there are really only a few Pokemon that outspeed it and can OHKO it because of its only weakness that is Dragon. Since it only has one weakness and two amazing x4 resistances to Fire and Water, Kingdra can take on a more defensive role for the team too. This all contribute to make Kingdra an amazing sweeper. Starmie @ Leftovers Trait: Natural Cure EVs: 252 SAtk/ 4 Spd/ 252 Spd Timid Nature (+Spd, -Atk) -Hydro Pump -Hail -Psyshock -Rapid Spin Starmie’s good bulk and blazing speed along with the handy ability to change weather is invaluable for the team. Starmie is the epitome of a team player, as it almost guarentees that rocks will be clear and usually clears weather so that I can have clear skies. Starmie was chosen because hazards were really starting to annoy me. Starmie is a very important member of the team, spinning rocks away, letting the team be used to its full potential. Hail removes the opponent's weather, and cuts the threat level of many dangerous pokemon such as venusaur, keldeo, and tornadus-t. Most people will sac their weather starter, as I don't have a weather inducer of my own. I then switch in Starmie, and use hail. Psyshock is chosen to OHKO opposing terrakion in sand and Keldeo. Hydro Pump is a standard Powerful Stab. Starmie’s ability is a blessing as I can easily absorb annoying status and get rid of it on the next switch in with Starmie Heatran @ Air Balloon Trait: Flash Fire EVs: 4 HP/ 252 SAtk/ 252 Spd Timid Nature (+SAtk, -Atk) -Fire Blast -Earth Power -Hidden Power [Ice] -Stealth Rock Heatran is perhaps the most important member of this team. First, it's the best switch in to Kingdra's arch-nemesis, Ferrothorn, who never enjoys taking a STAB Fire Blast, even in the Rain. What makes Heatran such a wonderful partner to Kingdra is the fact it can switch into any Steel type in OU pretty easily. Secondly, Heatran is the team's Stealth Rocker. Heatran is also a formidable check to a plethora of threats which sincerly would just destroy the team without. This ranges from most version of Volcarona, most Dragon Dancers like Dragonite and Salamence, Swords Dance Scizor, and Growth Venusaur. Heatran is our main tool against the not so popular but very dangerous Sun teams because it can take on so many of their most common members and hit them back very hard. Honestly, that team simply can't live without Heatran and it goes without saying that it's probably its most vital member. Importable: Code: Breloom @ Focus Sash Trait: Technician EVs: 252 Atk/ 4 Def/ 252 Spd Adamant Nature (+Atk, -SAtk) -Spore -Swords Dance -Bullet Seed -Mach Punch Latios @ Choice Scarf Trait: Levitate EVs: 4 HP/ 252 SAtk/ 252 Spd Timid Nature (+Spd, -Atk) -Draco Meteor -Surf -Trick -Psyshock Terrakion @ Salac Berry Trait: Justified EVs: 4 HP/ 252 Atk/ 252 Spd Jolly (+Spd, -SAtk) -Substitute -Stone Edge -Swords Dance -Close Combat Kingdra @ Leftovers Trait: Swift Swim EVs: 40 HP/ 224 Atk/ 16 Def/ 228 Spd Adamant (+Atk, -SAtk) -Substitute -Dragon Dance -Waterfall -Outrage Starmie @ Leftovers Trait: Natural Cure EVs: 252 SAtk/ 4 Spd/ 252 Spd Timid Nature (+Spd, -Atk) -Hydro Pump -Hail -Psyshock -Rapid Spin [B]Heatran[/B] @ Air Balloon Trait: Flash Fire EVs: 4 HP/ 252 SAtk/ 252 Spd Timid Nature (+SAtk, -Atk) -Fire Blast -Earth Power -Hidden Power [Ice] -Stealth Rock Conclusion: So this right here is my second RMT on Smogon. Not too shabby! Like any other team this team isn’t perfect and as its fair share of weakness yet I’m proud of this team and really enjoy using it. For those of you who took the time to read this entire RMT mad respect to you. I’m really interested in your comments and suggestion and would love to try them out. Once again Thank You and Goodbye!