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The rainy road to the WCOP (team Benelux tribute)
This team was created to be used in the World Cup. Basically we realised that most of the teams that were going to be used were either Sandstorm or Rain based, so I tried to make a team which could handle both. The result was a balanced Rain team and it actually turned out pretty good in practice. To a lesser extend it also reached #5 on the Smogon server during an early test phase. Me and Darkloïc used this team (or a previous version) during the WCOP and we won all our matches we used it in. The team uses the common core of Jirachi + Gliscor + Rotom-W, although I tweaked their sets to make them less predictable. The team also uses a Toxicroak set we refer to as Mynicroak (cause popularized by Mynism) who turned out to be a real anti-metagame poke. Since Benelux has been eliminated from the World Cup, I decided to retire the team. Now let's take a closer look.
in-depth look:
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 72 HP / 252 SAtk / 184 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Focus Blast
Politoed is obvious on a rain team and for me the Scarfed one is the best set to run. I run a pretty standard set and it's effective at revenge killing dangerous stuff like Tornadus, Thunderus, etc., so no need to use something else. Surf over Hydro Pump since in the Rain it is still an insanely powerful move and I don't lose matches due to a miss. I use Perish Song instead of Hypnosis so Politoed is able to counter Baton Pass teams and to prevent last pokes from setting up. I ran Hidden Power [Grass] before to handle Gastrodon, but its damage output was very disappointing and Focus Blast is a good alternative as it has the chance to 2HKO Ferrothorn, who can be an annoyance to this team. I gave Politoed enough speed to outspeed base 115 and pokemon who aim to outspeed those 115 by 1 point, like Scarftar who has become really common lately. Trait: Drizzle
EVs: 72 HP / 252 SAtk / 184 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Focus Blast
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Jirachi is part 1 of the Jirachi + Gliscor + Rotom-W core. Basically it's here to take special hits all day and paralyze as many opposing pokes as possible so my other pokes can sweep more easily, my team is rather slow and the paralyses support really helps. Jirachi also sets up Stealth Rock for this team and it provides the team with Wish support. I run a slightly different set as the standard one. I run Thunder instead of Body Slam as in the Rain, Thunder has 100% accuracy and it's able to hit more pokes then Body Slam would. Many people actually switch Skarmory or Jellicent in on this Jirachi to take the Body Slam only to be crippled by Thunder. In the long run this is very beneficial for me as both those pokes are capable of walling my main sweeper, Toxicroak.Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 176 Def / 88 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- U-turn
- Earthquake
- Taunt
Gliscor provides the physical bulk to the team and easily handles most physical sweepers. I've tried many different Gliscor sets but this one seems to be the most effective one. Instead of going offensive with a Sword Dance set, I'm using this Gliscor as a pivot switch to get my other guys in safely with U-turn. The U-turn Gliscor + Volt Switch Rotom-W strategy is actually pretty effective as they both lure out pokes that are destroyed by the other one. This puts a lot of pressure on my opponent as they are constantly forced to switch. Protect and Taunt are both good options and even to Protect is useful for scouting and to give Gliscor an additional turn of Poison Heal recovery I'm leaning more towards Taunt to screw over Stall. Earthquake and Ice Fang have good enough coverage so no need for something else. The given EV's provide maximum Poison Heal recovery while outspeeding most of the threats it needs to outspeed (including opposing Gliscor). As a nitpick, Gliscor is female so it can handle Rivalry pokes like Haxorus better. Trait: Poison Heal
EVs: 244 HP / 176 Def / 88 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- U-turn
- Earthquake
- Taunt
Rotom-W @ Choice Specs
Trait: Levitate
EVs: 32 HP / 252 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunder
- Trick
Last part of the defensive threesome, Choice Specs Rotom-W is a beast in rain, even things that resists Hydro Pump have the risk of being OHKO'ed in Rain. Thunder is 100% accurate in the Rain and hits pretty hard as well. The main move however is Volt Switch which allows Rotom to not only hurt a switch-in a lot, but it also gives me switch advantage. Water + Electric gives decent coverage but it's still resisted by quite a few things. Luckily the sheer power of Choice Specs makes up for this in a way. Rotom also lures out 2 annoying threats to this team, Gastrodon and Ferrothorn and cripples them with Trick so I can handle them more easily. The EV's allow Rotom to hit as hard as possible with enough Speed to outspeed max speed base 80's, while the remaining EV's boost the bulk a little.Trait: Levitate
EVs: 32 HP / 252 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunder
- Trick
Toxicroak (M) @ Black Sludge
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Since the SD Toxicroak became so popular and I changed mine back to a Bulk Up set, because it turned out to work better now. It works really well with the Paralysis support from Jirachi and with the Gliscor - Rotom-W Volt Turn combination and Thunder Jirachi taking care of Toxicroak's main counters, I'll usually have an easy time sweeping late game. Drain Punch provides a decent way of recovery, especially with Dry Skin and Black Sludge. Sucker Punch is always a useful move to take care of faster, frailer attackers and it has good coverage with Drain Punch. Substitute is also standard but it eases predicting and prevents status and revenge killing. Toxicroak also provides a useful immunity to Water which takes some pressure of my special wall Jirachi, who doesn't like taking Rain boosted Surfs from the likes of Specs Latios. I know Leftovers is usually preferred over Black Sludge but I like to screw over Trick users, and the Trick to another poke of mine is pretty obvious anyway.
Toxicroak (M) @ Life Orb
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Punch
- Cross Chop
- Sucker Punch
- Swords Dance
Mynism's Toxicroak set is such a beast and the physical sweeper of this team. It can easily break opposing Jirachi + Gliscor + Rotom-W cores and many other defensive combinations as well. In fact the only pokemon that hard counter this set is Jellicent, who should be lured out and beaten by Jirachi or the U-turn + Volt switch combination from Gliscor and Rotom-W. Toxicroak has quite a few immunities and resistances which allows him to get up a Sword Dance pretty easily despite his frailty and the given moves give Toxicroak the best possible coverage it can get (to bad Drain Punch is illegal with Ice Punch). You have no idea how many people tend to switch in Dragonite, Salamence, Landorus on Toxicroak only to die by Ice Punch. Life Orb is preferred over the standard Black Sludge / Leftovers for the extra power boost and in the Rain the recoil from Life Orb is nullified anyway.Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Punch
- Cross Chop
- Sucker Punch
- Swords Dance
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Surf
- Draco Meteor
- Psyshock
Latios glues the team together, both in offense and in defense. While Politoed and Specs Rotom are putting alot of pressure on my opponent's special walls, Latios is here to finish the job. It also handles Sun and opposing Rain teams. Draco Meteor is an extremely powerful move that is sure to dent something. Surf is boosted by Rain and 2HKO's Scizor and Tyranitar. The reason I choose for Psyshock over the preferred Thunder is the reason to hit Blissey, Breloom, Virizion and Gastrodon harder as these pokemon tend to be a bit annoying for this team. Roost allows Latios the heal off the Life Orb recoil and adds to the survivability and it can actually fool people into using Ground moves. I often thought about putting Thunderus in over Latios but Latios has proven to be much more useful overall.Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Surf
- Draco Meteor
- Psyshock
Latias (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Calm Mind
- Dragon Pulse
- Substitute
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Calm Mind
- Dragon Pulse
- Substitute
Volcarona (M) @ Leftovers
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Quiver Dance
- Bug Buzz
- Hurricane
Trait: Flame Body
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Quiver Dance
- Bug Buzz
- Hurricane
Conclusion:
Although this team seems like the bog standard for Rain at the moment, I tried to use as many "creative" movesets as possible to abuse the fact that my opponent is predicting the standard sets so I can have the upper hand in the battle. I hope you like this team and don't be shy to leave comments, suggestions, etc. Thanks for reading.
Andraste (Politoed) (M) @ Choice Scarf
Trait: Drizzle
EVs: 72 HP / 252 SAtk / 184 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Focus Blast
Grafton (Gliscor) (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 176 Def / 88 Spd
Impish Nature (+Def, -SAtk)
- U-turn
- Ice Fang
- Earthquake
- Taunt
Savannah (Rotom-W) @ Choice Specs
Trait: Levitate
EVs: 32 HP / 252 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunder
- Trick
Saratoga (Latios) (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Surf
- Draco Meteor
- Psyshock
Bellerophon (Toxicroak) (M) @ Black Sludge
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Paris (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Trait: Drizzle
EVs: 72 HP / 252 SAtk / 184 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Perish Song
- Focus Blast
Grafton (Gliscor) (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 176 Def / 88 Spd
Impish Nature (+Def, -SAtk)
- U-turn
- Ice Fang
- Earthquake
- Taunt
Savannah (Rotom-W) @ Choice Specs
Trait: Levitate
EVs: 32 HP / 252 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Thunder
- Trick
Saratoga (Latios) (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roost
- Surf
- Draco Meteor
- Psyshock
Bellerophon (Toxicroak) (M) @ Black Sludge
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Paris (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Thunder
- Iron Head
- Wish
- Stealth Rock