The Royal Guard and Waterwarrior Mirror match time!

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Team TRG

<Weavile> [Lasfirlian] (Male)
Nature: Lonely (+1 to Attack, -1 to Def)
Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.


Abilities:
Pressure:(Innate)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket:(DW)(UNLOCKED)(Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.


Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 2(-)
SpA: Rank 2
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21


EC: 6/6
MC: 9
DC: 5/5

Attacks:(24)
Agility
Leer
Taunt
Scratch
Assurance
Screech
Fury Swipes
Faint Attack
Quick Attack
Ice Shard
Embargo
Revenge
Metal Claw
Fling
Icy Wind
Nasty Plot
Night Slash
Hone Claws
Dark Pulse

Counter
Fake Out
Crush Claw
Ice Punch

Protect
Shadow Claw
Dig


Eevee (Aceladus) Male
Nature:
Bold
Type:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:

Type: Innate

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:
Type: Innate

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation:(DW)(LOCKED)
Type: Innate

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 0/6
DC: 0/5
MC: 0

Attacks: 12 Total:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Quick Attack

Detect
Flail
Wish

Toxic
Protect
Substitute

Team waterwarrior

Weavile (Dovahkiin) Male
Nature: Adamant (+Atk, -SpA)
Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW ability- LOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap)]


Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 2/5

Attacks: (24 total)
Physical:
Aerial Ace
Assurance
Beat Up
Brick Break
Dig
Faint Attack
Fake Out
Fury Swipes
Ice Punch
Ice Shard
Metal Claw
Pursuit
Quick Attack
Revenge
Scratch
Slash

Special:
Icy Wind

Status:
Agility
Embargo
Hone Claws
Leer
Nasty Plot
Screech
Taunt


Eevee (Twilight Sparkle) Female
Nature: Timid
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its hooves and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW ability- LOCKED): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 63 (55x1.15)
+9% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Attacks: (13 total)
Physical:
Covet
Quick Attack
Tackle

Special:
Hidden Power (Fighting- 7)
Round
Shadow Ball
Stored Power

Status:
Growl
Helping Hand
Sand-Attack
Tail Whip
Toxic
Wish
Yawn



LE RULES

2V2 FE/LC
1 hour DQ
1 Sub
2/5 Chill recoveries
Training match
ASB Arena
All Abilities
Training Items

TRG send out + Item
WW same + Actions
TRG Actions
ME REFREFREF!!!
 
Tis indeed doubles.

Dovahkiin, take this Exp. Share!
Twilight, take this Amulet Coin!

Me, get a damn Lucky Egg already!

Dovahkiin: Taunt -> Brick Break -> Brick Break (all Weavile)
If Weavile uses a Protective move A1, change that action to Fake Out Eevee
Twilight: Hidden Power Weavile x3
If Dig, change target to Eevee
 
All right

Weavile is in a TLR soooo


*<Lucario> [Naromus] (Male)
Nature: Naive
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% Accuracy & Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 8
DC: 5/5
Attacks:(24)
*Foresight
*Endure
*Reversal
*Feint
*Force Palm
*Quick Attack
*Counter
*Screech
Dark Pulse
Bone Rush
Detect
Metal Claw
Metal Sound
Close Combat
Heal Pulse
Aura Sphere
Extremespeed

*Blaze Kick
*Agility
*Vacuum Wave

*Brick Break
*Shadow Claw
*Earthquake
*Rock Slide
Magic Coat
Ice Punch
Thunder Punch


he needs to be put in as my FE
 
Okay time for actions

Lucario
Close Combat Weavile-Close Combat Weavile-Close Combat+Close Combat Eevee

Eevee
Helping Hand Lucario ALL the way through
 
TRG


Naromus the Lucario
HP:100
EN:100
Stats: 4/3/4/2/104
Abilities:
Inner Focus, Steadfast, Justified
Status:Fine


Aceladus the Eevee
HP:90
EN:100
Stats: 1/3/2/3/55
Abilities:Run Away, Adaptability
Status: Fine

VS
WW


Dovahkiin the Weavile
HP:100
EN:100
Stats: 6/3/1/3/125
Abilities:
Pressure
Status:Fine


Twilight Sparkle the Eevee
HP:90
EN:100
Stats: 1/2/2/3/63
Abilities:Run Away, Adaptability
Status: + 9 ACC

Action One:

Eevee (TRG) used Helping Hand (Lucario)!
3EN

Weavile used Taunt (Lucario)!
9EN

Lucario used Close Combat (Weavile)!
9EN
Crit = 9/16 (no)
DMG = ((12*2)+3+6-4.5)*2.25 = 64.125 DMG
-1Def, 1SpDef
12EN (eevee)

Eevee (WW) used Hidden Power (Lucario)!
5EN
Crit = 3/16 (no)
DMG = (7+3-4.5)*1.5+1.75 = 10 DMG

Action Two:

Eevee (TRG) used Helping Hand (Lucario)!
7EN

Weavile used Brick Break (Lucario)!
6EN
Crit = 16/16 (no)
DMG = (8+8.5-3)*1.5+1.75 = 22 DMG

Lucario used Close Combat (Weavile)!
13EN
Crit = 4/16 (no)
DMG = ((12*2)+3+6-4.5)*2.25 = 64.125 DMG
-1Def, 1SpDef
12EN (eevee)

Eevee (WW) used Hidden Power (Lucario)!
9EN
Crit = 14/16 (no)
DMG = (7+3-4.5)*1.5+3.5 = 11.75 DMG

Weavile Fainted!

Action Three:

Eevee (TRG) used Helping Hand (Lucario)!
11EN

Eevee (WW) used Hidden Power (Lucario)!
9EN
Crit = 14/16 (no)
DMG = (7+3-4.5)*1.5+3.5 = 11.75 DMG

Lucario used Close Combat Combo (Eevee)!
34EN
Crit = 1/16 (yes lol)
DMG = (((12*2.25)*2)+3+3+6-3)*1.5 = 94.5 DMG
-2Def, 2SpDef
27EN (eevee)

Eevee(WW) Fainted
TRG


Lasfirlian the Lucario
HP:44
EN:44
Stats: 4/3/4/2/104
Abilities:
Inner Focus, Steadfast, Justified
Status:2KOS, -4Def,SpDef


Aceladus the Eevee
HP:90
EN:28
Stats: 1/3/2/3/55
Abilities:Run Away, Adaptability
Status: Fine

VS

WW


Dovahkiin the Weavile
HP:KO
EN:KO
Stats: 6/3/1/3/125
Abilities:
Pressure
Status:Fine


Twilight Sparkle the Eevee
HP:KO
EN:KO
Stats: 1/2/2/3/63
Abilities:Run Away, Adaptability
Status: + 9 ACC

TRG gets 2CC
Lucario gets 2KOC and 3MC
Eevee (TRG) gets 1EC, 2MC, 1DC

WW gets 3CC (amulet coin)
Weavile gets 3MC, 1DC
Eevee (WW) gets 1EC, 2MC, 1DC
[/Center]
 
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