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Completed The Royal Guard Vs. Ragnorokalex, 3v3 Triples

Discussion in 'ASB' started by rickheg, Oct 11, 2011.

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  1. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Oh God, why am I reffing another Triples match

    Anyway, here's The Royal Guard's team;
    Vonlafera the Syclar (open)

    [​IMG]
    *<Syclar> [Vonlafera] (Male)
    Nature: Brave
    Type:
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 79 (-) (-10% Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(15)
    *Leer
    *Leech Life
    *Scratch
    *Focus Energy
    *Ice Shard
    *Slash
    *Icy Wind
    *Bug Bite
    *Icicle Spear

    *Counter
    *Superpower
    *Signal Beam

    *Toxic
    *Venoshock
    *Dig

    Korlyam the Growlithe (open)

    [​IMG]
    *<Growlithe> [Korlyam] (Male)
    Nature: Naughty
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14


    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(15)
    *Leer
    *Flame Wheel
    *Bite
    *Helping Hand
    *Take Down
    *Roar
    *Ember
    *Odor Sleuth
    *Reversal


    *Close Combat
    *Morning Sun
    *Heat Wave

    *Aerial Ace
    *Dig
    *Wild Charge

    Naromus the Riolu (open)

    [​IMG]
    *<Riolu> [Naromus] (Male)
    Nature: Naive
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.


    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 69 (+) (+11% Accuracy and Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(14)
    *Foresight
    *Endure
    *Reversal
    *Feint
    *Force Palm
    *Quick Attack
    *Counter
    *Screech

    *Blaze Kick
    *Agility
    *Vacuum Wave

    *Brick Break
    *Shadow Claw
    *Earthquake


    And Ragnorokalex's team;
    Amalia the Misdreavus (open)

    [​IMG]
    Misdreavus (Amalia) Female
    Nature:
    Modest
    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    EC: 1/6
    MC: 0

    Attacks: 13 Total
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Shadow Ball
    Pain Split
    Power Gem

    Nasty Plot
    Imprison
    Destiny Bond
    Endure
    Heal Bell

    Taunt
    Thunderbolt
    Will-O-Wisp

    Garakesh the Embirch (open)

    [​IMG]
    Embirch (Garakesh) Male
    Nature:
    Sassy
    Type:
    Grass: STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Leaf Guard:
    Type: Innate
    In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor:
    Innate
    This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW):
    Innate
    During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3 (+)
    Spe: 42 (-) (-10% Evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13


    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks: 19 Total
    Pound
    Bullet Seed
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin
    Synthesis
    Lava Plume

    Counter
    Aromatherepy
    Sand Tomb

    Block

    Endure
    Protect
    Toxic
    WilloWisp

    Zakireth the Lampent (open)

    [​IMG]
    Litwick (Zakireth) Male
    Nature:
    Timid
    Type:
    Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flame Body:
    Type: Innate
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Flash Fire:
    Type: Innate
    This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Shadow Tag:
    Type: Innate
    Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 63 (+) (+7% Accuracy & Evasion)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13


    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks: 19 Total
    Ember
    Minimize
    Astonish
    Smog
    Firespin
    Confuse Ray
    Nightshade
    Will o Wisp
    Flame Burst
    Imprison
    Shadow Ball
    Pain Split

    Endure
    Heat Wave
    Acid Armor

    Taunt
    Trick Room
    Energy Ball
    Psychic


    Alright, so everyone gets sent out at once. The Royal Guard issued the challenge, so Ragnorokalex issues orders first.
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Unfortunately no time for flavor now,

    Amalia: Willowisp Naromus then Willowisp Vonlafera
    If Naromus uses agility to evade willowisp, target Vonlafera first round then naromus second

    Garakesh: Toxic Korlyam then Sand Tomb Korlyam
    If Korlyam is underground when its your action, switch targets to Naromus

    Zakireth: Minimize yourself then Heat Wave the opposition
    If Korlyam attempts to Roar, Taunt it and push actions down
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Same here not too much time for flavor

    Korlyam:Wild Charge Misdreavus then Heat Wave on Misdreavus!

    Naromus: Shadow Claw on Misdreavus and end it with Earthquake!

    Vonlafera: Posion Embrich with Toxic then Venoshock!

    Lets do this!
  4. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG][​IMG][​IMG]
    90|90|90
    100|100|100

    Vs.

    [​IMG][​IMG][​IMG]
    90|90|90
    100|100|100

    I hope you guys don't mind a lack of flavor today. I have a lot to ref.

    Data (open)
    Syclar
    Toxic Embirch
    7 Energy

    Venoshock
    no target, 8 Energy

    Growlithe
    Wild Charge Misdreavus
    crit; [9 + 3 + (4 - 2)*1.5] = 15 Damage, 3.75 ~ 4 recoil, 6.8 ~ 7 Energy

    -1 HP, Toxic

    Heat Wave
    (Misdreavus) hit, no crit, no burn; [7.5 + 3 + (3 - 3)*1.5] = 10.5 ~ 11 Damage, 6 Energy
    (Embirch) miss
    (Lampent) hit, no crit, no burn; [7.5 + 3 + (3 - 2)*1.5]*2/3 = 8 Damage

    -1 HP, Toxic
    -2 HP, Sand Tomb

    Riolu
    Shadow Claw Misdreavus
    crit; [7 + 3 + (3 - 2)*1.5]*1.5 = 17.25 ~ 17 Damage, 5 Energy

    -2 HP, Burn

    Earthquake
    (Syclar) no crit; [4.5 + (3 - 2)*1.5]*2/3 = 4 Damage, 7 Energy
    (Growlithe) no crit; [4.5 + (3 - 2)*1.5]*1.5 = 9 Damage
    (Embirch) crit; [7.5 + 3 + (3 - 2)*1.5] = 12 Damage
    (Lampent) hit, no crit; [4.5 + (3 - 2)*1.5]*1.5 = 9 Damage

    -2 HP, Burn

    Misdreavus
    Will-O-Wisp Riolu
    hit; 7 Energy

    Will-O-Wisp Syclar
    hit; 11 Energy

    Embirch
    Toxic Growlithe

    hit; 7 Energy

    -1 HP, Toxic

    Sand Tomb Growlithe
    hit, no crit; [4 + (2 - 2)*1.5]*1.5 = 6 Damage, 4 Energy

    Lampent
    Minimize
    9 Energy

    Heat Wave
    (Syclar) hit, no crit; [7.5 + 3 + (3 - 2)*1.5]*2.25 = 27 Damage, 6 Energy
    (Growlithe) hit, no crit, no burn; [7.5 + 3 + (3 - 1)*1.5]*2/3 = 9 Damage
    (Riolu) hit, no crit; [7.5 + 3 + (3 - 1)*1.5] = 13.5 ~ 14 Damage


    [​IMG][​IMG][​IMG]
    63|71|72
    85|87|88

    Vs.

    [​IMG][​IMG][​IMG]
    47|90|82
    82|89|85

    I think I missed something. The Royal Guard, your actions.
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Oh crap we forgot items lol, oh well I was only gonna stick an amulet coin on amalia, so that doesn't affect fight much if we can sneak it in quick
  6. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Korlyam: Alright we're gonna use your doggy powers and somehow use Aerial Ace on Embrich once then switch to Misdreavus for another Aerial Ace followed by a Flame Wheel on Misdreavus.
    (Aerial Ace on Embrich--Flame Wheel on Misdreavus

    Naromus: Shadow Claw on Lampent followed by Blaze Kick on Misdreavus

    Vonlafera: Icy Wind on Misdreavus then Superpower on Embrich
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Alright Team, time to start bringing em down:

    Amalia: Power Gem Syclar - Power Gem Syclar

    Lakireth: Heat Wave - Hex Growlithe

    Garakesh: Counter Aerial Ace - Leech Seed Growlithe
  8. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG][​IMG][​IMG]
    63|71|72
    85|87|88
    Burn|Toxic (2 DPA)|Burn

    Vs.

    [​IMG][​IMG][​IMG]
    47|90|82
    82|89|85
    --|Toxic (2 DPA)|--

    Sorry I'm late with this update.
    Data (open)
    Syclar
    Icy Wind Misdreavus
    hit, crit; [6 + 3 + (3 - 3)*1.5] = 9 Damage, 4 Energy

    -2 HP, Burn

    Growlithe
    Aerial Ace Embirch
    no crit; [6 + (4 - 2)*1.5]*1.5 = 13.5 ~ 14 Damage, 4 Energy

    -2 HP, Toxic

    Flame Wheel Misdreavus
    no crit; [6 + 3 + (4 - 2)*1.5] = 12 Damage, 3 Energy

    -2 HP, Toxic
    -3 HP, Leech Seed

    Riolu
    Shadow Claw Lampent
    no crit; [7 - 3 + (3 - 2)*1.5]*1.5 = 8.25 ~ 8 Damage, 5 Energy

    -2 HP, Burn

    Blaze Kick Misdreavus
    hit, crit, no burn; [9 + 3 + (3 - 2)*1.5] = 13.5 ~ 14 Damage, 7 Energy

    -2 HP, Burn

    Misdreavus
    Power Gem Syclar
    no crit; [7 + (4 - 2)*1.5]*2.25 = 22.5 ~ 23 Damage, 5 Energy

    Power Gem Syclar
    no crit; [7 + (4 - 2)*1.5]*2.25 = 22.5 ~ 23 Damage, 9 Energy

    Embirch
    Counter Growlithe
    14*1.5 = 21 Damage, 13 Energy

    -2 HP, Toxic

    Leech Seed Growlithe
    hit; 9 Energy

    -2 HP, Toxic
    +3 HP, Leech Seed

    Lampent
    Heat Wave
    (Syclar) hit, no crit; [7.5 + 3 + (3 - 2)*1.5]*2.25 = 27 Damage, 10 Energy
    (Growlithe) hit, no crit, no burn; [7.5 + 3 + (3 - 1)*1.5]*2/3 = 9 Damage
    (Riolu) hit, no crit; [7.5 + 3 + (3 - 1)*1.5] = 13.5 ~ 14 Damage

    Hex Growlithe
    no crit; [10 + 3 + (3 - 1)*1.5] = 16 Damage, 6 Energy


    [​IMG][​IMG][​IMG]
    0|39|54
    0|80|76
    KO'ed|Toxic (3 DPA)|Burn

    Vs.

    [​IMG][​IMG][​IMG]
    12|75|74
    68|67|69
    --|Toxic (3 DPA)|--

    Bringing fire types when you know your opponent is bringing a Syclar, and ghosts against a Riolu. You're just mean, Ragnorokalex. Anyway, you're up next.
  9. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    alright lets finish this up,

    Amalia: Hex Growlithe - die

    Lakireth: Shadow Ball Growlithe - Psychic Riolu

    Garakesh: Sand Tomb Growlithe - Giga Drain Riolu
  10. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    MAN! I LOSE TO MY BROTHER EVEN IN THIS!? ( I know he's got better guys and more experience just hoped not to lose to him this badly)

    Well lets go out swinging.

    Naromus: Shadow ClawX2 on Amalia

    Korlyam: Wild Charge on Garakesh then Heat Wave.
  11. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG][​IMG]
    39|54
    80|76
    Toxic (3 DPA)|Burn

    Vs.

    [​IMG][​IMG][​IMG]
    12|75|74
    68|67|69
    --|Toxic (3 DPA)|--

    I'm probably a bit late with this. And to be fair, TRG, he kinda counter-teamed you, and you don't have as much experience as he does.
    Also, since Riolu didn't finish Misdreavus in one shot, I didn't allow "die", since the result would have been exactly the same anyway.
    Data (open)
    Growlithe
    Wild Charge Embirch
    no crit; [9 + (4 - 2)*1.5]*2/3 = 8 Damage, 2 recoil, 6.8 ~ 7 Energy

    Riolu
    Shadow Claw Misdreavus
    no crit; [7 - 3 + (3 - 2)*1.5]*1.5 = 8.25 ~ 8 Damage, 5 Energy

    -2 HP, Burn

    Shadow Claw Misdreavus
    no crit; [7 - 3 + (3 - 2)*1.5]*1.5 = 8.25 ~ 8 Damage, 9 Energy

    -2 HP, Burn

    Misdreavus
    Hex Growlithe
    no crit; [10 + 3 + (4 - 1)*1.5] = 17.5 ~ 18 Damage, 6 Energy

    Die
    failed, 61 Energy
    (yes, I decided to leave Misdreavus with 1 Energy)

    Embirch
    Sand Tomb Growlithe
    no crit; [4 + (2 - 2)*1.5]*1.5 = 6 Damage, 4 Energy

    -3 HP, Toxic

    Giga Drain Riolu
    no crit; [8 + 3 + (3 - 1)*1.5] = 14 Damage, 7 restored, 11 Energy

    -3 HP, Toxic

    Lampent
    Shadow Ball Growlithe
    no crit, no SpD drop; [8 + 3 + (3 - 1)*1.5] = 14 Damage, 5 Energy

    Psychic Riolu
    no crit, no SpD drop; [8 + (3 - 1)*1.5]*1.5 = 16.5 ~ 17 Damage, 5 Energy


    [​IMG][​IMG]
    0|19
    0|62
    KO'ed|Burn

    Vs.

    [​IMG][​IMG][​IMG]
    0|68|74
    0|52|59
    KO'ed-|Toxic (4 DPA)|--

    The Royal Guard, you're up next!
  12. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    Alright lets end this

    Naromus you fought a good fight but we lost lets end this

    Earthquake-Shadow Claw(target Lampent)
  13. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    lol actually i pretty much had to use these guys or bust out my FEs, but yea not good matchups

    Garakesh: Giga Drain til done

    Zakireth: Hex til done
  14. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    bump for ref as were almost at DQ
  15. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Sorry for keeping you guys waiting for the last round.

    [​IMG]
    19
    62
    Burn

    Vs.

    [​IMG][​IMG]
    68|74
    52|59
    Toxic (4 DPA)|--

    Data (open)
    Riolu
    Earthquake

    (Embirch) no crit; [7.5 - 3 + (3 - 2)*1.5] = 6 Damage, 7 Energy
    (Lampent) no crit; [7.5 - 3 + (3 - 2)*1.5]*1.5 = 9 Damage

    Embirch
    Giga Drain
    no crit; [8 + 3 + (3 - 1)*1.5] = 14 Damage, 7 restored, 11 Energy

    Lampent
    Hex
    no crit; [10 + 3 + (3 - 1)*1.5] = 16 Damage, 6 Energy


    [​IMG]
    0 HP
    0 Energy
    KO'ed

    Vs.

    [​IMG][​IMG]
    69|65
    41|53
    Toxic (4 DPA)|--

    Prizes

    The Royal Guard; 2 TC
    Riolu; 1 EC, 2 MC, 1 DC, 1 KOC
    Growlithe; 1 EC, 2 MC, 1 DC
    Syclar; 1 EC, 2 MC, 1 DC

    Rognorokalex; 3 TC
    Embirch; 1 EC, 2 MC, 1 DC, 2 KOC
    Lampent; 1 EC, 2 MC, 1 DC
    Misdreavus; 1 EC, 2 MC, 1 DC, 1 KOC

    rickheg; 6 RC
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