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Challenge The Scramble Challange - Mark 2

Discussion in 'Orange Islands' started by Its_A_Random, Oct 4, 2011.

  1. Dragoon124

    Dragoon124

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    Final Team-

  2. Yarnus of Bethany

    Yarnus of Bethany

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    Trade over a Ledyba. It may never fight a pokemon with an NVE STAB, or with an SE STAB. It must solo all pokemon of tbf same species as one of your team.
  3. Treadshot A1

    Treadshot A1

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    Guys, I just got my copy of Black 2 and commemorative coin!

    I don't have much time before I need to start work on school stuff. So I'm needing my final challenge pretty quickly.

    Also, I've given IAR a lot of time now (coming up to a day now) to make a checklist. If he doesn't get me a checklist before 11:30 am (It's 10:53 am now) then I'll have to replace it with something else, since at noon I need to start work.


    In the meantime, somebody give me my last challenge, since I can't wait for KS any longer. Something to replace IAR's in case I don't get a checklist is also good. :)

    EDIT: Well, it's 11:30, and I still dont have a checklist from IAR. So someone give me a starter quickly so I can start playing! :)
  4. Its_A_Random

    Its_A_Random Returns true
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    Hi, I have been busy & late to the party *coughcoughunicoughcough*. Editing in check-list now.

    EDIT: Check-list

    • Paradox808 the Snivy
    • Under no circumstance is Paradox808 to leave the party for whatever reason.
    • Paradox808 may never have items used on it outside of battle.
    • You may only use one type of Healing item on Paradox808 ever in battle.
    • Part 1 (Start):
      • Mono Normal Snivy
      • Must solo the first Gym
      • Cannot evolve until this is fulfilled.
    • Part 2 (After First Badge):
      • Must have one Physical Move & one Special Move. Can only use these moves ever. Must be obtained ASAP.
      • Paradox808 may only use his sword against bigger foes & may only use his gun against smaller foes.
      • Lowest levelled Pokemon on your team may not be used at all until Paradox808 faints.
      • Paradox808 may never be the lowest levelled member in your party at this stage.
        Whenever Paradox808 faints, you must throw out P5000 worth of items from your bag to compensate.
    • Part 3 (After Second Badge):
      • Paradox808 must lead the party at all times.
      • (Once Only per Route) Every time you enter a Route, Paradox808 must solo 7 wild Pokemon in that route before you may continue.
      • At any point Paradox808 drops below Yellow Health, you must throw out 15 items in your bag or P10000 worth of items, whichever comes LATER.
      • If neither can be fulfilled, "kill" one other Scramblemon.
      • Must Solo the third Gym.
      • Cannot evolve until this is fulfilled.
    • Part 4 (After Third Badge):
      • Mono Grass Paradox808.
    • Part 5 (After Fourth Badge):
      • May not be used at all.
      • Must be in last slot of party.
      • May hold an item that is not named EXP Share, Amulet Coin, Lucky Egg or Leftovers.
    • Part 6 (After Fifth Badge):
      • Paradox808 must lead the party at all times.
      • Every time you enter a Route/Dungeon, Paradox808 must solo 10 wild Pokemon in that route/dungeon before you may continue.
      • At any point Paradox808 drops below Yellow Health, you must throw out 30 items in your bag or P20000 worth of items, whichever comes LATER.
      • If neither can be fulfilled, "kill" one other Scramblemon.
    • Part 7 (After Sixth Badge):
      • Must have one Physical Move & one Special Move. Can only use these moves ever. Must be obtained ASAP.
      • Lowest levelled Pokemon on your team may not be used at all until Paradox808 faints.
      • Paradox808 may never be the lowest levelled member in your party at this stage.
        Whenever Paradox808 faints, you must throw out P5000 worth of items from your bag to compensate.
      • Loses Sword after leaving Mistralton.
      • Loses Gun after entering Opelucid.
      • Must solo Drayden...With Struggle.
    • Part 8 (After Seventh Badge):
      • Mono Grass Paradox808.
    • Part 9 (After Eighth Badge):
      • Must solo Ghetsis & Black Kyurem in Red Health.
    • Part 10 (After Black Kyurem):
      • Must hold a Consumable Berry (Consumable in battle) to fight. If it loses it mid battle, it must switch out.
  5. Treadshot A1

    Treadshot A1

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    *looks at time*

    *is past the 11:30 deadline*

    *Guess I need a new starter*

    :D
  6. Its_A_Random

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    Actually, no you do not. Check List up...Late, but I do not care, because like the theme of the challenge, it ignores your rules, hence, it ignores your deadlines.

    glhf.

    Besides, you would not want to be branded as a chicken, would you not? ;)
  7. Treadshot A1

    Treadshot A1

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    I gave until 12:00 so you had time after the 11:30 am deadline to edit in a checklist. It wasn't up until 12:01. So you missed two deadlines. :(

    Also, you said use his sword against bigger foes, and his gun against smaller foes (or vice versa, I can't be stuffed to check right now).You didn't specify bigger and smaller by what measure. Height, volume, level, evolution stage, etc. So your checklist still can't be followed.

    So that makes 3 times your challenge has failed. 3 strikes, as they say, and you're out. :)



    I need a starter. Snivy's fine (never used it before, gonna be interesting). Just need a challenge for it.

    Also, need a sixth pokemon. Surf-learning is a necessity (otherwise how could I complete the game without HM slaves?).
  8. Konata Test

    Konata Test

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    Re

    Show Hide
    Starmie, you want Mudkip? You got one! Name it Waldo. Only STAB and Normal attacks. Solo a gym leader to evolve once, another gym leader to evolve again.


    Show Hide
    Starmie, take Glutton the Poochyena. Glutton must learn and Keep Bite and Crunch ASAP and use it the first time you switch in. Glutton must always hold a berry once you find one, and if it is consumed, he may not switch out or run. Glutton must solo Brawly.



    Show Hide
    @StarmieLazer take Blob the Gulpin. He feels really bad that he's just a useless blob, so must so any gym leader to evolve, and must only use the same PC (Petalburg PC, Dewford PC, etc.) 3 times. If he must use any PC more than 3 times, he will sulk for 3 battles, and not participate.



    Show Hide
    StarmieLazer, take Rayquaza the Altaria. First of all, Rayquaza must be caught in the Sky Tower. Now that that's out of the way, on to the backstory that will explain its restrictions!
    You see, a few days ago, an Altaria had a dream, and in that dream, it was Rayquaza, Flying to Sootopolis City, and when it got there, it Roared at Groudon and Kyogre, driving them out of Sootopolis and forcing them to roam the continent of Hoenn for eternity (or at least until they become dormant once again). Because Rayquaza believes it's actually Rayquaza, the only moves it can use must be ones Rayquaza can learn (its moveset must include the above bolded moves, by the way). However, after being in your company for an extended amount of time (that is, once you get through Victory Road), Rayquaza hears tales about an imposter Rayquaza, and decides to prove that it is the real Rayquaza by soloing it. Unfortunately for Rayquaza (the Altaria), you chose to catch the real Rayquaza without even using Rayquaza (the Altaria) in battle. This causes it to hate you for all eternity, to the point where it changes its nickname to Hateful, and it refuses to know moves Rayquaza (the real one) can learn from that point onward, with the exception of Frustration, which it must use at the beginning of every battle its in. Also from that point onward, Hateful must solo every serpentine Pokemon it comes across. (Hateful must also solo Lucy. If Hateful fails after 5 tries, Hateful will settle for just one of her Pokemon. Shuckle doesn't count.) Also, if Hateful and Rayquaza are on the same team in a double battle, Hateful can only attack Rayquaza until one of them faints.




    Show Hide
    @ StarmieLazer: You get Overkill the Rayquaza.
    Well, so you decide to do it. You feel that the E4 is so hard with your current team. You feel like it would be impossible to conquer, unless you had ONE Pokemon. One Pokemon that is already ready to destroy the E4 the moment you get it. That is right. You decided you absolutely had to have a Rayquaza, just so you could CRUSH the Elite 4 with little to no difficulty. Right? Wrong. Overkill may only use moves that have a BP of 60 or less. You may not use moves that have a variable BP. Just to prove that this is not overkill, Overkill must solo at least 10 E4 Pokemon.
  9. Its_A_Random

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    Just posting to say that Threadshot is a noob & simply does not want to accept my challenge, since he knows he is screwed from the start (Hence the check-list, the deadlines, the vagueness about size when everyone knows that smaller means smaller than the Pokemon by size & the other way around). Of course everyone knows that not accepting a Treadshot A1 challenge means that he comes back at you like a hydra with something more difficult (Well, maybe not this time, but w/e), so...

    Treadshot now gets Pathetic the Azurill (Floccesy Ranch).

    Pathetic may never leave the party. Pathetic may never have items used on it outside of battle. Pathetic must have Thick Fat. Pathetic thinks you are a Pathetic Trainer. Pathetic thinks you are a noob for not accepting that Snivy...Perhaps Pathetic idolised the Snivy, & you shot it down. Like it was nothing. Because you did not want to put up with the crap that the Snivy gave. Just like before, Pathetic wanted to do what the Snivy should have done. So it must solo the First Gym & it cannot evolve until you have done that.

    Now you have beaten Cheren. Good on you, you managed to get past the first Gym, now things get worse. Pathetic liked Valziente. So Pathetic decides to be Valziente. You may not use it in battle at all (Unless it is the final Pokemon alive, in which case, it must die instantly & you must black out), & it must be in the final slot of your party. It can hold an item, but it may not hold an Exp. Share, nor may it hold a Leftovers, nor may it hold an Amulet Coin. The moment it hits Castelia City, however, suddenly, Pathetic wants to battle again. So from this point, you have 2 in-game hours. At this point, you may only use Pathetic & no one else. Once those 2 Hours are up, you must take Pathetic into the Castelia Gym & have it solo the Third Gym. Pathetic cannot evolve again until you fulfil this.

    Now you went through that. Now comes a long drought, where nothing much happens, so you are free to use Pathetic however you want. At this point though, Pathetic has grown tired of his pathetic name, so now you must rename it Threadshot, because it has now taken a liking to you. It has done what the Snivy always wanted to do, & now you have no other restrictions.

    However, once you get 8 Badges, Threadshot decides he wants to be an arse to you again. He still wants to do what the Snivy wanted to do, but this time, Threadshot wants to kill Ghetsis, & the Black Kyurem, just like what the Snivy wanted, but there are no red health shenanigans this time around, oh no. This time, each time you soft reset whilst attempting either solo, or you fail the solo, Threadshot will think you have failed him, so he strangles one of your other Scramblemons & murders it, killing it & rendering its restrictions void. Once this is done, for the remainder of the Scramble, Threadshot must lead the party at all times, & cannot fall below Yellow Health. If it does, you must clear out every item in your Medicine Pocket. If it is already empty, then Threadshot will think you have failed him, so he strangles one of your other Scramblemons & murders it, killing it & rendering its restrictions void.

    So, in short...

    • Pathetic the Azurill (Floccesy Ranch).
    • Pathetic may never leave the party.
    • Pathetic may never have items used on it outside of battle.
    • Pathetic must have Thick Fat.
    • Must solo the First Gym & cannot evolve until this is fulfilled.
    • After Gym #1: You cannot use it in battle (Unless it is the final Pokemon alive, in which case, it must die instantly & you must black out), & it must be in the final slot of your party until you hit Castelia City.
    • After that, you have 2 in-game hours. At this point, you may only use Pathetic & no one else.
    • After two hours, you must take Pathetic in with no further training & have it solo the Bug Gym. Pathetic cannot evolve again until you fulfil this.
    • After winning Badge #3, rename Pathetic Threadshot.
    • Must solo Ghetsis & Black Kyurem. Kill one other Scramblemon (cannot use the killed & rendering its restrictions void) for each failed attempt/soft reset during both solos.
      After succeeding in soloing Ghetsis & Black Kyurem, Threadshot must lead the party at all times until Scramble's end.
      • Here, each time Threadshot falls below Yellow health, you must clear out (i.e. dump, throw out, etc.) every item in your Medicine Pocket. If you have no items to throw out, kill one other Scramblemon each time (cannot use the killed & rendering its restrictions void).
    Of course, you could keep Threadshot under Yellow health & not have to worry about wasting money & healing items, but that would mean no Pokemon Centre...


    Have fun. It is either this, or the Snivy...chicken :P
  10. Treadshot A1

    Treadshot A1

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    Surf - learning: check.

    Starter: Not check.

    I'll accept Pathetic the Azurill, since:

  11. Its_A_Random

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    [BOX]Holds items just fine, though. :)[/BOX]
    Hold Items are fair game, except for the Valziente part.
    [BOX]This better have like a 50/50 chance. I'm not capturing 100 Azurills to get one with Thick Fat. No Huge Power is a pain, though.[/BOX]
    Yeah, it should be fair game. Also, learn to Soft Reset. :P
    [BOX] I'll just raise it up high enough before beating Cheren, such that it'll be ready for the bug gym, 2 hours or no hours. I'm not above grinding. :)[/BOX]
    I heard Lillipup hits like a truck...Also, it is going to take virtually forever to grind an Azurill to a point where it can competently beat Cheren. Remember that you have to solo the entire gym, not just Cheren.
    [BOX]See above.[/BOX]
    You are going to need to grind...Trust me.
    [BOX]See above.[/BOX]
    Oh...So you are not scared about an infinitely faster Leavanny curb-stomping you with Razor Leaf time & time again...Well, you could Item spam, but...
    [BOX]Gonna name it THreadshot, since the H should be more obvious. :)[/BOX]
    tHreadshot also works :)
    [BOX]You never said Azurill couldn't have items use on it during battle, so this won't be that hard. :_[/BOX]
    You are lucky they nerfed Ghetsis for B2W2...Also, Eelektross & Hydreigon are menaces, js.
    [BOX]Throw, then buy 1 potion, throw again, minimise monetary cost. Not that hard. :)[/BOX]
    Then realise that you have little to no useful healing items left come the later parts of the E4 when you need it the most...Provided you do not just bait & switch with Threadshot.

    Nevertheless, good luck.
  12. Flaresun

    Flaresun

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    It's Hertgold, i don't have a Ledyba. Spinarak would be OK, though
  13. Treadshot A1

    Treadshot A1

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    Still need a starter!

    If no one gives me one, I'll just have to take a Snivy with no restrictions... which wouldn't be that fun...or would it?
  14. Deviljho

    Deviljho

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    @Treadshot take take LordSnake the Snivy. LordSnake is secure in his power and has such cannot use moves that are boosting moves or status conditions. He must Learn Giga Drain as a way of taxing his subjects. He also can only evolve when he is fighting a serpentine pokemon . He must keep Leaf Blade in his moveset.
  15. Yarnus of Bethany

    Yarnus of Bethany

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    Take a Tepig

    It must never fight wild pokemon or regular (non-gym) trainers with more than 1 Pokemon. It must know only moves a real life pig could do. It must solo 1 gym leader. It may not hold An Exp. Share or Lucky Egg. It must use its moves from top left to top right to bottom left to bottom right. Once it has used all its moves, no item may be used for the rest of the battle. Lastly, it must always have the highest level in your party. (Any pokemon with a higher level may not fight)

    Edit: ninjask'd
  16. Treadshot A1

    Treadshot A1

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    LordSnake the Snivy it is. :)

    Thanks all. Will start asap.
  17. Espeon65

    Espeon65

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    Postponing my Monotype Scramble due to lack of interest on my part...So, I'll start a Scramble of White 2!

    Rules:
    - Easy/Medium
    - MUST HAVE: Snivy and ONE of the following: Mareep, Magnemite, Elekid Just four others!
    - MUST NOT HAVE: Tepig, Sunflora, Zubat, Eevee, Aron, or Wailmer (used them in my first run)
    - Must be able to get all HMs without slaves
    - Be creative!
    - Not too hard; I'm kinda bad, and this game is harder than I thought!


    Pokemon:
  18. Treadshot A1

    Treadshot A1

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    My scramble compendium.


  19. XAkaviri

    XAkaviri

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    I need 5 very hard soulsilver pokemon.

    That is a challenge given to me by Naix and a perfect example of the difficulty I want.
  20. Its_A_Random

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    Hi, stop changing the title please, mods. A Scramble Challange is better than a Scramble Chellange :P

    Thank you in advance.
  21. Hydrattler

    Hydrattler

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    i feel like doing a white 1 scramble

    no nature restrictions

    i am unable to trade, but that doesnt mean you cant give me pokes that evolve through trade

    nothing too insanely difficult

    im ok with not having a starter, in the event i dont have one, i'll just random.org
    one and use it till i get my first scramblemon

    be creative

    pokes
    1:Oshawott(Shelly) attacks limited to physical/Water Gun/Surf. solo cilan for dewott. solo clay for samurott. solo iris/2 E4 pokes/2 from N/ghestis
    2:Cottenee(Fluffee) cant trade for it till i have sunstone. solo brycen to teach tms/Hurricane
    3:any pokemon(currently solosis)(yaya0) can only use hidden power inside of battle
    4:lillipup(BadStats) -atk nature, one physical/special/stab/status, one of the first 2 cant be stab, solo rival for herdier gym for stout. solo 3 E4 pokes, one of which is marshals
    5:
    6:
  22. Pika25

    Pika25

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    Treadshot, you did not put my suggestion, Chrome the Magnemite, on the scramble?

    Hydrattler, I remember you! You get Shelly the Oshawott, only attacks allowed are physical, Water Gun, and Surf. Solo Cilan before evolving to Dewott, solo Clay before Samurott. As a Samurott, it must solo Iris, at least two Elite 4 pokes, and two each of N's and Ghetsis'.

    XAkaviri, keep Leaf the Chikorita, except now it's only allowed moves of 35 BP or less (again, they can only be physical after the split) and this cap increases by 5 every badge. Again, must evolve into Bayleef after the third gym and into Meganium after the kimono girls.
  23. Someoneelse

    Someoneelse Why am I here?

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    Yes, it's probably better than "Scrambled Eggs MkII - Now with a forever changing title" as we'll.
    Edit: Look at my sig.
  24. Sprocket

    Sprocket P(n) = 1 - (1 - P(1))^n

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    You get Joey the Rattata. He must be a Male Rattata, and must be caught in Route 29 immediately after receiving your first Poke Balls. He is the 1% of all Rattata! In order to evolve him into Raticate, he must meet all of the following criteria:


    • Defeat Joey's Rattata in Route 30 at level 3.
    • Defeat Joey's Raticate in Route 30 (rematch battle) while level 29 or lower.
    • Must have the ability Run Away.
    • His moveset must include Quick Attack, one STAB that's not Quick Attack, one non-STAB, and one status move.
    Furthermore, he must successfully employ the F.E.A.R. strategy against any Gym Leader before you are allowed to fight Red (since getting a Focus Sash is impractical, use Endure to accomplish this).
  25. Sprocket

    Sprocket P(n) = 1 - (1 - P(1))^n

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    You get Fluffee the Cottonee that you trade a Petilil for in Nacrene City. You must immediately evolve it into Whimsicott as soon as you receive it (if you do not have a Sun Stone, you cannot receive Fluffee). In order for her to learn TM moves or the move Hurricane, she must solo Brycen in Icirrus Gym.

    Good luck!

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