Hey, I want a scramble challenge for Pokemon Black, with no trading, and as hard as possible while still using fully evolved Pokemon. Oh and I plan on writing a journal in my English class about them so make me care for my Pokemon.
EDIT: Here's my team:
1. You get Viloster, the Tepig. Editing in a few hours since I'm busy buying stuff on holiday.
Viloster really has little interest in annoying you. It's siblings Vanguard and Vanquista still think otherwise. Viloster has a slightly less difficult challenge for you.
To start, you must brave Challenge A: Never use Antidotes or never use moves starting with A
Now to add challenge B: when you get to Castelia, rename your Tepig to Baconator
And C: cull any Pokemon who faints for the 5th time (that is, they permanently die and all restrictions are void on the fifth faint)
D: solo all wild pokemon starting with D, or have Baconator hold an item starting with D
E: evolve to Emboar at lv 50, or lose one moveslot and evolve whenever you want.
F: never use Fly, or throw out P1000 worth of items per-use
G: don't use Emboar in a gym of your choice, or solo a gym of your choice.
H: don't heal Emboar with items, or only heal Emboar once at each new Pokemon Center.
2. Take GRIND!! the Sandile (must be all caps with two exclamation marks, just like I typed it). Your Sandile has given itself a tough challange, so guess what you'll have to do... yep, lots and lots of grinding. GRIND!! must keep the moveset it has when you catch it- no other moves whatsoever. It also wants to keep away from drugs, so GRIND!! must never use an X-Item or Vitamins. If GRIND!! can solo Cheren on Route 4, and Elesa, then it may evolve.
As a Krokorok, GRIND!! keeps its previous restrictions. But, GRIND!! has set itself an even harder challange. To go up a level, it must solo 15 different species of pokemon. If GRIND!! fails to do this, then it must solo 3 trainers. To evolve again, GRIND!! needs to solo Brycen.
Hoo boy, GRIND!! is still keeping all its old restrictions as a Krookodile. Except now, it must solo 20 different species of pokemon for each level, and solo 5 trainers if it fails to do so. It has given itself an impossible goal, the pinnacle, what every pokemon in Unova dreams to achieve- solo Ghetsis's Hydreigon. But first, GRIND!! has to do some training. It must solo half of Drayden's team, half of Marshal's team, and two of N's pokemon. Then, GRIND!! must fulfil his ultimate dream. It must solo Ghetsis's Hydreigon.
3. Take a Lillipup and name it either Rex, or whatever your dog's name is. (If you have a dog)
It can never be healed by healing items.
If it ever faints, it has trouble recovering and continuing to battle.
After the first time, it cannot directly attack on the first turn it is sent out.
After the second, it can only use Normal-type moves.
After the third, it is gone forever. Put it in a sky-wallpapered box labeled Heaven.
However, it's ghost continues to haunt you after death.
You cannot use Revives in the middle of major battles anymore, because why should other Pokémon get to be revived when Lillipup can't?
This Lillipup must solo at least one trainer in every gym and at least two Pokémon in the Elite Four.
4. Take Dependent the Purrloin. It must learn and keep Sucker Punch ASAP. You must also max out Sucker Punch's PP ASAP. Sucker Punch must be used first when Dependent enters the battlefield. It cannot switch moves until Sucker Punch's PP has been depleted. If Sucker Punch's PP is depleted at the end of a battle, BACKTRACK to the nearest Pokecenter ASAP. You can extend your time because the move Assist also counts as Sucker Punch. The same restrictions apply.
To recap:
1. A Purrloin named Dependent
2. Must know Sucker Punch and Assist ASAP.
3. Must maximize the PP of said moves ASAP.
4. Must use one of said moves first when it enters the battlefield.
5. May not use any other moves until both moves are out of PP.
6. If both of said moves are out of PP at the end of battle, BACKTRACK to the nearest pokecenter to replenish them.
7. The backtracking is negated inside of gyms and the E4.
8. Must solo the psychic E4 member using only Assist.
5. take Winter the Deerling. This Deerling, obviously, should be a winter deerling. (You may change the DS Clock for this). It must be a Girl w/ Sap Sipper(Relevant to Story). So anyways, it cares a lot about it's dear HP Bar. It must have Leech Seed ASAP and use it in the first turn of battle whenever possible. If It cannot Leech Seed an enemy, it must defeat it using Jump Kick or Faint Attack. It's final move must be Nature Power as well. Solo Twist Mountain (not rival though) to evolve. Now not much has changed, except for the fact that it regrets not having Chlorophyll so it can hit enemies faster. Have it use Sap Sipper to obtain 10 boosts and then kill the pokemon that using the attack. This can only be done after the evolution and the pokemon must be within 5 levels of Winter. Finally, Solo Brycen's Gym and Brycen(optional).
6. You want hard? Oh boy, I do know how to give hard. I only do it when asked, unlike Treadshot, but when I go hard, I go HARD. So take a Yamask and name it YWONTIDIE? question mark and all. This Yamask is immune to the death restrictions from Treadshot's challenge for obvious reasons, but oh, this comes at a cost. It is a tortured soul that has lived for millennia, waiting for the sweet release of death to come to him, but it just won't. He can only faint, and each time he does so he comes back, a shell of his former self. He's already fainted before, so he comes with some built in restrictions. He can never learn TM moves, and always must have two status moves to reflect his undead nature. He must Solo a gym leader before he can evolve. But oh, it gets worse. Every time he faints, he loses more of his abilities, and gains a stronger thirst for vengeance against the world that has damned him to eternal decay. After the first time, he finds he has lost his grip and become more etheral. All physical attacks and items are lost to him now. The second time he loses much of his durability, and must use Curse or be below half health before he can attack (if you don't have Curse yet, use a status move until you're below half health, and learn Curse ASAP). The third time he loses the use of one of his limbs, and loses a moveslot permanently. The Fourth time he loses another limb and therefore another moveslot, leaving him with only Curse and one other move. The fifth time, he is a husk, only able to use Curse and nothing else. Additionally, each time his desire for vengeance grows, and he must take on more foes. At first he needs only to solo a gym leader to evolve, but after the first faint he must now take on the physical, and all fighting types must be soloed. The second he is compelled to spread his curse to an entire city, so he must solo an entire gym in addition to the one he must solo to evolve. The third time he begins to resent anyone alive, and must curse every trainer you come across you are not required to solo (meaning you use curse on at least one of their Pokemon. you may use Potions outside of battle to ensure he doesn't faint from this, but you may ONLY use them for this purpose). The Fourth time he becomes vengeful against reality itself, and seeks to undo it by soloing all the legendaries in the game. The Fifth time he loses the ability to exact his vengeance, and only the trainer cursing solo remains for it is all he can do anymore. Also, remember... all restrictions are cumulative. New restrictions don't replace old ones... they are ADDED to them. Oh, and he can never leave your party after the third faint.
thank you very much everyone!!