That reminds me, KS, I can't use Arcanine for my challange, as I can't trade except for evolving. Any other ideas? Also RBZW, what about my pokemon?
Sounds good, thank you! I've always wanted to use Taillow/Swellow too, so this should be a great run with her. But I have a question: by when does she have to Endeavor to get 10 Pokemon to 20 HP or less and by when does she have to solo 50 flying types? I'm assuming by the E4, but it's not explicitly stated.LafondaOnFire, you get a tribute to my first flying type, the one I am most sentimentally connected to. You get Cindy the Tailow. Cindy always knew Endeavor, and so must know Endeavor once she learns it, and must use it to get 10 pokemon to 20 or less HP. Cindy was always extremely loyal, and so must always be in your party. She also loved flying types, and so must solo 50 flying types and Wiona. She evolved after Flannery, so Cindy cannot evolve until you have 4 gym badges, and Cindy has soloed 15 electric types owned by trainers, to show her reliability. All the rest is up to you.
Good luck to the 3 of you!!
EDIT: Thanks for clarifying ^^@Lafonda, I suppose the flying types should be between Maulville, Fortree, and Lilycove, and the endevor just ASAP.
Edit: Thanks for pointing that out. The way I originally phrased it was rather off...Edit: Sunz does not have to know all psychic or all rock for the rest of its moves. It just cannot have rock AND psychic moves at the same times.
Sounds cool! Thanks for Torchic, this should be fun and not too tough ^^@LafondaOnFire, take Kicker the Torchic. It must evolve at level 16 and 36 respectively. It must learn and keep Double Kick and Blaze Kick ASAP. Its last 2 moves cannot be a Fire or Fighting move. It must solo Flannery and Norman, one with only Kicking Moves. Good Luck!
Yes, sorry, I fixed it in my post. Right after I posted it, I realized I got Black and White mixed up temporarily...LafondaOnFire: How, exactly, am I supposed to get a RESHIRAM in BLACK without trading with White? Therefore, I presume you mean Zekrom, because Reshiram neither looks nor sounds like Thundurus.
Yes, yes it is. I love it.RBZW, sorry about my stupidity:(. I was very tired. Will you take Friendly the Haxorus? Friendly may not have a -Sp.Atk nature. There are no restrictions for becoming a Fraxure, but in order to become Haxorus, it must know Draco Meteor. Teach it Dragon Claw, X-Scissor, and Earthquake/Dragon Dance. Flip a coin: if heads, solo the fighting E4 member. If tails, solo the Psychic E4 member.
Is this satisfactory???
My team won, btw. So, not as hard! Epic work, my friends... But, that looks cool... and how does Geno relate to a fish?!Fixed.
Also take a Carvanha named Geno, because I like Geno :) I've always thought Carvanha was underrated in-game, it's got great offensive stats and a good (For in-game) moveset. However, giving you those advantages wouldn't be fun :) Geno cannot use any move with more then 70 base power, counting STAB (So Bite is not allowed because STAB gives it 90 base power). Solo your Rival to evolve, and solo Wallace to prove he's the best fish in the sea.
Finally, WHEN your team loses, you cannot use any X items on Geno. Better hope no one gives you Mudkip :P
GO SPARTANS!!!!!
Looks cool. Sounds like Fiery path and Victory road will be roar heavy.Take Chrono the Aron.
It must learn and keep Rock Tomb asap. Whenever it would deal super effective damage to a Pokemon, it must use it.
It must also always know a steel type move and always use it when it would deal super effective damage.
Since it has a 4x weakness to ground type moves, it must learn and keep Roar and always use roar on a ground type Pokemon. If in a trainer battle (or one you may not run from) and the last Pokemon is ground type, it must switch out.
To evolve into Lairon, it must roar out 10 ground types.
To evolve into Aggron, you must have all eight gym badges.
Good luck!
I first thought of a different Highwind, but cool. Sounds like it'll be fun, but what happens if I run out of electric trainer's pokemon to fight?loudkirbyking, you get Highwind the Wingull (MUST be caught as a Wingull). Highwind, like Cid Highwind from Final Fantasy, loves his spear and loves to fly. So, he must know Quick Attack and Wing Attack ASAP, and use them to solo Roxanne at no higher than level 18. To evolve, because Cid Highwind just throws himself into any attack, must solo 75 electric types, at no higher than 5 levels above each, including at least 2 of Wattson's pokemon. Also, he wants to fly to the ends of the earth, so once he learns a flying type attack, must always keep a flying type move, following all other restrictions at the same time. On his way to the ends of the earth, Highwind runs into a lot of flying types, and so Highwind must solo 250 flying types, and Wiona as a Pelliper. If Highwind ever faints, he thinks he got placed back in the center of the earth, and so must solo 250 more flying types, and 50 more trainer-owned electric types for every time Highwind has fainted. That should be hard enough, so just one more thing: solo 1 member of the E4, and solo Steven's MP without SE moves.
Sorry I didn't notice ya. Getting the nature might be a bit hard, but otherwise sounds good.Loudkirbyking, Take RayJackKnight the Skarmory. This Skarmory must have a +speed nature. It must know Agility(cannot use any other moves until this is used), Rock Slide, Fly/Drill Peck, and Steel Wing. It must participate in 5 caves(4 gym leader battles and one E4 battle). In order to complete each cave, it must solo their main poke. In the final cave, three other pokes on your team must participate. The three pokes are the first three scramble-mons you catch besides Skarm. This challange is based off the Squaresoft game, "King's Knight."