I presume this is from HG Game Corner in Goldenrod. Also, I accept this!
Oops, error on my part, I already have my starters. Well Pt need one more, and id like it to be a fire type. I don't really mind
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powergo1 You get Vice Versa, the Houndour. Whilst with it's original trainer, Houndour is determined to show that not all houndours are as devilish as they seem, and thus will avoid using moves it deems as 'evil' - this includes all dark, ghost and poison moves, any move capable of causing a burn, as well as Frustration, Dream Eater and Rage. It also wants to show off it's lighter side, so must learn and keep Solarbeam in its movepool as soon as possible.
However, when traded to Heartgold, it gets so angry at being seperated from it's original trainer that it becomes aggresive and angry. It may only use moves in the above list (any moves not on the list cannot be used, including Solarbeam, Sunny Day, and any Fire move which cannot burn), and it will refuse to take any items from it's trainer - so it cannot be healed with items, nor may it hold items in battle. In addition, when switched in, it will refuse to switch out until it either wins or faints, even if the opponent sends out another pokemon.
In Platinum, Houndour must show off it's goodness by defeating at least half of any Team Galactic members pokémon each time they are encountered after he is caught. In Heartgold, he must show off his devilish nature by defeating at least half of any Gym Leaders pokémon solo for each he encounters after being traded over. He will also refuse to fight fellow hellraisers such as Team Rocket and the rival.
Houndour must be traded to Heartgold version after every gym badge obtained in Platinum, and can be traded back to Platinum after the next gym badge is obtained (again, in Platinum version).
Yes its from the game corner. My bad.
Ok. Ive decided to keep just 5 mons in my scramble with the last being an hmslave bibarel(wont use). So aside from turtwig(which has been reserved), I just need 1 more mon please.
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EJ190 I'll give you another.
You get Random.Org the Porygon.
Random.Org was an early devlopment porygon, and thus his AI is rather shoddy. Because of this, all of his decisions are determined via random number generator. Random.Org can only learn 3 attack moves, all of which must be of a different type. His last move must always be Conversion (Conversion does not count as part of his move type restriction, so you may have a Normal type attack move in addition to Conversion). The first turn he is in battle he must use Conversion, and on the turn after, he must use whichever attack move matches the type he just transformed into. After that, he may either use Conversion again to change move, or else continue to use the move matching his type. Whenever Random.Org wants to learn a new move, he may only do so if he has no moves currently of the same type. If this requirement is met, you must then go to Random.Org and randomly generate a number between 1 and 3. Whichever number is generated, you must replace the move in that moveslot with the new move. Conversion must always be the 4th move.
For example, if Porygon wants to learn Ice beam, but has Tri Attack, Thunderbolt and Psybeam in slots 1-3, generate a random number. On a 1, replace Tri Attack with Ice Beam, if 2 replace Thunderbolt and if 3 replace Psybeam.
Finally, go to Random.Org and generate a number between 4 and 8. This number represents the Gym leader Random.Org must solo (4:Maylene, 5:Wake, 6: Byron etc). Then generate a number between 1-5. Random.Org must solo at least half of the pokemon belonging to the Elite 4 member represented by this number (1.Aaron, 2. Bertha, 3.Flint, 4.Lucian, 5.Cynthia).
GL:HF