Music is a big part of my life. My name is Sax King for Christ's sake. A symphony in a way is the melodic blend of several different components to create a larger end product. If you think about, a Pokemon team is the same way. It is the blend of several different qualities and styles to create something much more powerful. My team is a nice blend of several different pokemon. This symphony is not in the top 40's. I made a large effort to create something that was unique and unlike most other teams. This team is supposed to use different pokemon in order to create an endproduct unlike most other players. I give you, the symphony. Team building: Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide I really like Yanmega. I don't care how badly it's crippled by Stealth Rocks, it's still a great pokemon. This team would be based off of a Yanmega sweep. Now, Yanmega definitely does have issues with Stealth Rock. I would need a reliable spinner. I opted for one of the most widely used spinners in OU, Starmie. Before continuing any further, I realized that I had to find a counter to the most common playstyle of the fifth generation: weather. And the only way to beat weather is to have it yourself. So I added in Abomasnow because it is capable of killing all of the other weather inducers and abusers. Great, now I have a gaping weakness to fire attacks. Even though Starmie resists fire, Starmie is frail and can't be relied upon. I realized that one must fight fire with fire, and I needed to complete my F/W/G core. I chose Hihidaruma because I had just watched someone completely destroy my team before with a Hihidaruma. Alright, things were looking nice. I had a strong lead and a core as well as a late game sweeper. But after another look, this team could not last long. With a combination of recoil, hail, and life orbs, this team doesn't last more than a few turns. I needed a reliable wish passer who could easily switch in. I chose Jirachi, because one of my old teams featured Jirachi. I looked at my weakness chart and man do I have some glaring weaknesses. I have three pokemon weak to fire and only two resists. I have two pokemon weak to electric and no resists. Two pokemon weak to ground and two resists (who are easily taken down by rock moves). Two psychic types and no pokemon who resists dark or ghost. I needed someone who resisted all of these, and only one pokemon fit the bill. After a bit of testing, I saw that Sazandora actually wan't pulling its weight. I needed a different Scarfed revenge killer that could switch in. After a suggestion from Steeli, I put in a ScarfChomp. Beethoven (Hihidaruma) (M) @ Trait: Encourage EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Flare Blitz - U-turn - Rock Slide - Superpower Hihidaruma is the tempo of the piece. It sets the pace and is the first indicator of the outcome of the match. Hihidaruma is my lead and scout. Hihidaruma packs incredible power with its massive attack stat which is further increased by Encourage. YES I KNOW THAT LIFE ORB RECOIL IS CANCELLED, I WANT A CHOICE SCARF. Encourage boosts the power of both Fire Punch and Rock Slide. I chose Fire Punch over Flare Blitz mostly because I want Hihidaruma to live a little longer. Superpower is for coverage and for a strong move to use on pokemon like Tyranitar. U-Turn is the main move here, however. Unlike many other scouts, Hihidaruma really hurts when he is scouting. U-Turn also does incredible damage on leads like Espeon and Erufuun. Hihidaruma is my basic offensive lead and scout that has pull later in the match as a revenge killer. Beethoven was one of the most important composers of the Classical Era and left the biggest impact on music. Hihidaruma leaves the biggest impact on the opponent's skull. Handel (Starmie) @ Trait: Natural Cure EVs: 4 HP / 252 SpAtk / 252 Spe Timid Nature (+Spd, -Atk) - Rapid Spin - Thunderbolt - Ice Beam - Surf Starmie is the harmony of the piece. It supports the main melody and makes it so much better. It is important to keep Rocks off the field if I am going to use Yanmega. Starmie is my dedicated spinner. It's Starmie's job to make sure that Yanmega can switch in safely. Starmie also clears up some nasty weaknesses that I have. Starmie gets the edge on Gyarados with its fast Thunderbolt and can kill Dragons with its Ice Beam Starmie is in part what holds this team together. I opted not to use Psychic as Yanmega already takes care of Roobushin and other fighting types. There's really not much to Starmie other than that it spins away hazards and can take care of some important pokemon. Handel's music was well known and influenced composers like Mozart, Beethoven, and Bach. Handel is sort of what helped those famous composers become great. Starmie's spinning is what helps pokemon like Yanmega be great. Bach (Abomasnow) (M) @ Trait: Snow Warning EVs: 140 Atk / 116 SAtk / 252 Spd Hasty Nature (+Spd, -Def) - Wood Hammer - Blizzard - Earthquake - Hidden Power Abomasnow is the bridge of the piece. Abomasnow turns the piece around and regains the momentum. Abomasnow turns the piece around and into something else, just as it turns the match around in my favor. The bane to any unprepared team is weather. Not suprisingly, weather is the most common and prominent playstyle in the fifth Gen. Abomasnow is my check against weather teams. It is given a Choice Scarf so that it can kill certain threats to my team like Doryuuzu, Kingdra, and Venusaur. Wood Hammer is to take down both Rain teams and Sand teams. It hits most pokemon on either team for super effective damage and usually OHKO's. Blizzard is another move of choice, as it gets perfect accuracy in Hail. I can often use that against Sand and Sun teams. Earthquake to ensure that I kill fire types on Sun teams and Ninetales itself. It also has great coverage. HP Fire is an interesting move here. It not only takes care of Chlorophyl abusers (though Blizzard is better), but it takes care of Scizor. The nature is to be as quick as possible, while the EVs ensure that I can OHKO Scizor with HP Fire. Bach is widely regarded as one of the greates composers today, even though his work was not widely recognized at the time. Abomasnow is one of the best weather revenge killers of all time, but people tend to overlook him often. Tchaikovsky (Jirachi) @ Trait: Serene Grace EVs: 252 HP / 224 Def / 32 Spd Impish Nature (+Def, -SAtk) - Iron Head - Body Slam - Wish - Stealth Rock Jirachi is the percussion of the piece. The percussion not only enhances the piece but ensures that it keeps moving. Jirachi enhances the team and keeps it moving. Jirachi is an odd pokemon on this team. Jirachi fills several extremely specific roles that greatly support the team. Jirachi can usually switch in safely and can pass wishes to those who are weak. In addition, Jirachi can heal itself with Wish. In addition, my team needs entry hazards to ensure inmportant KOs. Jirachi provides the hazards my team needs. Body Slam is to spead paralysis, which certainly makes it easier for many of my pokemon to sweep. Body Slam, when combined with Iron Head, gives the opponent only a 20% chance of attacking anyway. The EVs and nature make me bulky and capable of surviving multiple hits. This gives me more chances to switch in and to heal. Tchaikovsky and Jirachi have always been oddballs. Tchaikovsky's music was always unique and odd in the sense that critics often dismissed it as simple and lacking depth. Jirachi is odd in the sense that it fills many specific roles and is extremely versatile. Jirachi's Serene Grace also matches many of Tchaikovsky's ballets, like The Nutcracker and Swan Lake. Haydn (Garchomp) (M) @ Trait: Sand Veil EVs: 4 HP / 252 Atk / 252 Spd Hasty Nature (+Spd, -Def) - Outrage - Fire Blast - Earthquake - Stone Edge Garchomp is the counter melody of the piece. When accompanied with the main melody is capable of enhancing it and improving it. Garchomp covers many of the weaknesses of this team. It is my third scarfed pokemon of the team. It is mostly meant to sweep alongside Yanmega and to take care of any pokemon not killed by Yanmega. It has great EdgeQuake coverage which can cover many of this team's weaknesses, such as Ulgamoth. It also packs a powerful Outrage and doesn't have to fear Steel types due to both Starmie and Hihidaruma. Fire Blast may seem like an odd choice here, but I chose it because of many of Garchomp's counters. Nattorei is OHKO'd, and Skarmory is 2HKO'd, meaning that the opponent will have to be careful about who it switches in. Garchomp is not only a revenge killer but a late game cleaner, as it tends to clean nicely after Yanmega goes down. Haydn was a close personal friend of Mozart and one of Mozart's greatest supporters. Garchomp is a close friend of Yanmega and supports it greatly. It cleans up whatever Yanmega can't handle. In addition, Haydn was known for his simple melodies. Garchomp is one of the simpler pokemon on my team, as its goal is just to kill things. Mozart (Yanmega) (M) @ Trait: Speed Boost EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Bug Buzz - Air Slash - Hidden Power [Ground] - Protect Finally, the conductor of the symphony. Yanmega is the driving force behind the composition. Yanmega leads the rest of the team and conducts how they will perform. Yanmega is the star of the team. Yanmega tears through teams like you wouldn't believe. Yanmega's speed quickly grows to ridiculous levels, meaning that once it starts sweeping it is even harder to stop. Bug Buzz and Air Slash are the main STAB moves. They are also incredibly useful against the current metagame. Air Slash takes care of the abundance of fighting types like Roobushin, most of which are OHKO'd. Bug Buzz takes care of the surge of Psychic types who came in to counter the fighting types. Hidden Power gives me great coverage and allows me to take care of fire types like Heatran that attempt to give me a hard time. Even though pokemon with base 140 attack stats were released, Yanmega's 116 SpAtk stat is still sufficient, especially after being boosted by a Life Orb. Yanmega is an often overlooked Speed Boost abuser and threat that tears unprepared teams to pieces. Mozart is a musical mastermind, being one of the single greatest composers in the Classical Era. Mozart is still considered to be a musical god, and is the center of most classical compositions. Yanmega is the mastermind of this team. Yanmega is the single greatest pokemon on this team and even though it isn't a sweeping god, it is the center of this team and will be treated as the great force behind the whole symphony. THREATS (I'll post as I encounter them) After one Butterfly dance, Urugamosu outspeeds my whole team and can kill most of my pokemon. Garchomp can outspeed it, but if Garchomp's gone it's pretty much over. Superpower is my only fighting move, therefore being the only move that can take down Porygon2, and even then it only 2HKO's it. Porygon2 walls out the majority of the team can can easily stall my team to nothing. Abomasnow can usually take Burungeru out, but after that I may have a bit of trouble. He walls out all the special attackers of the team including Starmie. In addition, Jirachi has to rely on the not very effective Iron Head and Hihidaruma has to rely on Rock Slide. Garchomp can be OHKO'd by Ice Beam variants. Abomasnow is my only check against this pokemon. Although I have several pokemon who can handle Tyranitar, bulkier variants tend to cause my team trouble. Most pokemon who can check TTar are OHKO'd back by TTar's STAB moves. That means that Hihidaruma, Starmie, Abomasnow, and Yanmega all must ensure that they OHKO or else they will be killed. Luckily, Garchomp and Jirachi are pretty safe to use against TTar. I hope you enjoyed my team. Feel free to rate, comment, steal, or suggest anything. Please note that there are certain things I will not replace (such as Yanmega itself).