Yeah so I started using this team on the CAP server to help with weather testing, and so far it really just destroys everything in its path. I think it kinda just proves how broken rain is, seeing as how other weather teams lose anyway. So after rating this team, continue to engage in discussion about weather teams, since I understand the next project will be an auto rain / sun pokemon.
Bronzong @ Lum Berry
Ability: Levitate
Nature: Relaxed
EVs: 252 HP / 148 Atk / 108 Sp Def
*Gyro Ball
*Stealth Rock
*Hypnosis
*Explosion
Generic lead, works for all teams. The extra special defense is to make his Sp Def higher by one point, as I had a painful memory of being swept by a Download P-Z before.
Kyogre [Level 78] @ Damp Rock
Ability: Wet Spell
Nature: Bold
EVs: 252 HP / 252 Def / 4 Sp Atk
*Surf
*Ice Beam
*Rest
*Sleep Talk
Rain starter, added some tankish EVing and moveset since I need to switch him in and out alot. Even with neutered base stats his defenses reach 317 / 239 / 247 respectively, which is not too shabby as long as I keep him away from boosted and SE stuff.
Kingdra @ Life Orb
Ability: Swift Swim
Nature: Mild
EVs: 160 Atk / 96 Spe / 252 Sp Atk
*Surf
*Waterfall
*Ice Beam
*Draco Meteor
Mixdra now needs no rain dance. Wonderful! Hits 230 speed without rain, which will still outspeed Brelooms, and 460 with rain outspeeds most Deoxys-S and Scarfchomp. Waterfall is still a 2HKO on Blissey most of the time (Guarenteed with Stealth Rock, which will always be up), and Surf just kills shit.
Ludicolo @ Leftovers
Ability: Swift Swim
Nature: Modest
EVs: 140 HP / 124 Spe / 244 Sp Atk
*Surf
*Grass Knot
*Substitute
*Leech Seed
Rain abuser #2. This set is a terror for the other team with auto-rain and nets me most of my wins. Usually I don't even have to bring Kingdra out because of this guy. The Spread gives me 207 speed without rain, which outspeeds Suicune and Cresselia, which are to walls I would love to throw a sub up and seed. This is a set I've always wanted to try in ubers, but have yet to try it. This Ludicolo will subseed the fuck out of walls and Blast through frail pokemon with Double STAB Surf from 304 attack. Grass Knot will take down wanter pokemon, and allows him to counter Gyarados, easily 2HKOing with SR and I outspeed it in the rain.
Togekiss @ Choice Scarf
Ability: Serene Grace
Nature: Modest
EVs: 4 HP / 252 Spe / 252 Sp Atk
*Air Slash
*Aura Sphere
*Tri-Attack
*Water Pulse
I used Scarfkiss strictly to combat the new metagame. This thing takes out Pyroak and Revenankh with ease, usually untouched thanks to flinch.
Revenankh @ Leftovers
Ability: Shed Skin
Nature: Careful
EVs: 252 HP / 116 Def / 4 Spe / 136 Sp Def
*Shadow Sneak
*Brick Break
*Bulk Up
*Rest
Easily my favorite of the new guys. He makes a solid tank, spin blocker, and Blissey counter. Shadow Sneak because priority is sexy, and Brick Break because I hate Hammer Arm's imperfect accuracy and lowering of speed. Tearing down screens is cool too. The 4 speed lets me use Vaporeon as set-up fodder, which is something most pokemon would love. Rest + Shed Skin for healing and status absorption, because sweeping with him is merely an afterthought.
So there's the team, I should be adding picks soon, but I don't know how to add the new pokemon pics...
Bronzong @ Lum Berry
Ability: Levitate
Nature: Relaxed
EVs: 252 HP / 148 Atk / 108 Sp Def
*Gyro Ball
*Stealth Rock
*Hypnosis
*Explosion
Generic lead, works for all teams. The extra special defense is to make his Sp Def higher by one point, as I had a painful memory of being swept by a Download P-Z before.
Kyogre [Level 78] @ Damp Rock
Ability: Wet Spell
Nature: Bold
EVs: 252 HP / 252 Def / 4 Sp Atk
*Surf
*Ice Beam
*Rest
*Sleep Talk
Rain starter, added some tankish EVing and moveset since I need to switch him in and out alot. Even with neutered base stats his defenses reach 317 / 239 / 247 respectively, which is not too shabby as long as I keep him away from boosted and SE stuff.
Kingdra @ Life Orb
Ability: Swift Swim
Nature: Mild
EVs: 160 Atk / 96 Spe / 252 Sp Atk
*Surf
*Waterfall
*Ice Beam
*Draco Meteor
Mixdra now needs no rain dance. Wonderful! Hits 230 speed without rain, which will still outspeed Brelooms, and 460 with rain outspeeds most Deoxys-S and Scarfchomp. Waterfall is still a 2HKO on Blissey most of the time (Guarenteed with Stealth Rock, which will always be up), and Surf just kills shit.
Ludicolo @ Leftovers
Ability: Swift Swim
Nature: Modest
EVs: 140 HP / 124 Spe / 244 Sp Atk
*Surf
*Grass Knot
*Substitute
*Leech Seed
Rain abuser #2. This set is a terror for the other team with auto-rain and nets me most of my wins. Usually I don't even have to bring Kingdra out because of this guy. The Spread gives me 207 speed without rain, which outspeeds Suicune and Cresselia, which are to walls I would love to throw a sub up and seed. This is a set I've always wanted to try in ubers, but have yet to try it. This Ludicolo will subseed the fuck out of walls and Blast through frail pokemon with Double STAB Surf from 304 attack. Grass Knot will take down wanter pokemon, and allows him to counter Gyarados, easily 2HKOing with SR and I outspeed it in the rain.
Togekiss @ Choice Scarf
Ability: Serene Grace
Nature: Modest
EVs: 4 HP / 252 Spe / 252 Sp Atk
*Air Slash
*Aura Sphere
*Tri-Attack
*Water Pulse
I used Scarfkiss strictly to combat the new metagame. This thing takes out Pyroak and Revenankh with ease, usually untouched thanks to flinch.
Revenankh @ Leftovers
Ability: Shed Skin
Nature: Careful
EVs: 252 HP / 116 Def / 4 Spe / 136 Sp Def
*Shadow Sneak
*Brick Break
*Bulk Up
*Rest
Easily my favorite of the new guys. He makes a solid tank, spin blocker, and Blissey counter. Shadow Sneak because priority is sexy, and Brick Break because I hate Hammer Arm's imperfect accuracy and lowering of speed. Tearing down screens is cool too. The 4 speed lets me use Vaporeon as set-up fodder, which is something most pokemon would love. Rest + Shed Skin for healing and status absorption, because sweeping with him is merely an afterthought.
So there's the team, I should be adding picks soon, but I don't know how to add the new pokemon pics...