1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed There are complications for arceustar

Discussion in 'ASB' started by Classical, May 6, 2012.

Thread Status:
Not open for further replies.
  1. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575

    Complications
    Slawter (open)
    Ralts (Slawter) (M)
    [​IMG]
    Nature: Brave (+Atk, -Spe, -10 Evasion)

    Type:

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:

    Synchronize
    Type: Innate
    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

    Trace
    Type: Can be Activated
    When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.

    Telepathy (DW, Locked)
    Type: Innate
    This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 90
    Atk: Rank 2 (+)
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 2
    Spe: 35 (34.78>35)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    EC: 1/4
    MC: 0
    DC: 1/5

    Moves:
    Growl (*)
    Confusion (*)
    Double Team (*)
    Teleport (*)
    Lucky Chant (*)
    Magical Leaf (*)
    Heal Pulse (*)
    Psychic
    Imprison

    Disable (*)
    Shadow Sneak (*)
    Encore (*)

    Toxic (*)
    Thunderbolt (*)
    Trick Room (*)

    Background: Slawter is Frenzy's best friend. They both love chaos and the prowess they feel when causing it. When Slawter becomes a Gallade, his blade will be his primary weapons.


    Arceustar
    Inferno the Torchic (open)
    [​IMG]
    Torchic(*) Inferno (M)
    Nature: Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense)

    Type:

    Fire:*Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 45
    Size: 1
    Weight: 1

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Blaze: (Innate)*When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW): (Innate, Locked)*Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Attacks:

    Scratch(*)
    Growl(*)
    Focus Energy(*)
    Ember(*)
    Peck(*)
    Sand Attack(*)
    Fire Spin(*)

    Flame Burst(*)
    Low Kick(*)
    Rock Slide(*)

    Toxic(*)
    Aerial Ace(*)
    Shadow Claw(*)

    Eon the Eevee (open)
    [​IMG]
    Eevee(*) Eon (F)
    Nature: Adament (Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack)

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 55
    Size: 1
    Weight: 1

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:

    Run Away: (Innate)*This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Adaptability: (Innate)*The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
    Anticipation (DW): (Innate, Locked)*This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

    Attacks:

    Tail Whip(*)
    Tackle(*)
    Helping Hand(*)
    Sand Attack(*)
    Growl(*)
    Quick Attack(*)

    Charm(*)
    Flail(*)
    Yawn(*)

    Dig(*)
    Round(*)
    Retaliate(*)

    Draco the Dratini (open)
    [​IMG]
    Dratini(*) Draco (M)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank from Attack)

    Type:

    Dragon:*Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 50
    Size: 2
    Weight: 1

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Shed Skin: (Innate)*This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Marvel Scale (DW): (Innate, Locked)*This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

    Attacks:

    Wrap(*)
    Leer(*)
    Thunder Wave(*)
    Twister(*)
    Dragon Rage(*)
    Slam(*)
    Agility(*)

    Dragon Breath(*)
    Iron Tail(*)
    Water Pulse(*)

    Hyper Beam(*)
    Thunderbolt(*)
    Fire Blast(*)


    Its a very simple match with these guys and their pokemon, Complications only sent me one mon, while arceus star sent me three. However none of them have a great strength over his Ralts. So it's up to personal prefernce.

    Complications has his ralts out
    Arceustar sends and orders
    Complications orders
    I ref. Rinse and repeat.
  2. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Slawter, you may not be the most adept warrior now, but they'll regret ever facing you when you become a Gallade. Go Slawter!
  3. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    Arceustar I don't have time for an opponent I can't contact. I'm calling DQ.

    Gosh danger Arceustar respond!
  4. Classical

    Classical

    Joined:
    Apr 27, 2012
    Messages:
    575
    Battle over. He's DQ'd I pm'd him yesterday. Your clear to start another match.
  5. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)