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Completed These Guys Again? Objection Vs. Maxim in Balloon Heaven!

Discussion in 'ASB' started by Son_of_Shadoo, Dec 11, 2011.

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  1. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    OH COME ON! Didn't I JUST get finished reffing a fight between you two? Oh well, I love this arena. This time, take note of the no natural elements boys ;)

    Team Objection:
    McLeach the Cacnea (open)
    [​IMG]
    Cacnea [McLeach] (M)
    Nature: Brave (+Attack, -Speed)

    Type: Grass
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 30 (-) (Opponent's accuracy boost: 10%)
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 14
    Moves: 17

    EC: 1/6
    MC: 0
    DC: 1/5

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Water Absorb (DW): (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    Attacks:
    Poison Sting
    Leer
    Absorb
    Growth
    Leech Seed
    Sand-Attack
    Pin Missile
    Ingrain
    Spikes
    Sucker Punch
    Destiny Bond

    Counter
    Disable
    Seed Bomb

    Brick Break
    Energy Ball
    Payback


    Monstro the Wailmer (open)
    [​IMG]
    Wailmer [Monstro] (M)
    Nature: Hardy (no change)

    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 60
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 17
    Moves: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Water Veil: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
    Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Attacks:
    Splash
    Growl
    Water Gun
    Rollout
    Whirlpool
    Astonish
    Water Pulse
    Mist

    Aqua Ring
    Body Slam
    Zen Headbutt

    Ice Beam
    Earthquake
    Scald


    Yzma the Yanma (open)
    [​IMG]
    Yanma [Yzma] (F)
    Nature: Modest (+Special Attack, -Attack)

    Type: Bug/Flying
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 95
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16
    Moves: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Frisk (DW): (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

    Attacks:
    Tackle
    Foresight
    Quick Attack
    Double Team
    SonicBoom
    Hypnosis
    Detect
    Supersonic

    Pursuit
    Reversal
    Signal Beam

    Psychic
    Shadow Ball
    Substitute


    Mother Gothel the Ralts (open)
    [​IMG]
    Ralts [Mother Gothel] (F)
    Nature: Bold (+Defence, -Attack)

    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 2 (+)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10
    Moves: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Attacks:
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind

    Confuse Ray
    Disable
    Encore

    Psyshock
    Taunt
    Torment


    Team Maxim:
    Zant (open)

    [​IMG]
    Elekid [Zant] (M)
    Nature: Rash (Special Attack increased by *, Special Defense decreased by *)

    Type:
    Electric:
    Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static:
    (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 1 (-)
    Spe: 95
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 2/9
    MC: 2
    DC: 2/5

    Attacks (14):
    Quick Attack
    Leer
    Thunderpunch
    Thundershock
    Low Kick
    Swift
    Shock Wave
    Light Screen
    Thunderbolt
    Thunder

    Fire Punch
    Ice Punch
    Cross Chop

    Protect
    Thunder Wave
    Psychic

    Orianna (open)

    [​IMG]
    Minccino [Orianna] (F)
    Nature: Adamant (Attack increased by *, Special Attack decreased by *)

    Abilities:
    Cute Charm:
    (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
    Skill Link (DW): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 75
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 3/6
    MC: 2
    DC: 2/5

    Attacks (16):
    Pound
    Growl
    Helping Hand
    Tickle
    Doubleslap
    Encore
    Swift
    Sing
    Tail Slap

    Aqua Tail
    Iron Tail
    Endure

    Protect
    Dig
    Thunder Wave
    U-Turn

    Quartz (open)

    [​IMG]
    Cubone [Quartz] (M)
    Nature: Adamant (Attack increased by *, Special Attack decreased by *)

    Type:
    Ground:
    Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    Battle Armor (DW): (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 2/6
    MC: 2
    DC: 1/5

    Attacks (14):
    Bone Club
    Growl
    Tail Whip
    Headbutt
    Leer
    Focus Energy
    Bonemerang
    Rage

    Detect
    Belly Drum
    Perish Song

    Brick Break
    Dig
    Aerial Ace

    Imoji (open)

    [​IMG]
    Scyther (Imoji) (M)
    Nature: Adamant (Attack increased by *, Special Attack decreased by *)

    Type: Bug / Flying
    Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2).
    Steadfast (LOCKED): (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.

    Stats: 70 / 110 / 80 / 55 / 80 / 105

    HP: 100
    Atk+: ***** (5)
    Def: *** (3)
    SpA-: * (1)
    SpD: *** (3)
    Spe: 105

    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    Evolution Counter: 0 / 6
    Move Counter: 0
    Dream Counter: 0 / 5

    Attacks:
    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter

    Counter
    Night Slash
    Reversal

    Brick Break
    Substitute
    Protect

    Move Count: 16


    Objection, your opening mons and their items. Maxim's mons, items, orders, Objection's orders. Let's bounce.
  2. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Well I don't actually have any counter-producing items, so all my mons will be itemless save for those darts.

    Anywho, I shall lead with Monstro the Wailmer and Mother Gothel the Ralts.
  3. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Turns out, I don't have any counter producing items either.

    Anyway, Quartz and Zant, you two are out

    Elekid: Light Screen~Thunderpunch(Wailmer)~Thunderbolt (Wailmer)
    If Ralts targets you A1, use Thunderbolt (Wailmer) instead
    Cubone: Bonemerang (Ralts)~Throw Dart~Bonemerang (Ralts)
  4. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Monstro: Scald (Cubone) - Throw Dart - Scald (Cubone)

    Mother Gothel: Disable (Elekid, Thunderbolt) - Psyshock (Cubone) - Taunt (Elekid)
  5. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Hoo boy. Doubles. Haven't reffed these for a few months.

    Team Objection:
    [​IMG]
    Monstro@5 darts (Water Veil+Oblivious)
    HP: 120
    Energy: 100
    Speed: 60
    Stats: 0
    Status: Fine
    Actions: Scald (Cubone) - Throw Dart - Scald (Cubone)

    [​IMG]
    Mother Gothel@5 darts (Synchronise+Trace)
    HP: 90
    Energy: 100
    Speed: 40
    Stats: 0
    Status: Fine
    Actions: Disable (Elekid, Thunderbolt) - Psyshock (Cubone) - Taunt (Elekid)

    Team Maxim:
    [​IMG]
    Quartz@5 darts (LightningRod+Rock Head)
    HP: 90
    Energy: 100
    Speed: 35
    Stats: 0
    Status: Fine
    Actions: Light Screen~Thunderpunch(Wailmer)~Thunderbolt (Wailmer)
    If Ralts targets you A1, use Thunderbolt (Wailmer) instead

    [​IMG]
    Zant@5 darts (Static)
    HP: 90
    Energy: 100
    Speed: 95
    Stats: 0
    Status: Fine
    Actions: Bonemerang (Ralts)~Throw Dart~Bonemerang (Ralts)

    Turn Order: Zant >>> Monstro >>> Mother Gothel >>> Quartz

    The battlers come out swinging, with Zant blasting Monstro with a powerful bolt of electricity, and the whale spraying Quartz with a jet of boiling water, that unfortunately leaves a burn on him! To make matters worse, his Bonemerang attack flies straight past Mother Gothel as she disables Zant's Thunderbolt attack. Undeterred, the Elekid smashes Monstro with a ThunderPunch, but this doesn't stop him blowing a dart out of his blowhole that collides with a balloon. The balloon drops an extra dart for Monstro, and he flops over to pick it up as Gothel zaps Quartz with psychic energy. But he has his revenge when he throws a dart at a balloon that drops a spike ball on poor Gothel! Zant goes for another Thunderbolt, but it's been erased from his mind, and so his attack fails. Monstro Scalds Quartz again, whose Bonemerang strikes true this time against Gothel, who's busy flipping the bird at Zant! Phew!

    Calcs:
    Show Hide
    Action 1
    Elekid used Thunderbolt! (crit roll: 1227 - no, para roll: 5092 - no) (24 damage, 6 energy)
    Wailmer used Scald! (crit roll: 5556 - no, burn roll: 1003 - yes) (19 damage, 5 energy, Cubone burned)
    Ralts used Disable! (7 energy, Elekid's Thunderbolt Disabled 6a)
    Cubone used Bonemerang! (hit roll: 9817 - miss) (6 energy)
    Cubone is hurt by burn! (2)

    Action 2
    Elekid used ThunderPunch! (crit roll: 7989 - no, para roll: 6607 - no) (19 damage, 5 energy)
    Wailmer threw a dart! (roll: 7637 - extra dart balloon) (5 energy, Wailmer gains 1 dart)
    Ralts used Psyshock! (crit roll: 1116 - no) (10 damage, 5 energy)
    Cubone threw a dart! (roll: 3928 - spike ball balloon) (25 damage Ralts, 5 energy)
    Cubone is hurt by burn! (2)

    Action 3
    Elekid used Thunderbolt! But it failed! (7 energy)
    Wailmer used Scald! (crit roll: 3760 - no) (19 damage, 5 energy)
    Ralts used Taunt! (10 energy, Elekid Taunted 6a)
    Cubone used Bonemerang! (hit roll: 2356 - yes, crit roll: 8158 - no, 6785 - no)(14 damage, 6 energy)
    Cubone is hurt by burn! (2)


    Team Objection:
    [​IMG]
    Monstro@5 darts (Water Veil+Oblivious)
    HP: 77
    Energy: 85
    Speed: 60
    Stats: 0
    Status: Fine

    [​IMG]
    Mother Gothel@5 darts (Synchronise+Trace)
    HP: 51
    Energy: 78
    Speed: 40
    Stats: 0
    Status: Fine

    Team Maxim:
    [​IMG]
    Quartz@4 darts (LightningRod+Rock Head)
    HP: 35
    Energy: 83
    Speed: 35
    Stats: 0
    Status: Fine

    [​IMG]
    Zant@5 darts (Static)
    HP: 90
    Energy: 82
    Speed: 95
    Stats: 0
    Status: Thunderbolt disabled 3a, Taunted 5a

    Objection!
  6. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Monstro: Throw Dart - Scald (Cubone) - Water Gun (Cubone)
    If Cubone uses Detect on action 2 or action 3 (but not both), change that action to Aqua Ring and push remaining actions back.

    Mother Gothel: Torment (Elekid) - Psyshock (Elekid) - Throw Dart
  7. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Dang, how did I get burned with Cubone, ouch.

    Cubone: Bonemerang (Ralts) x3
    Elekid: Thunder (Wailmer)~Low Kick (Wailmer)~Cross Chop (Wailmer)

    EDIT: Oh, right. Fixed
  8. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    To be reffed tonight when I get home. Damn it me.
  9. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Team Objection:
    [​IMG]
    Monstro@5 darts (Water Veil+Oblivious)
    HP: 77
    Energy: 85
    Speed: 60
    Stats: 0
    Status: Fine
    Actions: Throw Dart - Scald (Cubone) - Water Gun (Cubone)
    If Cubone uses Detect on action 2 or action 3 (but not both), change that action to Aqua Ring and push remaining actions back.

    [​IMG]
    Mother Gothel@5 darts (Synchronise+Trace)
    HP: 51
    Energy: 78
    Speed: 40
    Stats: 0
    Status: Fine
    Actions: Torment (Elekid) - Psyshock (Elekid) - Throw Dart

    Team Maxim:
    [​IMG]
    Quartz@4 darts (LightningRod+Rock Head)
    HP: 35
    Energy: 83
    Speed: 35
    Stats: 0
    Status: Burned (2 DPA)
    Actions: Bonemerang (Ralts) x3

    [​IMG]
    Zant@5 darts (Static)
    HP: 90
    Energy: 82
    Speed: 95
    Stats: 0
    Status: Thunderbolt disabled 3a, Taunted 5a
    Actions: Thunder (Wailmer)~Low Kick (Wailmer)~Cross Chop (Wailmer)

    Turn Order: Elekid >>> Wailmer >>> Ralts >>> Cubone

    I'm having fun with these balloons... So floaty... OH DEAR GOD ONE JUST GOT POPPED BY A THUNDER WHAT THE FUCK. Looks like Zant's attack missed Monstro by a long way. And almost hit me, the little bastard. Fortunately, Monstro avenges me by popping a balloon that contains a spike ball, which collides with the spark plug for big damage. Attaboy! Good whale! Mother Gothel gangs up with him, imbuing his mind with dark thoughts, corrupting his memories... That's some harsh Torment. Never thought I'd be happy for Disney villains. As for Quartz, well, he knows his time is near, and just flings his bones at Mother Gothel.

    Monstro and Zant keep the fire burning, with both scoring a critical hit on their respective targets - Quartz and Monstro - which sends them reeling, as Mother Gothel blasts Zant with psychic energy, and Quartz just throws more bones. Zant is really refusing to let up on Monstro though, and slams him with both hands in a brutal Cross Chop, but it doesn't stop him finishing Quartz with a jet of cold water that leaves him unconscious. Meanwhile, Mother Gothel takes her own shot at a balloon, which summons a swarm of bees to torment Zant even further! They sting him furiously as the round ends.

    Calcs:
    Show Hide
    Action 1:
    Elekid used Thunder! (hit roll: 7818 - miss) (7 energy)
    Wailmer threw a dart! (roll: 3919 - Spike Ball Balloon) (25 damage Elekid, 5 energy, -1 dart)
    Ralts used Torment! (10 energy, Elekid Tormented 6a)
    Cubone used Bonemerang! (hit roll: 3001 - hit, crit roll: 2023 - no, 1897 - no) (14 damage Ralts, 10 energy)
    Cubone is hurt by burn! (2)

    Action 2:
    Elekid used Low Kick! (crit roll: 111 - yes!) A CRITICAL HIT! (15 damage Wailmer, 7 energy)
    Wailmer used Scald! (crit roll: 67 - yes!) A CRITICAL HIT! (23 damage Cubone, 5 energy)
    Ralts used Psyshock! (crit roll: 7633 - no) (11 damage Elekid, 5 energy)
    Cubone used Bonemerang! (hit roll: 6056 - yes, crit roll: 4445 - no, 9961 - no) (14 damage Ralts, 14 energy)
    Cubone is hurt by its burn! (2)

    Action 3:
    Elekid used Cross Chop! (hit roll: 719 - yes, crit roll: 8093 - no) (12 damage Wailmer, 7 energy)
    Wailmer used Water Gun! (crit roll: 6594 - no) (13 damage, 2 energy)
    Cubone fainted! (Wailmer gains 1 KO counter)
    Ralts threw a dart! (roll: 7020 - Bee Balloon) (Elekid swarmed by bees 3a, 5 energy, -1 dart)
    Elekid is swarmed by bees! (10)


    Team Objection:
    [​IMG]
    Monstro@4 darts (Water Veil+Oblivious)
    HP: 50
    Energy: 73
    Speed: 60
    Stats: 0
    Status: Fine

    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 58
    Speed: 40
    Stats: 0
    Status: Fine

    Team Maxim:
    [​IMG]
    Quartz@4 darts (LightningRod+Rock Head)
    HP: KO
    Energy: 59
    Speed: 35
    Stats: 0
    Status: Burned (2 DPA)

    [​IMG]
    Zant@5 darts (Static)
    HP: 44
    Energy: 61
    Speed: 95
    Stats: 0
    Status: Taunted 2a, Tormented 3a, Swarmed by Bees (2a)

    Maxim's new mon and orders.
  10. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Just pointing out it's an all abilities match so ability does not need to be specified.

    SoSedit: Quite right. I'd have realised that if I'd just looked at the abilities I'd posted for the mons T_T

    ... God I love my new editing powers.
  11. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Alright, I'll send out Orianna the Minccino right now.

    Minccino: Tail Slap (Ralts)~Tail Slap (Wailmer)~Helping Hand
    If Elekid faints A3, change action to Sing (Wailmer)

    Elekid: Thunderpunch (Ralts)~Shock Wave (Wailmer)~Thunderbolt (Wailmer)
    If you are somehow unable to use Thunderbolt A3, use Thunderpunch instead.
  12. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Objection named his mons after villains because deep down he is evil. True or false?

    Monstro: Scald (Elekid) - Water Gun (Elekid) - Throw Dart

    Mother Gothel: Teleport (evasive) - Taunt (Minccino) - Torment (Minccino)
  13. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    True, if this round is anything to go by...

    Team Objection:
    [​IMG]
    Monstro@4 darts (Water Veil+Oblivious)
    HP: 50
    Energy: 73
    Speed: 60
    Stats: 0
    Status: Fine
    Actions: Scald (Elekid) - Water Gun (Elekid) - Throw Dart

    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 58
    Speed: 40
    Stats: 0
    Status: Fine
    Actions: Teleport (evasive) - Taunt (Minccino) - Torment (Minccino)

    Team Maxim:
    [​IMG]
    Orianna@5 darts (Cute Charm+Technician)
    HP: 90
    Energy: 100
    Speed: 75
    Stats: 0
    Status: Fine
    Actions: Tail Slap (Ralts)~Tail Slap (Wailmer)~Helping Hand
    If Elekid faints A3, change action to Sing (Wailmer)

    [​IMG]
    Zant@5 darts (Static)
    HP: 44
    Energy: 61
    Speed: 95
    Stats: 0
    Status: Taunted 2a, Tormented 3a, Swarmed by Bees (2a)
    Actions: Thunderpunch (Ralts)~Shock Wave (Wailmer)~Thunderbolt (Wailmer)
    If you are somehow unable to use Thunderbolt A3, use Thunderpunch instead.

    Turn order: Elekid >>> Mincinno >>> Wailmer >>> Ralts

    With a fresh Pokémon on the field, can Maxim mount a comeback? In a word... No. They attempt to rid themselves of Mother Gothel first thing, but she simply Teleports away from their attacks without a scratch. Meanwhile, Monstro blasts Zant with scalding water, leaving him too with a painful burn like Quartz before him, but with the added pain of being swarmed by bees. Monstro then cools him off with a Water Gun as he electrifies the whale with a Shock Wave, but the pain of the swarm is too much, and he faints. Monstro picks up his second KO of the match, OH MY! Meanwhile, as Mother Gothel flips the bird again, Orianna's Tail Slap flies straight over Monstro's head. How exactly one misses A WHALE is beyond me, but whatever man. Pokémon logic.

    Alone, Orianna desperately tries to sing her foes a lullaby, but it's no good, she's been Taunted and can only attack! Mother Gothel uses the time to Torment her mind, and Monstro throws another dart, that pops a bomb balloon! Uhoh.

    KABOOM!!

    That looked painful... Maxim sends out his Scyther Imoji now, to replace his fallen comrade. With 2 mons down, the situation looks bleak, but Monstro and Mother Gothel are looking very worn down...

    Calcs:
    Show Hide
    Action 1:
    Ralts used Teleport! (6 energy, dodging)
    Elekid used ThunderPunch! (missed due to Teleport, 5 energy)
    Mincinno used Tail Slap! (missed due to Teleport, 7 energy)
    Wailmer used Scald! (crit roll: 8589 - no, burn roll: 109 - yes) (14 damage Elekid, 5 energy, Elekid burned)
    Elekid is hurt by burn! (2)
    Elekid is swarmed by bees! (10)

    Action 2:
    Elekid used Shock Wave! (crit roll: 6366 - no) (18 damage Wailmer, 3 energy)
    Mincinno used Tail Slap! (hit roll: 8767 - no) (11 energy)
    Wailmer used Water Gun! (crit roll: 2213 - no) (10 damage Elekid, 2 energy)
    Ralts used Taunt! (10 energy, Mincinno Taunted 6a)
    Elekid is hurt by burn! (2)
    Elekid is swarmed by bees! (10)
    Elekid fainted! (Wailmer gained 1 KO Counter)

    Action 3:
    Mincinno used Sing! But it failed due to the effects of Taunt!
    Wailmer threw a dart! (roll: 5257 - Bomb Balloon!) (25 damage Mincinno, 5 energy, -1 dart Wailmer)
    Ralts used Torment! (10 energy, Mincinno Tormented 6a)


    Team Objection:
    [​IMG]
    Monstro@3 darts (Water Veil+Oblivious)
    HP: 32
    Energy: 61
    Speed: 60
    Stats: 0
    Status: Fine

    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 32
    Speed: 40
    Stats: 0
    Status: Fine

    Team Maxim:
    [​IMG]
    Orianna@5 darts (Cute Charm+Technician)
    HP: 65
    Energy: 82
    Speed: 75
    Stats: 0
    Status: Taunted 4a, Tormented 5a

    [​IMG]
    Zant@5 darts (Static)
    HP: KO
    Energy: 53
    Speed: 95
    Stats: 0
    Status: Tormented 1a, Burned (2DPA)

    Maxim sends out Imoji the Scyther (no post needed), Objection's orders.
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Actually, I'd like to do some switching now. Mother Gothel, return, and in your stead I shall send out Yzma the Yanma.

    Monstro: Ice Beam (Scyther) x 3
    On any action Scyther uses evasive Agility, change that action to Scald (Minccino)

    Yzma: Signal Beam (Minccino) - Throw Dart - Signal Beam (Minccino)
    If at any point you are at or below 20 HP, change all remaining actions to Reversal (Minccino)
  15. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Minccino: Iron Tail (Yanma)~Aqua Tail (Yanma)~Dig (Wailmer)
    Scyther: Fury Cutter (Wailmer) x3
  16. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Team Objection:
    Bench (open)
    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 32
    Speed: 40
    Stats: 0
    Status: Fine

    [​IMG]
    Monstro@3 darts (Water Veil+Oblivious)
    HP: 32
    Energy: 61
    Speed: 60
    Stats: 0
    Status: Fine

    [​IMG]
    Yzma@5 darts (Speed Boost+Tinted Lens)
    HP: 100
    Energy: 100
    Speed: 95
    Stats: 0
    Status: Fine

    Team Maxim:
    [​IMG]
    Orianna@5 darts (Cute Charm+Technician)
    HP: 65
    Energy: 82
    Speed: 75
    Stats: 0
    Status: Taunted 4a, Tormented 5a

    [​IMG]
    Imoji@5 darts (Swarm+Technician)
    HP: 100
    Energy: 100
    Speed: 105
    Stats: 0
    Status: Fine

    Getting the stats up but not reffing - Maxim, your actions are illegal due to the Taunt and Torment on Mincinno. You cannot use Tail Slap, or throw a dart.
  17. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Alright, I fixed my actions.
  18. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Much better. Moving on!

    Team Objection:
    Bench (open)
    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 32
    Speed: 40
    Stats: 0
    Status: Fine

    [​IMG]
    Monstro@3 darts (Water Veil+Oblivious)
    HP: 32
    Energy: 61
    Speed: 60
    Stats: 0
    Status: Fine
    Actions: Ice Beam (Scyther) x 3
    On any action Scyther uses evasive Agility, change that action to Scald (Minccino)

    [​IMG]
    Yzma@5 darts (Speed Boost+Tinted Lens)
    HP: 100
    Energy: 100
    Speed: 95
    Stats: 0
    Status: Fine
    Actions: Signal Beam (Minccino) - Throw Dart - Signal Beam (Minccino)
    If at any point you are at or below 20 HP, change all remaining actions to Reversal (Minccino)

    Team Maxim:
    [​IMG]
    Orianna@5 darts (Cute Charm+Technician)
    HP: 65
    Energy: 82
    Speed: 75
    Stats: 0
    Status: Taunted 4a, Tormented 5a
    Actions: Iron Tail (Yanma)~Aqua Tail (Yanma)~Dig (Wailmer)

    [​IMG]
    Imoji@5 darts (Swarm+Technician)
    HP: 100
    Energy: 100
    Speed: 105
    Stats: 0
    Status: Fine
    Actions: Fury Cutter (Wailmer) x3

    Turn Order: Scyther >>> Yanma >>> Mincinno >>> Wailmer

    No flavour. I'm exhausted.

    Calcs:
    Show Hide
    Action 1:
    Scyther used Fury Cutter! (hit roll: 9937 - no) (3 energy)
    Yanma used Signal Beam! (crit roll: 1248 - no, confusion roll: 9706 - no) (14 damage Mincinno, 5 energy)
    Mincinno used Iron Tail! (hit roll: 1542 - yes, crit roll: 1629 - no, raise roll: 5768 - no) (12 damage Yanma, 7 energy)
    Wailmer used Ice Beam! (crit roll: 698 - no, freeze roll: 8919 - no) (15 damage Scyther, 7 energy)

    Action 2:
    Scyther used Fury Cutter! (hit roll: 3910 - yes, crit roll: 5878 - no) (14 damage Wailmer, 4 energy)
    Yanma threw a dart! (roll: 91 - Normal Balloon) (5 energy)
    Mincinno used Aqua Tail! (hit roll: 1779 - yes, crit roll: 9297 - no) (11 damage Yanma, 7 energy)
    Wailmer used Ice Beam! (crit roll: 222 - yes, freeze roll: 4471 - no) (20 damage Scyther, 11 energy)

    Action 3:
    Scyther used Fury Cutter! (hit roll: 5890 - yes, crit roll: 5227 - no) (15 damage Wailmer, 5 energy)
    Yanma used Signal Beam! (crit roll: 8076 - no, confusion roll: 634 - yes, intensity roll: 317 - slight) (14 damage Mincinno, 5 energy, Mincinno confused 2a)
    Mincinno is confused! (roll: 1502 - success!) Mincinno dug underground! (10 energy)
    Wailmer used Ice Beam! (crit roll: 2684 - no, freeze roll: 9444 - no) (15 damage Scyther, 15 energy)
    Mincinno is confused! (roll: 1867 - success!) Mincinno used Dig! (crit roll: 997 - no) (10 damage Wailmer, 10 damage Mincinno)
    Wailmer fainted! (Mincinno gains 1 KO)
    Yanma's speed rose!


    Team Objection:
    Bench (open)
    [​IMG]
    Mother Gothel@4 darts (Synchronise+Trace)
    HP: 23
    Energy: 32
    Speed: 40
    Stats: 0
    Status: Fine

    [​IMG]
    Monstro@3 darts (Water Veil+Oblivious)
    HP: KO
    Energy: 28
    Speed: 60
    Stats: 0
    Status: Fine

    [​IMG]
    Yzma@4 darts (Speed Boost+Tinted Lens)
    HP: 77
    Energy: 85
    Speed: 95
    Stats: +1 Spd PERMANENT
    Status: Fine

    Team Maxim:
    [​IMG]
    Orianna@5 darts (Cute Charm+Technician)
    HP: 27
    Energy: 58
    Speed: 75
    Stats: 0
    Status: Taunted 1a, Tormented 2a

    [​IMG]
    Imoji@5 darts (Swarm+Technician)
    HP: 50
    Energy: 88
    Speed: 105
    Stats: 0
    Status: Fine

    Objection's new mon, Maxim's orders.
  19. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    I don't like it when a pokemon doesn't get any counters for some reason, so I'll send out McLeach the Cacnea.
  20. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Well, I am almost certainly screwed, but let's see what I can make out of this.

    Scyther: Fury Cutter (Cacnea) x3
    If one of your fury cutters fail for whatever reason, change remaining actions to Reversal (Cacnea)

    Minccino: Tail Slap (Yanma)~Helping Hand~Aqua Tail (Yanma)

    (Wait...oh crap I did it again, I used dig on a map that can't be dug through...I have got to start paying more attention to the map.)
  21. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Oh. That's my bad, I totally forgot. How do you guys want to play this?
  22. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    When someone used Dig on a map with thin ground during a battle I reffed, I treated it as though they had been hit by Roar/Whirlwind switch=KO style, meaning their attack did no damage but it did remove anything that switching out would remove.

    EDIT: Then again, that was on an arena in which it wasn't actually specified that Dig was illegal, so ...
  23. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    I REALLY don't want to re-ref... Maxim, your thoughts on how to proceed?
  24. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,522
    Hmm, personally I think we should keep the round how it is and just say that anymore digging will result in KO.

    Or perhaps say that the dig worked, but that Minccino suffered some damage as a result of the height.
  25. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Yeah, I'd be fine with either of those.
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