Welcome one and all to Mauville Game Corner! The building has been modified slightly to house a pokemon battle, but Lady Luck is still here and maybe smiling on one of these two trainers. Who will hit the jackpot today? Team TheWolfe Meliadoul the Grovyle (Move your mouse to reveal the content) Meliadoul the Grovyle (open) Meliadoul the Grovyle (close) Grovyle - Meliadoul (F) Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense) Type: Grass - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. KOs: 3 Abilities: Overgrow: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any grass attack is increased by two. Unburden: (DW) - LOCKED. Stats: HP: 90 Atk: Rank 3 Def: Rank 1 SpA: Rank 3 SpD: Rank 3 Spe: 110 + 18 accuracy flat EC: 4/9 MC: 0 DC: 2/5 Attacks: -Pound -Leer -Absorb -Quick Attack -Pursuit -Screech -Fury Cutter -Leaf Blade -Detect -Leaf Storm -Bullet Seed -Double Kick -Leech Seed -Acrobatics -Safeguard -Swords Dance -Hidden Power: Fire 7 Roy the Torchic (Move your mouse to reveal the content) Roy the Torchic (open) Roy the Torchic (close) Torchic - Roy (M) Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense) Type: Fire - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. KOs: 1 Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two. Speed Boost: (DW) - LOCKED. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 SpD: Rank 1 Spe: 45 EC: 2/9 MC: 0 DC: 1/5 Attacks: -Scratch -Growl -Focus Energy -Ember -Peck -Sand Attack -Fire Spin -Featherdance -Low Kick -Baton Pass -Dig -Substitute -Flame Charge -Hidden Power: Ice 7 Hype Dog the Mudkip (Move your mouse to reveal the content) Hype Dog the Mudkip (open) Hype Dog the Mudkip (close) Mudkip - Hype Dog (F) Nature: Relaxed (Adds One (1) Rank to Defense; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.) Type: Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. KOs: 0 Abilities: Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two. Damp: (DW) - LOCKED. Stats: HP: 90 Atk: Rank 3 Def: Rank 3 SpA: Rank 2 SpD: Rank 2 Spe: 35 - 10 evasion flat EC: 2/9 MC: 0 DC: 2/5 Attacks: -Tackle -Growl -Mud Slap -Water Gun -Bide -Foresight -Mud Sport -Counter -Yawn -Uproar -Scald -Ice Beam -Rock Smash -Hidden Power: Electric 7 -Toxic Team BiGGiE Torpedoh the Colosshale (Move your mouse to reveal the content) Torpedoh the Colosshale (open) Torpedoh the Colosshale (close) Colosshale (*) Torpedoh (M) Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack Type: Dark/Water Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in. Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round. Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage. Stats: HP: 100 Atk: Rank 3 (+) Def: Rank 2 SpA: Rank 2 (-) SpD: Rank 3 Spe: 85 EC: 0/6 MC: 0 DC: 0/5 Attacks: Leer (*) Tackle (*) Mud Shot (*) Bubblebeam (*) Rapid Spin (*) Mud Bomb (*) Pursuit (*) Fake Out (*) Sucker Punch (*) Encore (*) Earthquake (*) U-Turn (*) Rock Slide (*) Buster the Bagon (Move your mouse to reveal the content) Buster the Bagon (open) Buster the Bagon (close) Buster (*) Bagon (M) Nature: Mild (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Defense) Type: Dragon Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus. Stats: HP: 90 Atk: Rank 3 Def: Rank 1 (-) SpA: Rank 3 (+) SpD: Rank 2 Spe: 50 EC: 0/9 MC: 0 DC: 0/5 Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks: Rage Bite Leer Headbutt Focus Energy Ember Dragon Dance Dragon Pulse Hydro Pump Brick Break Dragon Claw Rock Slide TheWolfe, send out your first pokemon and choose its ability. BiGGiE, send out your first pokemon, choose its ability and give orders. TheWolfe, give orders. Objection, ref.