THUNDERSTORMS
~Intro~
Hi guys. After much researching, I discovered that the possible next ubers would be Garchomp and Thundurus. For this reason, I decided to make a sand team and a rain team to abuse those 2 (I didn't want to post the sand team, but you can check it on a warstory). Then, after a lot of tests, I ended up with this team. This team can be called as a "SpikeStacking" one. The idea here is to use entry hazards + bulky pokemon + hard hitting pokemon to beat down the opposing team. It also brought me to voting reqs, as you can see:
Team Building Proccess
So, I started with the SubPlot Thundurus, because it is, imo, the most broken Thundurus set.
And to abuse a 100% accurate Thunder, I obviously needed rain, aka DrizzleToed. I don't like using the Specs version because it's not so durable.
Then I wanted Entry Hazards. My options were Skarmory, Ferrothorn and Forretress. I liked Skarmory's ability to wall sand threats, as well as Forretress spinning abilities, but I ended up using Ferrothorn due to its incredibly useful Electric and Water resistances.
After that, I wanted a pokemon who could sponge Physical hits. Gliscor came to mind because it stops a lot of annoying physical threats such as Excadrill and Conkeldurr.
Ok, so now that I resist every type on the game and have a good defensive backbone (Ferrothorn + Gliscor + Politoed resist every common type), I decided to run more offensive pokemon. This Thundurus set I'm using tends to have problems with special walls like Jirachi and Tyranitar. Then I discovered a Latios set that deals with those (as well as resisting grass + electric, which is good for a rain team), so I picked Latios.
So far, my team is extremely trolled by some special walls like Blissey and Ferrothorn, so I needed a physical sweeper. The only rain sweeper which is a fighter that I know is Toxicroak, who also provides some insurance against opposing rain teams, so I chose it.
A CLOSER LOOK
Politoed @ Leftovers Trait: Drizzle
EVs: 252 HP / 80 Def / 176 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Encore
- Perish Song
- Protect
Opinion: I just want to say that I hate politoed. Like, A LOT. I won't even use capital letters when writing its name. Seriously, look at it; it's dumb, not to mention weak. Why couldn't such an amazing ability have been given to a cool pokemon like Milotic I don't know. Anyways, I need to use it to abuse Thunder, so yeah.
Moveset: The set I use is the supporttoed. I use this one because I feel that specstoed dies too easily and other politoeds are dead weight. Scald for main STAB and burning rate, Encore to troll pokemon who think they can setup on politoed, as well as to troll stuff like CM Reuniclus, who are slower. Perish Song is for forcing out pokemon, but it's also useful against Baton Chains and it can act as a win condition. Protect wastes a Perish Song turn, but also scouts for choiced attacks and gives Leftovers recovery.
Spread: 252 HP for a lefties number and max overall bulk. 80 Def to ensure I'll survive Adamant LO Landorus Earthquake. The rest in special defense for maximum special bulk.
Ferrothorn @ Leftovers Trait: Iron Barbs
EVs: 252 HP / 60 Def / 196 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Thunder Wave
- Spikes
- Stealth Rock
Opinion: With a much more solid looking than politoed, Ferrothorn is incredible. It has very useful resistances and can use them to set hazards that are very helpful for this team. It resists weakness of every member of this team too, which is also amazing.
Moveset: Basic stuff here. Power Whip for STAB and to break certain pokemon that cause troubles for this team (hi Gastrodon), as well as laying a hurt on ground or rock or water pokemon, being useful against sand and rain teams. Stealth Rock is a basic hazard that every team should have imo. Spikes are a more sofisticated hazard but also helpful because it helps Latios, who can, with them, achieve interesting 2HKOs. Thunder Wave is mainly a filler, but also helps my team by slowing down stuff like opposing Latios and much more.
Spread: Maximum HP for maximum overall bulk. 60 Def EVs to survive 2 Earthquakes from CB Haxorus and paralyze it. Rest in special defense to tank Draco meteors better.
Gliscor @ Toxic Orb Trait: Poison Heal
EVs: 244 HP / 12 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Swords Dance
- Protect
- Earthquake
- Ice Fang
Opinion: Gliscor is cool; it has an amazing design and it's the evolution of Gligar, a boss pokemon (for LC I mean). That isn't, however, the reason why it's here; its function is to stop physical threats such as Excadrill, Garchomp and Conkeldurr, who are very dangerous.
Moveset: Earthquake + Ice Fang has awesome coverage and it hits for hard damage the pokemon that Gliscor loves to wall. Swords Dance is to double Gliscor attack and, with Poison Heal and such a bulk, it's not going to be hard to find a turn to use it. Protect is incredibly useful because it effectively gives 12% of free health, as well as scouting for attacks.
Spread: 244 HP for the maximum Poison Heal number reachable; 252 def for maximum defense and the rest is sent into attack.
Latios @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Hidden Power [Fighting]
- Draco Meteor
- Recover
Opinion: Latios is, imo, the coolest poké ever. I mean, look at that blue; it's epic. But besides being the cool part of the team, he also plays a very important role. It severely weakens (sometimes even defeats) some usual Thundurus counters, namely Ferrothorn, Gastrodon, Specially Defensive Jiracih and Specially Defensive Tyranitar. He also gives me some instant hard hitting, which is awesome. If Latios is uber, it's thanks to this moveset. If your name is not Chansey/Blissey, you can't switch in without being 2HKOed (providing Ferrothorn does his job). Tyranitar switches on any move and HP Fighting kills it after. SpDef Jirachi can't stand 2 Surfs. Ferrothorn can't stand 2 HP Fightings. And nothing else can stand a Draco Meteor.
Moveset: Draco Meteor is to hammer everything that doesn't resist it for brutal damage. Surf has amazing coverage with it and, in rain, it hits steels as hard as a super effective Hidden Power Fire. Hidden Power Fighting is a very underrated move on Latios, but it also hits stuff that are sturdy enough to tank DMs/Surfs (Tyranitar, Ferrothorn and, to an extent, Empoleon) and Recover keeps Latios healthy for more smashing.
Spread: Maximum speed and special attack, like any special sweeper durr.
Some calcs versus Latios' common counters:
Toxicroak (M) @ Leftovers Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Opinion: Toxicroak comes to the team to add physical attacking power to destroy special walls like Blissey, as well as being effective against opposing rain teams. This thing is very powerful in rain. It can easily set a sub after Bulk Upping against foes like Conkeldurr, Ferrothorn, between others. It also gets unresisted coverage.
Moveset: Substitute can be used when your defense is high enough, after using Bulk Up. The funny part is that Toxicroak loses only 6% of his HP when using a Substitute. Drain Punch is a STAB option and stacks with Dry Skin + Leftovers to recover even more HP. Sucker Punch hits pokemon who resist Drain Punch, namely Ghosts and Psychics and, if you're behind a sub, they're forced to attack.
Spread: 244 HP for a Leftovers/Dry Skin HP number. 252 Atk for maximum attack. 12 Speed EVs outspeed defensive Rotom-W (though it's not a good idea to leave Croak against them because they might run some speed).
Thundurus @ Leftovers Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
IVs: 30 Atk / 30 Def
Timid Nature (+Spd, -Atk)
- Substitute
- Nasty Plot
- Hidden Power [Ice]
- Thunder
Opinion: Thundurus is, along with Garchomp, the most broken pokemon of the metagame. This set I use is extremely effective on the late game, after Tyranitar is down, Blissey/SPDJIrachi are weakened.
Moveset: Nasty Plot doubles the special attack and is good for sweeping. Thunder hits extremely hard, especially after a Nasty Plot (does over 40% to Blissey), while Hidden Power Ice hits Grounds, Grasses and Dragons who laugh at Thunder. Substitute is polemic here; many people ask me to use Focus Blast over it, but I HATE Focus Blast. It always misses on the wrong time and Thundurus doesn't enjoy taking hits. Also, Priority Substitute is amazing. The ability to scout attacks and block status coming from fast pokemon is brilliant.
Spread: Max speed and special attack. The IV spread ensures I have an Ice Typed Hidden Power, but without losing 1 speed point (and subsequently losing to opposing Thundurus/Tornadus).
Conclusion
Thundurus is broken. Abuse it as you want.
Export to text
~Intro~
Hi guys. After much researching, I discovered that the possible next ubers would be Garchomp and Thundurus. For this reason, I decided to make a sand team and a rain team to abuse those 2 (I didn't want to post the sand team, but you can check it on a warstory). Then, after a lot of tests, I ended up with this team. This team can be called as a "SpikeStacking" one. The idea here is to use entry hazards + bulky pokemon + hard hitting pokemon to beat down the opposing team. It also brought me to voting reqs, as you can see:
Team Building Proccess
So, I started with the SubPlot Thundurus, because it is, imo, the most broken Thundurus set.
And to abuse a 100% accurate Thunder, I obviously needed rain, aka DrizzleToed. I don't like using the Specs version because it's not so durable.
Then I wanted Entry Hazards. My options were Skarmory, Ferrothorn and Forretress. I liked Skarmory's ability to wall sand threats, as well as Forretress spinning abilities, but I ended up using Ferrothorn due to its incredibly useful Electric and Water resistances.
After that, I wanted a pokemon who could sponge Physical hits. Gliscor came to mind because it stops a lot of annoying physical threats such as Excadrill and Conkeldurr.
Ok, so now that I resist every type on the game and have a good defensive backbone (Ferrothorn + Gliscor + Politoed resist every common type), I decided to run more offensive pokemon. This Thundurus set I'm using tends to have problems with special walls like Jirachi and Tyranitar. Then I discovered a Latios set that deals with those (as well as resisting grass + electric, which is good for a rain team), so I picked Latios.
So far, my team is extremely trolled by some special walls like Blissey and Ferrothorn, so I needed a physical sweeper. The only rain sweeper which is a fighter that I know is Toxicroak, who also provides some insurance against opposing rain teams, so I chose it.
A CLOSER LOOK
Politoed @ Leftovers Trait: Drizzle
EVs: 252 HP / 80 Def / 176 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Encore
- Perish Song
- Protect
Opinion: I just want to say that I hate politoed. Like, A LOT. I won't even use capital letters when writing its name. Seriously, look at it; it's dumb, not to mention weak. Why couldn't such an amazing ability have been given to a cool pokemon like Milotic I don't know. Anyways, I need to use it to abuse Thunder, so yeah.
Moveset: The set I use is the supporttoed. I use this one because I feel that specstoed dies too easily and other politoeds are dead weight. Scald for main STAB and burning rate, Encore to troll pokemon who think they can setup on politoed, as well as to troll stuff like CM Reuniclus, who are slower. Perish Song is for forcing out pokemon, but it's also useful against Baton Chains and it can act as a win condition. Protect wastes a Perish Song turn, but also scouts for choiced attacks and gives Leftovers recovery.
Spread: 252 HP for a lefties number and max overall bulk. 80 Def to ensure I'll survive Adamant LO Landorus Earthquake. The rest in special defense for maximum special bulk.
Ferrothorn @ Leftovers Trait: Iron Barbs
EVs: 252 HP / 60 Def / 196 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Thunder Wave
- Spikes
- Stealth Rock
Opinion: With a much more solid looking than politoed, Ferrothorn is incredible. It has very useful resistances and can use them to set hazards that are very helpful for this team. It resists weakness of every member of this team too, which is also amazing.
Moveset: Basic stuff here. Power Whip for STAB and to break certain pokemon that cause troubles for this team (hi Gastrodon), as well as laying a hurt on ground or rock or water pokemon, being useful against sand and rain teams. Stealth Rock is a basic hazard that every team should have imo. Spikes are a more sofisticated hazard but also helpful because it helps Latios, who can, with them, achieve interesting 2HKOs. Thunder Wave is mainly a filler, but also helps my team by slowing down stuff like opposing Latios and much more.
Spread: Maximum HP for maximum overall bulk. 60 Def EVs to survive 2 Earthquakes from CB Haxorus and paralyze it. Rest in special defense to tank Draco meteors better.
Gliscor @ Toxic Orb Trait: Poison Heal
EVs: 244 HP / 12 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Swords Dance
- Protect
- Earthquake
- Ice Fang
Opinion: Gliscor is cool; it has an amazing design and it's the evolution of Gligar, a boss pokemon (for LC I mean). That isn't, however, the reason why it's here; its function is to stop physical threats such as Excadrill, Garchomp and Conkeldurr, who are very dangerous.
Moveset: Earthquake + Ice Fang has awesome coverage and it hits for hard damage the pokemon that Gliscor loves to wall. Swords Dance is to double Gliscor attack and, with Poison Heal and such a bulk, it's not going to be hard to find a turn to use it. Protect is incredibly useful because it effectively gives 12% of free health, as well as scouting for attacks.
Spread: 244 HP for the maximum Poison Heal number reachable; 252 def for maximum defense and the rest is sent into attack.
Latios @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Hidden Power [Fighting]
- Draco Meteor
- Recover
Opinion: Latios is, imo, the coolest poké ever. I mean, look at that blue; it's epic. But besides being the cool part of the team, he also plays a very important role. It severely weakens (sometimes even defeats) some usual Thundurus counters, namely Ferrothorn, Gastrodon, Specially Defensive Jiracih and Specially Defensive Tyranitar. He also gives me some instant hard hitting, which is awesome. If Latios is uber, it's thanks to this moveset. If your name is not Chansey/Blissey, you can't switch in without being 2HKOed (providing Ferrothorn does his job). Tyranitar switches on any move and HP Fighting kills it after. SpDef Jirachi can't stand 2 Surfs. Ferrothorn can't stand 2 HP Fightings. And nothing else can stand a Draco Meteor.
Moveset: Draco Meteor is to hammer everything that doesn't resist it for brutal damage. Surf has amazing coverage with it and, in rain, it hits steels as hard as a super effective Hidden Power Fire. Hidden Power Fighting is a very underrated move on Latios, but it also hits stuff that are sturdy enough to tank DMs/Surfs (Tyranitar, Ferrothorn and, to an extent, Empoleon) and Recover keeps Latios healthy for more smashing.
Spread: Maximum speed and special attack, like any special sweeper durr.
Some calcs versus Latios' common counters:
Hidden Power Fighting vs 252/208 Relaxed Ferrothorn -> 42%-50%
Hidden Power Fighting vs 252/80 Quiet Tyranitar -> 60-70%
Rain Surf vs 252/220 Careful Jirachi -> 40%-45%
Rain Surf vs 248/216 Careful Scizor - > 50%-56%
Hidden Power Fighting vs 252/80 Quiet Tyranitar -> 60-70%
Rain Surf vs 252/220 Careful Jirachi -> 40%-45%
Rain Surf vs 248/216 Careful Scizor - > 50%-56%
Toxicroak (M) @ Leftovers Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Opinion: Toxicroak comes to the team to add physical attacking power to destroy special walls like Blissey, as well as being effective against opposing rain teams. This thing is very powerful in rain. It can easily set a sub after Bulk Upping against foes like Conkeldurr, Ferrothorn, between others. It also gets unresisted coverage.
Moveset: Substitute can be used when your defense is high enough, after using Bulk Up. The funny part is that Toxicroak loses only 6% of his HP when using a Substitute. Drain Punch is a STAB option and stacks with Dry Skin + Leftovers to recover even more HP. Sucker Punch hits pokemon who resist Drain Punch, namely Ghosts and Psychics and, if you're behind a sub, they're forced to attack.
Spread: 244 HP for a Leftovers/Dry Skin HP number. 252 Atk for maximum attack. 12 Speed EVs outspeed defensive Rotom-W (though it's not a good idea to leave Croak against them because they might run some speed).
Thundurus @ Leftovers Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
IVs: 30 Atk / 30 Def
Timid Nature (+Spd, -Atk)
- Substitute
- Nasty Plot
- Hidden Power [Ice]
- Thunder
Opinion: Thundurus is, along with Garchomp, the most broken pokemon of the metagame. This set I use is extremely effective on the late game, after Tyranitar is down, Blissey/SPDJIrachi are weakened.
Moveset: Nasty Plot doubles the special attack and is good for sweeping. Thunder hits extremely hard, especially after a Nasty Plot (does over 40% to Blissey), while Hidden Power Ice hits Grounds, Grasses and Dragons who laugh at Thunder. Substitute is polemic here; many people ask me to use Focus Blast over it, but I HATE Focus Blast. It always misses on the wrong time and Thundurus doesn't enjoy taking hits. Also, Priority Substitute is amazing. The ability to scout attacks and block status coming from fast pokemon is brilliant.
Spread: Max speed and special attack. The IV spread ensures I have an Ice Typed Hidden Power, but without losing 1 speed point (and subsequently losing to opposing Thundurus/Tornadus).
Conclusion
Thundurus is broken. Abuse it as you want.
Export to text
Code:
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 80 Def / 176 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Encore
- Perish Song
- Protect
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 60 Def / 196 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Thunder Wave
- Spikes
- Stealth Rock
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 12 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Swords Dance
- Protect
- Earthquake
- Ice Fang
Latios (M) @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Hidden Power [Fighting]
- Draco Meteor
- Recover
Toxicroak (M) @ Leftovers
Trait: Dry Skin
EVs: 244 HP / 252 Atk / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Drain Punch
- Sucker Punch
- Bulk Up
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Nasty Plot
- Hidden Power [Ice]
- Thunder