Note: Please don't discuss anything about whether or not Thundurus should be banned, moved to another tier, etc. If you do talk about that in this thread, you'll unfortunately get infracted. Visit the suspect discussion thread if you want to talk about banning or unbanning a certain Pokémon, or just the Smogon Doubles metagame in general.
Approved by Pocket :]
Thundurus Analysis
This is a discussion thread for Thundurus-I. Here are some ideas of what you can talk about:
You don't have to address all these points, these are just ideas to get the discussion going. :] I'll start off with some simple Thundurus sets.
Thundurus-I (M) @ Sitrus Berry
Ability: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Taunt
This is pretty much your standard Thundurus-I set; the EV spread with the Timid nature maximizes his offensive output while the Sitrus Berry is a pretty neat source of recovery to increase his survivability in battle. Thunder Wave is obviously there for speed control and that occasional 25% parahax, while STAB Thunderbolt inflicts significant damage to most Pokémon who don't resist it. Hidden Power [Ice] provides you with coverage against Ground-type Pokémon, most specifically Lando-T and Garchomp for a nice 4X super-effective attack. Taunt can prevent Trick Room teams or support Pokémon from setting up and also helps disrupt Sleep-inducers such as Amoonguss and Breloom in this new "no sleep clause" metagame.
Discuss!
Approved by Pocket :]
Thundurus Analysis
This is a discussion thread for Thundurus-I. Here are some ideas of what you can talk about:
- What sets do you like to run on Thundurus? How does it work?
- What are some types of teams where you like to utilize Thundurus, and what are some effective partners for him?
- What do you use to counter or check Thundurus?
- What effect has Thundurus had on the Smogon Doubles metagame, thus far? (please don't say whether it's a good or bad effect)
- Talk about anything else related to Thundurus. :D
You don't have to address all these points, these are just ideas to get the discussion going. :] I'll start off with some simple Thundurus sets.
Thundurus-I (M) @ Sitrus Berry
Ability: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Taunt
This is pretty much your standard Thundurus-I set; the EV spread with the Timid nature maximizes his offensive output while the Sitrus Berry is a pretty neat source of recovery to increase his survivability in battle. Thunder Wave is obviously there for speed control and that occasional 25% parahax, while STAB Thunderbolt inflicts significant damage to most Pokémon who don't resist it. Hidden Power [Ice] provides you with coverage against Ground-type Pokémon, most specifically Lando-T and Garchomp for a nice 4X super-effective attack. Taunt can prevent Trick Room teams or support Pokémon from setting up and also helps disrupt Sleep-inducers such as Amoonguss and Breloom in this new "no sleep clause" metagame.
Discuss!
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