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Timburr Update

Discussion in 'Uploaded Analyses' started by Danilo, May 19, 2012.

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  1. Danilo

    Danilo
    is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a World Cup of Pokemon defending champion

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    Apr 30, 2011
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    [Overview]

    <p>Timburr is one of many Fighting-types running rampant in Little Cup. While it appears to be completely outclassed by Scraggy and Mienfoo, thanks to the former's higher defenses and the latter's higher offensive stats, one might wonder why anyone would ever use Timburr. Firstly, Timburr boasts a high Attack stat and has excellent moves to back it up, such as Drain Punch and Mach Punch. Secondly, Timburr is bulky; with a high base HP stat and Eviolite, Timburr has little problems switching into many of Little Cup's top-tier threats. Unfortunately, Timburr has a very low Speed stat, which means that it's rather easy to revenge kill. Don't let this fault discourage you from using this bulky monster, though, as it will prove to be an excellent member of your team if provided with the correct support.</p>

    [SET]
    name: Bulk Up
    move 1: Bulk Up
    move 2: Drain Punch
    move 3: Mach Punch
    move 4: Payback
    item: Eviolite
    ability: Guts
    nature: Careful
    evs: 76 HP / 196 Atk / 236 SpD

    [SET COMMENTS]

    <p>This is Timburr's best and most popular set. Bulk Up boosts Timburr's already high Attack stat to turn it into an offensive juggernaut, and at the same time lets Timburr take physical attacks exceptionally well. Drain Punch further increases Timburr's longevity by restoring its health, and also hits relatively hard. Mach Punch somewhat compensates for Timburr's mediocre Speed stat and allows it to take down speedy foes such as Snover, Murkrow, and Scraggy. Payback rounds off the set by giving Timburr a powerful option against Misdreavus; it 2HKOes the ghost on a predicted switch.</p>

    [ADDITIONAL COMMENTS]

    <p>Guts is the ability of choice as it allows Timburr to switch into Scald and Will-O-Wisp without fear and boosts Timburr's Attack if it is burned. The given spread enables Timburr to check the likes of Snover and Misdreavus with Drain Punch and Payback, respectively. A more offensive spread of 76 HP / 196 Atk / 156 Def / 76 SpD can be used to hit harder, although the loss of special bulk is noticeable. Eviolite is the item of choice as it boosts Timburr's defenses enormously and transforms Timburr into a incredibly bulky attacker.</p>

    <p>Timburr has some flexibility when it comes to other moveslots on this set. Rock Slide can be used over Payback to take down Larvesta, who hits hard enough to break through Timburr's defenses while resisting its Fighting-type STAB. Toxic is useful to cripple the likes of Vullaby, Slowpoke, Shelmet, and Duskull, who are all good Timburr counters.</p>

    <p>As Timburr can easily take down Croagunk, one of the best Fighting-type counters in the tier, Fighting-types that appreciate the removal of Croagunk make for fine partners. Scraggy can sweep teams with ease after Croagunk is gone and will not have to waste a valuable moveslot on Zen Headbutt. Timburr can also easily get rid of Mienfoo, who is another one of Scraggy's biggest counters.</p>

    [Other Options]

    <p>Timburr has a pretty good movepool to work with. It can use a Substitute + Focus Punch set, but forgoing Drain Punch, one of Timburr's best moves, is foolish. An all-out attacking Life Orb or Choice Band set can let Timburr hit incredibly hard, but those sets are outclassed to an extent by Mienfoo due to its higher Speed stat and access to Hi Jump Kick. Brick Break is cool for breaking screens, but Timburr is better off using Drain Punch because of its useful recovery effect. Hammer Arm hits incredibly hard and lowers Timburr's Speed, which almost always ensures that Payback hits at 100 Base Power, but the low accuracy is discouraging. A status Orb set that makes use of Guts lets Timburr hit absurdly hard for a short period of time, but drastically reduces Timburr's longevity. Timburr can also act as a bulky weather supporter as it has access to Sunny Day and Rain Dance.</p>

    [Checks and Counters]

    <p>Timburr's best checks are faster threats that can take it out with ease. Abra can take out Timburr with a swift Psychic and fears nothing from Timburr as long as it is holding a Focus Sash. Murkrow might take a lot of damage from a boosted Mach Punch, but it can dispatch Timburr with Brave Bird. Similarly, Taillow and Doduo can easily remove Timburr with Brave Bird.</p>

    <p>There are some Pokemon that wall Timburr with ease. Vullaby can Taunt Timburr and proceed to finish it off with either Air Slash or Brave Bird. Shelmet can boost alongside Timburr with Acid Armor, then set up Spikes. Slowpoke takes little damage from any of Timburr's moves and can take it out with STAB Psychic. Larvesta can switch into any of Timburr's STAB moves and deal massive amounts of damage with Flare Blitz. Koffing takes very little from any of Timburr's moves, has access to Clear Smog to ignore stat boosts, and can use Sludge Bomb to hit Timburr on its weaker Special Defense stat. Although uncommon, Zubat can Taunt Timburr, Super Fang it to lower its health, and then proceed to Brave Bird it into oblivion while taking little damage from any of Timburr's moves. Duskull, though even less common than Zubat, takes very little damage from most of Timburr's moves and can take it down with a series of Shadow Balls.</p>
  2. PoJ

    PoJ

    Joined:
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    1,695
    Add more checks and counters Imo. Natu will take almost nothing from Mach/Drain Punch and has STAB Psychic. I'm sure it can survive at least one Payback too. Frillish should also be listed. It's more of a check, but Payback won't 2HKO and Shadow Ball might get a -SpD drop. It also has Recover, and Timburr can't recover any HP against it without Drain Punch. Also mention Koffing and Zubat and more Poison types and Psychic types. c:
  3. Ray Jay

    Ray Jay "The sky's the limit, okey-dokey!"
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

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    The current on-site spread deserves a mention in AC. Toxic's mention should actually be in the Bulk Up set for extreme stall teams that need a Croagunk / Misdreavus check (note that it's a weird core for stall teams to face sometimes) instead of Bulk Up (I know it seems counterintuitive).

    In terms of checks and counters, I'm stunned Larvesta's not on there (sure, it burns you but you can't really hit it for much damage). The revenge killer list should be more specific, definitely include things such as Taillow and Doduo even though Mach Punch will hurt them. I think Misdreavus should get a mention for revenge killing as it can be done once Timburr is sufficiently weakened. Duskull, despite rarity, is another good check. As PoJ said, add Natu and Frillish, along with the obvious Koffing.

    Discuss how this set should play against Scraggy, ie, which moves to use when.

    Do that and I'm down for QC 1/2.
  4. Trakyan

    Trakyan

    Joined:
    Dec 8, 2011
    Messages:
    139
    I think duskull deserves a mention as a check/counter taking nothing from timburs STAB and easily underspeeding so payback is left as a 50 bp move. Duskulls also the bulkiest ghost type in the physical department so its a good a check as any and can subsplit to bring down timbur then psychic/shadow ball as a finisher. I'm also wondering how well this checks scraggy with the little/no defense investment.

    Edit: Perhaps mention force palm or something for sheer force sets as a STAB but i dont see why sheer force would be viable anyway.
  5. Danilo

    Danilo
    is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a World Cup of Pokemon defending champion

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    added suggestions but i really really dont want this set to mention toxic -_-
  6. spuds4ever

    spuds4ever

    Joined:
    Oct 4, 2011
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    699
    Maybe mention that the specially defensive spread can't reliably beat scraggy. Flame orb could also be mentioned in AC to make timburr a good status absorber and a much better revenge killer.
  7. blarajan

    blarajan holla ladies #£14000 #bling #sparkle #bitchesonmydick
    is a Smogon Social Media Contributoris a Forum Moderatoris a Tiering Contributoris a Site Staff Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
    Little Cup Co-Leader

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    Get rid of the mentions of Hammer Arm / Brick Break / Superpower in the AC. They're useless. Mention Sunny Day / Rain Dance in the AC. Also discuss Choice Band and Life Orb sets. They're not disgustingly bad, so they can stay in the AC.

    Reference Rock Slide in the OO of the Bulk Up set, not Stone Edge. The difference is Rock Slide is actually good, while Stone Edge sucks some fat dick.

    Also, be more clear about your references to Toxic. Toxic isn't bad by any means.

    QC 2/2.
  8. prem

    prem failed abortion
    is a member of the Site Staffis a Smogon Social Media Contributoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Battle Server Moderator
    Moderator

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    life orb is disgustingly bad. mention toxic orb instead
  9. SkullCandy

    SkullCandy She Bangs The Drums
    is a Contributor Alumnus

    Joined:
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    copypastable (open)

    [Overview]

    <p>Timburr is one of many Fighting-types running rampant in Little Cup. However, Timburr might appear to be completely outclassed Scraggy and Mienfoo, due to the former's higher defenses and the latter's higher Attack and Speed. So, why would you ever use Timburr? Firstly, Timburr boast a high Attack stat and has access to excellent moves, such as Drain Punch and Mach Punch. Secondly, Timburr is bulky; with a high base HP stat and Eviolite, Timburr has little problems switching into many of Little Cup's top-tier threats. Unfortunately, Timburr has a very low Speed stat, which means that many it's rather easy to revenge kill. Don't let this fault discourage you from using this bulky monster, as it will prove to be an excellent member of your team with the correct support.</p>

    [SET]
    name: Bulk Up
    move 1: Bulk Up
    move 2: Drain Punch
    move 3: Mach Punch
    move 4: Payback
    item: Eviolite
    ability: Guts
    nature: Careful
    evs: 76 HP / 196 Atk / 236 SpD

    [SET COMMENTS]

    <p>This is Timburr's best and most popular set. Bulk Up boosts Timburr's already high Attack stat and turns it into an offensive juggernaut. Additionally, the Defense boost that Bulk Up provides lets Timburr take physical attacks exceptionally well. Drain Punch further increases Timburr's longevity thanks to its draining effect, and also hits relatively hard. Mach Punch somewhat compensates for Timburr's mediocre Speed stat, and allows it to take down speedy foes such as Snover, Murkrow, and Scraggy. Payback rounds off the set by giving Timburr a powerful option against Misdreavus; it 2HKOes the ghost on a predicted switch.</p>

    [ADDITIONAL COMMENTS]

    <p>Guts is the ability of choice, as it allows Timburr to switch into Scald and Will-O-Wisp without fear and boosts Timburr's Attack at the same time. The given spread enables Timburr to check the likes of Snover and Misdreavus with Drain Punch or Payback, respectively. A more offensive spread of 76 HP / 196 Atk / 156 Def / 76 SpD can be used to hit harder, although the loss in special bulk is noticeable. Eviolite is the item of choice as it boosts Timburr's defenses enormously and transforms Timburr into a incredibly bulky attacker.</p>

    <p>Timburr has some flexibility when it comes to other moveslots on this set. Rock Slide can be used over Payback to take down Larvesta, a Pokemon that hits hard enough to break through Timburr's defenses, and resists both Drain Punch and Mach Punch. Toxic is useful for crippling the likes of Vullaby, Slowpoke, Shelmet, or Duskull, all good Timburr counters.</p>

    <p>Since Timburr can easily take down Croagunk, one of the better Fighting-type counters in the tier, Fighting-types that appreciate the removal of Croagunk make for fine partners. Scraggy can sweep teams with ease if Croagunk is gone and will not have to waste a valuable moveslot on Zen Headbutt. Additionally, Timburr can get rid of Mienfoo with ease, another one of Scraggy's biggest counters.</p>

    [Other Options]

    <p>Timburr has a pretty big good movepool to work with. A Substitute + Focus Punch set is usable but forgoing Drain Punch, one of Timburr's best moves, is foolish. An all out attacking Life Orb or Choice Band set can be utilized to hit incredibly hard, but those sets are outclassed to an extent by Mienfoo due to its higher Speed stat and access to Hi Jump Kick. Brick Break is cool for breaking screens but you're better off using Drain Punch, due to its useful recovery effect. Hammer Arm hits incredibly hard, and lowers your Speed, which almost always ensures that Payback hit at 100 Base Power, but the low accuracy is discouraging. A set that makes use of Guts with a Toxic or Flame Orb can be used to hit absurdly hard for a short period of time, although Timburr will find its longevity drastically reduced. Timburr can also act as a bulky weather supporter as it has access to Sunny Day and Rain Dance.</p>

    [Checks and Counters]

    <p>Timburr's best checks are faster threats that can take it out with ease. Abra can take out Timburr with a swift Psychic and fears nothing from Timburr as long as it is holding a Focus Sash. Murkrow may take a lot of damage from a boosted Mach Punch, but it takes out Timburr with Brave Bird. Similarly, Taillow and Doduo can take out Timburr with Brave Bird.</p>

    <p>There are some Pokemon that wall Timburr with ease. Vullaby can Taunt Timburr and proceed to finish it off with either Air Slash or Brave Bird. Shelmet has Acid Armor and can boost alongside Timburr, then set up Spikes. Slowpoke takes little damage from any of Timburr's moves and can take it out with STAB Psychic. Larvesta can switch into any of Timburr's STABs and deal massive amounts of damage with Flare Blitz. Koffing takes very little from any of Timburr's moves, has access to Clear Smog to ignore stat boosts, and can use Sludge Bomb to hit Timburr on its weaker Special Defense stat. Although uncommon, Zubat can Taunt Timburr, Super Fang it to lower its health, and then proceed to Brave Bird it into oblivion while taking little damage from any of Timburr's moves. Duskull, even though it is even less common than Zubat, takes very little damage from most of Timburr's moves and can take it down with a series of Shadow Balls.</p>


    [​IMG]
    GP approved 1/2
  10. Danilo

    Danilo
    is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a World Cup of Pokemon defending champion

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    this is 1/2
  11. Cereza

    Cereza Tastes Like Candy

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    Jan 17, 2011
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    am check u.u
    D O N E
    •Add
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    [Overview]

    <p>Timburr is one of many Fighting-types running rampant in Little Cup. However, Timburr might appears to be completely outclassed by Scraggy and Mienfoo, due thanks to the former's higher defenses and the latter's higher Attack and Speed stats. So, why would you ever use Timburr? Firstly, Timburr boasts a high enough Attack stat and has access to excellent moves, such as Drain Punch and Mach Punch. Secondly, Timburr is bulky; with a high base HP stat and Eviolite, Timburr has little problems switching into many of Little Cup's top-tier threats (such as?). Unfortunately, Timburr has a very low Speed stat, which means that many it's rather easy to revenge kill. Don't let this fault discourage you from using this bulky monster though, as it will can prove to be an excellent member of your team with the correct support.</p>

    [SET]
    name: Bulk Up
    move 1: Bulk Up
    move 2: Drain Punch
    move 3: Mach Punch
    move 4: Payback
    item: Eviolite
    ability: Guts
    nature: Careful
    evs: 76 HP / 196 Atk / 236 SpD

    [SET COMMENTS]

    <p>This is Timburr's best and most popular set. Bulk Up boosts Timburr's already high Attack stat and turns it into an offensive juggernaut. Additionally, the Defense boost that Bulk Up provides lets Timburr take physical attacks exceptionally well. Drain Punch further increases Timburr's longevity thanks to its draining effect, and also hits relatively hard. Mach Punch somewhat compensates for Timburr's mediocre Speed stat, and allows it to take down speedy faster foes such as Snover, Murkrow, and Scraggy. Payback rounds off the set by giving Timburr a powerful option against Misdreavus; it 2HKOes the ghost on a predicted switch.</p>

    [ADDITIONAL COMMENTS]

    <p>Guts is the ability of choice, as it allows Timburr to switch into Scald and Will-O-Wisp without fear and boosts Timburr's Attack if it is burned at the same time. The given spread enables Timburr to check the likes of Snover and Misdreavus with Drain Punch or and Payback, respectively. A more offensive spread of 76 HP / 196 Atk / 156 Def / 76 SpD can be used to hit harder, although the loss in special bulk is noticeable. Eviolite is the item of choice as it boosts Timburr's defenses enormously and transforms Timburr into a incredibly bulky attacker.</p>

    <p>Timburr has some flexibility when it comes to other moveslots on this set. Rock Slide can be used over Payback to take down Larvesta, a Pokemon that hits hard enough to break through Timburr's defenses, and resists both Drain Punch and Mach Punch. Toxic is can be usedful for to crippleing the likes of Vullaby, Slowpoke, Shelmet, or Duskull, all good Timburr counters.</p>

    <p>Since As Timburr can easily take down Croagunk, one of the besttter Fighting-type counters in the tier, Fighting-types that appreciate the removal of Croagunk make for fine partners. Scraggy can sweep teams with ease if Croagunk is gone and will does not have to waste a valuable moveslot on Zen Headbutt. Additionally, Timburr can get rid of Mienfoo with ease, another one of Scraggy's biggest counters.</p>

    [Other Options]

    <p>Timburr has a pretty big good (you choose: big or good? One doesn't insinuate the other) movepool to work with. A Substitute + Focus Punch set is usable but forgoing Drain Punch, one of Timburr's best moves, is foolish (you wouldn't have to forgo Drain Punch if you used Focus Punch, would you?). An all out attacking Life Orb or Choice Band set can be utilized to hit incredibly hard, but those sets are outclassed to an extent by Mienfoo due thanks to its higher Speed stat and access to Hi Jump Kick. Brick Break is cool for breaking screens but you're Timburr is better off using Drain Punch, due because of to its useful recovery effect. Hammer Arm hits incredibly hard, and lowers your Timburr's Speed, which almost always ensures that Payback hit at 100 Base Power, but the low accuracy is discouraging. A set that makes use of Guts with a Toxic or Flame Orb can be used to hit absurdly hard for a short period of time, although Timburr will find its longevity drastically reduced. Timburr can also act as a bulky weather supporter as it has access to Sunny Day and Rain Dance.</p>

    [Checks and Counters]

    <p>Timburr's best checks are faster threats that can take it out with ease. Abra can take out KO Timburr with a swift Psychic and fears nothing from Timburr as long as it is holding a Focus Sash. Murkrow may might take a lot of damage from a boosted Mach Punch, but it takes out Timburr with Brave Bird. Similarly, Taillow and Doduo can take out KO Timburr with Brave Bird.</p>

    <p>There are some Pokemon that wall Timburr with ease. Vullaby can Taunt Timburr and proceed to finish it off with either Air Slash or Brave Bird. Shelmet has Acid Armor and can boost alongside Timburr, then set up Spikes. Slowpoke takes little damage from any of Timburr's moves and can take it out with STAB Psychic. Larvesta can switch into any of Timburr's STABs moves and deal a massive amounts of damage with Flare Blitz. Koffing takes very little from any of Timburr's moves, has access to Clear Smog to ignore stat boosts, and can use Sludge Bomb to hit Timburr on its weaker Special Defense stat. Although uncommon, Zubat can Taunt Timburr, use Super Fang it to lower its health, and then proceed to KO it with Brave Bird, all it into oblivion while taking little damage from any of Timburr's moves. Duskull, even though it is even less common than Zubat, takes very little damage from most of Timburr's moves and can take it down with a series of Shadow Balls.</p>
  12. Danilo

    Danilo
    is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a World Cup of Pokemon defending champion

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    Apr 30, 2011
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    implemented some of the above.
    ready for an official to finish this or stamp the am checl
  13. sirndpt

    sirndpt
    is an Artist Alumnusis a Contributor Alumnus

    Joined:
    Aug 12, 2011
    Messages:
    1,124
    c/p (open)
    [Overview]

    <p>Timburr is one of many Fighting-types running rampant in Little Cup. While it appears to be completely outclassed by Scraggy and Mienfoo, thanks to the former's higher defenses and the latter's higher offensive stats, one might wonder why anyone would ever use Timburr. Firstly, Timburr boasts a high Attack stat and has excellent moves to back it up, such as Drain Punch and Mach Punch. Secondly, Timburr is bulky; with a high base HP stat and Eviolite, Timburr has little problems switching into many of Little Cup's top-tier threats. Unfortunately, Timburr has a very low Speed stat, which means that it's rather easy to revenge kill. Don't let this fault discourage you from using this bulky monster, though, as it will prove to be an excellent member of your team if provided with the correct support.</p>

    [SET]
    name: Bulk Up
    move 1: Bulk Up
    move 2: Drain Punch
    move 3: Mach Punch
    move 4: Payback
    item: Eviolite
    ability: Guts
    nature: Careful
    evs: 76 HP / 196 Atk / 236 SpD

    [SET COMMENTS]

    <p>This is Timburr's best and most popular set. Bulk Up boosts Timburr's already high Attack stat to turn it into an offensive juggernaut, and at the same time lets Timburr take physical attacks exceptionally well. Drain Punch further increases Timburr's longevity by restoring its health, and also hits relatively hard. Mach Punch somewhat compensates for Timburr's mediocre Speed stat and allows it to take down speedy foes such as Snover, Murkrow, and Scraggy. Payback rounds off the set by giving Timburr a powerful option against Misdreavus; it 2HKOes the ghost on a predicted switch.</p>

    [ADDITIONAL COMMENTS]

    <p>Guts is the ability of choice as it allows Timburr to switch into Scald and Will-O-Wisp without fear and boosts Timburr's Attack if it is burned. The given spread enables Timburr to check the likes of Snover and Misdreavus with Drain Punch and Payback, respectively. A more offensive spread of 76 HP / 196 Atk / 156 Def / 76 SpD can be used to hit harder, although the loss of special bulk is noticeable. Eviolite is the item of choice as it boosts Timburr's defenses enormously and transforms Timburr into a incredibly bulky attacker.</p>

    <p>Timburr has some flexibility when it comes to other moveslots on this set. Rock Slide can be used over Payback to take down Larvesta, who hits hard enough to break through Timburr's defenses while resisting its Fighting-type STAB. Toxic is useful to cripple the likes of Vullaby, Slowpoke, Shelmet, and Duskull, who are all good Timburr counters.</p>

    <p>As Timburr can easily take down Croagunk, one of the best Fighting-type counters in the tier, Fighting-types that appreciate the removal of Croagunk make for fine partners. Scraggy can sweep teams with ease after Croagunk is gone and will not have to waste a valuable moveslot on Zen Headbutt. Timburr can also easily get rid of Mienfoo, who is another one of Scraggy's biggest counters.</p>

    [Other Options]

    <p>Timburr has a pretty good movepool to work with. It can use a Substitute + Focus Punch set, but forgoing Drain Punch, one of Timburr's best moves, is foolish. An all-out attacking Life Orb or Choice Band set can let Timburr hit incredibly hard, but those sets are outclassed to an extent by Mienfoo due to its higher Speed stat and access to Hi Jump Kick. Brick Break is cool for breaking screens, but Timburr is better off using Drain Punch because of its useful recovery effect. Hammer Arm hits incredibly hard and lowers Timburr's Speed, which almost always ensures that Payback hits at 100 Base Power, but the low accuracy is discouraging. A status Orb set that makes use of Guts lets Timburr hit absurdly hard for a short period of time, but drastically reduces Timburr's longevity. Timburr can also act as a bulky weather supporter as it has access to Sunny Day and Rain Dance.</p>

    [Checks and Counters]

    <p>Timburr's best checks are faster threats that can take it out with ease. Abra can take out Timburr with a swift Psychic and fears nothing from Timburr as long as it is holding a Focus Sash. Murkrow might take a lot of damage from a boosted Mach Punch, but it can dispatch Timburr with Brave Bird. Similarly, Taillow and Doduo can easily remove Timburr with Brave Bird.</p>

    <p>There are some Pokemon that wall Timburr with ease. Vullaby can Taunt Timburr and proceed to finish it off with either Air Slash or Brave Bird. Shelmet can boost alongside Timburr with Acid Armor, then set up Spikes. Slowpoke takes little damage from any of Timburr's moves and can take it out with STAB Psychic. Larvesta can switch into any of Timburr's STAB moves and deal massive amounts of damage with Flare Blitz. Koffing takes very little from any of Timburr's moves, has access to Clear Smog to ignore stat boosts, and can use Sludge Bomb to hit Timburr on its weaker Special Defense stat. Although uncommon, Zubat can Taunt Timburr, Super Fang it to lower its health, and then proceed to Brave Bird it into oblivion while taking little damage from any of Timburr's moves. Duskull, though even less common than Zubat, takes very little damage from most of Timburr's moves and can take it down with a series of Shadow Balls.</p>


    [​IMG]

    tbh Sir I found lots of Cereza's changes you didn't add to be accurate x: particularly "since" to "as", "may" to "might", and "you" to "Timburr". I understand why you might be iffy about making changes from amchecks, especially prose changes, but in future please come and get clarification on IRC or something! :3
  14. Danilo

    Danilo
    is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a World Cup of Pokemon defending champion

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    sirndpt gets it done
    this is ready for upload
  15. Ray Jay

    Ray Jay "The sky's the limit, okey-dokey!"
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

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