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LC Timburr

Discussion in 'Preliminary Pokedex' started by atomicllamas, Dec 28, 2013.

  1. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    [​IMG]
    Overview
    ########

    Timburr is an excellent Pokemon in the current LC metagame, capable of both dishing out damage and taking hits. With access to the newly buffed Knock Off and a resistance to Dark-type attacks, Timburr has only improved since the last generation. However, there are many other Fighting-type Pokemon in Little Cup that give Timburr competition for a spot on a team, but its relatively high bulk and access to priority in Mach Punch differentiates it from its competition.


    Bulky Attacker
    ########
    name: Bulky Attacker
    move 1: Drain Punch
    move 2: Knock Off
    move 3: Mach Punch
    move 4: Bulk Up / Poison Jab
    ability: Guts
    item: Eviolite
    evs: 76 HP / 196 Atk / 76 Def / 156 SpD
    nature: Impish

    Moves
    ========

    This set allows Timburr to switch into many dangerous threats, such as Pawniard, and strike back with Drain Punch to regain some of the HP it lost while switching in. Knock Off is a really nice move for Timburr as it threatens many of the Psychic- and Ghost-types that would otherwise give Timburr trouble switching in. Knock Off is also a highly spammable move because very few LC Pokemon appreciate having their item removed. Mach Punch is useful for picking off faster threats. The last slot is a decision between potentially sweeping an unprepared team and hitting the fairies that commonly switch into Timburr.

    Set Details
    ========

    Eviolite is the chosen item on this set, as it gives Timburr good bulk. Berry Juice is not as useful because Timburr can replenish its health with Drain Punch. The EV spread, coupled with an Impish nature, gives Timburr 25/21/18 defenses when factoring in Eviolite, while still allowing Timburr to pack a punch. Guts is the recommended ability for this set, as it allows Timburr to absorb status and beat defensive threats such as Misdreavus and Chinchou.

    Usage Tips
    ========

    Timburr is one of the best bulky pivots in the current metagame, as it can switch in on most neutral attacks, including any status inducing move that does not cause sleep,and then threaten the opponent with its good coverage. Timburr should use Knock Off liberally in the early-game, because very few Pokemon want to switch into Timburr and lose its item. Timburr is able to take some weaker hits due to its bulk, so it can work as a good lure for Pokemon such as Spritzee (if its eviolite has been knocked off). But if the opponent has a Pawniard or Carvanha, it is important to keep Timburr healthy so it is able to check them late-game. Thanks to Guts, Timburr can also be switched in on obvious status moves in order to power up its attacks.

    Team Options
    ========

    Archen likes to switch into Timburr, and a well-timed Knock Off paves the way for sweepers such as Scraggy and Murkrow late-game, making them good partners. Timburr can also take on Snover and Amaura thanks to Mach Punch, meaning it is a good option on a sun team or paired with Grass-type Pokemon such as Foongus. Timburr is also one of the best switch-ins to Porygon due to its typing, bulk, and Guts, so Pokemon like Chinchou appreciate Timburr's presence on a team. Setup sweepers like Nasty Plot Misdreavus appreciate Timburr softening up opposing defensive Pokemon with Knock Off. Pawniard is another good option forming a dual Knock Off core with Timburr, and Pawniard can also take on the Fairy-types that give Timburr trouble. A teammate that can handle Murkrow is also necessary for Timburr, Archen being one good option.

    Other Options
    ########

    Timburr has quite a few options that it can utilize, but they are generally not as effective as the standard set. There are a variety of coverage moves that could be used over Ice Punch, such as Thunder Punch to hit Mantyke or Stone Edge for Larvesta, but Poison Jab is usually the best option if you want more coverage, as it nails Spritzee. Iron Fist can be used over Guts if you want to boost Timburr's power right away, but this causes it to lose a lot of utility in status absorbing. Power-Up Punch can be used to boost its Attack, but it is inferior to Bulk Up and is usually a wasted turn due to its low power and Timburr's low Speed. Taunt can be used to prevent support Pokemon from using their support moves, but Timburr is generally too slow to pull it off.

    Checks & Counters
    ########

    **Fairy-types**: Timburr has problems getting around Fairy-types such as Snubbull and Spritzee, as they resist most of Timburr's moves and can OHKO Timburr with their STAB Fairy attacks.

    **Poison-types**: Poison-types such as Tentacool, Koffing, and Skrelp also give Timburr trouble due to their typing and decent bulk. Liquid Ooze on Tentacool also makes Drain Punch backfire on Timburr.

    **Offensive Flying-types**: Mantyke, Murkrow, and Fletchling can all outspeed and OHKO Timburr, but all except Mantyke have trouble switching in. Mantyke can use Timburr as set-up bait to get off a Rain Dance and potentially sweep.
    Last edited by a moderator: Jun 29, 2014
  2. Raseri

    Raseri here to help
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    in usage tips, I think you should mention that it is important to keep Timburr healthy in order to check Pokemon like Pawniard and Carvanha without having to sac something first. If a team doesn't have a Pokemon like that, you can generally switch Timburr in and out a lot more, but with those 2 in particular, it is important to keep Timburr healthy if you want to check them.

    i think that makes sense :o
    atomicllamas likes this.
  3. prem

    prem failed abortion
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    so your evs are inefficent. all numbers in pokemon round down so 13*1.5=18 defense, which is the same as 12*1.5 so its kinda worthless. instead use an ev spread of
    76 HP / 196 Atk / 76 Def / 156 SpD . i would probably lean towards 76 defense in the event that timburr gets knocked off, but that extra speed point probably has some relevence. honestly i dont know and im really tired so im not gonna make a definitive answer, test it out a little and decide or just think about it or get some other QC's opinion lol.

    edit: sorry i cant do math at 4 am lol. still i think my spread is better because odd hp is better for things like stealth rock. ignore the speed comment thou

    for team options, mention pokemon who like what timburr takes out. you mentioned gligar and meditite, but timburr is also strong at luring taking out things such as archen and gligar. this helps pokemon such as pawniard, scraggy, misdreavus, murkrow, and a variety of other mons that i honestly just cannot think of now. also it beats snover / amaura reliably which helps grass types that will exist if (when) tangelol leaves!


    snubbull hard counters basically.
    poison types in general enjoy switching in on this. tentacool absolutely wrecks cause liquid ooze.


    yeah do all that then

    [​IMG]

    QC 1/3
    Last edited: Dec 29, 2013
    DTC likes this.
  4. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Okay, implemented, thanks Prem, Ready for #2 :)
  5. Goddess Briyella

    Goddess Briyella BOBBY BY THE POUND WHITNEY BY THE KEY
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    • Add Taunt and Power-Up Punch to Other Options as niche choices for taking advantage of the opponent's forced switches into supportive walls and the like.
    • Remove mentions of Yanma and Tangela, as they are banned.


    This looks damn good. Awesome work. QC 2/3
  6. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Will do when I get to a computer in ~ 3 days, thanks
  7. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    I have implemented the second change ready for QC check number 3 @_@
  8. Rowan

    Rowan not a professor
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    In usage tips, maybe mention how Timburr can be used as a status absorber for will-o-wisp and thunderwave, or team options it's a good teammate for mons (like pawniard and swirlix) that are likely to be targeted with this status.
    In OO I'd mention what it's coverage can be used to hit... Stone Edge/Rock Slide hits Larvesta for example, Thunderpunch hits MANtyke. Fire punch... hits... nothing? yeah FP probably not worth mentioning.
    sub+focus punch in OO
    On the topic of mantyke, it should be in C&C as it can use timburr as set up bait for Rain Dance.
    fletchling can also force it out with prio acro.
    Grimer isn't affected by KNock off
    Meditite outspeeds and can KO with STAB

    that's about all I can say, it's pretty solid
    Last edited: Jan 11, 2014
  9. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Added the above, thanks Corkscrew
  10. Ray Jay

    Ray Jay "The sky's the limit, okey-dokey!"
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    QC 3/3, a few notes:
    • I think Poison Jab is better than you make it out to be, as you will 2HKO any Knocked Off Spritzee 100% of the time and you can drop Swirlix to below 50% while it doesn't get to set up anything if it switches in on Poison Jab, so stress that it's a prediction-reliant move but can be great for teams that are weak to either, especially Swirlix because Swirlix players like to get it in whenever possible.
    • Prem was wrong about the even HP stat affecting anything, it's only if it's divisible by 4 but Timburr is SR resistant anyways so that's not a big deal. I do think it would be wise to switch the nature to Impish, however. This gives more bulk to Timburr (can help with repeated switch-ins because it's 2 net points instead of 1 as you hit an even number) and there aren't any notable KOes you miss out on that I'm aware of (you still OHKO Carvanha with Mach Punch the exact same percentage of the time and you still have the exact same rolls with Mach Punch against Pawniard).
    • Mention that Porygon appreciates that Timburr is one of the only basically foolproof counters to all Porygon, even in the case of getting statused by +1 Tri Attack you'd also have to get hit by an improbable high damage roll in order to die before getting a chance to Guts Drain Punch.
  11. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Okay, I will implement the above and write it soon, thanks Ray Jay :)
  12. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Okay, I finally Wrote this, just need that final QC check :)
  13. Electrolyte

    Electrolyte On a short LoA
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    Alright, this looks pretty good. Just a few things:

    Team Options- add in teams that generally need a bulky attacker that can absorb some hits. Also, include setup sweepers like Gligar or NP Missy that appreciate the forced removal of Eviolites through Timburr's Knock Offs.

    Under Checks & Counters **poison-types**, you have weezing listed as a poison type. Be sure to correct that to Koffing.


    Fix all of that and this is QC APPROVED!

    Please look over your grammar before you send this to GP because there are some obvious errors that stand out and can be easily corrected so long as you put in some time. This will make the GP process much smoother and more thorough. Thanks.
  14. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Implemented the above and tried to straighten out the grammar, I just kind of suck at that :/

    anyways this is ready for GP :)
  15. Minus

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    Awesomeness (open)

    Overview
    ########

    Timburr is an excellent Pokemon in the current LC meta game, capable of both dishing out and taking hits. With access to the newly buffed Knock Off,(RC) as well as a resistance to the Dark-type attacks(AC) Timburr has only improved since the last generation of Pokemon. There are many other Fighting-type Pokemon in Little Cup, however, that give Timburr competition for a spot on a team, but its relatively high bulk and priority in Mach Punch allow differentiates it from its competition.


    Bulky Attacker
    ########
    name: Bulky Attacker
    move 1: Drain Punch
    move 2: Knock Off
    move 3: Mach Punch
    move 4: Ice Punch
    ability: Guts
    item: Eviolite
    evs: 76 HP / 196 Atk / 76 Def / 156 SpD
    nature: Impish

    Moves
    ========

    This set allows Timburr to switch into many dangerous threats, such as Pawniard, and strike back with Drain Punch to regain some of the HP it lost while switching in. Knock Off is a really nice move for Timburr,(RC) as it prevents many of the Psychic- and Ghost-type that would otherwise give Timburr trouble from switching in. Knock Off is also a highly spammable move, as because ("as" is also very spammable :P) very few LC Pokemon appreciate having their item removed. Mach Punch is useful for picking off faster threats. Ice Punch is the best choice for the final move slot, as it can OHKO Gligar and Murkrow lacking Eviolite on the switch, as well as offering coverage against other flying type pokemon.

    Set Details
    ========

    Eviolite is the chosen item on this set, as it gives Timburr good bulk. Berry Juice is not as useful as Eviolite on Timburr (redundant) because it Timburr has Drain Punch to replenish its health. The EV spread(AC) coupled with an Impish nature(AC) gives Timburr 25/21/18 defenses when factoring in Eviolite, while still allowing Timburr to pack a punch. Guts is the recommended ability for this set, as it allows Timburr to absorb status and beat defensive threats such as Misdreavus and Chinchou.

    Usage Tips
    ========

    Timburr is one of the best bulky pivots in the current meta game, as it can switch in on most neutral attacks(AC) including any status inducing move that does not cause sleep, and any status inducing move except sleep, and then threaten the opponent with its good coverage. Early game, Timburr is most successful using Timburr should use Knock Off liberally early game, because very few Pokemon want to switch into Timburr and lose their its item. Timburr is able to take some weaker hits due to its bulk, so it can work as a good lure for things like Pokemon such as Gligar (before it uses Berry Juice). But if the opponent has a Pawniard or a Carvanha(AC) it is important to keep [it] healthy so [it] (specify) is able to check them late game. Timburr should also be switched in on obvious status moves in order to power up its attacks (due to Guts).

    Team Options
    ========

    Timburr makes a great partner for Gligar and Meditite because opposing Slowking and Misdreavus are lured in and crippled by knock off. Archen and Gligar also like to switch into Timburr, and a well timed Ice Punch paves the way for sweepers such as Scraggy and Murkrow to sweep your opponent late game. Timburr can also take on Snover and Amaura due to Mach Punch, meaning it is a good option on a sun team or paired with Grass-type Pokemon such as Foongus. Timburr is also one of the best switch-ins to Porygon due to its typing, bulk, and Guts, so Pokemon like Chinchou appreciate Timburr. Setup sweepers like Gligar and Nasty Plot Misdreavus appreciate Timburr softening up opposing defensive Pokemon with Knock Off. Pawniard is another good option forming a dual Knock Off core with Timburr, and Pawniard also takes on the Fairy-types that give Timburr trouble. Something that can handle Murkrow is also a necessary teammate for Timburr, making Archen is one good option.

    Other Options
    ########

    Timburr has quite a few options that it could utilize, but they are generally not as effective as the standard. Bulk Up could be used to turn Timburr into a bulky sweeper, but this is generally not as good as using Timburr as a pivot, because it has little time to set up boosts given how offensive LC is. There are a variety of coverage moves that could be used in over Ice Punch to give Timburr more coverage(AC) such as Poison Jab(AC) which can be used on teams that have issues with Fairy-types. Thunder Punch for Mantyke, and Stone Edge for Larvesta are also options, but Ice Punch is usually the better option for nailing Gligar and Murkrow. Iron Fist can be used over Guts if you want to boost Timburr's attacks right away, but Timburr loses a lot of utility. Power-Up Punch can be used to boost its attack, but it is inferior to Bulk Up and is usually a wasted turn due to its low power and Timburr's low speed. Taunt could be used to prevent support Pokemon from doing what they intend to do, but it is usually to too slow to pull this off.

    Checks & Counters
    ########

    **Fairy-types**: Timburr has problems getting around Fairy-types such as Snubbull, Spritzee, and Swirlix, because they resist most of Timburr's moveset,(RC) and can OHKO Timburr with their Fairy STABs.
    **Poison-types**: Poison-types such as Tentacool, Koffing, and Skrelp also give this set trouble due to their typing and decent bulk, Liquid Ooze Tentacool also makes Drain Punch backfire on Timburr.
    **Meditite**: Medite Meditite can switch in on any move and threaten Timburr out with its STAB Psycho Cut.
    **Offensive Flying-types**: Mantyke, Murkrow, Gligar, and Fletchling can all outspeed and OHKO Timburr, but all except Mantyke have trouble switching in to Timburr's attacks. Mantyke can utilize Timburr as set-up bait to get off a Rain Dance and potentially sweep.


    GP 1/2 atomicllamas
    Last edited: Jan 23, 2014
  16. Legitimate Username

    Legitimate Username ALRIGHT, JUST LEAVE IT TO ME!
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    Remember that "metagame" is one word.
    Additions
    Removals
    (Comments)
    Changes (open)
    Overview
    ########

    Timburr is an excellent Pokemon in the current LC meta game metagame, capable of both dishing out damage and taking hits. With access to the newly buffed Knock Off as well as and a resistance to Dark-type attacks, Timburr has only improved since the last generation. However, there There are many other Fighting-type Pokemon in Little Cup, however, that give Timburr competition for a spot on a team, but its relatively high bulk and access to priority in Mach Punch differentiates it from its competition.


    Bulky Attacker
    ########
    name: Bulky Attacker
    move 1: Drain Punch
    move 2: Knock Off
    move 3: Mach Punch
    move 4: Ice Punch
    ability: Guts
    item: Eviolite
    evs: 76 HP / 196 Atk / 76 Def / 156 SpD
    nature: Impish

    Moves
    ========

    This set allows Timburr to switch into many dangerous threats, such as Pawniard, and strike back with Drain Punch to regain some of the HP it lost while switching in. Knock Off is a really nice move for Timburr as it prevents threatens many of the Psychic- and Ghost-type Ghost-types that would otherwise give Timburr trouble from switching in. Knock Off is also a highly spammable move because very few LC Pokemon appreciate having their item removed. Mach Punch is useful for picking off faster threats. Ice Punch is the best choice for the final move slot, as it can OHKO Gligar and Murkrow lacking Eviolite on the switch, as well as offering coverage against other flying type pokemon Flying-type Pokemon.

    Set Details
    ========

    Eviolite is the chosen item on this set, as it gives Timburr good bulk. Berry Juice is not as useful as Eviolite because Timburr has can replenish its health with Drain Punch to replenish its health. The EV spread, coupled with an Impish nature, gives Timburr 25/21/18 defenses when factoring in Eviolite, while still allowing Timburr to pack a punch. Guts is the recommended ability for this set, as it allows Timburr to absorb status and beat defensive threats such as Misdreavus and Chinchou.

    Usage Tips
    ========

    Timburr is one of the best bulky pivots in the current meta game metagame, as it can switch in on most neutral attacks, including any status inducing move that does not cause sleep,and then threaten the opponent with its good coverage. Timburr should use Knock Off liberally early game in the early-game, because very few Pokemon want to switch into Timburr and lose its item. Timburr is able to take some weaker hits due to its bulk, so it can work as a good lure for Pokemon such as Gligar (before it uses Berry Juice). But if the opponent has a Pawniard or a Carvanha, it is important to keep Timburr healthy so it is able to check them late game late-game. Thanks to Guts, Timburr should can also be switched in on obvious status moves in order to power up its attacks (due to Guts).

    Team Options
    ========

    Timburr makes a great partner for Gligar and Meditite because opposing Slowking and Misdreavus are can be lured in and crippled by knock off Knock Off. Archen and Gligar also like to switch into Timburr, and a well timed Ice Punch paves the way for sweepers such as Scraggy and Murkrow late game late-game. Timburr can also take on Snover and Amaura due thanks to Mach Punch, meaning it is a good option on a sun team or paired with Grass-type Pokemon such as Foongus. Timburr is also one of the best switch-ins to Porygon due to its typing, bulk, and Guts, so Pokemon like Chinchou appreciate Timburr Timburr's presence on a team. Setup sweepers like Swords Dance (You mention the setup move with Misdreavus too) Gligar and Nasty Plot Misdreavus appreciate Timburr softening up opposing defensive Pokemon with Knock Off. Pawniard is another good option forming a dual Knock Off core with Timburr, and Pawniard can also takes take on the Fairy-types that give Timburr trouble. Something A teammate that can handle Murkrow is also a necessary teammate for Timburr, making Archen is being one good option.

    Other Options
    ########

    Timburr has quite a few options that it could can utilize, but they are generally not as effective as the standard set. Bulk Up could be used to turn Timburr into a bulky sweeper, but this is generally not as good doesn't work as well as using Timburr as a pivot, because it has little time to set up boosts given how offensive LC is due to Little Cup's offensive nature. There are a variety of coverage moves that could be used over Ice Punch to give Timburr more coverage (yes, obviously coverage moves do that), such as Poison Jab, which can be used on teams that have issues with Fairy-types. Thunder Punch for to hit Mantyke, and or Stone Edge for Larvesta are also options can also work, but Ice Punch is usually the better best option for nailing as it nails Gligar and Murkrow. Iron Fist can be used over Guts if you want to boost Timburr's attacks power right away, but Timburr loses this causes it to lose a lot of utility in status absorbing. Power-Up Punch can be used to boost its attack Attack, but it is inferior to Bulk Up and is usually a wasted turn due to its low power and Timburr's low speed Speed. Taunt could can be used to prevent support Pokemon from doing what they intend to do using their support moves, but it Timburr is usually generally too slow to pull this it off.

    Checks & Counters
    ########

    **Fairy-types**: Timburr has problems getting around Fairy-types such as Snubbull, Spritzee, and Swirlix, because as they resist most of Timburr's moveset moves and can OHKO Timburr with their STAB Fairy STABs attacks.

    **Poison-types**: Poison-types such as Tentacool, Koffing, and Skrelp also give this set Timburr (I know there's only one listed set, but this section is referring to Timburr as a whole) trouble due to their typing and decent bulk,. Liquid Ooze on Tentacool also makes Drain Punch backfire on Timburr.

    **Meditite**: Meditite can switch in on any move of Timburr's moves and threaten Timburr force it out with its STAB Psycho Cut.

    **Offensive Flying-types**: Mantyke, Murkrow, Gligar, and Fletchling can all outspeed and OHKO Timburr, but all except Mantyke have trouble switching in to Timburr's attacks. Mantyke can utilize use Timburr as set-up bait to get off a Rain Dance and potentially sweep.
    Copypaste (open)
    Overview
    ########

    Timburr is an excellent Pokemon in the current LC metagame, capable of both dishing out damage and taking hits. With access to the newly buffed Knock Off and a resistance to Dark-type attacks, Timburr has only improved since the last generation. However, there are many other Fighting-type Pokemon in Little Cup that give Timburr competition for a spot on a team, but its relatively high bulk and access to priority in Mach Punch differentiates it from its competition.


    Bulky Attacker
    ########
    name: Bulky Attacker
    move 1: Drain Punch
    move 2: Knock Off
    move 3: Mach Punch
    move 4: Ice Punch
    ability: Guts
    item: Eviolite
    evs: 76 HP / 196 Atk / 76 Def / 156 SpD
    nature: Impish

    Moves
    ========

    This set allows Timburr to switch into many dangerous threats, such as Pawniard, and strike back with Drain Punch to regain some of the HP it lost while switching in. Knock Off is a really nice move for Timburr as it threatens many of the Psychic- and Ghost-types that would otherwise give Timburr trouble switching in. Knock Off is also a highly spammable move because very few LC Pokemon appreciate having their item removed. Mach Punch is useful for picking off faster threats. Ice Punch is the best choice for the final move slot, as it can OHKO Gligar and Murkrow lacking Eviolite on the switch, as well as offering coverage against other Flying-type Pokemon.

    Set Details
    ========

    Eviolite is the chosen item on this set, as it gives Timburr good bulk. Berry Juice is not as useful because Timburr can replenish its health with Drain Punch. The EV spread, coupled with an Impish nature, gives Timburr 25/21/18 defenses when factoring in Eviolite, while still allowing Timburr to pack a punch. Guts is the recommended ability for this set, as it allows Timburr to absorb status and beat defensive threats such as Misdreavus and Chinchou.

    Usage Tips
    ========

    Timburr is one of the best bulky pivots in the current metagame, as it can switch in on most neutral attacks, including any status inducing move that does not cause sleep,and then threaten the opponent with its good coverage. Timburr should use Knock Off liberally in the early-game, because very few Pokemon want to switch into Timburr and lose its item. Timburr is able to take some weaker hits due to its bulk, so it can work as a good lure for Pokemon such as Gligar (before it uses Berry Juice). But if the opponent has a Pawniard or Carvanha, it is important to keep Timburr healthy so it is able to check them late-game. Thanks to Guts, Timburr can also be switched in on obvious status moves in order to power up its attacks.

    Team Options
    ========

    Timburr makes a great partner for Gligar and Meditite because opposing Slowking and Misdreavus can be lured in and crippled by Knock Off. Archen and Gligar also like to switch into Timburr, and a well timed Ice Punch paves the way for sweepers such as Scraggy and Murkrow late-game. Timburr can also take on Snover and Amaura thanks to Mach Punch, meaning it is a good option on a sun team or paired with Grass-type Pokemon such as Foongus. Timburr is also one of the best switch-ins to Porygon due to its typing, bulk, and Guts, so Pokemon like Chinchou appreciate Timburr's presence on a team. Setup sweepers like Swords Dance Gligar and Nasty Plot Misdreavus appreciate Timburr softening up opposing defensive Pokemon with Knock Off. Pawniard is another good option forming a dual Knock Off core with Timburr, and Pawniard can also take on the Fairy-types that give Timburr trouble. A teammate that can handle Murkrow is also necessary for Timburr, Archen being one good option.

    Other Options
    ########

    Timburr has quite a few options that it can utilize, but they are generally not as effective as the standard set. Bulk Up could be used to turn Timburr into a bulky sweeper, but this is generally doesn't work as well as using Timburr as a pivot, because it has little time to set up boosts due to Little Cup's offensive nature. There are a variety of coverage moves that could be used over Ice Punch, such as Poison Jab, which can be used on teams that have issues with Fairy-types. Thunder Punch to hit Mantyke or Stone Edge for Larvesta can also work, but Ice Punch is usually the best option as it nails Gligar and Murkrow. Iron Fist can be used over Guts if you want to boost Timburr's power right away, but this causes it to lose a lot of utility in status absorbing. Power-Up Punch can be used to boost its Attack, but it is inferior to Bulk Up and is usually a wasted turn due to its low power and Timburr's low Speed. Taunt can be used to prevent support Pokemon from using their support moves, but Timburr is generally too slow to pull it off.

    Checks & Counters
    ########

    **Fairy-types**: Timburr has problems getting around Fairy-types such as Snubbull, Spritzee, and Swirlix, as they resist most of Timburr's moves and can OHKO Timburr with their STAB Fairy attacks.

    **Poison-types**: Poison-types such as Tentacool, Koffing, and Skrelp also give Timburr trouble due to their typing and decent bulk. Liquid Ooze on Tentacool also makes Drain Punch backfire on Timburr.

    **Meditite**: Meditite can switch in on any of Timburr's moves and force it out with its STAB Psycho Cut.

    **Offensive Flying-types**: Mantyke, Murkrow, Gligar, and Fletchling can all outspeed and OHKO Timburr, but all except Mantyke have trouble switching in. Mantyke can use Timburr as set-up bait to get off a Rain Dance and potentially sweep.

    [​IMG]
    GP approved 2/2
    Last edited: Jan 23, 2014
  17. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Oh wow, thanks for the GP guys (and the copy paste LU :)), this is ready for upload now :)
  18. PttP

    PttP Shoutout to the sidewalk for keeping me off the streets
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    Slowking no LC :/
  19. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    good catch lol, fixed
  20. Kavatika

    Kavatika is wary

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    Ice Punch can prolly be removed now that Gligar has been banned. Maybe Poison Jab or Bulk Up in its place?
  21. macle

    macle ribbit
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  22. DTC

    DTC ˢᵉʳᶦᵒᵘˢ
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    Last move should be Bulk Up / Poison Jab (in order of slashes). Bulk Up allows Timburr to sweep once certain Pokemon are removed (specifically Spritzee) while Poison Jab does about 50% to Spritzee once its item is knocked off (relatively common battle condition).
  23. atomicllamas

    atomicllamas NIPPLE BLADES OF FURY
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    Updated or w/e

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