Time for a shootout!

Texas


Snorunt (M)
Nature: Hardy
Type: Ice
Abilities: Inner Focus / Ice Body / Moody (H)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Powder Snow
Leer
Double Team
Bite
Ice Shard
Icy Wind
Headbutt
Protect
Ice Fang

Avalanche
Bide
Block
Disable
Spikes

Toxic
Ice Beam
Blizzard
Protect
Shadow Ball

Total Moves: 19


Willow


Anything you can do, I can do better!
I can do anything better than you!


Vance [Male Piplup]

Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Torrent | Defiant [Hidden Ability]

Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant: The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Naughty

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 2 | 3 | 1 | 40 | 1 | 1 | 13

EC: 5/9
MC: 0
AC: 5/5

Moves (23)

Pound
Growl
Bubble
Water Sport
Peck
Bubblebeam
Bide
Fury Attack
Drill Peck
Brine
Whirlpool

Agility
Aqua Ring
Flail
Icy Wind
Hydro Pump

Protect
Rain Dance
Brick Break
Ice Beam
Dig
Scald
Facade

Dont count your chickens before they hatch...

Mabel [Female Vullaby]

Type: Dark | Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]

Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Nature: Careful

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 2 | 3 | 1 | 4 | 60 | 1 | 1 | 15

EC: 3/6
MC: 0
AC: 5/5

Moves (22)

Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash

Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave

Protect
Rock Tomb
Substitute
Taunt
Payback
Fly

I like to keep things honest.
I'm a safe bet, like your life's staked on it! For real!


Jeremy-Oscar [Male Timburr]

Type: Fighting

Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Guts | Sheer Force | Iron Fist [Hidden Ability]

Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Nature: Adamant

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 2 | 0 | 2 | 35 | 1 | 2 | 13

EC: 0/9
MC: 0
AC: 0/5

Moves (21)

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
Hammer Arm

Counter
Endure
Mach Punch
Foresight
Force Palm

Protect
Brick Break
Rock Tomb
Dig
Payback


Willow Wisps sends out a Pokemon w/ item, and orders
Texas Cloverleaf sends out Snorunt w/ Heart Scale, and orders

Rules are standard, 2 recovers, 5 chills, etc.
 

I'm new too! I need to get stronger for my trainer. Let's go! (Holding Exp Share)

Hammer Arm | Brick Break | Hammer Arm
[If Snorunt uses Bide, change your action sequence to Bulk Up | Focus Energy | Brick Break]
[If Snorunt uses Disable (Hammer Arm), use the move Force Palm on the third action instead]
 
@ Heart Scale
Inner Focus / Ice Body
90 HP | 100 EN
2/2/2/2/50
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Guts / Sheer Force
100 HP | 100 EN
4/2/0/2/35
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Snorunt uses Double Team! (2 clones)
Triple Snorunt Action. B)
-8 EN

Timburr uses Hammer Arm! (Hit, no crit, Speed lowered)
HIT: YES (487<9000)
HIT: YES (1 out of 3)
Double Team clones vanish!
CRIT: NO (6800>625)
(10 + 3 + 3) x 1.5 = 24 DMG
-6 EN


A2

Snorunt uses Blizzard! (Critical hit, no freeze)
HIT: YES (6489<7000)
CRIT: YES (505<625)
EFFECT: NO (6704>1000)
11 + 3 + 3 = 17 DMG
-7 EN


Timburr uses Brick Break! (Critical Hit)
CRIT: YES (462<625)
(8 + 3 + 3 + 3) x 1.5 = 25.5 DMG
-5 EN


A3

Timburr uses Hammer Arm! (Hit, no crit, Speed lowered)
HIT: YES (4909<9000)
CRIT: NO (9333>625)
(10 + 3 + 3) x 1.5 = 24 DMG
-6 EN


Snorunt uses Avalanche! (No crit)
CRIT: NO (9726>625)
12 + 3 = 15 DMG
-7 EN


Snorunt: -75 HP, -22 EN
Timburr: -32 HP, -17 EN


Crit-tastic. oml.

@ Heart Scale
Inner Focus / Ice Body
15 HP | 78 EN
2/2/2/2/50
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Guts / Sheer Force
68 HP | 83 EN
4/2/0/2/14
STATUS: -2 Speed

Texas Cloverleaf orders
Willow Wisps orders
 
@ Heart Scale
Inner Focus / Ice Body
15 HP | 78 EN
2/2/2/2/50
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Guts / Sheer Force
68 HP | 83 EN
4/2/0/2/14
STATUS: -2 Speed

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit.)

A1

Snorunt uses Ice Beam! (No crit or freeze)
CRIT: NO (2690>625)
EFFECT: NO (4867>1000)
9 + 3 = 12 DMG
-6 EN


Timburr uses Brick Break! (No crit)
CRIT: NO (667>625)
(8 + 3 + 3) x 1.5 = 21 DMG
-5 EN


Snorunt uses faint!

Snorunt: -21 HP, -6 EN
Timburr: -12 HP, -5 EN


@ Heart Scale
Inner Focus / Ice Body
HPKO | 72 EN
2/2/2/2/50
STATUS: RIP

--------------------VS.--------------------

@ Exp Share
Guts / Sheer Force
56 HP | 78 EN
4/2/0/2/20
STATUS: -1 Speed

Willow Wisps gets +1 CC; Timburr gets +1 EC, +3 MC, +1 AC, +1 KOC
Texas Cloverleaf gets +1 CC; Snorunt gets +1 EC, +2 MC, +1 AC, +2 KOC

I get 3 UC.
 

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