As AOPS and Tutankhamen perform some quick fixes...
AOPSUser used Heal Pulse! (Target: Colossoil)
+10 HP Colossoil, -20 EN AOPSUser
Tutankhamen used Chill!
+8 EN Revenankh
Terra decides to make a quick scan on the suspicious outline before trying anything.
Terra points the ancient sword at the mysterious shape!
As if on cue, you hear a gruff -
"Oowehdehh!"
- from up ahead. "Looks like it's just a Nosepass," Cassida reports. "He doesn't seem too happy about us tromping around, but I suspect if we leave him alone, he'll do the same...wait, I think there's something attached to his upper left. Can you point me th-yeah, thanks. It looks like he's carrying some broken hilt."
A broken hilt, huh? What would a Nosepass be doing with something like that?
Rosch is hurt by his burn!
-2 HP Colossoil
WAT DO, MIGHTY TRAINERS?
Maxim:
|
Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 118
EN: 86 | EN: 82
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light
AOPSUser:
|
AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 72 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No stat changes | No stat changes
No other | No other
Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)
Terra | Rosch
Trainer | Summoned
Ancient Sword | Flame Orb
HP: 90 | HP: 118
EN: 86 | EN: 82
Stats: 3/3/0/3/55 | Stats: 6/3/2/3/95
Telepathy | Rebound
Nothing | Guts
Nothing | Pressure
No ailments | Burn
No stat changes | No stat changes
No other | Light
AOPSUser:
AOPSUser | Tutankhamen
Trainer | Summoned
Arceus Amulet | Focus Sash
HP: 100 | HP: 100
EN: 72 | EN: 100
Stats: 1/3/1/3/55 | Stats: 5/3/2/4/65
Prankster | Shed Skin
Regenerator | Air Lock
Defeatist | Infiltrator
No ailments | No ailments
No stat changes | No stat changes
No other | No other
Field:
Dark cave (-2 Acc to all if no creature in the area has a light. This is reduced to -1 if the creature is ghost- or dark-type, and doesn't affect ground-type creatures at all.)