Doubles Tornadus

QC Checks: Lolk, Audiosurfer, Darkmalice
GP Checks: frenzyplant, Winry.



Overview
########

Tornadus's niche in Doubles comes from its ability, Defiant, which allows it to punish stat drops from things such as Intimidate, Snarl, and Icy Wind. Tornadus's great Speed and good Attack stat further complement this, giving it the ability to hit hard and fast with moves such as Acrobatics, Knock Off, and Superpower. Unfortunately, Tornadus cannot hold an item without decreasing the power of Acrobatics, and it can't make use of its higher Special Attack stat and Prankster Tailwind without having to rely on an 70% accurate STAB move or being generally outclassed by Talonflame. It is also quite frail, meaning it doesn't last too long on the battlefield. Tornadus's biggest downfall, however, is the fact that it is generally outclassed by Bisharp as a Defiant user, which has access to STAB Sucker Punch and can afford to hold an item. However, Tornadus is faster, and its Flying typing allows teammates to more easily spam Ground-type attacks, allowing it to stick out from its competition.

Defiant
########
name: Defiant
move 1: Acrobatics
move 2: Superpower
move 3: Knock Off
move 4: Protect
ability: Defiant
item:
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========

Acrobatics is a powerful STAB attack when Tornadus isn't holding an item. Superpower allows Tornadus to hit the Steel- and Rock-types that resist Acrobatics as well as Pokemon such as Kangaskhan. Knock Off removes the target's item and hits Pokemon that resist Acrobatics and Superpower, such as Aegislash. It also does good damage to Pokemon weak to the move, such as Latios and Mew. Protect is a great move for scouting, punishing double targeting, and stalling field effects such as Trick Room and Tailwind.

Set Details
========

Defiant is the main selling point of this set, as it punishes Intimidate and stat-lowering moves by giving Tornadus an Attack boost. The EV spread with a Jolly nature provides as much Attack and Speed as possible. Lastly, no item powers up Acrobatics to 110 Base Power, making physical Tornadus usable.

Usage Tips
========

Try to switch Tornadus in on Pokemon with Intimidate or a stat-lowering move, as you'll receive a free +1 Attack boost from Attack-lowering abilities and moves and a +2 boost from other moves that lower your stats. Tornadaus should be paired with physical attackers to deter Intimidate users from switching in. While Icy Wind does give Tornadus a +2 boost, it also lowers its Speed, making Tornadus much more vulnerable to faster attackers. Try not to directly switch Tornadus in, as it has poor bulk and can't hold Sitrus Berry to recover HP. Finally, if you expect your opponent to lead with an Intimidate user, it's smart to lead with Tornadus to receive a free Attack boost.

Team Options
========

Because Tornadaus deters your opponent from sending out their Intimidate user, Pokemon that hate Intimidate and appreciate the ability to spam Earthquake while Tornadus is on the field, such as Landorus-T, Garchomp, Mamoswine, and Excadrill, make for good partners. Other Pokemon that hate Intimidate include Mega Kangaskhan, Terrakion, Scizor, and Conkeldurr. Pokemon that hate Fighting-types make for good partners, such as Heatran and Mega Kangaskhan, as Tornadus can deal with them well. Pokemon such as Mega Venusuar, Amoonguss, Thundurus-T, and Raikou all work well to deal with Electric-type moves that hit Tornadus super effectively. Lastly, Rotom-W, Hitmontop, and Scrafty can deal with the Rock-types Tornadus hates.

Other Options
##########

A special attacking set with Hurricane, Focus Blast or Heat Wave, Protect, and Prankster Tailwind can be used for offensive support; the set also works well with Politoed as Drizzle causes Hurricane to be 100% accurate. Other good Prankster moves include Taunt and Rain Dance, the former stopping annoying support moves and the latter making Hurricane's accuracy 100%. Tailwind and Taunt can also be used with Defiant if one chooses. A Choice Specs set hits incredibly hard, with Defiant helping to bluff a physical set. For physical attacks, Sky Drop can be used to temporarily remove a Pokemon from play, while U-turn is an option to gain momentum. Substitute is an option over Protect or Knock Off to avoid status, though it prevents stat drops, meaning Tornadus won't be able to receive an Attack boost from Defiant. Bulk Up is a setup option that boosts Attack and Defense, though Tornadus's frailty and the fast-paced nature of Doubles makes it difficult to set up. Finally, Prankster ChestoRest can be used to get back to full health extremely quickly, though this compromises your item, ability, and fourth moveslot.

Checks & Counters
#############

**Offensive Typing Advantage**: Electric-types such as Rotom-W, Thundurus, Thundurus-T, Mega Manectric, and Rotom-H can all OHKO Tornadus with a super effective Thunderbolt and resist Acrobatics. Rock-types such as Choice Scarf Tyranitar, Terrakion, and Rhyperior can also hit Tornadus with a super effective Rock Slide while not caring about Acrobatics, though they don't like taking a Superpower, especially Tyranitar. Ice-types such as Kyurem-B, Mamoswine, and Weavile can all hit Tornadus with a super effective Ice-type move, and the latter two have priority Ice Shard to revenge kill Tornadus with. However, they all hate Superpower.

**Burns**: Will-O-Wisp from Pokemon such as Mega Gengar and Talonflame can cripple Tornadus, weakening its attacks.

**Speed**: Faster Pokemon such as Swift Swim Kingdra, Swift Swim Ludicolo, Life Orb Talonflame, and Deoxys-A can all outspeed and OHKO Tornadus. The former two need rain in order to outspeed Tornadus, however.

**Speed Control**: Trick Room from Pokemon such as Cresselia, Aromatisse, and Chandelure can make Tornadus's high Speed a liability and allow slower attackers to outspeed and OHKO it. Thunder Wave from the likes of Thundurus can also slow down Tornadus down and allow slower attackers to outspeed it.
 
Last edited:
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Overview:
  • I wouldn't say it faces competition from Bisharp. I would say that it is generally outclassed by Bisharp, as Tornadus doesn't have dual STAB+Sucker Punch and cannot boost its attacks with any item or protect itself with Sash or Sitrus. Say the only reason to use it over Bisharp would be if the team lacks Speed Control and needs a more reliable check to Keldeo/Terrakion/Mega Kanga. Also Tornadus can be more easily paired with Ground-type physical attackers that use Earthquake to prevent Intimidate users from cockblocking them.
Usage Tips:
  • Pair Tornadus with physical attackers to deter Intimidate users from switching in.
  • Hard time switching in due to meh bulk+no sitrus.
Other Options:
  • Add that the special set works better if paired with Politoed, so it has perfect accuracy Hurricanes
  • No power herb fly
  • Prankster chestorest
Checks & Counters:
  • List different WoW users because the Rotoms can just KO it with Thunderbolt.
  • Specify Scarf TTar and if Superpower KOs Terrakion or cube (idk) don't mention them.
Good Work Lux
 
Overview:
  • I wouldn't say it faces competition from Bisharp. I would say that it is generally outclassed by Bisharp, as Tornadus doesn't have dual STAB+Sucker Punch and cannot boost its attacks with any item or protect itself with Sash or Sitrus. Say the only reason to use it over Bisharp would be if the team lacks Speed Control and needs a more reliable check to Keldeo/Terrakion/Mega Kanga. Also Tornadus can be more easily paired with Ground-type physical attackers that use Earthquake to prevent Intimidate users from cockblocking them.
Usage Tips:
  • Pair Tornadus with physical attackers to deter Intimidate users from switching in.
  • Hard time switching in due to meh bulk+no sitrus.
Other Options:
  • Add that the special set works better if paired with Politoed, so it has perfect accuracy Hurricanes
  • No power herb fly
  • Prankster chestorest
Checks & Counters:
  • List different WoW users because the Rotoms can just KO it with Thunderbolt.
  • Specify Scarf TTar and if Superpower KOs Terrakion or cube (idk) don't mention them.
Good Work Lux
Updated :]
 

Audiosurfer

I'd rather be sleeping
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  • i think substitute is worth mentionin somewhere imo
  • add rotom-w as an example to burns
  • also I think specs is worth a mention alongside the special set in OO, it's crazy strong and such. with defiant it will bluff physical once people see an attack boost too which isn't important
lemme know once you've done it
 
  • i think substitute is worth mentionin somewhere imo
  • add rotom-w as an example to burns
  • also I think specs is worth a mention alongside the special set in OO, it's crazy strong and such. with defiant it will bluff physical once people see an attack boost too which isn't important
lemme know once you've done it
I've done this, though I didn't include Rotom-W as a burn user considering the majority of the time Rotom-W will be going for Thunderbolt.
 
  • also I think specs is worth a mention alongside the special set in OO, it's crazy strong and such. with defiant it will bluff physical once people see an attack boost too which isn't important
I was browsing through missed messages on my iphone and I read this sentence thinking it was Bisharp and was like HOLY SHIT AUDIO HOW THE HELL CAN YOU BE SO DENSE OH MY GAUUUUUUUUD. I feel like my foolishness has to be shared
 

Darkmalice

Level 3
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
Overview - mention it's frail

Set comments
-Add that Knock Off hits the few Pokemon that resist both Acrobatics and Superpower. Clarify that it deals good damage to Pokemon weak to the move such as Latios and Mew
-Move Sub to OO. It's counterproductive with Defiant - it prevents Defiant from activating. Tornadus generally isn't a Pokemon who gets statused anyway. It's easier to just beat down on it due its fraility. Generally the Pokemon taht would status it are either faster than it like Talonflame and Thundurus-I (who may just Tbolt it), or slower and would hate Taunt more like Jellicent., If anything, I would mention Taunt in AC for both stopping burn and for stopping Trick Room and Tailwind which also screw over Tornadus, and it's better against the Pokemon in which you would consider Sub against such as Togekiss.

Usage
-Mention leading with Tornadus if you suspect your opponent will lead with an Intimidate user

Mention Scizor in teammates. Takes Ice-type attacks, checks Ice-type Pokemon and ROck-types for Tornadus like Weavile and Terrakion, whilst appreciates Defiant support. Mega Scizor can also OHKO Rotom-W after a Swords Dance boost.

OO
-Taunt and Tailwind are useable without Prankster
-main issue with Bulk Up is that it's hard to find time to boost it due to Doubles fast-paced metagame and Tornadus' fraility, not Defiant
-Mention that Sub stops Defiant from activating in OO. Sub is also generally less useful than Taunt, U-turn, and Tailwind.

Checks and COunters
-aforementioend Electric-types OHKO Tornadus with Tbolt
-Remove Gourgiest - it gets wrecked by Acrobactics
 
Overview - mention it's frail

Set comments
-Add that Knock Off hits the few Pokemon that resist both Acrobatics and Superpower. Clarify that it deals good damage to Pokemon weak to the move such as Latios and Mew
-Move Sub to OO. It's counterproductive with Defiant - it prevents Defiant from activating. Tornadus generally isn't a Pokemon who gets statused anyway. It's easier to just beat down on it due its fraility. Generally the Pokemon taht would status it are either faster than it like Talonflame and Thundurus-I (who may just Tbolt it), or slower and would hate Taunt more like Jellicent., If anything, I would mention Taunt in AC for both stopping burn and for stopping Trick Room and Tailwind which also screw over Tornadus, and it's better against the Pokemon in which you would consider Sub against such as Togekiss.

Usage
-Mention leading with Tornadus if you suspect your opponent will lead with an Intimidate user

Mention Scizor in teammates. Takes Ice-type attacks, checks Ice-type Pokemon and ROck-types for Tornadus like Weavile and Terrakion, whilst appreciates Defiant support. Mega Scizor can also OHKO Rotom-W after a Swords Dance boost.

OO
-Taunt and Tailwind are useable without Prankster
-main issue with Bulk Up is that it's hard to find time to boost it due to Doubles fast-paced metagame and Tornadus' fraility, not Defiant
-Mention that Sub stops Defiant from activating in OO. Sub is also generally less useful than Taunt, U-turn, and Tailwind.

Checks and COunters
-aforementioend Electric-types OHKO Tornadus with Tbolt
-Remove Gourgiest - it gets wrecked by Acrobactics
Updated :]
 

Darkmalice

Level 3
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
One last minor nitpick
Substitute is an option over Protect or Knock Off to avoid things such as status, though it means Tornadus won't be able to receive an Attack boost from Intimidate
It means Tornadus cannot have its stats lowered and consequently cannot receive a Defiant boost. Substitute doesn't just block Intimidate, also the stat drop from Icy Wind etc

Otherwise looks good and you implemented my earlier changes so QC 3/3
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
1/2 :)

add remove (comments)

Overview
########

Tornadus's niche in Doubles comes from its ability, Defiant, which allows it to punish stat drops from things such as Intimidate, Snarl, and Icy Wind. Tornadus's great Speed and good Attack stat further complement this, giving it the ability to hit hard and fast with moves such as Acrobatics, Knock Off, and Superpower. Unfortunately, Tornadus cannot hold an item without deceasing the power of Acrobatics, and it can't make use of its higher Special Attack stat and Prankster Tailwind without having to rely on an 70% accurate STAB move or being generally outclassed by Talonflame. It is also quite frail, meaning it doesn't last too long on the battlefield. Tornadus's biggest downfall, however, is the fact that it is generally outclassed by Bisharp as a Defiant user, who which has STAB Sucker Punch and can actually hold an item. However, Tornadus is faster, and its Flying typing allows teammates to more easily spam Ground-type attacks, allowing it to stick out from its above the competition.

Defiant
########
name: Defiant
move 1: Acrobatics
move 2: Superpower
move 3: Knock Off
move 4: Protect
ability: Defiant
item:
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========

Acrobatics provides for a powerful STAB attack when holding no item. Superpower allows Tornadus to hit the Steel- and Rock-types that resist Acrobatics as well as Pokemon such as Kangaskhan. Knock Off removes the target's item and hits the Pokemon that resist Acrobatics and Superpower, such as Aegislash. It also does good damage to Pokemon weak to the move, (comma) such as Latios and Mew. Protect is a great move for scouting, punishing double targeting, and stalling field effects such as Trick Room and Tailwind.

Set Details
========

Defiant is the main selling point of this set, as it punishes Intimidate and stat-lowering moves by giving Tornadus an Attack boost. The EV spread with a Jolly nature provides for as much Attack and Speed as possible. Lastly, no item powers up Acrobatics to 110 Base Power, making physical Tornadus actually usable.

Usage Tips
========

Try to get Tornadus in on Intimidate or a stat-lowering move, as you'll receive a free +1 Attack boost from Attack-lowering abilities and moves and a +2 boost from other stat lowering moves that lower other stats. Tornadus should be paired with physical attackers to deter Intimidate users from switching in. While Icy Wind does give you Tornadus a free +2 boost, it also lowers your its Speed, making Tornadus much more vulnerable to faster attackers. Try not to directly switch Tornadus in, as it has poor bulk and can't hold a Sitrus Berry to recover HP. Finally, if you expect your opponent to lead with an Intimidate user, it's smart to lead with Tornadus to receive a free Attack boost.

Team Options
========

Because Tornadus deters your opponent from sending our their Intimidate user, Pokemon that hate Intimidate and appreciate the ability to spam Earthquake while Tornadus is on the field, (comma) make good partners. Pokemon such as Landorus-T, Garchomp, Mamoswine, and Excadrill, (comma) make good partners. hate Intimidate and also appreciate the ability to spam Earthquake while Tornadus is on the field. Other Pokemon that hate Intimidate include Mega Kangaskhan, Terrakion, Scizor, and Conkeldurr. Pokemon that hate Fighting-types make good partners, such as Heatran and Mega Kangaskhan, as Tornadus can deal with them well. Pokemon that can deal with Electric-types make good partners, as Tornadus is hit super effectively by them. Mega Venusuar, Amoonguss, Thundurus-T, and Raikou all work well. Lastly, Rotom-W, Hitmontop, and Scrafty can deal with the Rock-types Tornadus hates.

Other Options
##########

Special attacking sets with Hurricane, Focus Blast or Heat Wave, Protect, and Prankster Tailwind can be used for offensive support. It These also works well with Politoed for 100% accurate Hurricane. Other good Prankster moves that include Taunt and Rain Dance, the former stopping annoying support moves while and the latter can making Hurricane's accuracy 100%. Tailwind and Taunt can also be used with Defiant if one chooses. A Choice Specs set hits incredibly hard, with Defiant helping to bluff a physical set. For physical attacks, Sky Drop can be used to temporarily remove a Pokemon from play, while U-turn is an option to gain momentum. Substitute is an option over Protect or Knock Off to avoid things such as status, though it prevents stat drops, meaning Tornadus won't be able to receive an Attack boost from Defiant. Bulk Up is a setup option that boosts Attack and Defense, though Tornadus's frailty and the fast-paced nature of Doubles makes it difficult to set up. Finally, Prankster ChestoRest can be used to get back to full health extremely quickly, though this compromises your item, ability, and fourth moveslot.

Checks & Counters
#############

**Offensive Typing Advantage**: Electric-types such as Rotom-W, Thundurus, Thundurus-T, Mega Manectric, and Rotom-H can all OHKO Tornadus with a super effective Thunderbolt while resisting and resist Acrobatics. Rock-types such as Choice Scarf Tyranitar, Terrakion, and Rhyperior can also hit Tornadus with a super effective Rock Slide while not caring about Acrobatics, though they don't like taking a Superpower, especially Tyranitar. Ice-types such as Kyurem-B, Mamoswine, and Weavile can all hit Tornadus with a super effective Ice-type move, and the latter two have priority Ice Shard to revenge kill Tornadus. However, they all hate Superpower.

**Burns**: Will-O-Wisp from Pokemon such as Mega Gengar and Talonflame can cripple Tornadus, weakening its attacks.

**Speed**: Faster Pokemon such as Swift Swim Kingdra, Swift Swim Ludicolo, Life Orb Talonflame, and Deoxys-A can all outspeed and OHKO Tornadus. The former two need rain to be set up in order to outspeed Tornadus, however.

**Speed Control**: Trick Room from Pokemon such as Cresselia, Aromatisse, and Chandelure can make Tornadus's high Speed a liability and allow slower attackers to outspeed and OHKO it. Thunder Wave from the likes of Thundurus can also slow down Tornadus down and allow for slower attackers to outspeed it.
 
1/2 :)

add remove (comments)

Overview
########

Tornadus's niche in Doubles comes from its ability, Defiant, which allows it to punish stat drops from things such as Intimidate, Snarl, and Icy Wind. Tornadus's great Speed and good Attack stat further complement this, giving it the ability to hit hard and fast with moves such as Acrobatics, Knock Off, and Superpower. Unfortunately, Tornadus cannot hold an item without deceasing the power of Acrobatics, and it can't make use of its higher Special Attack stat and Prankster Tailwind without having to rely on an 70% accurate STAB move or being generally outclassed by Talonflame. It is also quite frail, meaning it doesn't last too long on the battlefield. Tornadus's biggest downfall, however, is the fact that it is generally outclassed by Bisharp as a Defiant user, who which has STAB Sucker Punch and can actually hold an item. However, Tornadus is faster, and its Flying typing allows teammates to more easily spam Ground-type attacks, allowing it to stick out from its above the competition.

Defiant
########
name: Defiant
move 1: Acrobatics
move 2: Superpower
move 3: Knock Off
move 4: Protect
ability: Defiant
item:
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========

Acrobatics provides for a powerful STAB attack when holding no item. Superpower allows Tornadus to hit the Steel- and Rock-types that resist Acrobatics as well as Pokemon such as Kangaskhan. Knock Off removes the target's item and hits the Pokemon that resist Acrobatics and Superpower, such as Aegislash. It also does good damage to Pokemon weak to the move, (comma) such as Latios and Mew. Protect is a great move for scouting, punishing double targeting, and stalling field effects such as Trick Room and Tailwind.

Set Details
========

Defiant is the main selling point of this set, as it punishes Intimidate and stat-lowering moves by giving Tornadus an Attack boost. The EV spread with a Jolly nature provides for as much Attack and Speed as possible. Lastly, no item powers up Acrobatics to 110 Base Power, making physical Tornadus actually usable.

Usage Tips
========

Try to get Tornadus in on Intimidate or a stat-lowering move, as you'll receive a free +1 Attack boost from Attack-lowering abilities and moves and a +2 boost from other stat lowering moves that lower other stats. Tornadus should be paired with physical attackers to deter Intimidate users from switching in. While Icy Wind does give you Tornadus a free +2 boost, it also lowers your its Speed, making Tornadus much more vulnerable to faster attackers. Try not to directly switch Tornadus in, as it has poor bulk and can't hold a Sitrus Berry to recover HP. Finally, if you expect your opponent to lead with an Intimidate user, it's smart to lead with Tornadus to receive a free Attack boost.

Team Options
========

Because Tornadus deters your opponent from sending our their Intimidate user, Pokemon that hate Intimidate and appreciate the ability to spam Earthquake while Tornadus is on the field, (comma) make good partners. Pokemon such as Landorus-T, Garchomp, Mamoswine, and Excadrill, (comma) make good partners. hate Intimidate and also appreciate the ability to spam Earthquake while Tornadus is on the field. Other Pokemon that hate Intimidate include Mega Kangaskhan, Terrakion, Scizor, and Conkeldurr. Pokemon that hate Fighting-types make good partners, such as Heatran and Mega Kangaskhan, as Tornadus can deal with them well. Pokemon that can deal with Electric-types make good partners, as Tornadus is hit super effectively by them. Mega Venusuar, Amoonguss, Thundurus-T, and Raikou all work well. Lastly, Rotom-W, Hitmontop, and Scrafty can deal with the Rock-types Tornadus hates.

Other Options
##########

Special attacking sets with Hurricane, Focus Blast or Heat Wave, Protect, and Prankster Tailwind can be used for offensive support. It These also works well with Politoed for 100% accurate Hurricane. Other good Prankster moves that include Taunt and Rain Dance, the former stopping annoying support moves while and the latter can making Hurricane's accuracy 100%. Tailwind and Taunt can also be used with Defiant if one chooses. A Choice Specs set hits incredibly hard, with Defiant helping to bluff a physical set. For physical attacks, Sky Drop can be used to temporarily remove a Pokemon from play, while U-turn is an option to gain momentum. Substitute is an option over Protect or Knock Off to avoid things such as status, though it prevents stat drops, meaning Tornadus won't be able to receive an Attack boost from Defiant. Bulk Up is a setup option that boosts Attack and Defense, though Tornadus's frailty and the fast-paced nature of Doubles makes it difficult to set up. Finally, Prankster ChestoRest can be used to get back to full health extremely quickly, though this compromises your item, ability, and fourth moveslot.

Checks & Counters
#############

**Offensive Typing Advantage**: Electric-types such as Rotom-W, Thundurus, Thundurus-T, Mega Manectric, and Rotom-H can all OHKO Tornadus with a super effective Thunderbolt while resisting and resist Acrobatics. Rock-types such as Choice Scarf Tyranitar, Terrakion, and Rhyperior can also hit Tornadus with a super effective Rock Slide while not caring about Acrobatics, though they don't like taking a Superpower, especially Tyranitar. Ice-types such as Kyurem-B, Mamoswine, and Weavile can all hit Tornadus with a super effective Ice-type move, and the latter two have priority Ice Shard to revenge kill Tornadus. However, they all hate Superpower.

**Burns**: Will-O-Wisp from Pokemon such as Mega Gengar and Talonflame can cripple Tornadus, weakening its attacks.

**Speed**: Faster Pokemon such as Swift Swim Kingdra, Swift Swim Ludicolo, Life Orb Talonflame, and Deoxys-A can all outspeed and OHKO Tornadus. The former two need rain to be set up in order to outspeed Tornadus, however.

**Speed Control**: Trick Room from Pokemon such as Cresselia, Aromatisse, and Chandelure can make Tornadus's high Speed a liability and allow slower attackers to outspeed and OHKO it. Thunder Wave from the likes of Thundurus can also slow down Tornadus down and allow for slower attackers to outspeed it.
Implemented, thanks!
 

Winry

Super Graduate-Level Napper
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Overview
########

Tornadus's niche in Doubles comes from its ability, Defiant, which allows it to punish stat drops from things moves such as Intimidate, Snarl, and Icy Wind. Tornadus's great Speed and good Attack stat further complement this, giving it the ability to hit hard and fast with moves such as Acrobatics, Knock Off, and Superpower. Unfortunately, Tornadus cannot hold an item without decreasing the power of Acrobatics, and it can't make use of its higher Special Attack stat and Prankster Tailwind without having to rely on an 70% accurate STAB move or being generally outclassed by Talonflame. It is also quite frail, meaning it doesn't last too long on the battlefield. Tornadus's biggest downfall, however, is the fact that it is generally outclassed by Bisharp as a Defiant user, which has access to STAB Sucker Punch and can afford to hold an item. However, Tornadus is faster, and its Flying typing allows teammates to more easily spam Ground-type attacks, allowing it to stick out from its competition.

Defiant
########
name: Defiant
move 1: Acrobatics
move 2: Superpower
move 3: Knock Off
move 4: Protect
ability: Defiant
item:
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========

Acrobatics provides for is a powerful STAB attack when Tornadus isn't holding no an item. Superpower allows Tornadus to hit the Steel- and Rock-types that resist Acrobatics as well as Pokemon such as Kangaskhan. Knock Off removes the target's item and hits Pokemon that resist Acrobatics and Superpower, such as Aegislash. It also does good damage to Pokemon weak to the move, such as Latios and Mew. Protect is a great move for scouting, punishing double targeting, and stalling field effects such as Trick Room and Tailwind.

Set Details
========

Defiant is the main selling point of this set, as it punishes Intimidate and stat-lowering moves by giving Tornadus an Attack boost. The EV spread with a Jolly nature provides as much Attack and Speed as possible. Lastly, no item powers up Acrobatics to 110 Base Power, making physical Tornadus usable.

Usage Tips
========

Try to get switch Tornadus in on Pokemon with Intimidate or a stat-lowering move, as you'll receive a free +1 Attack boost from Attack-lowering abilities and moves and a +2 boost from other moves that lower your stats. Tornadaus should be paired with physical attackers to deter Intimidate users from switching in. While Icy Wind does give Tornadus a +2 boost, it also lowers its Speed, making Tornadus much more vulnerable to faster attackers. Try not to directly switch Tornadus in, as it has poor bulk and can't hold Sitrus Berry to recover HP. Finally, if you expect your opponent to lead with an Intimidate user, it's smart to lead with Tornadus to receive a free Attack boost.

Team Options
========

Because Tornadaus deters your opponent from sending our there out their Intimidate user, Pokemon that hate Intimidate and appreciate the ability to spam Earthquake while Tornadus is on the field, such as Landorus-T, Garchomp, Mamoswine, and Excadrill, make for good partners. Other Pokemon that hate Intimidate include Mega Kangaskhan, Terrakion, Scizor, and Conkeldurr. Pokemon that hate Fighting-types make for good partners, such as Heatran and Mega Kangaskhan, as Tornadus can deal with them well. Pokemon such as Mega Venusaur, Amoonguss, Thundurus-T, and Raikou that can deal with Electric-types make moves that hit Tornadus for super effective damage are good partners, as Tornadus is hit super effectively by them. Mega Venusuar, Amoonguss, Thundurus-T, and Raikou all work well. Lastly, Rotom-W, Hitmontop, and Scrafty can deal with the Rock-types Tornadus hates.

Other Options
##########

A Special Attacking sets with Hurricane, Focus Blast or Heat Wave, Protect, and Prankster Tailwind can be used for offensive support.; (period -> semi) the set These also works well with Politoed, (AC) as Drizzle causes Hurricane to be for 100% accurate Hurricane. Other good Prankster moves include Taunt and Rain Dance, the former stopping annoying support moves and the latter making Hurricane's accuracy 100%. Tailwind and Taunt can also be used with Defiant if one chooses. A Choice Specs set hits incredibly hard, with Defiant helping to bluff a physical set. For physical attacks, Sky Drop can be used to temporarily remove a Pokemon from play, while U-turn is an option to gain momentum. Substitute is an option over Protect or Knock Off to avoid things such as status, though it prevents stat drops, meaning Tornadus won't be able to receive an Attack boost from Defiant. Bulk Up is a setup option that boosts Attack and Defense, though Tornadus's frailty and the fast-paced nature of Doubles makes it difficult to set up. Finally, Prankster ChestoRest can be used to get back to full health extremely quickly, though this compromises your item, ability, and fourth moveslot.

Checks & Counters
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**Offensive Typing Advantage**: Electric-types such as Rotom-W, Thundurus, Thundurus-T, Mega Manectric, and Rotom-H can all OHKO Tornadus with a super effective Thunderbolt and resists Acrobatics. Rock-types such as Choice Scarf Tyranitar, Terrakion, and Rhyperior can also hit Tornadus with a super effective Rock Slide while not caring about Acrobatics, though they don't like taking a Superpower, especially Tyranitar. Ice-types such as Kyurem-B, Mamoswine, and Weavile can all hit Tornadus with a super effective Ice-type move, and the latter two have priority Ice Shard to revenge kill Tornadus with. However, they all hate Superpower.

**Burns**: Will-O-Wisp from Pokemon such as Mega Gengar and Talonflame can cripple Tornadus, weakening its attacks.

**Speed**: Faster Pokemon such as Swift Swim Kingdra, Swift Swim Ludicolo, Life Orb Talonflame, and Deoxys-A can all outspeed and OHKO Tornadus. The former two need rain in order to outspeed Tornadus, however.

**Speed Control**: Trick Room from Pokemon such as Cresselia, Aromatisse, and Chandelure can make Tornadus's high Speed a liability and allow slower attackers to outspeed and OHKO it. Thunder Wave from the likes of Thundurus can also slow down Tornadus down and allow slower attackers to outspeed it.


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