Tort&Waterwarrior GOGOGO

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Team Tort

Mankey (M) FREAKING SETO KAIBA
Nature: Adamant (+1 Attack, -1 Special Attack)
Type:
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Ability 1: Vital Spirit (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.
Ability 2: Anger Point: (innate)When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).
Ability 3: Defiant: (innate, DW not yet unlocked) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Pokemon with this ability: Mankey, Primeape, Electabuzz, Magmar, Delibird, Tyrogue, Elekid, Magby, Vigoroth, Electivire, Magmortar, Lillipup, Breezi, Fidgit, Scratchet.

EC: 2/6
MC: 0
DC: 2/5

Stats: 40/80+/35/35-/45/70

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 3
Base Rank Total: 14

Attacks:
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance
Close Combat
Final Gambit

Counter
Encore
Foresight

Taunt
U-Turn
Dig

Pay Day

Total moves: 17




Monohm (Flash) M
Nature: Timid (Subtracts one Rank from Attack; A 15% increase (rounded up) in Base Speed and a +17% increase in accuracy (69^2/290, rounded up) on this Pokemon's attacks)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Ability 1: Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Ability 2: Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Ability 3: Overcoat (DW): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. (Not eligible for other effects.)

Stats: 48/50-/68/62/40/60+

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 6/9 (eligible to evolve, but not yet evolving)
MC: 0
DC: 5/5 - DW unlocked!

Attacks:

Tackle
Growl
Leer
Dragon Rage
Charge
Thundershock
Rain Dance
Twister
Spark
Sonicboom
Slack Off
Hurricane
Discharge
Dragon Tail

Heal Bell
Hydro Pump
Magnet Rise

Fire Blast
Thunder
Volt Switch
Protect
Light Screen
Torment
Thunder Wave
Substitute
Hidden Power Grass (7)

Draco Meteor

Dragon Pulse
Endure

Signal Beam

Total Moves: Irrelevant.


WW

Servine (Franziska) Female
Nature: Serious
Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW ability- UNLOCKED): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 83
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 6/9
MC: 1
DC: 5/5

Attacks: (19 total)
Physical:
Iron Tail
Leaf Blade
Slam
Tackle
VINE WHIP
Wrap

Special:
Energy Ball
Giga Drain
Hidden Power (Fire- 7)
Leaf Storm
Leaf Tornado
Magical Leaf
Mega Drain
Wring Out

Status:
Attract
Double Team
Coil
Gastro Acid
Glare
Growth
Leech Seed
Leer


Sneasel (Dovahkiin) Male
Nature: Adamant (+Atk, -SpA)
Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW ability- LOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap)]

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 4/6
MC: 0
DC: 1/5

Attacks: (17 total)
Physical:
Aerial Ace
Brick Break
Dig
Faint Attack
Fake Out
Fury Swipes
Ice Punch
Ice Shard
Pursuit
Quick Attack
Scratch

Special:
Icy Wind

Status:
Agility
Hone Claws
Leer
Screech
Taunt


Chansey (Pinkie Pie) Female
Nature: Modest (+SpA, -Atk)
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Healer (DW ability- LOCKED): (Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

HP: 140
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 5/9
MC: 0
DC: 3/5

Attacks: (22 total)
Physical:
Counter
Doubleslap
Pound

Special:
Echoed Voice
Flamethrower

Status:
Bestow
Charm
Copycat
Defense Curl
Growl
Heal Bell
Heal Pulse
Light Screen
Metronome
Minimize
Refresh
Sing
Softboiled
Substitute
Sweet Kiss
Tail Whip
Toxic


2v2 NFE Training Match
No chills/no recoveries
DQ time=30 minutes
ASB Arena
Sequences=off
Items = Training*
Abilities = NONE*
0chills/recovers*
2subs*

*=Decided by ref

GOGOGO

Tort send out
WW ^+actions
Tort actions
I ref
 
fuck trying to win, its a training battle

Sneasel @ Exp. Share
Servine @ Amulet Coin

Dovahkiin: Ice Punch -> Dig -> Ice Punch (all Monohm)
If Mankey uses Close Combat on you, change that action to Dig (Monohm)
Servine: Activate Contrary
Leaf Storm -> Energy Ball -> Leaf Storm (all Mankey)
If Flash would use Hurricane on you on any action, change the commands to Attract (Monohm) -> Leaf Storm (Mankey) -> Energy Ball (MAnkey)
 
Monohm: Fire Blast Sneasel, Torment Servine, Fire Blast Servine.
Mankey: U-Turn Servine, Close Combat+Close Combat Sneasel, U-Turn Servine.
 

HP:90
EN:100


HP: 90
EN:100

VS


HP:90
EN:100


HP:90
EN:100
Action 1

Sneasel-Ice Punch-->Monohm
Crit = 5/16(no)
FRZ = 2/10(no)
Dmg = (8+3+6-4.5)*1.5 = 18.75dmg
5EN

Servine-Leaf Storm-->Mankey
Hit = 98/100(miss)
It Missed!
8EN

Mankey-U-Turn-->Servine
Crit = 16/16(no)
Dmg = (7+6-4.5)*1.5 = 12.75dmg
5EN

Monohm-Fire Blast-->Sneasel
Hit = 57/100(yes)
Crit = 12/16(no)
BRN = 4/10(no)
Dmg = (12+4.5-4.5)*1.5 = 18dmg
8EN

Action 2
Sneasel Dug Underground!

Servine-Energy Ball-->Mankey
Crit = 5/16(no)
Sp Def Drop = 4/10(no)
Dmg = 8+3+3-3 = 11dmg
5EN

Monohm-Torment-->Servine
10EN

Sneasel-Dig-->Monohm
Crit = 8/16(no)
Dmg = (8+6-4.5)*1.5 = 14.25
10EN

Mankey-Super Close Combat (CC+CC combo)-->Sneasel
Crit = 13/16(no)
Dmg = ((12*2.25)+3+6-3)*2.25 = 74.25dmg
-2 Def -2SpDef
34EN

Sneasel was K.O.ed

Action 3

Servine-Leaf Storm-->Mankey
Hit = 44/100(yes)
Crit = 1/16 (yes)
Dmg = 14+3+3-3 = 17dmg
+2Sp Atk
8EN

Mankey Cooled Down!

Monohm-Fire Blast-->Servine
Hit = 31/100(yes)
Crit = 1/16(yes)
BRN = 4/10(no)
Dmg = (12+3+4.5-4.5)*1.5 = 22.5dmg
8EN



HP: 62
EN: 61


HP: 57
EN: 74


VS


HP:KO
EN:KO


HP:55
EN:79

TORT
WW
ME
 

HP: 62
EN: 61


HP: 57
EN: 74


VS


HP:KO
EN:KO


HP:55
EN:79
Action 1

Servine-Giga Drain-->Mankey
Crit = 2/16(no)
Dmg = 8+3+3-3 = 11dmg
+5.5HP
10EN


Mankey-Pay Day-->Servine
Crit = 1/16(yes)
Dmg = (4+3+6-4.5) = 8.5dmg
Coins Scattered!
2EN

Monohm-Fire Blast-->Servine
Hit = 77/100(yes)
Crit = 5/16(no)
BRN = 4/10(no)
Dmg = (12+4.5-4.5)*1.5 = 18dmg
8EN


Action 2

Servine-Slam-->Mankey
Hit = 29
/100(yes)
Crit = 9/16(no)
Dmg = 8+3-3 = 8dmg
5EN

Mankey-Pay Day-->Servine
Crit = 4/16(no)
Dmg = (4+6-4.5) = 5.5dmg
Coins Scattered!
6EN


Monohm-Hurricane-->Servine
Hit = 31
/100(yes)
Crit = 15
/16(no)
Confuse = 2/10 (yes) (1/3 slight 2a)
Dmg =
(12+4.5-4.5)*1.5 = 18dmg
8EN

Action 3

Servine-Giga Drain-->Mankey
Crit = 13/16(no)
Dmg = 8+3+3-3 = 11dmg
+5.5HP
10EN
Mankey-Pay Day-->Servine
Crit = 7/16(no)
Dmg = (4+6-4.5) = 5.5dmg
Coins Scattered!
10EN


Monohm-Fire Blast-->Servine
Hit = 58/100(yes)
Crit = 6/16(no)
BRN = 9/10(no)
Dmg = (12+4.5-4.5)*1.5 = 18dmg
8EN

Servine Fainted!




HP: 32
EN: 43


HP: 57
EN: 50


VS


HP:KO
EN:KO


HP:KO
EN:KO

Prizes!!!
Tortferngatr 5CC
Monohm - 1EC, 1DC, 3MC, 1KOC
Mankey - 1EC, 1DC, 2MC, 1KOC, 1 Either DC or EC

waterwarrior - 3CC
Servine - 1EC, 1DC, 2MC
Sneasel - 1EC, 1DC, 3MC

Me - 5UC

GG both of you!
 
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