Rules: 1v1 Singles 1 day DQ (HARD DQ, including for ref. No extensions.) No recov/Infinite chills Arena: Eggmanland Giant, lava-filled amusement park from Sonic Unleashed. Dark Gaia has disappeared, but residual dark forces decrease the energy cost of Dark/Ghost/Psychic type moves by 1. The heat decreases the BP of Water-type moves by 2. No water source. Lava induces third degree burn and inflicts 15 fire-type damage per action if you fall in. No dig, yes EQ/Bulldoze. No Items Switch = Troll All Abilities Tortferngatr's Numel (Move your mouse to reveal the content) Tortferngatr's Numel (open) Tortferngatr's Numel (close) Numel (Flare) (F) Nature: Quiet (+1 Rank in special attack; A 15% decrease in Base Speed [Rounded Up] and a +10% flat increase in accuracy (e.g. 85 Accuracy becomes 95) on an opponent's attacks.) Type: Fire/Ground Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Simple: (Innate) This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages. Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm. Own Tempo: (Innate, DW, not yet activated) This Pokemon moves at its own pace and cannot be confused by any method. Stats: 60/60/40/65+/40/35- HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 4 (+) SpD: Rank 2 Spe: 30 (-) EC: 5/6 MC: 2 DC: 5/5- DW unlocked! Attacks: Growl Tackle Ember Magnitude Focus Energy Take Down Amnesia Flame Burst Earth Power Flamethrower Heat Wave Yawn Stockpile Flame Charge Earthquake Rock Slide Will O' Wisp Protect Fire Blast DarkSlay's Pyroak (Move your mouse to reveal the content) DarkSlay's Pyroak (open) DarkSlay's Pyroak (close) Pyroak [Willow] (F) Nature: Quiet (Adds * to Special Attack. A 15% decrease (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on the opponent's Pokemon's attacks.) Type: Fire / Grass Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1). Grass: Grass STAB; Immunity to Leech Seed, Growth, Moonlight, Morning Sun, Nature Power, Sunny Day, Sweet Scent, and Swords Dance have have Energy Cost reduced by one (1). Stats: HP: 110 Atk: Rank 3 Def: Rank 4 SpA: Rank 4 (+) SpD: Rank 3 Spe: 51 (60 * .15 = 9) EC: 9 / 9 MC: 1 DC: 5 / 5 Abilities: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits. Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Attacks: Wood Hammer Flare Blitz Pound (*) Bullet Seed (*) Sweet Scent (*) Growth (*) Ember (*) Leech Seed (*) Flame Wheel (*) Giga Drain (*) Fire Spin (*) Synthesis Earth Power (*) Aromatherapy (*) Seed Bomb (*) Worry Seed Hidden Power (Ice, 7) (*) Flamethrower (*) Substitute (*) Light Screen Toxic DarkSlay is first to move.