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Completed Tortferngatr vs Gerard are too scared to go into the deep end

Discussion in 'ASB' started by waterwarrior, Mar 18, 2012.

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  1. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Umm.... a 2 foot deep pool of water? Why such a bland arena? Also, how is this any different from the ASB arena? I'm confused...

    That, and since this is my first triples match, expect a mistake or two.

    And now, the teams (that hopefully won't drown)!
    @Gerard, I decided that Pandora should be used to even things out (that, and her EC should only go up to 6)
    @Tort, is it really that hard to write "6" under total moves for FLADoS -.-
    Tort sends out his pokes, evolves them, and equips items
    Gerard sends out his pokes, equips items, and makes orders
    Tort makes his actions
    I fuck up somehow or other

    Begin!
  2. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    Combee will not equip anything.
    Gastly will equip an Exp. Share.
    Embirch will equip a Lucky Egg, and use an EC bonus from it to reach 4 with the battle EC.

    Because Combee has reached 6 EC, Gastly has reached 4 EC, and Embirch has reached 4 EC (thanks to Lucky Egg,) I will engage in a TRIPLE EVOLUTION.
    Vespiquen (open)

    [​IMG]
    Vespiquen [FLADoS] (F)
    Nature: QUIRKY
    Type: Bug/Flying
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Ability 1: Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Ability 2: Unnerve (Innate, DW not yet unlocked) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats: 70/80/102/80/102/40

    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 3
    SpD: Rank 4
    Spe: 40
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 6
    DC: 4/5

    Attacks:

    Sweet Scent
    Gust
    Bug Bite
    Poison Sting
    Confuse Ray
    Fury Cutter
    Defend Order
    Pursuit
    Fury Swipes
    Power Gem
    Heal Order

    Ominous Wind
    Tailwind
    Air Cutter

    Total Moves: 14

    Haunter (open)
    [​IMG]
    Haunter (Fear) F
    Nature: Hasty (+15% Speed, +21% Accuracy (110^2/580 rounded to the nearest percent), -1 Def)
    Type: Ghost/Poison
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats: 40/45/40-/115/55/95+

    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 4
    SpD: Rank 2
    Spe: 110 (+)
    Size Class: 3
    Weight Class: 1
    Base Rank Total: 15

    EC: 4/9
    MC: 0

    Moves:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch
    Shadow Ball
    Destiny Bond
    Shadow Punch

    Disable
    Perish Song
    Ice Punch

    Toxic
    Venoshock
    Psychic
    Protect
    Taunt

    Flarelm (open)

    [​IMG]
    Flarelm (F) Forest Fire
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass:Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW, not yet unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats: 90/55(+)/85/80/70/55(-)

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 47 (-)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 16

    EC:: 4/9
    MC: 0
    DC: 3/5

    Attacks:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Earth Power
    Aromatherapy

    Light Screen
    Toxic
    Rock Slide
    Protect
    Will O Wisp

    Endure
  3. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]

    "We're lucky to be in the prescense of such a unusual event, so wonderful, altough this may leave use in a little dissadventage so let's try to control this situation as much as we can, so let's try our best to keep this under ou terms and we should be ok, first it's obvious where our week points lie, so Fear tricks have to dissapear, one way or the other, and the same will happen to Forest Fire, Lola just can't have that roaming around so let's give him an huge Kiss, after that Lola let's go back to the water, If a pond of water doesn't repair her skin nothing will"

    Nessarose: Taunt (Fear) ~ Psybeam (Fear)
    *If Fear uses Protect A1 then use Zap Cannon (FLADoS) A1 and push actions
    Pandora: Will-o-Wisp (FLADoS) ~ Thunder Wave (Fear)

    Lola: Lovely Kiss (Forest Fire) ~ Nightmare (Forest Fire)
    *If Forest Fire uses Protect then use Ice Beam (FLADoS) and push actions
  4. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    Vespiquen: Tailwind, Ominous Wind+Gust Kadabra. (FLADoS will cooldown next round.)
    Haunter: Protect, Taunt Jynx.
    Flarelm: Protect, Aromatherapy.
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Will Tort's decision to activate both of Gerard's subs be an awful move or a great one!? Find out!

    Pre-round stats:
    [​IMG][​IMG]
    Lola
    HP: 100
    EN: 100
    [​IMG][​IMG]
    Nessarose
    HP: 90
    EN: 100
    [​IMG]
    Pandora
    HP: 90
    EN: 100

    [​IMG]
    FLADoS
    HP: 100
    EN: 80
    [​IMG]
    Fear @ Exp. Share
    HP: 90
    EN: 80

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 80

    Speed order: Nessarose -> Lola = Fear -> Pandora -> Forest Fire -> FLaDOS
    Unleash hell, all of you!
    Show Hide

    Action 1
    Fear/Forest Fire used Protect! (7 EN)

    Zap Cannon -> FLaDOS (9 EN)
    RNG roll (to hit, <=75 hit) 19 = hit
    RNG roll (to crit, 1/16 crit) 8 = no crit
    (12+(5-4)1.5)(1.5) = 20.25 DMG
    FLaDOS was paralyzed! (25%)

    Ice Beam -> FLaDOS (6 EN)
    RNG roll (to crit) 5 = no crit
    RNG roll (to freeze, <=10 freeze) 62 = no freeze
    (10+3+(4-4)1.5)(1.5) = 20.25 DMG

    Will-o-Wisp -> Flados (7 EN)
    RNG roll (to hit, <=97 hit) 45 = hit
    FLaDOS was burned!

    RNG roll (for full para, <=25 para) 86 = no para
    FLaDOS used Tailwind! (9 EN)
    FLaDOS kicked up a tailwind!

    Burn -> FLaDOS (2 DMG)

    Action 2
    Taunt -> Lola (10 EN)
    Lola was Taunted!

    Lola can not use Lovely Kiss!

    Taunt -> Fear (10 EN)
    Fear was taunted!

    Thunder Wave -> Fear (7 EN)
    Fear was paralyzed! (25%)

    Forest Fire used Aromatherapy! (8 EN)
    Tort counter-trolled Gerard!

    Ominous Gust -> Nessarose ((2+5)1.5 = 10.5 EN)
    RNG roll (to crit) 10 = no crit
    RNG roll (to raise stats, <=10 raise) 65 = no raise
    ((4+6)2+(3-3)1.5)1.5 = 30 DMG


    I don't have much time to add in flavor, sorry. Anyways, go ahead and point out where I fucked up.
    Post-round stats:
    [​IMG][​IMG]
    Lola
    HP: 100
    EN: 100
    Spe: 110
    Taunted (5a)
    [​IMG][​IMG]
    Nessarose
    HP: 60
    EN: 81
    Spe: 121
    [​IMG]
    Pandora
    HP: 90
    EN: 86
    Spe: 98

    [​IMG]
    FLADoS
    HP: 57
    EN: 60
    Spe: 80
    [​IMG]
    Fear @ Exp. Share
    HP: 90
    EN: 63
    Spe: 220
    Taunted (5a)

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 65
    Spe: 94

    Tailwind (4a)
  6. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    Vespiquen: Cooldown-Fury Swipes Jynx.
    Flarelm: Flame Wheel Jynx, Giga Drain Jynx.
    Haunter: Sucker Punch Jynx, Shadow Ball Jynx.
  7. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]

    "Well, let's try to make the best out of al this, so let's give them back everything they trow at us, Jinx may not be the strongest but some tricks are always nice, let's hope for a little paralysis, and to Zap Cannon to hit and we should be ok"

    Nessarose: Zap Cannon (Fear) ~ Psybeam (Fear)
    Pandora: Hex (Fear) ~ Thunder Wave (Forest Fire)

    *If Nessarose's Zap Cannon misses then use Thunder Wave (Fear) A1
    Lola: Counter (Fear) ~ Ice Beam (FLADoS)

    Edit: oh, I tought counter hit the last pokemon that hit you, well...
  8. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Placeholder for reffing. Sorry for the delay.
  9. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Actually, I can't ref this just yet. Gerard, you need to specify a target for Lola's Counter.
  10. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Yea... Gerard... That awkward moment when Ghost-types aren't affected by Counter O.O

    Post-round stats:
    [​IMG][​IMG]
    Lola
    HP: 100
    EN: 100
    Spe: 110
    Taunted (5a)
    [​IMG][​IMG]
    Nessarose
    HP: 60
    EN: 81
    Spe: 121
    [​IMG]
    Pandora
    HP: 90
    EN: 86
    Spe: 98

    [​IMG]
    FLADoS
    HP: 57
    EN: 60
    Spe: 80
    [​IMG]
    Fear @ Exp. Share
    HP: 90
    EN: 63
    Spe: 220
    Taunted (5a)

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 65
    Spe: 94

    Tailwind (4a)

    Show Hide

    Action 1
    Sucker Punch -> Lola (6 EN)
    RNG roll (to crit) 9 = no crit
    (8+(2-1)1.5)(1.5) = 14.25 DMG

    Zap Cannon -> Fear (9 EN)
    RNG roll (to hit) 98 = miss
    The attack missed!

    Thunder Wave -> Fear (11 EN)
    Fear was paralyzed! (25%)


    Flame Wheel -> Lola (3 EN)
    RNG roll (to crit) 1 = crit
    RNG roll (to burn, <=10 burn) 27 = no burn
    (6+3+3+(3-1)1.5)(1.5) = 22.5 DMG

    FLaDOS must cool down!

    Counter -> Fear (24 EN)
    But it failed!

    Action 2
    Psybeam -> Fear (4 EN)
    RNG roll (to crit) 16 = no crit
    RNG roll (to confuse, <=10 confuse) 39 = no confuse
    (7+3+(5-2)1.5)(1.5) = 21.75 DMG

    Ice Beam -> FLaDOS (6 EN)
    RNG roll (to crit) 9 = no crit
    RNG roll (to freeze) 86 = no freeze
    (10+3+(4-4)1.5)(1.5) = 19.5 DMG


    Thunder Wave -> Forest Fire (15 EN)
    Forest Fire was paralyzed! (25%)

    Fury Swipes -> Lola (4 EN)
    RNG roll (to hit, <=80 hit) 28 = hit
    RNG roll (for # of hits, 1-2 2 hits, 3-4 3 hits, 5 4 hits, 6 5 hits) 1 = 2 hits
    RNG roll (to crit) 9, 8 = no crits
    ((2x2)+(3-1)1.5) = 7 DMG

    RNG roll (for full para, <=25 para) 68 = no para
    Shadow Ball -> Lola (5 EN)
    RNG roll (to crit) 9 = no crit
    RNG roll (to lower SpD) 99 = no lower
    (8+3+(4-3)1.5)(1.5) = 18.75 DMG

    RNG roll (for full para) 38 = no para
    Giga Drain -> Jynx (12 EN)
    RNG roll (to crit) 8 = no crit
    (8+3+(3-3)1.5) = 11 DMG = 0 recovered (at full health)


    It appears that I'm still too lazy to add flavor to a triples match. Oh well.

    Post-round stats:
    [​IMG][​IMG]
    Lola
    HP: 26
    EN: 70
    Spe: 110
    Taunted (3a)
    [​IMG][​IMG]
    Nessarose
    HP: 60
    EN: 72
    Spe: 121
    [​IMG]
    Pandora
    HP: 90
    EN: 60
    Spe: 98

    [​IMG]
    FLADoS
    HP: 37
    EN: 56
    Spe: 80
    [​IMG]
    Fear @ Exp. Share
    HP: 68
    EN: 52
    Spe: 55
    Taunted (3a)
    Paralyzed (20%)

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 50
    Spe: 24
    Paralyzed (20%)

    Tailwind (2a)
  11. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]

    "O.O, damn, I forgot that"

    Nessarose: Encore (Forest Fire) ~ Psybeam (Fear)
    *If FLADos uses Heal Order A1 then use Taunt her before she can and push actions
    Pandora: Torment (Fear) ~ Hex (Fear)
    Lola: Ice Beam (FLADoS) ~ Ice Beam (FLADoS)
    *If FLADos uses Heal Order A1 then use Fake Out on Forest Fire A1 and push actions
  12. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Bump for Tort...
  13. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Tort, its been 8 days with a 2 day DQ time. If you don't post by the end of the day, I see no reason not to call DQ.

    EDIT: Ok, I myself can't call DQ. Sorta-kinda-nevermind!
  14. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    okay, placeholder.
  15. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    Flarelm: Protect, Aromatherapy
    Vespiquen: Heal Order, Ominous Wind+Gust Jynx. If Jynx has been KO'd by A2, instead use the combination on Kadabra.
    Haunter: Shadow Punch+Shadow Punch Jynx, Shadow Punch+Taunt Kadabra by using a flipping-the-bird gesture for the punch and letting the shadows deal the damage. He's Humanshape and intelligent, he'll get the gesture if for some reason you fail to execute the double SP combo.
  16. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    And, of course, I go around and go over DQ. Fuck me...

    Pre-round stats:
    [​IMG][​IMG]
    Lola
    HP: 26
    EN: 70
    Spe: 110
    Taunted (3a)
    [​IMG][​IMG]
    Nessarose
    HP: 60
    EN: 72
    Spe: 121
    [​IMG]
    Pandora
    HP: 90
    EN: 60
    Spe: 98

    [​IMG]
    FLADoS
    HP: 37
    EN: 56
    Spe: 80
    [​IMG]
    Fear @ Exp. Share
    HP: 68
    EN: 52
    Spe: 55
    Taunted (3a)
    Paralyzed (20%)

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 50
    Spe: 24
    Paralyzed (20%)

    Tailwind (2a)

    So yeah. Dat irony.
    Show Hide

    RNG roll (for para, <=20 para) 72 = no para
    Forest Fire used Protect! (7 EN)

    Fake Out -> Forest Fire (4 EN)
    (4+(2-3)1.5) = 2.5 DMG = 1 EN

    Taunt -> FLaDOS (10 EN)
    FLaDOS was taunted!

    Torment -> Fear (10 EN)
    Fear became subject to Torment!

    FLaDOS can't use Heal Order due to Taunt!

    RNG roll (for full para, <=20 para) 18 = para
    Fear was fully paralyzed! He couldn't move! (drop to 15%)

    Action 2
    Psybeam -> Fear (4 EN)
    RNG roll (to crit) 4 = no crit
    RNG roll (to confuse) 82 = no confuse
    (7+3+(5-2)1.5)(1.5) = 21.75 DMG

    Ice Beam -> FLaDOS (6 EN)
    RNG roll (to crit) 14 = no crit
    RNG roll (to freeze) 82 = no freeze
    (10+3+(4-4)1.5)(1.5) = 19.5 DMG


    Encore -> Forest Fire (10 EN)
    Forest Fire was Encored!

    RNG roll (for full para) 77 = no para
    Forest Fire used Protect! (7 EN)
    But it failed!

    RNG roll (for full para) 37 = no para
    Shadow Taunt -> Nessarose ((4+9)(1.5) -1 = 19 EN)
    RNG roll (to crit) 1 = crit
    (6+3+3+(2-1)1.5)(1.5) = 20.25 DMG
    Nessarose was taunted!

    Ominous Gust -> Lola ((2+5)1.5 = 11 EN)
    RNG roll (to crit) 9 = no crit
    RNG roll (to raise stats) 37 = no raise
    ((4+6)2+(3-3)1.5)1.5 = 30 DMG

    Lola fainted!


    Finally, shit's getting done!

    Post-round stats:
    [​IMG][​IMG]
    Lola
    HP: -4
    EN: KO
    Spe: 110
    [​IMG][​IMG]
    Nessarose
    HP: 40
    EN: 58
    Spe: 121
    Taunted (5a)
    [​IMG]
    Pandora
    HP: 90
    EN: 40
    Spe: 98

    [​IMG]
    FLADoS
    HP: 17
    EN: 45
    Spe: 40
    Taunt (4a)
    Must cooldown
    [​IMG]
    Fear @ Exp. Share
    HP: 46
    EN: 33
    Spe: 28
    Taunted (1a)
    Tormented (4a)
    Paralyzed (10%)
    Must cooldown

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 35
    Spe: 12
    Encored (Protect- 1a)
    Paralyzed (15%)
  17. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Bump for Tort... yet again.
  18. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    Actually
    Which means Nessarose uses Encore A2 against FF making protect A2 & A1 (next round)
  19. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Sorry about the delay, its fixed now.

    So yeah, Tort, go ahead and post...
  20. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,621
    Turn 1: Trololololo.
    Turn 2:
    Vespiquen: Pursuit Kadabra.
    Haunter: Shadow Ball Kadabra.
    Flarelm: Chill.
  21. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]

    "we're nnot gonna go down alone"

    Nessarose: Psychic (Fear) ~
    Zap Cannon (FLADoS)
    Pandora: Shadow Ball (Fear) ~ Hex (Fear)
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    How the fuck am I not over DQ....? Whatever, I'm not gonna complain any more.

    Pre-Round stats:
    [​IMG]
    Nessarose
    HP: 40
    EN: 58
    Spe: 121
    Taunted (5a)
    [​IMG]
    Pandora
    HP: 90
    EN: 40
    Spe: 98

    [​IMG]
    FLADoS
    HP: 17
    EN: 45
    Spe: 40
    Taunt (4a)
    Must cooldown
    [​IMG]
    Fear @ Exp. Share
    HP: 46
    EN: 33
    Spe: 28
    Taunted (1a)
    Tormented (4a)
    Paralyzed (10%)
    Must cooldown

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 35
    Spe: 12
    Encored (Protect- 1a)
    Paralyzed (15%)

    Show Hide

    Action 1
    RNG roll (for para, <=15 para) 85 = no para
    Forest Fire used Protect! (7 EN)

    Psychic -> Fear (5 EN)
    RNG roll (to crit) 14 = no crit
    RNG roll (to lower SpD) 5 = lower
    (7+3+(5-2)1.5)(1.5) = 21.75 DMG
    Fear's SpD fell!

    Shadow Ball -> Fear (5 EN)
    RNG roll (to crit) 16 = no crit
    RNG roll (to lower SpD, <=20 lower) 42 = no lower
    (8+3+(3-2)1.5)(1.5) +1.75 = 20.5 DMG

    Fear and FLaDOS must cool down!

    Action 2
    Zap Cannon -> FLaDOS (9 EN)
    RNG roll (to hit, <=75 hit) 86 = miss
    Lol!

    Hex -> Fear (6 EN)
    RNG rolls = irrelevant
    (10+3(3-2)1.5)(1.5) = a lot more than 4
    Fear fainted!

    Pursuit -> Nessarose (5 EN)
    RNG roll (to crit) 6 = no crit
    (4+(3-1)1.5)(1.5) = 10.5 DMG

    RNG roll (for para) 36 = no para
    Forest Fire chilled! (+12 EN)


    Post-round stats:
    [​IMG]
    Nessarose
    HP: 29
    EN: 44
    Spe: 121
    Taunted (3a)
    [​IMG]
    Pandora
    HP: 90
    EN: 29
    Spe: 98

    [​IMG]
    FLADoS
    HP: 17
    EN: 40
    Spe: 40
    Taunt (2a)
    [​IMG]
    Fear @ Exp. Share
    HP: KO
    EN: KO
    Spe: 28

    [​IMG]
    Forest Fire @ Lucky Egg
    HP: 100
    EN: 40
    Spe: 12
    Paralyzed (10%)
  23. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,370
    [​IMG]

    "We can't give up now"

    Nessarose: Zap Cannon (FLADoS) ~ Chill

    Pandora: Hex (Forest Fire) ~ Chill
  24. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Come on Tort....
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Ok, so Gerard said that he was going to ask for DQ if Tort didn't post by the end of the day yesterday, so I have no regrets at all in ending this.

    Tort gets nothing!

    Gerard gets 2 CC!
    Lola gets 2 MC and 1 DC!
    Nessarose gets 1 EC and 2 MC!
    Pandora gets 1 EC, 2 MC, and 1 KOC!

    I get 7 UC.

    Good game I guess?
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