Lets get straight into it! Team Toast Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Revenankh(*)Apparit(M) Nature: Impish (+1 Rank to Defense, -1 Rank from Special Attack) Type: Ghost / Fighting Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. FightingFighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters Abilities: Shed Skin, Air Lock Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place. Mummy (DW LOCKED): (Innate) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions. MC 2 DC 2/5 Stats HP: 100 Atk: Rank 4 Def: Rank 4 (+) SpA: Rank 2 (-) SpD: Rank 4 Spe: 65 Size Class: 3 Weight Class: 3 Base Rank Total: 20 Attacks Wrap Bide Sand Tomb Wring Out Rock Tomb Arm Thrust Mean Look Glare Shadow Punch Force Palm Counter Shadow Sneak Toxic Taunt Rock Slide Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Gallade(*)Hadouken(M) Nature: Naive (+15% Sped, +10% Accuracy, -1 Rank Special Defense) Type: Psychic / Fighting Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Abilities: Steadfast Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. Justified (DW LOCKED): (Innate)This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. Stats HP: 100 Atk: Rank 5 Def: Rank 3 SpA: Rank 3 SpD: Rank 3 (-) Spe: 92 (80*1.15^) (+) Size Class: 3 Weight Class: 4 Base Rank Total: 21 EC: 9/9 MC: 0 DC: 3/5 Attacks Growl Confusion Double Team Teleport Calm Mind Lucky Chant Magical Leaf Heal Pulse Shadow Sneak Encore Disable Thunderbolt Toxic Rest ~~~ Will-o'-Wisp Hypnosis Taunt Future Sight Night Slash Leaf Blade Swords Dance Focus Blast Total Moves: 22 Team Tort Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Weedle [Format Rip] (M) Nature: Adamant (Adds * to Attack; Subtracts * from SpA) Type: Bug/Poison Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Run Away (DW): (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle. Stats: HP: 90 Atk: Rank 3(+) Def: Rank 2 SpA: Rank 1(-1) SpD: Rank 1 Spe: 50 Size Class: 1 Weight Class: 1 EC: 0/5 MC: 0 DC: 0/5 Attacks: Poison Sting String Shot Bug Bite Total Moves: 3 Combee [FLADoS] (F) Nature: QUIRKY Type: Bug/Flying Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas. Abilities: Ability 1: Honey Gather (Innate) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage. Ability 2: Hustle (Can be Enabled, DW not yet unlocked) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. Stats: 30/30/42/30/42/70 HP: 90 Attack: Rank 2 Defense: Rank 2 Special Attack: Rank 2 Special Defense: Rank 2 Speed: 70 Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 1/6 MC: 2 DC: 1/5 Unused KOC: 2 Attacks: Sweet Scent Gust Bug Bite Ominous Wind Tailwind Air Cutter Total Moves: Irrelevant. All pokemon are automatically sent out. Tort then toast actionwise. Destory each other while I read the new Percy Jackson book.