1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Trading Thread

Discussion in 'Registration Center' started by Deck Knight, Jun 6, 2011.

  1. Deck Knight

    Deck Knight October Surprise
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
    May 27, 2005
    Messages:
    7,575
    So this was probably supposed to be up forever ago, but I had some hesitancy in trying to create fair trades.

    Rules:

    • Provide the complete profile and movepool of the Pokemon you are trading in your post in Hide tags.
    • All trades must be between an equal number of Pokemon.
      People with more advanced Pokemon have been around long enough to know the value they're getting in a trade.
    • When you post, indicate the Pokemon (singlular or plural) you are putting up for a trade and any potential Pokemon you would like in return.
      Only engage in a trade if you are actively seeking a specific Pokemon, not waiting for what comes along. The list can be anywhere between 3-7 Pokemon, and you can delineate by a specific type if you wish.
    • If you do not have your profile in your signature, then please post a link to the exact post in the registration tower.
      It is recommended to do this anyway in case the approver has signatures disabled.

    All that being said, you may start up your trade posts. Here is the format:

    Trade Post Format (open)


    <Link to Profile>

    Trading: <Pokemon to be traded in Hide Tags>

    Seeking: <List of desired Pokemon, Pokemon lines, types, etc.>

    You may add some flavor if you wish, but always include these essentials.


    When responding, use this format:

    Response Post Format (open)


    <Link to Profile>

    I would like to Trade my <Pokemon to be offered in Hide tags> for <Pokemon in another post.> <Link to other post>



    Then the original poster can accept or reject, VM, PM, details or offers, however you want to do it. Both parties must post that a trade has been completed in the thread before it is official.

    Head Approvers:
    Its_A_Random
    akela

    Assistant Approvers:
    dogfish44
    Elevator Music
    Objection
    Texas Cloverleaf
    Pwnemon
    rickheg
    Deck_Knight

    Inactive Approvers
    danmantincan
    Flamestrike
    LouisCyphre
    Engineer Pikachu
    Ragnarokalex
    Last edited by a moderator: Apr 8, 2014
  2. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    http://www.smogon.com/forums/showpost.php?p=3310340&postcount=33

    Trading:

    Duosion (open)

    [​IMG]
    Duosion [Deblob] (Female)

    Nature: Quiet (+1 to Special Attack, x20/23 to Speed)

    Type: Psychic

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 100
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 6 (+)
    SpD: Rank 2
    Spe: 26 (30*20/23)

    (+1 to Special Attack, x20/23 to Speed)

    EC: 7/9
    MC: 2
    DC: 3/5

    Abilities

    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.

    Regeneration (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.

    Dustproof (DW) (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

    Attacks

    Psywave *
    Reflect *
    Rollout *
    Snatch *
    Hidden Power Fire (7 power, 5 energy cost) *
    Light Screen *
    Charm *
    Recover *
    Psycho Shock *
    Psychic

    Acid Armor *
    Confuse Ray *
    Imprison *

    Trick Room *
    Shadow Ball *
    Calm Mind *


    Seeking: Dragonair, Shelgon, Gabite, Pupitar, Lampent
  3. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    http://www.smogon.com/forums/showpost.php?p=3324090&postcount=68

    Trading:
    Dwebble (open)
    [​IMG]
    Dwebble [Hermit] (M)

    Nature: Brave

    Type:
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1).
    Bug: Bug STAB; Anger Powder, Poison Powder, Sleep Powder, SolarBeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 47 (55/1.15v)

    EC: 3/6
    MC: 2
    DC: 2/5

    Abilities:

    Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

    Weak Armor: (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Attacks:
    Fury Cutter
    Rock Blast
    Withdraw
    Sand Attack
    Faint Attack
    Smack Down
    Rock Polish
    Bug Bite
    Stealth Rock

    Swords Dance
    Stone Edge
    Earthquake

    Night Slash
    Counter
    Curse

    Larvesta (open)
    [​IMG]
    Larvesta [Flare] (M)

    Nature:
    Modest

    Type:
    Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 60

    EC: 1/6
    MC: 1
    DC: 1/5

    Abilities:

    Flame Body (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

    Swarm: (Innate) [DW] When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10).

    Attacks:
    Ember
    String Shot
    Leech Life
    Take Down

    Morning Sun
    Zen Headbutt
    Magnet Rise

    Fire Blast
    Wild Charge
    Sunny Day

    Anorith (open)
    [​IMG]
    Anorith [Clawdia] (F)

    Nature:
    Adamant

    Type:
    Bug STAB; Anger Powder, Poison Powder, Sleep Powder, SolarBeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
    Rock STAB; Take 2 less damage from all special attacks during Sandstorm, Earth Power, Earthquake and Magnitude have Energy Cost reduced by one (1)

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 75

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:

    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

    Attacks:
    Scratch
    Harden
    Mud Sport
    Water Gun
    Metal Claw
    Protect

    Rapid Spin
    Screech
    Curse

    Stone Edge
    Brick Break
    X-Scissor


    Seeking: I am very flexible as to what I want in return. Contact me if you are interested.
  4. Venser

    Venser

    Joined:
    Jun 9, 2010
    Messages:
    1,638
    Meus profilus

    Trading [re-nicknamable]:
    kitsunoh (open)
    [​IMG]
    Kitsunoh [Jyuu] (♂)

    Nature: Adamant (+ Attack, - Special Attack)

    Type: Steel / Ghost

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Abilities:
    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:

    HP: 100
    Atk: Rank 5 +
    Def: Rank 3
    SpA: Rank 1 -
    SpD: Rank 3
    Spe: 110

    EC: 6/6
    MC: 2
    DC: 4/5

    Attacks
    Scratch
    Iron Defense
    Lick
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Curse
    ShadowStrike
    Fake Out

    Psycho Shift
    Meteor Mash
    Yawn
    Pain Split
    Magic Coat

    Will-o-Wisp
    Dig
    Earthquake
    Taunt
    deino (open)
    [​IMG]
    Deino [Hageshii] (♂)

    Nature: Quiet (+1 * Special Attack, -15% Speed and flat -5% accuracy)

    Type:
    Dragon/Dark
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use more devious Dark-type attacks while attracted. Revenge and Vengeance have Energy Cost reduced by one (1).

    Ability:
    Hustle (Can be enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 32 (-15%)

    EC:
    2/9
    MC: 2
    DC: 1/5

    Attacks:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch

    Dark Pulse
    Earth Power
    Thunder Fang

    Thunder Wave
    Dragon Tail
    Toxic


    Seeking: Krillowatt [must have a mixed, + attack nature], Pilcowatt with 3+ EC and same criteria [must have battled at least once]
  5. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    My PROfile

    Trading:
    Spreztal the Taillow (open)

    [​IMG]
    Taillow [Spretzal] (Male)
    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

    Type: Normal/Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Scrappy (DW): (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 85

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Peck (*)
    Growl (*)
    Focus Energy (*)
    Quick Attack (*)
    Wing Attack (*)
    Double Team (*)

    Roost (*)
    Steel Wing (*)
    Brave Bird (*)

    U-Turn (*)
    Aerial Ace (*)
    Protect (*)
    Facade


    Seeking:Magikarp or Feebas, Prefrably battled with
  6. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    May 29, 2008
    Messages:
    4,269
    http://www.smogon.com/forums/showpost.php?p=3326243&postcount=76

    Looking to trade a Hasty Bagon.

    Drake the Bagon (open)

    [​IMG]
    Bagon(*) Drake (M)

    Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks, Defense reduced by *)
    Type: Dragon
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).

    Stats:

    HP: 90
    Atk: ***
    Def: **(-)
    SpA: **
    SpD: **
    Spe: 57(+15%)

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:
    Rage(*)
    Bite(*)
    Leer(*)
    Headbutt(*)
    Focus Energy(*)
    Ember(*)

    Dragon Dance(*)
    Dragon Pulse(*)
    Hydro Pump(*)

    Flamethrower(*)
    Dragon Claw(*)
    Brick Break(*)


    Best offer takes it. Find me on IRC to work out details.
  7. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    http://www.smogon.com/forums/showpost.php?p=3308557&postcount=12

    Trading a Zoroark

    Malar the Zoroark (open)

    [​IMG]
    Zoroark (Malar) (M)
    Nature: Rash (Special Defense reduced by *; Special Attack raised by *).

    Type: Dark
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:
    HP: 90
    Atk: Rank 4
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 1 (-)
    Spe: 105

    EC: N/A
    MC: 0
    DC: N/A

    Ability
    Illusion: (Innate) Whenever you send this Pokemon out it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]


    Attacks:

    Counter
    Dark Pulse
    Dig
    Extrasensory
    Faint Attack
    Fake Tears
    Fury Swipes
    Grass Knot
    Leer
    Nasty Plot
    Pursuit
    Scary Face
    Scratch
    Snarl
    Taunt


    I'm open to any offer, as long as the offered Pokémon has at least 5/9 or 1/6 EC and has battled at least once in his current form (or is a single stage Pokémon). VM me or contact me on #irc for offers.
  8. Rediamond

    Rediamond

    Joined:
    Aug 9, 2010
    Messages:
    3,171
    Trading a Shiftry for more poison types.

    Show Hide

    [​IMG]
    Shiftry [LOCKE] (M)
    Nature: Serious (No changes)
    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:
    HP: 100
    Atk: ****
    Def: **
    SpA: ***
    SpD: **
    Spe: 80

    EC: 9/9
    MC: 2
    DC: 5/5

    Abilities:
    Chlorophyll:[Innate]During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Early Bird: [Innate] This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
    Wicked Thief: [Innate] This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and the opposing Pokemon strikes it with a contact attack, their item is stolen and becomes the held item of this Pokemon. [Dream World]

    Attacks:
    Bide
    Harden
    Growth
    Nature Power
    Synthesis
    Extrasensory
    Fake Out
    Torment
    Razor Wind
    Explosion
    Faint Attack
    Leaf Tornado
    Pound
    Nasty Plot
    Razor Leaf

    Bullet Seed
    Quick Attack
    Leech Seed

    Dig
    Swords Dance
    Sunny Day
    Rock Slide



    http://www.smogon.com/forums/showpost.php?p=3308555&postcount=11

    Looking for any poison type of a line I do not already possess. Preferably fully evolved, but will accept middle-stages or two-stage mons with an EC of 3 or higher. See me on IRC, or VM about it.
  9. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Trading a Gabite for steel types.

    Kain the Gabite (open)

    [​IMG]
    Gabite[Kain] (*) (M)
    Nature: Adamant (+Atk, -SpA)

    Type: Dragon/Ground
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
    Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

    Abilities:
    Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Rough Skin (DW/Innate): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    EC: 4/9
    MC: 1
    DC: 2/5

    Stats:

    Gabite
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 82

    Attacks:
    Tackle(*)
    Sand-Attack(*)
    Dragon Rage(*)
    Sandstorm(*)
    Take Down(*)
    Sand Tomb(*)
    Slash(*)
    Dual Chop
    Dragon Rush

    Outrage(*)
    Rock Climb(*)
    Iron Head(*)

    Earthquake(*)
    Roar(*)
    Dig(*)
    Draco Meteor


    http://www.smogon.com/forums/showpost.php?p=3527144&postcount=258

    I'm looking for Steels of a line I do not possess (I have metagross, scizor-line, empoleon-line). I prefer fully evolved but like Rediamond will accept middle-stages or two stage mons with an EC of 3 or higher. Talk to me on IRC or PM/VM me.
  10. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    talked to zarator on IRC, and I will be trading Breeze the Mismagius for his Zoroark.

    http://www.smogon.com/forums/showpost.php?p=3324090&postcount=68

    trading Mismagius for Zoroark

    Mismagius (open)
    [​IMG]
    Mismagius [Breeze] (F)

    Nature:
    Modest

    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 105

    EC: 6/6
    MC: 2

    Abilities:
    Levitate: This Pokémon is immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.

    Attacks:
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Magical Leaf
    Lucky Chant

    Nasty Plot
    Destiny Bond
    Shadow Sneak
    Pain Split

    Will-O-Wisp
    Thunderbolt
    Shadow Ball
    Hidden Power [Fighting] (7)
    Energy Ball
    Taunt
    Psychic
  11. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    Accepting.

    Do we have to wait some sort of approval now or is it done?
  12. Deck Knight

    Deck Knight October Surprise
    is a Forum Moderatoris a CAP Contributoris a Smogon Media Contributor
    Moderator

    Joined:
    May 27, 2005
    Messages:
    7,575
    Zoroark (-Charmander-) for Mismagius (Zarator): Approved.
  13. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    May 29, 2008
    Messages:
    4,269
    Talked to Charmander on IRC, and will be trading my Bagon for his Larvesta.

    http://www.smogon.com/forums/showpost.php?p=3326243&postcount=76

    Drake the Bagon (open)

    [​IMG]
    Bagon(*) Drake (M)

    Nature: Hasty (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks, Defense reduced by *)
    Type: Dragon
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1).

    Stats:

    HP: 90
    Atk: ***
    Def: **(-)
    SpA: **
    SpD: **
    Spe: 57(+15%)

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Sheer Force (DW): (Innate) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:
    Rage(*)
    Bite(*)
    Leer(*)
    Headbutt(*)
    Focus Energy(*)
    Ember(*)

    Dragon Dance(*)
    Dragon Pulse(*)
    Hydro Pump(*)

    Flamethrower(*)
    Dragon Claw(*)
    Brick Break(*)
  14. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Larvesta (open)
    [​IMG]
    Larvesta [Flare] (M)

    Nature:
    Modest

    Type:
    Bug STAB; Anger Powder, Poison Powder, Sleep Powder, Solarbeam, Spore, Stun Spore, Roost have Energy Cost reduced by one (1).
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1).

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 60

    EC: 1/6
    MC: 1
    DC: 1/5

    Abilities:

    Flame Body (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

    Swarm: (Innate) [DW] When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, Scissor Cross from 8 to 10).

    Attacks:
    Ember
    String Shot
    Leech Life
    Take Down

    Morning Sun
    Zen Headbutt
    Magnet Rise

    Fire Blast
    Wild Charge
    Sunny Day

    I do indeed have this Pokemon!
  15. Pippy

    Pippy

    Joined:
    Apr 18, 2011
    Messages:
    646
    My Eevee is up for trade.
    Surprises (open)
    [​IMG]
    (Eevee)*Surprises (F)
    Nature: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution. Subtracts One Rank from Special Defense)

    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2 (-)
    Spe: 64 (55X1.15^)

    EC:2/6
    MC:2
    DC:1/5

    Abilities:
    Run Away: (Innate) This Pokemon is quick on its feet and can evade any traps in an arena. Run Away does not allow the Pokemon to escape from trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Adaptibility: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two
    Anticipation (DW): (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion and explosion for two.

    Attacks:
    Helping Hand*
    Tackle*
    Tail Whip*
    Sand-Attack*
    Growl*
    Quick Attack*

    Covet*
    Detect*
    Natural Gift*

    Retaliate*
    Attract*
    Dig*

    Profile

    Wanted: an evolved water type pokemon (not in the Empoleon line) PM/VM me if your interested.
  16. TravelLog

    TravelLog

    Joined:
    Mar 11, 2011
    Messages:
    935
    Asking Venser for the promised trade for his Kitsunoh in exchange for my Gabite, who is now as follows:

    Kain the Gabite (open)

    [​IMG]
    Gabite[Kain] (*) (M)
    Nature: Adamant (+Atk, -SpA)

    Type: Dragon/Ground
    Dragon: Dragon STAB; Roar has have Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)
    Ground: Ground STAB; Immune to all electrical attacks, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Knock Down, Rock Slide, Sandstorm, and Stealth Rock have Energy Cost reduced by one (1).

    Abilities:
    Sand Veil (Innate): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Rough Skin (DW/Innate): When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    EC: 8/9
    MC: 1
    DC: 2/5

    Stats:

    Gabite
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 82

    Attacks:
    Tackle(*)
    Sand-Attack(*)
    Dragon Rage(*)
    Sandstorm(*)
    Take Down(*)
    Sand Tomb(*)
    Slash(*)
    Dual Chop
    Dragon Rush

    Outrage(*)
    Rock Climb(*)
    Iron Head(*)

    Earthquake(*)
    Roar(*)
    Dig(*)
    Draco Meteor
  17. Venser

    Venser

    Joined:
    Jun 9, 2010
    Messages:
    1,638
    Accepting above!
    kitsunoh (open)
    [​IMG]
    Kitsunoh [Jyuu] (♂)

    Nature: Adamant (+ Attack, - Special Attack)

    Type: Steel / Ghost

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only: moving through walls.)

    Abilities:
    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:

    HP: 100
    Atk: Rank 5 +
    Def: Rank 3
    SpA: Rank 1 -
    SpD: Rank 3
    Spe: 110

    EC: 6/6
    MC: 2
    DC: 4/5

    Attacks
    Scratch
    Iron Defense
    Lick
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Curse
    ShadowStrike
    Fake Out

    Psycho Shift
    Meteor Mash
    Yawn
    Pain Split
    Magic Coat

    Will-o-Wisp
    Dig
    Earthquake
    Taunt


    profile is still there
  18. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,977
    SDS and Charmander are approved.

    Venser and TravelLog are approved.
  19. Charmander

    Charmander mfw i have a mane and am actually the sun
    is a Contributor Alumnus

    Joined:
    Feb 22, 2010
    Messages:
    2,861
    Does a starting Pokemon I got in my trade count as my starting Pokemon?
  20. shadowbone66

    shadowbone66

    Joined:
    Aug 31, 2009
    Messages:
    296
    Offering one Slowpoke for trade.

    Paul the Slowpoke (open)
    [​IMG]

    Slowpoke [Paul] (Male)
    Nature: Sassy
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Oblivious (Innate)
    This Pokemon is incapable of being effected by Attract or Cute Charm.

    Ability 2: Own Tempo (Innate)
    This Pokemon moves at its own pace and cannot be confused by any method.

    Ability 3: Regenerator (Innate, DW, Dormant)
    When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3 (boosted by nature)
    Spe: 13 (lowered by nature, flat 10 point decrease in evasion)

    EC: 3/6
    MC: 0
    DC: 3/5

    Attacks:
    Curse
    Yawn
    Tackle
    Growl
    Water Gun
    Confusion
    Disable
    Headbutt

    Zen Headbutt
    Me First
    Mud Sport

    Surf
    Psychic
    Calm Mind
    Scald
    Waterfall

    Ice Punch


    Profile: http://www.smogon.com/forums/showpost.php?p=3503972&postcount=234

    Wanted: Uh...I really don't know. VM/PM/IRC me and we could work something out, I guess.
  21. HD

    HD

    Joined:
    Jun 29, 2008
    Messages:
    1,406
    weeeeeeeeeeeeeeeeeeeeeeeeee

    murkrow

    Show Hide
    [​IMG]
    Murkrow [Al Capone] (Male)
    Nature: Hasty (+Spe, -Def)
    Type: Dark/Flying
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction
    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 105 (+)

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Prankster (DW - Not Activated): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Attacks:
    Peck
    Astonish
    Pursuit
    Haze
    Wing Attack
    Night Shade

    Brave Bird
    Featherdance
    Perish Song

    Taunt
    Snarl
    Thunder Wave


    accepting: idk, work out a deal with me over irc
  22. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    trading my Gabite for a Shelgon doesn't matter what kind just would like a shelgon

    Mighty the Gabite (open)

    [​IMG]
    Gabite(Mighty)(Male)

    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Ground:Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings


    HP: 100
    Atk: Rank 4(+)
    Def: Rank 3
    SpA: Rank 1(-)
    SpD: Rank 2
    Spe: 82

    Adamant Nature: Add one to Atk, subtract one from SpA

    EC 6/9
    MC 5
    DC 4/5

    Moves
    Level Up Moves

    Tackle
    Sand-Attack
    Dragon Rage
    SandStorm
    Takedown
    Sand Tomb
    Slash
    Dragon Claw
    Dual Chop
    Dragon Rush

    Egg Moves
    Dragon Breath
    Outrage
    Iron Head

    TM/HM Moves

    Hone Claws
    Earthquake
    Protect

    Abilites
    Sand Veil(Innate)-This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Rough Skin(DW)(Innate)-When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.


    my profile is in my sig to make sure its legit, thanks

    Edit: Waiting til end of the weak, terrador has sent a PM stating he will have his mon by the end of the week
  23. Doran Dragon

    Doran Dragon

    Joined:
    Apr 8, 2010
    Messages:
    1,182
    Mah Profilleo

    Trading:
    Trode-chan (open)
    [​IMG]
    Voltorb [Trode-chan] (Male)
    Nature:
    Timid
    Type:
    Electric Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Stats:
    HP: 90
    Atk: *
    Def: **
    SpA: **
    SpD: **
    Spe: 115
    EC/MC/DC
    Battle 1: 0/0/0
    Battle 2: 0/0/0
    Battle 3: 0/0/0
    Battle 4: 0/0/0
    Battle 5: 0/0/0
    Battle 6: 0/0/0
    Battle 7: 0/0/0
    Battle 8: 0/0/0
    Battle 9: 0/0/0
    Total : 0/0/0
    Abilities:
    Ability 1: Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.
    Ability 2: Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Dream World: Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    Attacks:
    Level-up
    Charge
    Tackle
    Sonicboom
    Spark
    Rollout
    Screech
    Charge Beam
    Light Screen
    Selfdestruct
    Electro Ball
    Magnet Rise
    Mirror Coat
    BW-TM
    Rain Dance
    Thunder
    Volt Switch


    Seeking: An Adamant Aron, or one of his evolved forms, but I'm not expecting to get one, Not battled with preferably

    Was going to finish making my Cystal team with an electrode, but I'd much rather start working on my Saphyre team with an Aggron
  24. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,019
    Trading with Shadowbone66

    Profile? You mean this dusty old thing?

    Trading:
    Marill (F) (open)

    [​IMG]
    Marill [Bouncy] (F)
    Nature - Quiet (+Sp.Atk, -Speed)

    Type:
    Water: Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 100
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 2 (+)
    SpD: Rank 2
    Spe: 34 (-)

    Abilities:
    Huge Power: This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
    Thick Fat: This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    DW LOCKED Sap Sipper: This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks (heh):
    Splash
    Charm
    Tail Whip
    Bubble
    Slam
    Water Gun
    Tackle
    Defense Curl
    Rollout
    BubbleBeam
    Aqua Ring
    Hydro Pump

    Muddy Water
    Sing
    Refresh

    Waterfall
    Work Up
    Toxic


    Seeking: Ledyba (Organised already)
  25. shadowbone66

    shadowbone66

    Joined:
    Aug 31, 2009
    Messages:
    296
    ACCEPTING, dogfish44.

    El profilo: http://www.smogon.com/forums/showpost.php?p=3503972&postcount=234


    Timothy the Shiny Ledyba (open)
    [​IMG]
    Ledyba [Timothy] (Male)
    Nature: Adamant
    Type: Bug/Flying

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 2 (boosted by nature)
    Def: Rank 2
    SpA: Rank 1 (lowered by nature)
    SpD: Rank 3
    Spe: 55

    EC: 0/6
    MC: 0
    DC: 0/5

    Moves:

    Tackle
    Supersonic
    Comet Punch
    Light Screen
    Reflect
    Safeguard
    Mach Punch
    Baton Pass
    Silver Wind

    Bug Bite
    Drain Punch
    Bide

    Acrobatics
    Toxic
    Dig

Users Viewing Thread (Users: 0, Guests: 0)