Hi, not involved? Then refrain from posting then. Another day, another match at the ASB Tournament Arena... 2v2 NFE Doubles 2 Day DQ Time due to lack of specification 0 Recoveries/0 Chills per Pokemon 2 Substitutions per Pokemon Switch=Troll Abilities=All Items=Training/Shitty Consumable Berries ASB Tournament Arena (Move your mouse to reveal the content) ASB Tournament Arena (open) ASB Tournament Arena (close) Arena: ASB Tournament Arena Field Type: Neutral Complexity: Simple Format: All Restrictions: No Restrictions Description: Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide and creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than 18m). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle. Whee Teams... Team Elevator Music Nyuura (M) @ ??? (Move your mouse to reveal the content) Nyuura (M) @ ??? (open) Nyuura (M) @ ??? (close) Sneasel [Nyuura] (M) Nature: Jolly (+15% Spe, +30% Acc, -1 SpA) Type: Dark/Ice Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Abilities: Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy. Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand. Stats: HP: 90 Atk: Rank 3 Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 3 Spe: 133 (115 *1.15) (+) (+30% Acc) Size Class: 2 Weight Class: 3 Base Rank Total: 17 Total Moves: 25 EC: 0/6 MC: 0 DC: 0/5 Attacks: Agility Beat Up Faint Attack Fury Swipes Hone Claws Ice Shard Icy Wind Leer Metal Claw Punishment Quick Attack Scratch Screech Slash Snatch Taunt Avalanche Counter Fake Out Dig Protect Substitute Torment DynamicPunch Ice Punch Duclohm (M) @ ??? (Move your mouse to reveal the content) Duclohm (M) @ ??? (open) Duclohm (M) @ ??? (close) Duclohm  (M) Nature: Modest (+1 SpA, -1 Atk) Type: Electric/Dragon Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus. Abilities: Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.) Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralysing opponents that use contact moves on this Pokemon. Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). Stats: HP: 100 Atk: Rank 1 (-) Def: Rank 3 SpA: Rank 4 (+) SpD: Rank 2 Spe: 60 Size Class: 2 Weight Class: 3 Base Rank Total: 15 Total Moves: 28 EC: 4/9 MC: 1 DC: 2/5 Attacks: Charge Discharge Double Hit Dragon Pulse Dragon Rage Dragon Tail Growl Hurricane Rain Dance Slack Off Sonicboom Tackle Thrash Thundershock Twister Weather Ball Zap Cannon DragonBreath Hydro Pump Magnet Rise Flamethrower Light Screen Protect Thunder Thunderbolt Torment Volt Switch Draco Meteor Heal Bell Team DarkSlay (NOTE: The Fighting STAB Description for Hitenryu has been updated to the current version.) Gatorade (M) @ ??? (Move your mouse to reveal the content) Gatorade (M) @ ??? (open) Gatorade (M) @ ??? (close) Croconaw [Gatorade] (M) Nature: Adamant (Adds a Rank to Attack. Subtracts a Rank from Special Attack.) Type: Water Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Stats: HP: 100 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 1(-) SpD: Rank 3 Spe: 58 Size Class: 2 Weight Class: 2 Base Rank Total: 16 EC: 4 / 9 MC: 4 DC: 2 / 5 Abilities: Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14) Sheer Force (DW): (Can be Enabled) This Pokemon can energise all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Attacks: Scratch (*) Leer (*) Water Gun (*) Rage (*) Bite (*) Scary Face (*) Ice Fang (*) Flail (*) Thrash (*) Dragon Dance (*) Aqua Jet (*) Ice Punch (*) Waterfall (*) Dig (*) Brick Break (*) Hitenryu (M) @ ??? (Move your mouse to reveal the content) Hitenryu (M) @ ??? (open) Hitenryu (M) @ ??? (close) Monferno (Hitenryu) [M] Nature: Hasty (Adds 15% to Speed. Subtracts a Rank from Defence.) Type: Fire / Fighting Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. Stats: HP: 100 Atk: Rank 3 Def: Rank 1 (-) SpA: Rank 3 SpD: Rank 2 Spe: 94 (+) Accuracy Boost: 16% Size Class: 2 Weight Class: 2 Base Rank Total: 16 EC: 4/9 MC: 1 DC: 2/5 Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch) Attacks: Scratch Leer Ember Taunt Fury Swipes Flame Wheel Nasty Plot Torment Slack Off Mach Punch Close Combat Counter Encore Thunderpunch Fake Out Fire Blast Dig Brick Break Okay, that out of the way, Battle Begin. TURN ORDER Elevator Music specifies Items for Nyuura & Duclohm. DarkSlay specifies Items for Gatorade & Hitenryu. DarkSlay issues actions. Elevator Music issues actions. Its_A_Random refs.