Training Throwdown- EM vs ToastTyrant

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Seven Deadly Sins

~hallelujah~
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This is a 2v2 doubles training match betwee Elevator Music and ToastTyrant at the ASB Arena. No switching (obviously), all abilities, let's get this done with.

Elevator Music said:

Steelix [Haganeiru] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head:
(Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Steelix
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21
Total Moves: 31

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Thunder Fang
Ice Fang
Fire Fang
Mud Sport
Tackle
Harden
Bind
Screech
Rock Throw
Rage
Rock Tomb
Smack Down
Sandstorm
Slam
DragonBreath
Stone Edge
Sand Tomb
Iron Tail
Crunch
Curse

Rock Blast
Heavy Slam
Stealth Rock

Bide
Fissure
Skull Bash
Taunt
Earthquake
Dragon Tail
Dig
Protect


Togetic [Togechikku] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.


Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Total Moves: 46

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
AncientPower
Follow Me
Bestow
Safeguard
Baton Pass
After You

Nasty Plot
Psycho Shift
Extrasensory
Morning Sun
Foresight
Future Sight

Zap Cannon
Detect
Water Pulse
Endure
Silver Wind
Mud-Slap
Protect
Flamethrower
Thunder Wave
Sunny Day
SolarBeam
Shadow Ball
Toxic
Light Screen
Reflect
Psyshock
Telekinesis
Swagger

Tri Attack
Counter
Magic Coat
Softboiled
Uproar
Body Slam
Mimic
Ominous Wind
Heal Bell
ToastTyrant13 said:
Bolderdash(*)
The Boulder(U)


Nature: Modest (+1 Rank to Special Attack, -1 Rank to Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.


Abilities: Levitate, Technician
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


Stats
HP: 90
Atk: Rank 1 ( - )
Def: Rank 2
SpA: Rank 5 ( + )
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16


EC: 7/9
MC: 5
DC: 5/5


Attacks
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Earth Power
Metal Sound


Flamethrower
Hidden Power Fighting 6
Shadow Ball
~~~~~~~
Heat Wave
Sandstorm
Double Team
Toxic
Ancient Power
Substitute
Ominous Wind
Vaccuum Wave


Total Attacks: 22

Arghonaut(*)
Sokka(M)

Nature: Brave (+Atk, -15% speed, 10 point decrease in evasion, effectively adding 10 accuracy to the opponent's attacks directed at this pokemon)
Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities: Unaware
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 66 (75/1.15^) (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks
Bubble
Smokescreen
Yawn
Wrap
Arm Thrust

Drain Punch
Recover
Ice Punch

Waterfall
Rock Slide
Earthquake
~~~~
Aqua Jet
Revenge
Taunt
Focus Punch
Sludge Wave
Hidden Power Grass 7
Ice Beam
Protect
Brine
Scald
Dive
Poison Jab
Cross Chop

Total Moves: 24
Toast orders
EM orders
I ref
EM orders
Toast orders
I ref
Repeat

Let's get it underway!
 
LET'S DO THIS!

Arghonaut: Scald Steelix -> Ice Punch Togekiss -> Scald Steelix

IF Steeliz uses dig and / or maintains it, THEN use Earthquake instead.

Bolderdash: Ancient Power Togekiss -> Heat Wave -> Ancient Power Togekiss
 
Steelix: [Sheer Force Enabled] Iron Tail (Bolderdash) ~ Heavy Slam (Bolderdash) ~ Iron Tail (Bolderdash)

Togetic: Telekinesis (Bolderdash) ~ Zap Cannon (Bolderdash) ~ Yawn (Arghonaut)
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
It's late and I'm tired.

Elevator Music:

Steelix - 4/8/1/3/30
HP: 100
EN: 100
Status: Perfect


Togetic - 1/3/4/4/40
HP: 90
EN: 100
Status: Perfect

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 110
EN: 100
Status: Perfect


Bolderdash - 1/2/5/2/110
HP: 90
EN: 100
Status: Perfect

Bolderdash - Ancientpower (Togetic)
Hit: N/A
Crit (< 625): 8845 (No)
Boost (< 1000): 4340 (No)
Damage: (6 + 3 + 3 + 7.5 - 6) x 1.5 = 19.75 ~ 20
Energy Cost: 3

Arghonaut - Scald (Steelix)
Hit: N/A
Crit (< 625): 2983 (No)
Burn (< 3000): 5887 (No)
Damage: (8 + 3 + 4.5 - 4.5) x 1.5 = 16.5 ~ 17
Energy Cost: 5

Togetic - Telekinesis (Bolderdash)
Hit: N/A
Energy Cost: 7
Bolderdash is held in place!

Steelix - Iron Tail (Bolderdash)
Hit: N/A
Crit (< 625): 2313 (No)
Damage: (10 + 2 + 3 + 6 - 3) x 1.5 = 27
Energy Cost: 6

Bolderdash - Heat Wave
Hit (Steelix, > 9000): 3771 (Hit)
Hit (Togetic, > 9000): 2329 (Hit)
Crit (Steelix, < 625): 8009 (No)
Crit (Togetic, < 625): 8791 (No)
Burn(Steelix, < 1000): 7877 (No)
Burn(Togetic, < 1000): 8082 (No)
Damage (Steelix): ((10 x .75) + 7.5 - 4.5) x 1.5 = 15.75 ~ 16
Damage (Togetic): (10 x .75) + 7.5 - 6 = 9
Energy Cost: 7

Arghonaut - Ice Punch (Togetic)
Hit: N/A
Crit (< 625): 2320 (No)
Freeze (< 1000): 5187 (No)
Damage: (8 + 7.5 - 4.5) x 1.5 = 16.5 ~ 17
Energy Cost: 6

Togetic - Zap Cannon (Bolderdash) (9 en)
Hit: N/A
Crit (< 625): 8797 (No)
Damage: 10 + 6 - 3 = 13
Energy Cost: 9
Bolderdash is Paralyzed!

Steelix - Heavy Slam (Bolderdash)
Hit: N/A
Crit (< 625): 2834 (No)
Damage: (4 + ((8 - 3) * 2) + 3 + 6 - 3) x 1.5 = 30.25 ~ 30
Energy Cost: 5 + 5 - 1 = 9

Arghonaut - Scald (Steelix)
Hit: N/A
Crit (< 625): 1352 (No)
Burn (< 3000): 7608 (No)
Damage: (8 + 3 + 4.5 - 4.5) x 1.5 = 16.5 ~ 17
Energy Cost: 5

Togetic - Yawn (Arghonaut)
Hit: N/A
Energy Cost: 6
Arghonaut is Drowsy!

Steelix - Iron Tail (Bolderdash)
Hit: N/A
Crit (< 625): 8010 (No)
Damage: (10 + 2 + 3 + 6 - 3) x 1.5 = 27
Energy Cost: 6

Bolderdash is KOed!


Elevator Music:

Steelix - 4/8/1/3/30
HP: 50
EN: 79
Status: Perfect


Togetic - 1/3/4/4/40
HP: 44
EN: 78
Status: Perfect

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 110
EN: 84
Status: Drowsy


Bolderdash - 1/2/5/2/110
HP: 0
EN: x_x
Status: Crushed
 
Hmmmm, OK. Nice job guys!

Steelix: (Keep Sheer Force enabled) Thunder Fang ~ Earthquake ~ Thunder Fang

Togetic: Sunny Day ~ Solarbeam ~ Solarbeam
IF (Arghonaut tries to Taunt you a1) THEN (Replace action with Magic Coat and push actions back)
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Elevator Music:

Steelix - 4/8/1/3/30
HP: 50
EN: 79
Status: Perfect


Togetic - 1/3/4/4/40
HP: 44
EN: 78
Status: Perfect

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 110
EN: 84
Status: Drowsy


Bolderdash - 1/2/5/2/110
HP: 0
EN: x_x
Status: Crushed

Arghonaut - Ice Punch (Togetic)
Hit: N/A
Crit (< 625): 8910 (No)
Freeze (< 1000): 1083 (No)
Damage: (8 + 7.5 - 4.5) x 1.5 = 16.5 ~ 17
Energy Cost: 6

Togetic - Sunny Day
Hit: N/A
Energy Cost: 10
The sun beats down on the battlefield!

Steelix - Thunder Fang
Hit (< 9500): 2568 (Yes)
Crit (< 625): 7065 (No)
Paralysis (< 1000): 2150 (No)
Damage: (7 + 2 + 6 - 4.5) x 1.5 = 15.75 ~ 16
Energy Cost: 5

Arghonaut succumbs to his drowsiness!
Duration: 2043 (1 action)

Arghonaut - Ice Beam (Togetic)
But it's asleep!

Togetic - Solarbeam
Hit: N/A
Crit (< 625): 7514 (No)
Damage: (12 + 6 - 4.5) x 1.5 = 20.25 ~ 20
Energy Cost: 8

Steelix - Earthquake
Hit: N/A
Crit (< 625): 2713 (No)
Damage: 10 + 3 + 6 - 4.5 = 14.5 ~ 15
Energy Cost: 7 - 1 = 6

Arghonaut wakes up!

Arghonaut - Ice Punch (Togetic)
Hit: N/A
Crit (< 625): 639 (No)
Freeze (< 1000): 9325 (No)
Damage: (8 + 7.5 - 4.5) x 1.5 = 16.5 ~ 16
Energy Cost: 6

Togetic - Solarbeam
Hit: N/A
Crit (< 625): 5963 (No)
Damage: (12 + 6 - 4.5) x 1.5 = 20.25 ~ 20
Energy Cost: 12

Steelix - Thunder Fang
Hit (< 9500): 1570 (Yes)
Crit (< 625): 2194 (No)
Paralysis (< 1000): 1740 (No)
Damage: (7 + 2 + 6 - 4.5) x 1.5 = 15.75 ~ 16
Energy Cost: 5

Bolderdash is KOed!


Elevator Music:

Steelix - 4/8/1/3/30
HP: 50
EN: 63
Status: None


Togetic - 1/3/4/4/40
HP: 10
EN: 48
Status: None

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 23
EN: 72
Status: None


Bolderdash - 1/2/5/2/110
HP: 0
EN: x_x
Status: Crushed
 
Ice Beam (Togetic) -> Earthquake x2

IF Togekiss uses a protective move A1, THEN use Recover on that Action and push actions back
 

Seven Deadly Sins

~hallelujah~
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Elevator Music:

Steelix - 4/8/1/3/30
HP: 50
EN: 63
Status: None


Togetic - 1/3/4/4/40
HP: 10
EN: 48
Status: None

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 23
EN: 72
Status: None


Bolderdash - 1/2/5/2/110
HP: 0
EN: x_x
Status: Crushed

Togetic - Endure
Energy Cost: 15
Togetic is ready for all attacks!

Arghonaut - Ice Beam (Togetic)
Hit: N/A
Crit (< 625): 6889 (No)
Freeze (< 1000): 8537 (No)
Damage: (10 + 4.5 - 6) x 1.5 = 12.75 ~ 13
Energy Cost: 7

Togetic hangs on!

Steelix - Earthquake
Hit: N/A
Crit (< 625): 12 (Yes)
Damage: 10 + 3 + 3 + 6 - 4.5 = 17.5 ~ 18
Energy Cost: 7 - 1 = 6

Arghonaut - Earthquake
Hit: N/A
Crit (< 625): 639 (No)
Damage: ((10 * .75) - 1 + 7.5 - 11.5) x 1.5 = 4.5 ~ 5
Energy Cost: 7
It doesn't affect Togetic!

Togetic - Psyshock
Hit: N/A
Crit (< 625): 2691 (No)
Damage: (8 + 6 - 4.5) x 1.5 = 14.25 ~ 14
Energy Cost: 6

Arghonaut is KOed!


Elevator Music:

Steelix - 4/8/1/3/30
HP: 45
EN: 63
Status: None


Togetic - 1/3/4/4/40
HP: 1
EN: 27
Status: None

ToastTyrant:

Arghonaut - 5/3/3/4/66
HP: 0
EN: x_x
Status: Shocked


Bolderdash - 1/2/5/2/110
HP: 0
EN: x_x
Status: Crushed

Elevator Music WINS!

Good game, both of you!

Rewards:

Me: 3 UC

Elevator Music: 2 CC
Haganeiru: 3 MC, 1 KOC
Togechikku: 3 MC, 1 KOC

ToastTyrant13: 2 CC
The Boulder: 1 EC, 2 MC
Sokka: 3 MC
 
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