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Trick Room Intimidate Team, Please Rate

Discussion in 'BW Other Teams' started by Thrielina, Mar 1, 2013.

  1. Thrielina

    Thrielina

    Joined:
    Feb 17, 2013
    Messages:
    9
    Hitmontop
    Item: Fighting Gem
    Ability: Intimidate
    Nature: Careful
    EV spread: 252 HP / 12 Atk / 84 Def / 156 SpD / 4 Spe
    Moves:
    ~ Fake Out
    ~ Helping Hand
    ~ Close Combat
    ~ Protect

    My idea behind this team is I want two Pokemon that have Intimidate, switch around and have a double Intimidate factor. My Evs on this Pokemon copy Wolfe Glick’s so I can do multiple switch Intimidates and take hits. I’d like to use him more in a support role so I gave him Helping Hand. I’m debating switching out Close Combat for Mach Punch so he can take out low health Pokemon, quickly. The Fighting Gem is for extra damage. I think Protect can be replaced with something else since I will be switching him out frequently.

    Salamence
    Item: Dragon Gem
    Ability: Intimidate
    Nature: Modest
    EV spread: 4 HP / 4 Def / 244 SpA / 4 SpD / 252 Spe
    Moves:
    ~ Draco Meteor
    ~ Dragon Pulse
    ~ Fire Blast
    ~ Protect

    This is my second Intimidate user. I may switch this out for a different Intimidating Pokemon if I better one is suggested for my team. I have the Evs set up so I have max speed outside of Trick Room and can take hits as needed. I Draco Meteor and Dragon Pulse on here because I don’t want to risk a miss and/or drop in Special Attack unless it’s absolutely necessary. I have the Fire Blast so if Sunny Day does manage to get set up, then I can fry up all the Pokemon I’ll be able to hit it with. I could change up the 4th move slot for something else, if there are any better suggestions for it.

    Snorlax
    Item: Chople Berry
    Ability: Thick Fat
    Nature: Careful
    EV spread: 184 HP / 110 Def / 216 SpD
    Moves:
    ~ Earthquake
    ~ Crunch
    ~ Fire Punch
    ~ Protect

    Since this is a Trick Room team, I thought Snorlax would fit the bill. I gave him Think Fat so he’ll have better protection against fire and ice damage. His Evs and nature turn him into a nature tank. I have Earthquake since I have a flying and levitating Pokemon on my team. I have Crunch for psychic and ghost types, though I’m thinking I need to give Snorlax more attack Evs. Fire punch is for the grass and steel types. I think Protect could be replaced with Rest, but I don’t think Snorlax will have time to sleep around.

    Cresselia
    Item: Sitrus Berry
    Ability: Levitate
    Nature: Calm
    EV spread: 252 HP / 84 Def / 160 SpD / 14 Spe
    Moves:
    ~ Trick Room
    ~ Ice Beam
    ~ Sunny Day
    ~ Psychic

    I never used a Pokemon that could use Trick Room before so I wanted to try it. The Evs are set up so this Pokemon is more tankish, but could use more in special attack, I’m thinking. I see Psychic more commonly used on this move set so I didn’t use Psyshock. I put Sunny Day on this Pokemon, mainly so Salamence’s Fire Blast can hit for 100%. I figured Cresselia would be a better Trick Room user for this team, since she is more bulky and has more time to set up Sunny Day. I have a Tangrowth on the team, but didn’t give it Chlorophyll.

    Empoleon
    Item: Focus Sash
    Ability: Torrent
    Nature: Quiet
    EV spread: 252 HP / 252 SpA / 4 SpD
    Moves:
    ~ Scald
    ~ Grass Knot
    ~ Ice Beam
    ~ Protect

    This is my protection for Tangrowth. I have Empoleon set up so it can do good damage and take hits. This is really my only Pokemon that can reliably take dragon moves so any suggestions to add better defensiveness to my team would really be appreciated. I chose Scald over Hydro Pump because I don’t like Hydro Pump’s high chance to miss. I have Grass Knot for dealing with other Water types. Ice Beam is for Dragons. I figured a Focus Sash was the best defensive item since I’m already using a Chople berry on the Snorlax. I’m not sure if Empoleon would be a good fit for my team at this point so suggestions would be welcome.

    Tangrowth
    Item: Leftovers
    Ability: Regenerator
    Nature: Relaxed
    EV spread: 252 HP / 252 Def / 4 SpD
    Moves:
    ~ Power Whip
    ~ Hidden Power Ice
    ~ Sleep Powder
    ~ Leech Seed

    I wasn’t sure if I should go Regenerator for fast switching or Chlorophyll for extra speed. I also wasn’t sure if I should go Modest for extra power or Relaxed as it is to take hits, better. I have two Pokemon with Intimidate so with its extra bulk that should compensate for all its weaknesses. I don’t like how Power Whip has a chance to miss so I may replace that with Giga Drain. I have Sleep Powder so I can sleep Pokemon, but I don’t know how often I’ll have a chance to use it. I have Leech Seed and Leftovers to further add to its survivability. I may need to change this Pokemon out for something better, too because it doesn’t seem as useful with all its weaknesses.
  2. Thrielina

    Thrielina

    Joined:
    Feb 17, 2013
    Messages:
    9
    Is this Trick Room team so bad that no one is giving any replies on it? I just edited it so the team is more balanced, but I would still like to know if working on this team is worth anymore of the time or not.

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